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action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
-
platform Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Arika is a Japanese video game developer and publisher. It was formed in 1995 by former Capcom employees, originally as ARMtech K.K, later named Arika. The name of the company is the reverse of the name of the company's founder, Akira Nishitani, who ...
and published by
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can be played with a game controller. These may be home video game console, home consoles, which are generally placed i ...
. The game was first released in Japan on March 6, 2003, and in North America and
PAL region The PAL region is a television publication territory that covers most of Europe and Africa, alongside parts of Asia, South America and Oceania. It is named PAL because of the PAL (Phase Alternating Line) television standard traditionally used in ...
s the following June. ''Network Transmission'' is part of the ''Mega Man Battle Network'' series, which originated on the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
(GBA)
handheld A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical ...
and takes place in an alternate timeline to the main ''Mega Man'' series. Taking place one month after the events of the first ''Mega Man Battle Network'' game, the plot follows the protagonist
Lan Hikari Since the debut of the first '' Mega Man'' video game in 1987, numerous characters have been introduced into the series. Overview Key: = Does Not Appear List indicator(s) * A dark grey cell indicates that the character was not in the prop ...
and his online avatar MegaMan.EXE in their fight against the " WWW (World Three)" organization and its attempt to unleash and spread the infectious "Zero
Virus A virus is a submicroscopic infectious agent that replicates only inside the living cells of an organism. Viruses infect all life forms, from animals and plants to microorganisms, including bacteria and archaea. Since Dmitri Ivanovsky's 1 ...
" into cyberspace. The player controls MegaMan through a set of levels that require actions such as jumping, sliding, and shooting, as well as the use of special "Battle Chips" that grant the player various combat and movement abilities. ''Network Transmission'' combines
action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
and platforming gameplay elements from older ''Mega Man'' games with the strategy and
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
elements as defined by the ''Battle Network'' series. The development team's intent was to meld these attributes into a home console title that would appeal to the young gamer audience that they found with the GBA series. Critical reception for ''Network Transmission'' has been mostly average reviews. Although it received some positive remarks for its Battle Chip gameplay, many critics have complained that the game features a high or unbalanced
difficulty level Game balance is a branch of game design that is described as a mathematical-algorithmic model of a game’s numbers, game mechanics, and relations between the two. Game balance consists of adjusting values to create a certain user experience. Play ...
. The game's sound and its combination of 2D and 3D
cel-shaded Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic th ...
graphics have been met with varied opinions.


