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''Jungle Strike'' (subtitled ''The Sequel to Desert Strike'', or ''Desert Strike part II'' in Japan) is a video game developed and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
in 1993 for the Sega Genesis/Mega Drive. The game was later released on several other consoles such as the Super Nintendo Entertainment System (SNES), and an upgraded version was made for
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
computers. The Amiga conversion was the responsibility of
Ocean Software Ocean Software Ltd was a British software development company that became one of the biggest European video game developers and publishers of the 1980s and 1990s. The company was founded by David Ward and Jon Woods and was based in Manchester. ...
while the SNES and PC DOS versions were that of
Gremlin Interactive Gremlin Graphics Software Limited, later Gremlin Interactive Limited and ultimately Infogrames Studios Limited was a British software house based in Sheffield, working mostly in the home computer market. Like many software houses established in ...
, and the portable console versions were of Black Pearl Software. It is the direct sequel to '' Desert Strike'' (a best-seller released the previous year) and is the second installment in the ''Strike'' series. The game is a helicopter-based
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
, mixing action and strategy. The plot concerns two villains intent on destroying
Washington, D.C. ) , image_skyline = , image_caption = Clockwise from top left: the Washington Monument and Lincoln Memorial on the National Mall, United States Capitol, Logan Circle, Jefferson Memorial, White House, Adams Morgan, ...
The player must use the helicopter and occasionally other vehicles to thwart their plans. Its game engine was carried over from a failed attempt at a flight simulator and was inspired by Matchbox toys and ''
Choplifter ''Choplifter'' (stylized as ''Choplifter!'') is military themed scrolling shooter developed by Dan Gorlin for the Apple II and published by Broderbund in 1982. It was ported to the Atari 8-bit family the same year and also to the VIC-20, Com ...
''. ''Jungle Strike'' retained its predecessor's core mechanics and expanded on the model with additional vehicles and settings. The game was well received by most critics upon release. Publications praised its gameplay, strategy, design, controls and graphics.


Plot

''Jungle Strike'' features two antagonists: Ibn Kilbaba, the son of ''Desert Strike's'' antagonist, and Carlos Ortega, a notorious South American drug lord. The opening sequence depicts the two men observing a nuclear explosion on a deserted island, while discussing the delivery of "nuclear resources" and an attack on Washington D.C.; Kilbaba seeks revenge for his father's death at the hands of the US, while Ortega wishes to "teach the Yankees to stay out of my drug trade". The player takes control of a "lone special forces" pilot. The game's first level depicts the protagonist repelling terrorist attacks on Washington, D.C., including the President's limousine. Subsequent levels depict counter-attacks on the drug lord's forces, progressing towards his "jungle fortress". In the game's penultimate level, the player pursues Kilbaba and Ortega to their respective hideouts before capturing them. The final level takes place in Washington, D.C. again, where the two antagonists attempt to flee after escaping from prison. The player must destroy both Kilbaba and Ortega and stop four trucks carrying nuclear bombs from blowing up the
White House The White House is the official residence and workplace of the president of the United States. It is located at 1600 Pennsylvania Avenue NW in Washington, D.C., and has been the residence of every U.S. president since John Adams in ...
. The PC version also extends the storyline with an extra level set in Alaska, in which the player must wipe out the remainder of Ortega's forces under the command of a Russian defector named Ptofski, who has taken control of oil tankers and is threatening to destroy the ecosystem with crude oil if his demands are not met. Once all levels are complete, the ending sequence begins and depicts the protagonist and his co-pilot in an open-topped car in front of cheering crowds.


