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''Killer Instinct'' is a
fighting video game A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attac ...
developed by Rare and published by Midway. It was released as an
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade vi ...
in the fall of 1994 and, the following year, ported to the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eu ...
(SNES) and the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
. The game's plot involves an all-powerful corporation organizing a fighting tournament. The story was adapted in a limited comic book series published under the short-lived Acclaim Comics imprint. According to Ken Lobb, the groundwork for Killer Instinct started as a Namco fighting game project in the early planning stages titled "Melee" (which itself later became
Weaponlord ''Weaponlord'' is a fighting game developed by Visual Concepts and published by Namco for the Super NES and Genesis in October 1995. ''Weaponlord'' has players select a character and defeat a series of opponents. The game is a weapons-based figh ...
) during his time at Namco. Aspects of ''Killer Instinct's'' core gameplay were influenced from SNK fighting games, namely both the '' World Heroes'' series and the ''
Fatal Fury ''Fatal Fury'', known as in Japan, is a fighting game series developed by SNK for the Neo Geo system. Games Canon * '' Fatal Fury'' – The first game of the ''Fatal Fury'' series allowed players to select one of three characters, Terr ...
'' series.''FIGHT ON: The Killer Instinct Story'' , ''Hold Back to Block'', 2020 June 9, ''Killer Instinct'' featured more detailed graphics and more diverse characters than any other games of its genre as well as some gameplay elements unique to fighting games of the time. Instead of fighting enemies in best-of-three-rounds bouts, each player has two life bars. The player that depletes the other player's life bars first wins the match. The game also introduced "auto-doubles", a feature which allows players to press a certain sequence of buttons to make characters automatically perform combos on opponents. Also featured in the game are "combo breakers", special defensive moves that can interrupt combos. A critical and commercial success, ''Killer Instinct'' was followed by a sequel, the 1996 arcade game '' Killer Instinct 2'', later ported to the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
as '' Killer Instinct Gold'', as well as a new 2013 game rebooting the franchise, serving as a launch title for
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
. A port of the original game is included with the 2013 game under the title ''Killer Instinct Classic''. Retrospective lists by various publications included it among the best fighting games of all time.


Gameplay

''Killer Instinct'' plays like many other fighting games, in which the player controls a character to beat an opponent in a one-on-one encounter. The game borrows the attack set of ''
Street Fighter , commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six ...
'' and is also inspired by the finishing moves from ''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of video games originally developed by Midway Games in 1992. The development of the first game was originally based on an idea that Ed Boon and John Tobias had of making a ...
''. There are also several features that distinguish it from other franchises: * A double
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organ ...
bar: instead of winning two rounds, each player has two bars of health. The player who depletes the opponent's health bar wins the bout, and a player does not recover health upon draining their opponent's first health bar. * Automatic combos: Many combos are automated, after an initial button press sequence. * Finishing moves: Bearing resemblance to (but being less graphic than) ''Mortal Kombat''s Fatalities, each character has at least two moves known as No Mercy (Danger Move in later revisions) to finish the opponent. Another finisher is the Humiliation, that forces the opponent to dance. * Ultra Combo: Another finisher, it operates like an Ultimate Combo, though this one allows the character to deliver a long string of hits as the combo finisher instead, usually surpassing 20 hits, and can sometimes reach upwards of 80 hits. * Combo Breaker: The player who is being caught in a combo may break out of it by performing a combo breaker move. A combo can be broken at either the auto-double or linker stage. After performing a combo breaker, a white starburst will appear at the tip of the breaker's current health bar, enabling advanced versions of some special moves that require a different command.


Plot

Ultratech is a very powerful megacorporation which organizes a tournament called ''Killer Instinct''. Along with regular participants, experimental creatures created by Ultratech also fight in the tournament so their strength can be tested. Ultratech also discovers a technology to make bridges between dimensions, and releases a two-headed cyclops,
satyr In Greek mythology, a satyr ( grc-gre, σάτυρος, sátyros, ), also known as a silenus or ''silenos'' ( grc-gre, σειληνός ), is a male nature spirit with ears and a tail resembling those of a horse, as well as a permanent, ex ...
-like monster called Eyedol from his dimensional prison in Limbo.


