King's Bounty
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''King's Bounty'' is a
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
fantasy video game designed by
Jon Van Caneghem Jon Van Caneghem (born 1962/1963)New World Computing New World Computing, Inc. was an American video game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic role-playing video ga ...
in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. ''King's Bounty'' is notably considered the forerunner of the ''
Heroes of Might and Magic ''Heroes of Might and Magic'', known as ''Might & Magic Heroes'' since 2011, is a series of video games originally created and developed by Jon Van Caneghem through New World Computing. As part of the ''Might and Magic'' franchise, the series ...
'' series of games. A Sega Genesis port was developed and released in North America on February 21, 1991, with a multitude of graphical changes. The gameplay was also modified to incorporate real time
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
exploration. In 2008, a spiritual sequel titled '' King's Bounty: The Legend'' was released. This was followed by additional sequels including '' King's Bounty: Armored Princess'', '' King's Bounty: Crossworlds'', '' King's Bounty: Warriors of the North'', and '' King's Bounty: Dark Side''.


Gameplay

The player leads the
hero A hero (feminine: heroine) is a real person or a main fictional character who, in the face of danger, combats adversity through feats of ingenuity, courage, or strength. Like other formerly gender-specific terms (like ''actor''), ''her ...
and his army across the four continents, acquiring up to 25 pieces of a map revealing the hidden location to the Sceptre of Order before King Maximus dies. Various details of this task are left to player's discretion, allowing for flexible gameplay. For instance, not all the scattered map sections are required; if the player is able to correctly determine the location of the sceptre's burial spot before acquiring all 25 map pieces, the game is won. If the sceptre is not recovered before King Maximus dies (the time varies depending on difficulty setting), the game ends in defeat. The location of the sceptre, the artifacts and which castles the villains inhabit are all randomized each game, adding to its replayability. The hero is given a weekly commission from the king to track down 17
villain A villain (also known as a " black hat" or "bad guy"; the feminine form is villainess) is a stock character, whether based on a historical narrative or one of literary fiction. ''Random House Unabridged Dictionary'' defines such a character ...
s across the 4 continents. With each defeat of the progressively stronger villain's army, the character claims (along with the reward money for the "King's Bounty" on that villain) another piece of the map revealing the sceptre's burial location. Along the way, numerous treasure chests are encountered scattered across the map. Some of these chests represent various events that increase the hero's inherent abilities, such as magical strength or weekly income; others may contain one of eight artifacts, which themselves provide a piece of the map, in addition to conferring their own unique powers. As the player explores, he encounters various types of creatures native to the different continents, some of which are able to be recruited. Most of these creatures are significant upgrades from the normal human forces available to the player at the King's castle, and are required to defeat the tougher villain armies. However, as their strength increases, so does the amount of gold required to retain them, which must be paid weekly. Although the player's commission can be raised in a variety of ways, such as maintaining a garrison of forces at a captured castle, if their costs exceed their income for too long, and they run out of money, their army will abandon them. Furthermore, each of the various army units have either a positive, neutral, or negative predisposition towards other. An army composed of creatures that "dislike" each other lowers their "morale", making them much less effective in combat. Conversely, recruiting creatures which share a positive predisposition towards each other increases their morale. Assembling an "ideal" army is another open-ended aspect of the game. ''King's Bounty'' features four selectable hero classes: Barbarian, Knight, Paladin, and Sorceress. Each class varies in magical ability, starting troop power, natural leadership ability, and Commissions (income per week). As the king's bounty is collected on more villains, the king may increase the
rank Rank is the relative position, value, worth, complexity, power, importance, authority, level, etc. of a person or object within a ranking, such as: Level or position in a hierarchical organization * Academic rank * Diplomatic rank * Hierarchy * ...
of the hero. This rank determines in part what troops the hero may recruit, and more importantly, the strength of the hero's attributes. Combat in ''King's Bounty'' occurs when sieging an occupied castle or engaging a wandering army on the main map. Combat turns are simple, with the player's army moving first, followed by the opponent's. Armies are stack-based, with any one stack taking up one square on the battlefield. Stacks can represent anything from one cavalry unit to thousands of
peasants A peasant is a pre-industrial agricultural laborer or a farmer with limited land-ownership, especially one living in the Middle Ages under feudalism and paying rent, tax, fees, or services to a landlord. In Europe, three classes of peasants ...
. The player can use a number of either Adventuring spells, only used in the overworld, or Combat spells. Adventuring spells allow movement to Towns, Castles, create bridges, increase leadership (Raise Control), stop time for some number of moves, finds the villain at a castle, or creates an army stack if the player has a space (Instant Army). During combat, the player can cast one spell per turn that cause damage via lightning, fireball, or turn undead, can resurrect dead troops, teleport a friendly or enemy unit to an open position, freeze an enemy unit so it cannot move, or increase an existing troop through cloning (Clone).


