Strike (video Game Series)
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Strike (video Game Series)
''Strike'' is a series of video games created by Mike Posehn, John Patrick Manley and Tony Barnes released between 1991 and 1997 by Electronic Arts for a number of video game systems. The games are multi-directional shooters viewed from an overhead or top-down perspective. The first three games in the series were 2D and used isometric sprites to give the illusion of 3D depth since real-time 3D polygon rendering wasn't possible at the time. The series made the jump to real-time 3D graphics with the release of Soviet Strike which used a brand new engine built for fifth generation gaming consoles. In the games, the player controls a helicopter (although in the following titles some levels require the player to successfully control other vehicles such as a hovercraft, an F-117 Nighthawk, a motorcycle and even on foot). The series is composed of five games, and was very popular during the 16-bit era, receiving critical acclaim for the games' strategic elements, gameplay, graphics, a ...
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Amiga
Amiga is a family of personal computers introduced by Commodore International, Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by t ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's '' Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including '' Battlefield'', ''Need for Speed'', '' The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', '' Mass Effect'', ''Dragon Age'', '' Army of Two'', '' Apex Legends'', and '' Star Wars'', as well as the EA Sports titles ''FIFA'', ''Madden NFL'', '' NBA Live'', '' ...
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Motorcycle
A motorcycle (motorbike, bike, or trike (if three-wheeled)) is a two or three-wheeled motor vehicle steered by a handlebar. Motorcycle design varies greatly to suit a range of different purposes: long-distance travel, commuting, cruising, sport (including racing), and off-road riding. Motorcycling is riding a motorcycle and being involved in other related social activity such as joining a motorcycle club and attending motorcycle rallies. The 1885 Daimler Reitwagen made by Gottlieb Daimler and Wilhelm Maybach in Germany was the first internal combustion, petroleum-fueled motorcycle. In 1894, Hildebrand & Wolfmüller became the first series production motorcycle. Globally, motorcycles are comparably popular to cars as a method of transport. In 2021, approximately 58.6 million new motorcycles were sold around the world, fewer than the 66.7 million cars sold over the same period. In 2014, the three top motorcycle producers globally by volume were Honda (28%), Yamaha (1 ...
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Lockheed F-117 Nighthawk
The Lockheed F-117 Nighthawk is a retired American single-seat, twin-engine stealth attack aircraft developed by Lockheed's secretive Skunk Works division and operated by the United States Air Force (USAF). It was the first operational aircraft to be designed with stealth technology. The F-117 was based on the ''Have Blue'' technology demonstrator. The Nighthawk's maiden flight took place in 1981 at Groom Lake, Nevada, and the aircraft achieved initial operating capability status in 1983. The aircraft was shrouded in secrecy until it was revealed to the public in 1988. Of the 64 F-117s built, 59 were production versions, with the other five being prototypes. The F-117 was widely publicized for its role in the Gulf War of 1991. Although it was commonly referred to as the "Stealth Fighter", it was strictly an attack aircraft. F-117s took part in the conflict in Yugoslavia, where one was shot down by a surface-to-air missile (SAM) in 1999. The U.S. Air Force retired the F-117 ...
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Hovercraft
A hovercraft, also known as an air-cushion vehicle or ACV, is an amphibious craft capable of travelling over land, water, mud, ice, and other surfaces. Hovercraft use blowers to produce a large volume of air below the hull, or air cushion, that is slightly above atmospheric pressure. The pressure difference between the higher pressure air below the hull and lower pressure ambient air above it produces lift, which causes the hull to float above the running surface. For stability reasons, the air is typically blown through slots or holes around the outside of a disk- or oval-shaped platform, giving most hovercraft a characteristic rounded-rectangle shape. The first practical design for hovercraft was derived from a British invention in the 1950s. They are now used throughout the world as specialised transports in disaster relief, coastguard, military and survey applications, as well as for sport or passenger service. Very large versions have been used to transport hundreds ...