Characters

In addition to the boss Eyedol, the game offers a roster of 10 playable characters: Black Orchid, an agent working to stop Ultratech; Chief Thunder, a Native American chief sent to look for his brother; Cinder, an escaped convict who—due to a failed chemical test—garners a body composed of flame; Fulgore, a cyborg created by Ultratech to stop Jago; Glacius, an alien abducted by Ultratech; Jago, a Tibetan warrior monk guided by the Tiger Spirit; Riptor, a
velociraptor ''Velociraptor'' (; ) is a genus of small dromaeosaurid dinosaur that lived in Asia during the Late Cretaceous epoch, about 75 million to 71 million years ago. Two species are currently recognized, although others have been assigned in th ...
cloned by Ultratech; Sabrewulf, a man afflicted by
lycanthropy In folklore, a werewolf (), or occasionally lycanthrope (; ; uk, Вовкулака, Vovkulaka), is an individual that can shapeshift into a wolf (or, especially in modern film, a therianthropic hybrid wolf-like creature), either purposely ...
; Spinal, the skeleton of an undead warrior; and
T.J. Combo The following is a list of characters in the ''Killer Instinct'' series of fighting games. Roster The table below summarizes every single fighter in the series. A green cell indicates the character as playable (numbers in KI (2013) indicate the ...
, a heavyweight champion boxer stripped of his title due to methods of brutally finishing his opponents. According to ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally ...
'' in 2010, ''Killer Instinct'' is "remembered for its colorful cast of combatants ncludinga velociraptor, a sword-wielding skeleton, a creature made out of ice, and a host of other memorable characters". In 2012, Topless Robot wrote that it features "one of the most amazing and varied cast of characters ever to grace a fighting game".