Amiga

The game's graphics were completely redone (by Bonita Long-Hemsath and Kenneth L. Mayfield). The hair and skin color of many characters were changed, and many of the sprites representing armies underwent redesign. Mouse support was also added making most parts of the screen interactive, by clicking or hovering.


''King's Bounty'' for Sega Mega Drive/Genesis


Gameplay changes

The Mega Drive/Genesis port of ''King's Bounty'' is notably different from the PC version of the game, the most obvious change being the move into the realm of real time. Armies on the
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
now move on their own and automatically engage the hero. This makes the game arguably more difficult, as a careful player of the DOS version could often maneuver past several wandering armies at a time without being successfully engaged. Also affected is the game's time limit. Although it has become harsher, it is somewhat balanced by the fact that trekking across desert squares no longer takes 1 day, and changing continents no longer ends the week. Gone from this version of ''King's Bounty'' are all keyboard controls and hero naming capabilities.


Graphical changes

The game uses the same improved graphic set Amiga version had. As a minor change, wandering armies are now displayed according to their most powerful stack, as opposed to the generic stacks of the DOS version that corresponded to the current continent. Nevertheless, the graphics remain trademark New World Computing, with other games like ''
The Faery Tale Adventure ''The Faery Tale Adventure'' is a 1987 action role-playing video game designed by David Joiner and published by MicroIllusions for the Amiga, and later ported to the Commodore 64, MS-DOS, and Sega Genesis. The MS-DOS version is titled ''The Fa ...
'' appearing similar though featuring different gameplay.


''King's Bounty'' and ''Heroes of Might and Magic''

''King's Bounty'' is widely considered to be the precursor for much of the gameplay in the '' Heroes of Might and Magic series'' (the '' Might and Magic series'' being the basis for the storyline), both of which were published by New World Computing and designed by
Jon Van Caneghem Jon Van Caneghem (born 1962/1963)Heroes III'', van Caneghem credits ''King's Bounty'' as the precursor to ''Heroes of Might and Magic''. ''King's Bounty'' is included in some ''HOMM'' anthologies, including the ''Heroes of Might and Magic Compendium'' and ''Heroes of Might and Magic Millennium Edition''. The 2001 PlayStation 2 title '' Heroes of Might and Magic: Quest for the Dragon Bone Staff'' is an enhanced remake of ''King's Bounty'' made by 3DO.


Successors

In 2007, the Russian game publisher
1C Company 1C Company (russian: Фирма «1С», ) is a Russian software developer, distributor and publisher based in Moscow. It develops, manufactures, licenses, supports and sells computer software, related services and video games. In Russia, 1C is c ...
purchased the property rights to the ''King's Bounty'' franchise and attached the name to a title being developed by Katauri Interactive, a company located in
Kaliningrad Kaliningrad ( ; rus, Калининград, p=kəlʲɪnʲɪnˈɡrat, links=y), until 1946 known as Königsberg (; rus, Кёнигсберг, Kyonigsberg, ˈkʲɵnʲɪɡzbɛrk; rus, Короле́вец, Korolevets), is the largest city and ...
. Prior to the name change, the game's working title was ''Battle Lord''. The game was published in 2008 as '' King's Bounty: The Legend''. In 2009, '' King's Bounty: Armored Princess'' was released using the same engine as '' King's Bounty: The Legend,'' with a new heroine and other minor new elements In 2010, an expansion for ''Armoured Princess'' was released as a standalone game called '' King's Bounty: Crossworlds''. This includes the ''Orcs on the March'' expansion, two new independent campaigns, and an editor. In 2012, '' King's Bounty: Warriors of the North'' was released, still using the original engine from the prior games, but with new units, protagonist and story. In 2014 the ''Ice and Fire'' DLC was released for the game, adding new locations, new creatures and a creature skill system In 2014, '' King's Bounty: Dark Side'' was released, where you play as the dark side and fight against the light side. In August 2019 1C officially announced '' King's Bounty II'', which released in August 2021.