Plot

The storyline of ''Mega Man Network Transmission'' takes place during the first decade of the 21st century ("200X"), one month after the original ''Mega Man Battle Network''. Following the defeat of the "Life Virus", the ultimate weapon of
Dr. Wily () is a video game character and the main antagonist of the original ''Mega Man'' series, as well as Mega Man's archenemy and is also the creator of Bass and Zero. He appeared in the first ''Mega Man'' video game and later in promotions and oth ...
and the " WWW (World Three)" organization,
Lan Hikari Since the debut of the first '' Mega Man'' video game in 1987, numerous characters have been introduced into the series. Overview Key: = Does Not Appear List indicator(s) * A dark grey cell indicates that the character was not in the prop ...
and his network navigator (NetNavi) MegaMan.EXE return to a life of ease. However, no sooner does Lan begin to relax when he hears of a mysterious and destructive
computer virus A computer virus is a type of computer program that, when executed, replicates itself by modifying other computer programs and inserting its own code. If this replication succeeds, the affected areas are then said to be "infected" with a compu ...
called the "
Zero 0 (zero) is a number representing an empty quantity. In place-value notation Positional notation (or place-value notation, or positional numeral system) usually denotes the extension to any base of the Hindu–Arabic numeral system (or ...
Virus" that infects Navis and causes mayhem via his personal information terminal (PET)
e-mail Electronic mail (email or e-mail) is a method of exchanging messages ("mail") between people using electronic devices. Email was thus conceived as the electronic ( digital) version of, or counterpart to, mail, at a time when "mail" meant ...
. Lan has other qualms to deal with however, receiving an e-mail detailing fellow NetNavi
Roll.EXE Since the debut of the first ''Mega Man'' video game in 1987, numerous characters have been introduced into the series. Overview Key: = Does Not Appear List indicator(s) * A dark grey cell indicates that the character was not in the prope ...
being trapped in the
internet The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, pub ...
. MegaMan goes to save her, finding an infected FireMan.EXE as the cause of trouble. Defeating him, the duo talk to FireMan's operator, Mr. Match, and learn of the vaccine being distributed to amend the Zero Virus is actually doing just the opposite, having caused FireMan to go berserk. Confirming this with Lan's father, Dr. Yuichiro Hikari, the two set out to search for the cure of the problem, finding many situations of pragmatic Navis infected and causing mayhem. Stopping all of them and returning them to their respective operators, the two eventually discover more clues leading to the remnants of the WWW. It is revealed that a powerful Navi called StarMan.EXE has been distributing the virus. After defeating StarMan, MegaMan and Lan engage in a climactic battle against the powerful super virus Zero himself. However, at the conclusion of the battle, just as the finishing blow is about to be delivered to Zero, the heroes discover he is not evil. Lan's father then transforms him into a full-fledged Navi. However, their happiness is short-lived as a former member of the WWW simply named "Professor" reveals this was all part of his scheme to revive the dreaded Life Virus. Analyzing clues, MegaMan and Lan engage and defeat the second Life Virus and use Zero's observation powers to eventually bring the Professor to justice. There is dialogue at the end of the game between ShadowMan.EXE and his operator Mr. Dark, leading the plot into the next chronological installment, ''
Mega Man Battle Network 2 is a 2001 tactical role-playing video game developed by Capcom for the Game Boy Advance (GBA) handheld game console. It is the second game in the ''Mega Man Battle Network'' series, and a sequel to the first game; it follows Lan Hikari and his ...
''.


Gameplay

''Mega Man Network Transmission'' incorporates aspects of
action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
and platforming games similar to other ''Mega Man'' series, while retaining the strategy and
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
elements of the ''Battle Network'' series. The player takes control of the protagonist Lan within the game's real world and his NetNavi MegaMan.EXE within its internet. Unlike previous games in this series, Lan is restricted from moving location to location. Instead, the player uses a map screen with points of interest to travel to different
levels Level or levels may refer to: Engineering *Level (instrument), a device used to measure true horizontal or relative heights *Spirit level, an instrument designed to indicate whether a surface is horizontal or vertical *Canal pound or level *Regr ...
. Levels are opened up as the player progresses through the game, with a slight emphasis on linear progression, although MegaMan can move off-path at times. Levels typically end in a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
battle with another NetNavi. Combat takes place in real-time, with MegaMan given the ability to jump, slide, fire his default arm cannon, and dodge enemy attacks on a two-dimensional plane. Special abilities called "Battle Chips" are provided through a "Custom Bar" that slowly fills at the top of the screen. When the bar is full, the player can select up to five Battle Chips, which are provided from a folder of player-selected chips. Ten random chips are available when the bar is full; a total of twenty can be used for each level excursion. Battle Chips are used for dealing large amounts of damage to enemies, protecting and restoring the player's health, summoning other Navi's to MegaMan's aid, and for some platforming abilities. Certain chips can even be combined to be more effective. Although Battle Chips are limited in quantity, they can be picked up from deleted enemies or can be purchased at shops when not exploring the internet. As in previous ''Battle Network'' games, items that upgrade MegaMan's maximum health, firing power, and other attributes can also be accessed.