Development

The concept of ''Killer Instinct'' dates back to early 1993, when game designer Ken Lobb sketched his concept during his time at
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiun ...
, dubbing it "''Melee''". He sent his pitch to Namco, but it disapproved of the concept and instead made ''
Weaponlord ''Weaponlord'' is a fighting game developed by Visual Concepts and published by Namco for the Super NES and Genesis in October 1995. ''Weaponlord'' has players select a character and defeat a series of opponents. The game is a weapons-based figh ...
'' in its place. Lobb took the concept with him to
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing card ...
, where he became head developer. He flew to England and joined Rare, which was planning to rival the success of ''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of video games originally developed by Midway Games in 1992. The development of the first game was originally based on an idea that Ed Boon and John Tobias had of making a ...
''. Rare founders Tim and Chris Stamper approved of his pitch. In early 1994,
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
signed a licensing agreement with
WMS Industries WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams ...
, Midway's parent company, which enabled Midway to develop and market games using the early arcade-based version of the Ultra 64 platform (later to become a home console and then be renamed to
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
) and formed a joint venture company called Williams/Nintendo to market Nintendo-exclusive home conversions of these games. ''Killer Instinct'' was announced as the first of these games. The announcement came at a time when Nintendo was still known for its stance against violent video games. To avert speculation that ''Killer Instinct'' would not be as violent as the title suggests, Nintendo's director of marketing George Harrison stated that "Williams would not have entered into this deal if they thought their hands would be tied. We won't restrict them in any way". He added that Nintendo believed that an industry-standard ratings system, which was expected to be in place by the time the home version was released, would make their stance against violent games no longer necessary. The music was composed by
Graeme Norgate Graeme Norgate is a British video game music composer who has composed music for a variety of video games developed by Rare. His first project at Rare was writing music for the Game Boy game, '' Donkey Kong Land''. He also contributed to the s ...
and
Robin Beanland Robin Beanland is a British composer of video game music, composing music for numerous Rare titles, such as the '' Killer Instinct'' franchise, ''Conker's Bad Fur Day'' (which he also co-wrote the screenplay with Chris Seavor), and many ot ...
, their first works for Rare. Beanland and Norgate would later go on to compose the music of '' GoldenEye 007'' (1997). Initially released in 1994, ''Killer Instinct''s
arcade Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * ...
-based Ultra 64 hardware is different than the home console version which would be renamed to Nintendo 64 in 1996. The Ultra 64 arcade is a proprietary hardware platform co-developed by Rare and Midway, and created by Chris Stamper and Pete Cox. This hardware uses a 64-bit MIPS
CPU A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, a ...
and the Nintendo 64 file format for data structure, but not the Nintendo 64 memory media or graphics technology. The game's attract mode advertises plans to be "available for your home in 1995 only on Nintendo Ultra 64". The game was slated to be part of the North American launch lineup for the system. However, the Nintendo 64's release was delayed to December 1996 and the game was converted to the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eu ...
and the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
for 1995 release. ''Killer Instinct'' is the first arcade game to use an internal
hard disk drive A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating platters coated with mag ...
in addition to the game's ROMs. This allows it to store massive amounts of data thereby giving it the ability to have more detailed graphics than other games of this genre. The game uses
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
sprites and backgrounds, created with
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
computers. The backgrounds are stored as a "movie" which adjusts frames based on the players' movements. ''Killer Instinct''s R4600 processor is clocked at 100 MHz. Unlike most arcade games of the time, ''Killer Instinct'' does not display which version number of the game is being played. In the SNES port, many of the features found in the arcade version were altered, downgraded, or removed to fit the standard 16 bit format. The graphic detail was vastly reduced and the character sprites are smaller. The stages with a 3D panning camera were simplified into a 2D panning view using parallax scrolling for the background and a raster effect for the ground or arena, thus simulating a pseudo-3D effect. Zooming and scaling were removed. Some of the stages were redesigned. The
full motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
s that show the characters after a victory were mostly replaced by still images. Voice samples and sound effects were shortened or removed, and the music's quality is lower. Most of the characters' special moves and danger moves were retained, but some of the special graphical effects were removed. Some other modes were added, including a training mode and a tournament mode (used for multi-player purposes). According to Peter Main, Nintendo's vice president of marketing at the time, the game had a marketing budget of $20 million.


Release

The Europe, Australia, Canada, and US releases of the SNES game have black cartridge casing, instead of the standard grey shell. Nintendo made a large-scale advertising campaign. A
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
port was also made, but cuts were necessary due to the system's limitations. As a result, neither Cinder nor Riptor are featured and the moves were severely altered due to the more limited controls of the portable. Unlike the original, the Game Boy version received poorer reviews. The game's support for Super Game Boy adds some coloring, and a two player versus match by inserting a second controller. ''Killer Cuts'', an
arranged In music, an arrangement is a musical adaptation of an existing composition. Differences from the original composition may include reharmonization, melodic paraphrasing, orchestration, or formal development. Arranging differs from orchest ...
soundtrack A soundtrack is recorded music accompanying and synchronised to the images of a motion picture, drama, book, television program, radio program, or video game; a commercially released soundtrack album of music as featured in the soundtrac ...
CD featuring original music from ''Killer Instinct'', was released as a pack-in for the SNES release of the game, included with the first 100,000 copies sold in the US and the first 20,000 copies sold in Canada. The soundtrack was digitally re-released as part of a double-album set with the '' Killer Instinct: Season One'' soundtrack on October 14, 2014. A digital port of the game's arcade version, titled ''Killer Instinct Classic'', is available as part of the "Season One Ultra Edition" of ''
Killer Instinct ''Killer Instinct'' is a series of fighting video games originally created by Rare and published by Midway, Nintendo, and Microsoft Studios. The original ''Killer Instinct'' was released for arcades in 1994; the game was then released for ...
'' for the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
. This port was developed by Code Mystics and includes a number of additional features, such as a new training mode, unlockable character sprite galleries and cutscenes, several visual filters, and the ability to play the game in both its original 1.4 revision and its later 1.5D revision. An update in late December 2014 added online multiplayer functionality.