Gameplay

''Jungle Strike'' is a helicopter-based
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
,Steve Bradley, "Jungle Strike CD32", ''
Amiga Format ''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling '' ACE'' to EMAP, Future split the dual-format ...
'', Aug 1995 (issue 74), p. 66
mixing action and strategy. The player's main weapon is a fictionalised Comanche attack helicopter. Additional vehicles can be commandeered: a motorbike, hovercraft and
F-117 The Lockheed F-117 Nighthawk is a retired American single-seat, twin-engine stealth attack aircraft developed by Lockheed's secretive Skunk Works division and operated by the United States Air Force (USAF). It was the first operational aircr ...
. The latter in particular features variable height and unlimited ammunition, but is more vulnerable to crashes. The game features an "overhead" perspective "with a slight 3D twist". The graphics uses a
2.5D 2.5D (two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that other ...
perspective which simulates the appearance of being 3D. Levels consist of several missions, which are based around the destruction of enemy weapons and installations, as well as rescuing hostages or prisoners of war, or capturing enemy personnel. The helicopter is armed with machine guns, more powerful Hydra rockets and yet more deadly
Hellfire missile The AGM-114 Hellfire is an air-to-ground missile (AGM) first developed for anti-armor use, later developed for precision drone strikes against other target types, especially high-value targets. It was originally developed under the name '' Heli ...
s. The more powerful the weapon, the fewer can be carried: the player must choose an appropriate weapon for each situation. Enemy weapons range from armoured cars to artillery and tanks. The player's craft has a limited amount of armour, which is depleted as the helicopter is hit by enemy fire. Should armour reach zero, the craft will be destroyed, costing the player a life. The player must outmanoeuvre enemies to avoid damage, but can replenish armour by means of power-ups or by airlifting rescued friendlies or captives to a landing zone. Vehicles have a finite amount of fuel which is steadily depleted as the level progresses. Should the fuel run out, the vehicle will crash, again costing the player a life. The craft can refuel by collecting fuel barrels. Vehicles also carry limited ammunition, which must be replenished by means of ammo crates.


Development and release

''Jungle Strike'' is the sequel to '' Desert Strike'', a similar game which parodied the
Gulf War The Gulf War was a 1990–1991 armed campaign waged by a Coalition of the Gulf War, 35-country military coalition in response to the Iraqi invasion of Kuwait. Spearheaded by the United States, the coalition's efforts against Ba'athist Iraq, ...
and which was released in 1992. ''Desert Strike'' arose from a failed attempt at a flight simulator and was inspired by Matchbox toys and ''
Choplifter ''Choplifter'' (stylized as ''Choplifter!'') is military themed scrolling shooter developed by Dan Gorlin for the Apple II and published by Broderbund in 1982. It was ported to the Atari 8-bit family the same year and also to the VIC-20, Com ...
''. Central to the game's concept were
nonlinear gameplay A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each player may take on (or even encounter) only some of the challenges possible, and the same challenges may be played ...
and the eschewing of power-ups and bosses. With the success of the original title, game director John Manley and associate producer Tony Barnes were tasked with creating the sequel. Together with project manager Susan Manley they crafted an expanded game with an opening movie and were Electronic Arts first ever 16 Megabit cartridge. Producer Scott Berfield joined the group when the project was Alpha. ''Jungle Strike'' retained the core mechanics of its predecessor,Matthew Cockburn, "The Making of The Strike Series", ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'', Jan 2008 (issue 45), pp. 80–84
with the addition of various vehicles and settings. ''Desert Strike'' was at the time Electronic Arts' highest selling video game"The Ultimate Autumn Preview", '' Amiga Power'', Oct 1992 (issue 18), p. 48 and maintained a high sales chart position as ''Jungle Strike'' was released in 1993. The Amiga conversion of ''Desert Strike'' featured upgraded graphics and sound over the Mega Drive original.Mark Winstanley, "Things To Come: Desert Strike", '' Amiga Power'', March 1993 (issue 23), pp. 18-19 With regards to the ''Jungle Strike'' Amiga conversion, senior programmer Stuart Johnson stated he "tried to keep this conversion a lot more faithful to the Mega Drive version than ''Desert Strike'' was". He attempted to make the Amiga conversion run more smoothly than the Mega Drive original. Graphical improvements were attempted: these were less successful on the A500 than the A1200 because of technical restrictions. The developers also struggled with technical challenges because of differences in hardware between the Mega Drive and Amiga. Amendments were also made to the workings of in-mission plot screens.Matt Broughton, "Choppers in the Mist", ''
The One Amiga ''The One'' was a video game magazine in the United Kingdom which covered 16-bit home gaming during the late 1980s and early 1990s. It was first published by EMAP in October 1988 and initially covered computer games aimed at the Atari ST, Am ...
'', Oct 1994, pp. 26-28
The Amiga conversion was released as sequel ''Urban Strike'' was published for the Mega Drive in 1994. DOS CD-ROM version includes full motion video cut scenes at introduction, between stages, and ending. ''Jungle Strike'' was followed by three further sequels: ''Urban Strike'', ''Soviet Strike'', and ''Nuclear Strike''. As the series moved to more advanced consoles, series creator Mike Posehn became less involved in the programming side of development. ''Urban Strike'', released for the Mega Drive, featured new vehicles and locations,Peter Parrish
Three Strikes And You're Out
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
, 13 February 2008, Accessed 14 June 2009
as well as on-foot sections. ''Soviet Strike'', released for
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professiona ...
's PlayStation and the Sega Saturn in 1996, featured
3D graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
, as did ''Nuclear Strike'', released on PC and PlayStation in 1997 and the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
in 1999. Another sequel provisionally titled ''Future Strike'' was planned, but the game was eventually released as '' Future Cop: LAPD'', a
mech In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese after shortening the English loanword or , but the meaning in Japanese is ...
-based shooter game.