Fan Projects

An unofficial fan sequel, usually called "King's Bounty 2", was developed in 1992. The author of the sequel is a Ukrainian programmer Sergiy Prokofiev (Ukrainian: Сергій Прокоф'єв). All text in the game is in Russian, and the messages often feature Russia-specific folklore. No English-language version of the game has been available. In August 2015, another game called "Royal Bounty HD" was released, which added many of the Heroes of Might and Magic gameplay improvements to the King's Bounty concept. A free unofficial version of original game (with original graphics and expanded storyline) was published in 2015 by Russian programmer Sergei Markoff (Russian: Сергей Марков), also known as the author of free SmarThink chess engine. The game includes a lot of
easter egg Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian feast of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are common during the season of Eastertide (Easter season). The oldest tr ...
s, science jokes and various additional objects like Titan of Braavos and so on.


''King's Bounty'' boardgame

Task Force Games Task Force Games was a game company started in 1979 by Allen Eldridge and Stephen V. Cole. TFG published many games, most notably including both '' Star Fleet Battles'' (currently published by the original designers, Amarillo Design Bureau) a ...
released a ''King's Bounty''
boardgame Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a co ...
in 1991. Like its computer game counterpart, the object of the game is to catch villains in a fantasy setting. However, other features differ, the villains' names are different and three designers, not including Van Caneghem, are credited for the creation of the game. However, the cover of both the computer game and the boardgame versions are the same, implying some connection between the two. During the brief period that TFG was owned by New World Computing, the two companies attempted the first ever simultaneous release of a board game and computer game. The two versions of King's Bounty wound up releasing about 9 months apart, and after NWC had sold TFG to former Games Workshop Vice-President John Olsen. Future versions of New World Computing's version of King's Bounty were called Heroes of Might & Magic to avoid confusion between the two very different games that had been designed by different designers. TFG kept the name as the original concept had come from them and the board game designer. TFG never wound up releasing a second version of the King's Bounty board game. The common cover art came from one of TFG's regular artists.


Reception

'' Computer Gaming World''s reviewer stated that although the game was very short (he finished it in six hours), the narrow time limit, exciting battles, and opportunity to gain power made it appealing to adventurers. The game was reviewed in 1991 in '' Dragon'' #166 by Jager McConnell in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars. The Lessers reviewed the Sega Genesis version of the game in ''Dragon'' #175, also giving that version of the game 3 out of 5 stars. The Lessers reviewed the DOS version of the game in 1992 in ''Dragon'' #187, again giving that version of the game 3 stars. Retroactively, the game was reviewed by Sega-16.com, who - in consideration of its influence on the
Heroes of Might and Magic ''Heroes of Might and Magic'', known as ''Might & Magic Heroes'' since 2011, is a series of video games originally created and developed by Jon Van Caneghem through New World Computing. As part of the ''Might and Magic'' franchise, the series ...
series - gave it a perfect 10.0 score.


Reviews

*'' Raze'' (Oct, 1991) *'' Amiga Power'' (Oct, 1991) *'' Raze'' (Nov, 1990) *''Consoles Plus'' (Sep, 1991) *''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' (Jun, 1991) *''Joker Verlag präsentiert: Sonderheft'' (1992) *''Amiga Joker'' (Sep, 1991) *''
Commodore Format ''Commodore Format'' was a British magazine for users of the Commodore 64 home computer. It was published on the third Thursday of every month. All 61 issues were produced by Future plc. These came towards the end of the machine's commercial life ...
'' (Nov, 1990) *''Video Games'' (Jun, 1991) *''
Tilt Tilt may refer to: Music * Tilt (American band), a punk rock group, formed in 1992 * Tilt (British band), an electronic music group, formed in 1993 * Tilt (Polish band), a rock band, formed in 1979 Albums * ''Tilt'' (Cozy Powell album), 1981 * ...
'' (Sep, 1991)http://download.abandonware.org/magazines/Tilt/tilt_numero093/TILT%20093%20(Septembre%201991)%20-%20Page%20086.jpg


References


External links

* * * {{King's Bounty 1990 video games Amiga games Apple II games Commodore 64 games DOS games FM Towns games New World Computing games Role-playing video games Sega Genesis games Turn-based strategy video games Video games scored by Takeshi Abo Video games with oblique graphics Classic Mac OS games NEC PC-9801 games Video games developed in the United States Windows games Single-player video games