Reception


Arcade

''Killer Instinct'' was a commercial hit. In the United States, ''RePlay'' reported it to be one of the most-popular arcade games in January 1995. By May 1995, the arcade game had received about plays. It went on to be one of America's top five highest-grossing dedicated arcade games of 1995. , the game sold 17,000 arcade units. ''Killer Instinct'' gained critical acclaim. An early 1995 article on the fighting game industry in ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'' stated that "for now, the undisputed king at the arcades is ''Killer Instinct''". '' Next Generation'' reviewed the arcade version of the game and wrote that "it's not the breakthrough title we're all waiting for — and sooner a new genre has to explode. But for the moment at least, Nintendo's plans for Ultra 64 seem to be progressing smoothly". ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, and popular ...
'' gave the arcade version of the game an A+ rating.


Super NES

The SNES version of the game was also met with positive reviews upon its release and was commercially successful, selling 3.2 million units, with more than 150,000 copies sold in the US on its release day alone and more than one million copies sold by November 23, 1995. The game's use of 3D-rendered models attracted acclaim. ''
VideoGames Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback ...
'' reviewer Tyrone Rodriguez gave the game a score of 8 (Great), preferring it over ''
Mortal Kombat 3 ''Mortal Kombat 3'' is a 1995 arcade fighting game developed by Midway Games and first released into arcades in 1995. It is the third main installment in the ''Mortal Kombat'' franchise and a sequel to 1993's ''Mortal Kombat II''. As in the prev ...
'' (the other editors' additional scores being 8–6–6).''Video Games'' Issue 81 (October 1995), page 87. ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, and popular ...
'' gave the SNES version of the game an A and praised the quality of the port. Also, the game was also praised for its combo system, soundtrack and controls. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally ...
'' criticized that the SNES version suffers from a lower frame rate than the arcade version and is also missing some of its best sounds and graphical effects, and complained that the combo system makes it too easy for experienced players to defeat newcomers with a single chain of hits. They concluded that "this version of ''Killer'' isn't flawless, but it is surprisingly addictive and fun to play". The four reviewers of ''Electronic Gaming Monthly'' were divided, with Andrew Baran commenting that "while it's a nice attempt on the Super NES, it wasn't the same" as the arcade version, whereas the other three declared it "a superb translation" which has lower quality graphics and sound than the arcade version but retains its content, playability, and overall feel. They scored it a 7.75 out of 10. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website w ...
'' gave the game a review score of 93%, adding: "Rare weren't lying when they said the home version would play better than the coin-op: no-one realised they were talking about the SNES!"''CVG'' 168
pages 50-51
'' Next Generation'' reviewed the Super NES version of the game: "Nintendo and Rare have managed one very impressive trick: getting the 16-bit Super NES to display 512 colors at once, twice the usual number, which gives the graphics an extra gloss". The four reviewers of ''Electronic Gaming Monthly'' panned the Game Boy version, unanimously concluding it to be "an arcade translation that should never have been attempted on the Game Boy". They particularly complained of the difficulty in executing moves using only two buttons, the pixelated graphics, and the poor sound. They scored it a 2.5 out of 10. ''GamePro'', in contrast, declared it to be second only to the Game Boy version of ''
Street Fighter II is a fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the '' Street Fighter'' series and the sequel to 1987's '' Street Fighter''. It is Capcom's fourteenth game to use the CP S ...
'' among portable fighting games, arguing that the two-button control is "a little awkward but still masterable" and that the graphics are less than outstanding only when unfairly compared to the SNES version.