Reception

The game was well received by critics upon release. Adrian Pitt and Mat Yeo of ''Sega Force'' both reviewed the game. Adrian Pitt called the title a "strategy game" and commented it as the "greatest game in the genre". Pritt said the controls were "without fault" and the graphics "superb". Mat Yeo praised the "amazing playability and 'lastability'" and said the game was "twice as good" as ''Desert Strike''. Yeo called the graphics "brilliant" and said the game was "the best shoot 'em up I've seen in a long time".Adrian Pitt & Mat Yeo, "Reviewed! Jungle Strike" ''
Sega Force ''Sega Force'' was an early 1990s publication that covered the Sega console range (Sega Mega Drive, Mega-CD, Master System and Game Gear). History ''Sega Force'', along with ''Nintendo Force'', was initially announced in mid-1991 by Newsfield. ...
'' July 93 (issue 19), pp. 58-59
The Mega Drive version was a best-seller for 3 months. '' MegaTech'' magazine said the game has "impressive graphics and tons of missions". Lim Choon Klet of '' New Straits Times'' praised the "simply wonderful" graphics but questioned whether the sound effects were enough to "create the environment of a full-scale war". Choon Klet pointed to a high initial difficulty but said: "Once the skills are acquired, be ready for many hours of enjoyment and sleepless nights." Chip and Jonathan Carter of ''
St. Petersburg Times The ''Tampa Bay Times'', previously named the ''St. Petersburg Times'' until 2011, is an American newspaper published in St. Petersburg, Florida, United States. It has won fourteen Pulitzer Prizes since 1964, and in 2009, won two in a single ...
'' deemed the game one of the best of the year and felt the SNES version "loses nothing in the translation". The duo said the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
and
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
versions were "less impressive" due to their technical restrictions but "about as good as you can get on the small screen". "Sir Garnabus" of '' GamePro'' was impressed with the Game Boy version's clear and detailed graphics, lack of slowdown, good controls, and faithfulness to the original version, but judged the Game Gear version to be "merely average", saying issues such as poor collision detection hamper the game despite its outstanding graphics. The four reviewers of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' commented that the Game Boy version has good control, but the small graphics make it a struggle to play. They said the playability is dramatically better with the
Super Game Boy The is a peripheral that allows Game Boy cartridges to be played on a Super Nintendo Entertainment System console. Released in June 1994, it retailed for $59.99 in the United States and £49.99 in the United Kingdom. In South Korea, it is calle ...
, but that it would make no sense to buy the Game Boy version intending to play it that way, since ''Jungle Strike'' had already been released for the SNES. ''Amiga CD32 Gamer'' called ''Jungle Strike'' "a 500lb gorilla among games" and praised its ease of control and "masses of gameplay and realistic detail"."Oceanic Power", ''Amiga CD32 Gamer'', Sept 1994 (issue 4) p. 14 ''
Amiga Computing ''Amiga Computing'' was a monthly computer magazine of a serious nature, published by Europress and IDG in both the UK and USA. A total of 117 issues came out. The games section was called Gamer, although later '' Amiga Action'' was incorporated ...
'' said: "With its impressive graphics and superbly designed game system, it could well be the best chopper title yet" although the reviewer felt the difficulty curve was too steep. ''
Amiga Format ''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling '' ACE'' to EMAP, Future split the dual-format ...
'' said of the game: "with a little more foresight and planning, it could have been a lot more fun", as the reviewer was irritated by the fact that fuel, armour and ammunition levels were displayed on map screen. However the magazine also wrote: "The bottom line though, is that Jungle Strike is an incredibly good game".Steve McGill, "Game Review: Jungle Strike", ''
Amiga Format ''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling '' ACE'' to EMAP, Future split the dual-format ...
'', Jan 1995 (issue 67), pp. 52-53
'' Amiga Power'' called the game "an appreciable shoot 'em up" but said it was "clearly tailored for the shorter attention span" of a console gamer.Jonathan Nash, "Game Reviews: Jungle Strike", '' Amiga Power'' Jan 1995 (issue 45), pp. 44-46 ''
CU Amiga Magazine ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic ...
'' wrote: "This blend of shooting and thinking action blends together seamlessly and in the process creates a classic blaster well worth a ride".Rik Skews, "Game Review: Jungle Strike", ''
CU Amiga Magazine ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic ...
'', Jan 1995, pp. 42-43
''
The One Amiga ''The One'' was a video game magazine in the United Kingdom which covered 16-bit home gaming during the late 1980s and early 1990s. It was first published by EMAP in October 1988 and initially covered computer games aimed at the Atari ST, Am ...
'' magazine wrote: "Jungle Strike's a fine game, which will prove both a challenge for Desert Strike-ophiles, and a good solid blast for first bloods".Andy Nuttal, "Jungle Strike", ''
The One Amiga ''The One'' was a video game magazine in the United Kingdom which covered 16-bit home gaming during the late 1980s and early 1990s. It was first published by EMAP in October 1988 and initially covered computer games aimed at the Atari ST, Am ...
'', Dec 1994 (issue 75), pp. 44-45
''ACAR'' observed the game's "Good graphics, okay sound, smooth animation and tough game play." ''Amiga Power'' complained that "Throughout the game you're battered with uneasily right-wing US politics", while ''Amiga Format'' said " jingoism" was "rife" throughout the game. ''Amiga CD32 Gamer'' called the plot "typically 'ugly American' idiocy". ''GamePro'' commented on the game's skillful challenge and variety of locales, and particularly praised the Super NES version for retaining the same gameplay of the Genesis version while improving on the graphics and sound. '' Next Generation'' reviewed the PC version of the game, rating it three stars out of five, and stated that "it's just what the doctor ordered for PC owners who feel nostalgic for their old Segas and Super Nintendos."


