Kamurochō
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is a fictional district of
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 ...
from
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
's ''
Yakuza , also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media, by request of the police, call them , while the ''yakuza'' call themselves . The English equivalent for the term ...
'' media franchise. It is modelled after
Kabukichō Kabukichō ( ja, 歌舞伎町, , ) is an entertainment district in Shinjuku, Tokyo, Japan. Kabuki-chō is the location of many host and hostess clubs, love hotels, shops, restaurants, and nightclubs, and is often called the "Sleepless Town" (, , ...
,
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 ...
's renowned
red-light district A red-light district or pleasure district is a part of an urban area where a concentration of prostitution and sex-oriented businesses, such as sex shops, strip clubs, and adult theaters, are found. In most cases, red-light districts are particu ...
and entertainment precinct situated in
Shinjuku is a special ward in Tokyo, Japan. It is a major commercial and administrative centre, housing the northern half of the busiest railway station in the world (Shinjuku Station) and the Tokyo Metropolitan Government Building, the administration ...
ward. Like its real world counterpart, there are many retail shops, ''
izakaya An () is a type of informal Japanese bar that serves alcoholic drinks and snacks. are casual places for after-work drinking, similar to a pub, a Spanish tapas bar, or an American saloon or tavern. Etymology The word entered the English la ...
'', restaurants, and ''
mizu shōbai , literally the water trade, is the euphemism for jobs that do not provide a contractually fixed salary, but instead rely on the popularity of the performer among their fans or clientele. Broadly, it includes the television, theater and movie ind ...
'' establishments like
host and hostess clubs A hostess club is a type of night club found primarily in Japan. They employ primarily female staff and cater to men seeking drinks and attentive conversation. The modern host club is a similar type of establishment where primarily male staff att ...
,
soapland Prostitution, as defined under modern Japanese law, is the illegal practice of sexual intercourse with an 'unspecified' (unacquainted) person in exchange for monetary compensation, which was criminalised in 1956 by the introduction of article 3 o ...
s, and nightclubs within the district. Kamurochō has appeared as the primary setting in all ''Yakuza'' main series titles and several spin-off games, as well as adaptations of the franchise in other media. A constant fixture of Sega's interactive urban planning across the franchise's in-universe continuity, Kamurochō has been cited as a notable example of an effective, flexible cityscape primed for "virtual tourism". Kamurochō has been well received by critics and the video game community, with praise for the level of detail and believability of each iteration of the district since the release of the first ''
Yakuza , also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media, by request of the police, call them , while the ''yakuza'' call themselves . The English equivalent for the term ...
'' in 2005.


Concept and design

Kamurochō is modeled after Shinjuku ward's Kabukichō district. Executive producer and creator of the ''Yakuza'' franchise Toshiro Nagoshi wanted players to vicariously enjoy walking around the streets of Kamurochō through their player character or avatar. The developers emphasizes realism in their approach towards designing Kamurochō's landmarks and inhabitants. Some in-game buildings and locations, such as the
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discount store, Pronto cafe, and the
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centers, are direct recreations of its real life counterparts and are situated in their accurate locations. Other locations are unambiguous and deliberate close approximations, such as Kamuro Theater in place of Shinjuku Koma Theater, or Shinjuku Mach Bowl where Milano Bowl is supposed to be situated. Producer Masayoshi Kikuchi and writer Hiroyuki Sakamoto, the primary author of the first ''Yakuza'' side stories, supervised numerous aspects of the setting, from the district's neon signs and crowded streets to conversations with hostess club female employees. According to Kikuchi, Kabukichō is within an hour away from Sega's development office, so team members could make frequent short trips to take videos or photos for each game. Team members, led by Nagoshi, would also visit drinking establishments within the
Roppongi is a district of Minato, Tokyo, Japan, famous for the affluent Roppongi Hills development area and popular night club scene. A few foreign embassies are located near Roppongi, and the night life is popular with locals and foreigners alike. It is ...
and Kabukicho districts at least two or three nights each week and converse with people in the local area as part of their research. A frequent venue of interest for the team are hostess clubs, which are prominently featured in the franchise's games. Kikuchi said that aspects of the conversations involving hostess characters in the ''Yakuza'' franchise are lifted directly from his personal interactions with hostesses during the aforementioned trips. While conceding that Kabukichō in more recent times has few areas that he would consider to be dangerous, Kikuchi noted that feedback from the Japanese public is predominantly positive, and claimed that a local club owner was full of praise for the realistic recreation of the Kabukichō area and its residents after playing the first ''Yakuza'' game during an interview with a media publication. Sega has engaged in extensive
tie-in A tie-in work is a work of fiction or other product based on a media property such as a film, video game, television series, board game, web site, role-playing game or literary property. Tie-ins are authorized by the owners of the original prope ...
advertising campaigns and product placements with Japanese brands and companies which are prominently displayed throughout Kamurochō. This includes in-game advertising material for several Japanese brands, branded beverage products found in Kamurochō's nightlife establishments, and Boss Coffee vending machines which offer the sale of beverages using in-game currency. Sega originally faced difficulty securing collaborations with established companies for product placement due to the real-world cultural stigma surrounding ''
yakuza , also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media, by request of the police, call them , while the ''yakuza'' call themselves . The English equivalent for the term ...
'' culture as well as the mature nature of the video game series' content, though Suntory emerged as one of the series' early supporters as the game's player demographic is perceived to be compatible with the whiskey-drinking demographic. Other notable brands which appear include
Shogakukan is a Japanese publisher of dictionaries, literature, comics (manga), non-fiction, DVDs, and other media in Japan. Shogakukan founded Shueisha, which also founded Hakusensha. These are three separate companies, but are together called the Hit ...
's ''
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'' magazine,
Fujisankei Communications Group , abbreviated FCG, is a keiretsu in Japan. In 1991, it was the fourth-largest media company in the world and the largest one in Japan. In the same year, the company's yearly revenue was $5 billion. Many of its affiliates are owned by Fuji Med ...
's '' SPA!'' magazine and
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's
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stickers.