Development

''Mega Man Network Transmission'' was developed by
Arika is a Japanese video game developer and publisher. It was formed in 1995 by former Capcom employees, originally as ARMtech K.K, later named Arika. The name of the company is the reverse of the name of the company's founder, Akira Nishitani, who ...
, who had previously worked on the ''
Street Fighter EX is a 2D head-to-head fighting game with 3D graphics, originally released as a coin-operated arcade game for the Sony ZN hardware in 1996. It is a spin-off of the ''Street Fighter'' series co-produced by Capcom with Arika and was the first ...
'' series, a 3D polygon rendition of publisher
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's traditionally 2D fighting series. Producer
Keiji Inafune is a Japanese video game producer, illustrator and businessman. Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator. The first two games he worked on were the original ''Street Fighter'' and ''Mega Man'' in ...
revealed in an interview with '' Dengeki'' that after a string of
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
releases, the team chose to focus their development efforts of the ''Mega Man'' franchise for
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
consoles with the ''Battle Network'' series. They felt that children who played the GBA handheld were beginning to show interest in the GameCube, and that the character was more suitable to a console related to the Nintendo
Family Computer The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redes ...
, where the franchise originated. Inafune stated that the developer wanted to "preserve the core of ''Rockman''" by transcending the traditional action elements (i.e. running and jumping) for the current gaming hardware from the perspective of the role-playing series. ''Network Transmission'' uses a
cel-shaded animation Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic th ...
style to match the '' MegaMan NT Warrior''
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
series that was airing in Japan during the game's development. Inafune explained that the team opted for an anime style with "eye-catching effects" in place of a more realistic look because he felt it the former would be more enjoyable. Yuji Ishihara, the primary character artist for the ''Battle Network'' series, used many of his previous character designs for ''Network Transmission''. One new contribution was updating his illustration for the revived Life Virus by giving it two fists per arm, among other details. "I thought it would be both an effective look," Ishihara elaborated, "as well as make for a reasonably mobile character for a polygon-based action game." The musical score for ''Network Transmission'' was co-composed by
Shinji Hosoe , also known as Megaten and Sampling Masters MEGA, is a Japanese video game composer and musician most famous for scoring ''Ridge Racer'', ''Street Fighter EX'' and many Namco arcade games between 1987 and 1996. He also runs the music production ...
, Ayako Saso, and Yousuke Yasui. Hosoe's company Super Sweep Records has recently been given the rights to produce the soundtrack, and it was released as a part of Megaman's 25th Anniversary on November 2, 2012. ''Network Transmission'' was announced and on display for the first time at the
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The ...
in September 2002. The game was showcased at the ''Mega Man'' series 15th anniversary celebration event at the
Makuhari Messe is a Japanese convention center outside Tokyo, located in the Mihama-ku ward of Chiba City, in the northwest corner of Chiba Prefecture. Designed by Fumihiko Maki, it is accessible by Tokyo's commuter rail system. ''Makuhari'' is the name of ...
in
Chiba Prefecture is a prefecture of Japan located in the Kantō region of Honshu. Chiba Prefecture has a population of 6,278,060 (1 June 2019) and has a geographic area of . Chiba Prefecture borders Ibaraki Prefecture to the north, Saitama Prefecture to the ...
that December. A playable version made appearances in January 2003 at the World Hobby Fair in
Osaka is a designated city in the Kansai region of Honshu in Japan. It is the capital of and most populous city in Osaka Prefecture, and the third most populous city in Japan, following Special wards of Tokyo and Yokohama. With a population of 2. ...
and at the Capcom Gamer's Day event in
Las Vegas Las Vegas (; Spanish for "The Meadows"), often known simply as Vegas, is the 25th-most populous city in the United States, the most populous city in the state of Nevada, and the county seat of Clark County. The city anchors the Las Vegas ...
. Finally, the game was on display at the
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
in
Los Angeles Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the largest city in the state of California and the second most populous city in the United States after New York City, as well as one of the world' ...
during the summer between its Japanese and North American releases.