Accolades

''
Mega Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Eart ...
'' placed the game at No. 13 in their Top Mega Drive Games of All Time. In 1995,
Total! ''Total!'' was a video game magazine published in the United Kingdom by Future plc. It was published monthly for 58 issues, beginning in December 1991 (cover-dated January 1992), with the last issue bearing the cover-date October 1996. A "1993 A ...
ranked Jungle Strike 29th on their Top 100 SNES Games. In the same year, Flux magazine listed the Sega Genesis version 38th on their "Top 100 Video Games." In 2017, Gamesradar rated the game 16th in their "Best Sega Genesis/Mega Drive games of all time."
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
ranked the game #71 on their "Top 100 SNES Games of All Time."


Notes


References


External links


Gremlin Interactive page
{{Authority control 1993 video games Amiga 1200 games Amiga CD32 games Amiga games Black Pearl Software games Electronic Arts games Gremlin Interactive games Helicopter video games Jungle warfare Malibu Interactive games Ocean Software games Sega Genesis games Shoot 'em ups Single-player video games Super Nintendo Entertainment System games Video game sequels Video games developed in the United Kingdom Video games developed in the United States Video games scored by Brian L. Schmidt Video games scored by Mark Cooksey Video games set in Alaska Video games set in South America Video games set in Washington, D.C. High Score Productions games