Appearances


Video games

Kamurochō has appeared in every ''Yakuza'' main series title, beginning with the franchise's inaugural 2005 eponymous title. The district is introduced as the seat of power for the Tojo Clan (東城会, Tōjō-kai), the dominant yakuza organization in the Tokyo metropolitan area as well as the wider Kanto region of eastern Japan, its borders marking the organization's gang territory. The game's narrative follows ex-Tojo Clan member
Kazuma Kiryu is a fictional character and the protagonist of Sega's action-adventure beat'em'up Japanese role-playing game series ''Yakuza''. He is popularly known as due to the tattoo of a dragon on his back and him originally being a fearsome member of the ...
and his experiences within the district, marked by a time jump from 1995 to 2005 as a result of the character's decade-long incarceration in prison early in the game's story. The explorable areas of Kamurochō are expanded in later sequels or
remakes A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the sam ...
, beginning with ''
Yakuza 4 is an action-adventure game developed and released by Sega for the PlayStation 3. The game was introduced on July 24, 2009. A promotional video was presented at the 2009 Tokyo Game Show, The sequel to ''Yakuza 3'', it was released on March 18, ...
'', to include rooftop areas, underground shopping arcades, basement car parks and sewer passageways, with players no longer confined to ground level areas as in earlier titles from the 2000s. Subsequent titles also introduce new districts situated within other Japanese metropolitan areas, though Kamurochō always plays a key story role. Spin-off media which feature Kamurochō as an important setting include the ''Kurohyō'' sub-series which follows delinquent youth Tatsuya Ukyo; ''Yakuza: Dead Souls'', which depicts several major characters confronting a zombie-infested Kamurochō; ''Ryū ga Gotoku Online'', a mobile game which feature several story scenarios set within the district; and the ''Judgment'' video game sub-series, which stars private detective
Takayuki Yagami , for short, is a fictional character in Sega's 2018 action-adventure video game ''Judgment'', which is a spin-off from the ''Yakuza'' game series. Yagami is a former defense attorney who resigns after a client he successfully defended kill ...
. ''Streets of Kamurocho'', a 2D brawler title patterned after the gameplay of the '' Streets of Rage'' series, saw a limited promotional release in 2020 to commemorate Sega's 60th anniversary. Players can engage in a multitude of mini-games at various locations in Kamurochō, the availability of which differs from title to title. Potential mini-games include karaoke, golf
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s,
bowling Bowling is a target sport and recreational activity in which a player rolls a ball toward pins (in pin bowling) or another target (in target bowling). The term ''bowling'' usually refers to pin bowling (most commonly ten-pin bowling), though ...
,
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s,
darts Darts or dart-throwing is a competitive sport in which two or more players bare-handedly throw small projectile point, sharp-pointed projectile, missiles known as dart (missile), darts at a round shooting target, target known as a #Dartboard, dar ...
,
arcade video game An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arca ...
s,
claw machine A claw crane, claw machine, toy crane, or skill crane is a type of arcade game known as a merchandiser, commonly found in video arcades, supermarkets, restaurants, movie theaters, shopping malls, and bowling alleys. Machine components A claw ...
s,
table tennis Table tennis, also known as ping-pong and whiff-whaff, is a sport in which two or four players hit a lightweight ball, also known as the ping-pong ball, back and forth across a table using small solid rackets. It takes place on a hard table div ...
, business management simulations, dating sim scenarios, and gambling activities such as ''
pachinko is a mechanical game originating in Japan that is used as an arcade game, and much more frequently for gambling. Pachinko fills a niche in Japanese gambling comparable to that of the slot machine in the West as a form of low-stakes, low-st ...
'' and illegal casino games.