Reception

Media Create is a Japanese company that gathers and analyzes data from the digital entertainment industry, specifically focusing on the Japanese console gaming market. Business operations include publishing, market research and consulting. It is a popular webs ...
sales data for Japan shows that ''Mega Man Network Transmission'' sold 23,147 copies during its first week on sale, 9,041 copies during its second week, 7,859 copies during its third week, and 4,679 copies during its fifth week. A total of 79,360 copies were sold in the country by the end of 2003. A bargain-priced version of the game was released in Japan on March 18, 2004. According to
NPD Group The NPD Group, Inc. (NPD; formerly National Purchase Diary Panel Inc. and NPD Research Inc.) is an American market research company founded on September 28, 1966, and based in Port Washington, New York. In 2017, NPD ranked as the 8th largest mar ...
, ''Network Transmission'' sold 30,224 copies in North America, making it the eighth best-selling GameCube game in the region for the month of June 2003. ''Mega Man Network Transmission'' has been met with mixed critical reception. The game currently holds scores of 67% on
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
and 65 out of 100 on
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. A point of contempt for many critics was the game's
difficulty level Game balance is a branch of game design that is described as a mathematical-algorithmic model of a game’s numbers, game mechanics, and relations between the two. Game balance consists of adjusting values to create a certain user experience. Play ...
. Skyler Miller of G4 summarized, "''Network Transmission'' is painfully difficult not because of any genuine challenge, but because of its cheap enemies, frustrating weapons setup, and unnecessary complications. For example, you can only save after beating a boss, which is common in the ''Mega Man'' series. It's tedious to have to wade your way through the relatively straightforward levels time and time again only to meet instant death against a boss."
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
's Benjamin Turner felt that the difficulty level was unbalanced rather than too steep, and that once a player gains a foothold on the gameplay and collects enough Battle Chips and power-ups, the challenge subsides. Reviewers for
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
,
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
, and
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
all similarly agreed that the greatest difficulty is presented toward the game's start, particularly with its first few boss battles. Opinions on the visuals and audio in ''Network Transmission'' have been decidedly split. Turner found the music perfectly fitting, but stated, "You may also be disappointed that the graphics don't quite push the GameCube. They're generally okay, and even pretty a few times, but overall the visuals are a bit spartan."
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder/editor of the gaming website ''Giant Bomb'', Gerstmann began working at ''GameSpot'' in th ...
of GameSpot described the backgrounds and animation as appropriate, that the Japanese voice acting matched the characters, and that the music was upbeat. However, he found the art style lacking in personality, the weapon effects and summons "understated", and the sound effects "underdeveloped". IGN's
Matt Casamassina Matt Casamassina is a video game journalist, businessman, and novelist, and a founding editor of ''IGN''. He quit working for IGN on April 23, 2010. In his time at the site, he was the author of many reviews and previews of games by video game d ...
was conversely impressed by the art style, backgrounds, and frame rate, but disliked the graphics as a whole, proclaiming, "It's a brand new product, but it looks like it could have been released on
PlayStation 1 The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995 ...
, or perhaps even on
Super Nintendo The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Euro ...
." Miller found the game's use of cel-shading useless and the titular protagonist "the weakest link of all, looking undefined, vague, and more than a little awkward". The game's integration of Battle Chips into the side-scroller genre was admired by some reviewers. Casamassina was entertained by discovering and capitalizing on which chips are useful against which enemies. Turner was impressed by the random shuffling of chips in one's inventory and the instances of forced improvisation on the player's part. Tom Bramwell of Eurogamer expressed satisfaction with having the needed chips at the right times, but admitted frustration with having to disarm oneself to organize them. He asserted, "Even glancing at what you might move to the top of the list involves sending the blue bomber's current chips back to the 'Folder', leaving you with a choice between edging forward with the paltry chargeable beam weapon and standing around waiting for your Custom bar to fill up again."


Notes


References


External links


Official ''Rockman EXE'' website
{{Good article 2003 video games Arika games GameCube games GameCube-only games Network Transmission Video games developed in Japan Video games scored by Shinji Hosoe Video games scored by Yousuke Yasui Video games with 2.5D graphics Video games with cel-shaded animation Single-player video games