Retrospective

Retrospectively, ''Killer Instinct'' was ranked as the 148th best game made on any Nintendo system by ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' in 2006, as well as the 95th on a similar list by ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as '' ...
'' in 2009. In platform-specific retro lists, it was also ranked as the 19th and 38th best SNES game of all time by
ScrewAttack Rooster Teeth Productions, LLC is an American digital media company headquartered in Austin, Texas. Founded in 2003 by Burnie Burns, Matt Hullum, Geoff Ramsey, Jason Saldaña, Gus Sorola, and Joel Heyman, Rooster Teeth is a subsidiary of Warner ...
and
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites '' Total Film'', '' SFX'', '' Edge'' and '' Comput ...
respectively, and as the 13th best arcade game of the 1990s by '' Complex''. ''Killer Instinct'' was included on several lists of top fighting games of all time, including by ScrewAttack in 2008 (ranked fifth best), ''GamePro'' that same year (ranked 18th best), and
UGO Ugo is the Italian form of Hugh, a widely used name of Germanic origin. Its diminutive form is Ugolino. It is also a Nigerian Igbo first name. It may refer to: People * Vgo (stonemason), medieval stonemason * Ugo Bassi, a Roman Catholic pri ...
in 2010 (ranked tenth best). In 2004, ''
GamesTM ''GamesTM'' (styled as ''gamesTM'') was a UK-based, multi-format video games magazine, covering console, handheld, PC and Arcade games. The first issue was released in December 2002 and the magazine was still being published monthly in English ...
'' called it possibly "the best combo-heavy fighter ever". In 2009,
Virgin Media Virgin Media is a British telecommunications company which provides telephone, television and internet services in the United Kingdom. Its headquarters are at Green Park in Reading, England. It is owned by Virgin Media O2, a 50:50 joint ventu ...
ranked it as the eighth top fighting game of all time, stating that it was "most famous for having the longest combos in the business". In 2007, it was voted the sixth top 2D fighting game of all time by
Crave Online Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the m ...
users, and ranked the sixth best 2D fighting game of all time by ''Complex'' in 2013. IGN listed the game at #82nd on their "Top 100 SNES Games of All Time". In 2018, Complex rated Killer Instinct 53rd in their "The Best Super Nintendo Games of All Time." In 1996,
GamesMaster ''GamesMaster'' is a British television programme which originally aired on Channel 4 from 1992 to 1998. In 2021, it returned for a new series on YouTube and E4. It was the first UK television programme dedicated to video games. Dominik Diam ...
ranked Killer Instinct 94th on it’s "Top 100 Games of All Time." In 1995,
Flux Flux describes any effect that appears to pass or travel (whether it actually moves or not) through a surface or substance. Flux is a concept in applied mathematics and vector calculus which has many applications to physics. For transport ...
magazine rated 45th in its Top 100 Video Games. They lauded the game writing: "Graphically stunning, combo-riffic fighter. At the moment, it rules the arcade."


Sequels

A sequel titled '' Killer Instinct 2'' was released in 1996. Like the first game, it was ported to a home console, this time to the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
as '' Killer Instinct Gold''. A new ''
Killer Instinct ''Killer Instinct'' is a series of fighting video games originally created by Rare and published by Midway, Nintendo, and Microsoft Studios. The original ''Killer Instinct'' was released for arcades in 1994; the game was then released for ...
'', published by
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washi ...
and developed by
Double Helix Games Double Helix Games was an American video game developer based in Irvine, California, founded in October 2007 through the merger of The Collective and Shiny Entertainment, two studios owned by Foundation 9 Entertainment. Double Helix was acquir ...
and Iron Galaxy Studios with input from Rare, was released as a launch title for the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in 2013. Certain releases of the game include the ''Killer Instinct Classic'' port of the original arcade game and its sequel.


References


External links

* * {{Rare 1994 video games Arcade video games Cancelled Nintendo 64 games Dinosaurs in video games Game Boy games Video games about genetic engineering Killer Instinct games Midway video games Mortal Kombat clones Nintendo games Rare (company) games Super Nintendo Entertainment System games Video games scored by Robin Beanland Video games featuring female protagonists Video games with pre-rendered 3D graphics Xbox One games Video games scored by Graeme Norgate Fighting games 2.5D fighting games Video games developed in the United Kingdom