In other media

Kamurochō appears in adaptation works of the ''Yakuza'' franchise outside of the video game series. For the Japanese and Asian market releases of the original game in 2005, Sega created a pre-order campaign limited bonus item called ''Kamutai Magazine'', a full-color magazine which was a travel guide to various locations within the district. Kamurochō is depicted in two live action movies, 2006's '' Like a Dragon: Prologue'' and 2007's '' Like a Dragon'', as well as the television adaptation of the ''Kurohyō'' sub-series. Several voice actors from the ''Yakuza'' series have performed in a
radio drama Radio drama (or audio drama, audio play, radio play, radio theatre, or audio theatre) is a dramatized, purely acoustic performance. With no visual component, radio drama depends on dialogue, music and sound effects to help the listener imagine ...
known as ''Ryu Ga Gotoku Presents Kamuro-cho Radio Station'' (龍が如くPresents神室町RADIOSTATION). The second season ''Shin Kamuro-cho Radio Station'' (新・神室町RADIOSTATION), which covers 2009~2010, has episodes available for download as
podcast A podcast is a program made available in digital format for download over the Internet. For example, an episodic series of digital audio or video files that a user can download to a personal device to listen to at a time of their choosing ...
s. The ''Kamurocho Caba Jou TV'' (神室町キャバ嬢 T V) is a Japanese
web television Streaming television is the digital distribution of television content, such as TV shows, as streaming media delivered over the Internet. Streaming television stands in contrast to dedicated terrestrial television delivered by over-the-air aer ...
dedicated to the series' cabaret club hostesses.


Cultural impact

Kamurochō has received acclaim from critics and the wider video game community for its authentic, and at times near-identical, recreation of Kabukichō's culture and sights. Daniel Robson from ''
Japan Times ''The Japan Times'' is Japan's largest and oldest English-language daily newspaper. It is published by , a subsidiary of News2u Holdings, Inc.. It is headquartered in the in Kioicho, Chiyoda, Tokyo. History ''The Japan Times'' was launched by ...
'' claimed that Kabukichō is so realistically recreated in Kamurochō, "that real-life visitors may not need the on-screen map" if they are familiar with Kabukichō. A number of fans have been inspired to travel to Kabukichō after experiencing Kamurochō within the gameplay of the ''Yakuza'' video game series. Critics have described the phenomenon of exploring the representation of a real-life location within a virtual world as "virtual tourism". In 2016, a
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content creator started a video series which investigates the level of faithfulness behind Kamurochō's mirror of localities in Kabukichō.


Critical reception

Both ''
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'' staff as well as Heather Alexandra from ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' considered Kamurochō to be one of the greatest video game locations. Several critics agree that while Kamurochō has remained a familiar constant in the franchise, even with the passage of time, plot developments in each succeeding title irreversibly transform specific localities within the district and ensure that the location is never quite the same from one game to the next. Robson observed that the ''Yakuza'' franchise offers a "rich portrayal of central Tokyo in which players abroad can walk around and really engage". Writing for ''Kotaku'', Alexandra explored the developers' technique of populating Kamurocho with potential threats, which in her view helps place an emphasis on the non-player characters encountered by the player character and encourage thorough exploration of the region. Gavin Greene praised the "layers" of sophisticated and involving design work behind Kamurochō, as well as the developers' "keen eye for constant, steady aesthetic refinement, and iterative design" which helped keep the setting relevant in video game culture. Alex Bosso from ''Playstation Lifestyle'' considered Kamurochō to be a character in its own right due to the immersion and “realistic feeling” it provides, singling out its iteration in ''
Yakuza 0 ''Yakuza 0'' is an action-adventure game developed by Ryu Ga Gotoku Studio and published by Sega. It is the sixth main entry in the '' Yakuza series'' and a prequel to the original game. It was released for PlayStation 3 and PlayStation 4 in J ...
'' as a series highlight. In response to the impending release of '' Yakuza: Like a Dragon'' and its apparent break from its predecessors over many of the franchise's conventions and traditions, Tyler Treese from ''
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'' lamented the possible reduction of Kamurochō's importance and prominence within series canon. In his 2019 review of ''Judgment'', Jeffrey Parkin from ''
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'' praised the friendship mechanic introduced by the game, where players could build friendships between player character Takayuki Yagami and various non-player characters within Kamurochō. Parkin said he felt invested and connected, and that Kamurochō is further enriched as a virtual world as a result. Giancarlo Valdes share a similar sentiment, and that Kamurochō's overall depiction in ''Judgment'' elevates it to one of the most realistic virtual tourism games. For ''
Lost Judgment ''Lost Judgment'' is an action-adventure video game developed by Ryu Ga Gotoku Studio and published by Sega. It was released for PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on September 24, 2021, for Amazon Luna on March 31, 2022, ...
'', Computer Games Magazine lamented Kamurocho was less entertaining to visit than Isezaki Ichijo, while GameSpot still enjoyed visiting it.


References


Further reading

* * * * * * {{Yakuza series Fictional elements introduced in 2005 Fictional neighborhoods Fictional populated places in Japan Gangs in fiction Tokyo in fiction Video game levels Video game locations Yakuza (franchise)