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Helicopter
A helicopter is a type of rotorcraft in which lift and thrust are supplied by horizontally spinning rotors. This allows the helicopter to take off and land vertically, to hover, and to fly forward, backward and laterally. These attributes allow helicopters to be used in congested or isolated areas where fixed-wing aircraft and many forms of STOL (Short TakeOff and Landing) or STOVL (Short TakeOff and Vertical Landing) aircraft cannot perform without a runway. In 1942, the Sikorsky R-4 became the first helicopter to reach full-scale production.Munson 1968.Hirschberg, Michael J. and David K. Dailey"Sikorsky". ''US and Russian Helicopter Development in the 20th Century'', American Helicopter Society, International. 7 July 2000. Although most earlier designs used more than one main rotor, the configuration of a single main rotor accompanied by a vertical anti-torque tail rotor (i.e. unicopter, not to be confused with the single-blade monocopter) has become the most comm ...
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Fifth Generation Of Video Game Consoles
The fifth-generation era (also known as the 32-bit era, the 64-bit era, or the 3D era) refers to computer and video games, video game consoles, and handheld gaming consoles dating from approximately October 4, 1993 to March 23, 2006. For home consoles, the best-selling console was the Sony PlayStation, followed by the Nintendo 64, and then the Sega Saturn. The PlayStation also had a redesigned version, the PSone, which was launched on July 7, 2000. Some features that distinguished fifth generation consoles from previous fourth generation consoles include: * 3D polygon graphics with texture mapping * 3D graphics capabilities – lighting, Gouraud shading, anti-aliasing and texture filtering * Optical disc (CD-ROM) game storage, allowing much larger storage space (up to 650 MB) than ROM cartridges * CD quality audio recordings (music and speech) – PCM audio with 16-bit depth and 44.1 kHz sampling rate * Wide adoption of full motion video, displaying pre-rendered ...
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Soviet Strike
''Soviet Strike'' is a helicopter-based shooter game developed and published by Electronic Arts for the PlayStation in 1996 and the Sega Saturn in 1997. The game is a sequel to the ''Strike'' games which began on the Sega Genesis with '' Desert Strike: Return to the Gulf''. ''Soviet Strike'' is the series' first installment for a 32-bit console and was first conceived as ''32-bit Strike''. Early on, it was intended for the 3DO console, before development changed to the PlayStation. ''Soviet Strike'' is set after the disintegration of the Soviet Union, and takes place in a fictionalised Russia, Eastern Europe and around the Caspian Sea. The player pilots an Apache helicopter and battles with the forces of Shadowman, a renegade ex-communist figure. Like its predecessors, the game features shooting action mixed with strategic management of fuel and ammunition, but has more authentic 3D graphics, as well as a modified overhead - as opposed to isometric - perspective. The game ...
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Sprite (computer Graphics)
Sprite commonly refers to: * Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company * Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software * Sprite (folklore), a type of legendary creature including elves, fairies, and pixies Sprite may also refer to: Comics * Sprite (Eternal), a fictional member of the race of Eternals in the Marvel Universe * ''Sprite'' (manga), a 2009 Japanese manga series *Sprite, alias of the Marvel Comics character Kitty Pryde * Sprite comic, a webcomic that consists primarily of computer sprites from video games Computing and technology * Sprite (operating system), an operating system developed at the University of California, Berkeley * SPRITE (spacecraft), a proposed Saturn atmospheric probe mission * SPRITE infrared detector, a specialist detector device using a process known as signal processing in the element * De Havilland Sprite, a British rocket engine Vehicles * Sprite (motorcyc ...
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Isometric Projection
Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angle between any two of them is 120 degrees. Overview The term "isometric" comes from the Greek for "equal measure", reflecting that the scale along each axis of the projection is the same (unlike some other forms of graphical projection). An isometric view of an object can be obtained by choosing the viewing direction such that the angles between the projections of the ''x'', ''y'', and ''z'' axes are all the same, or 120°. For example, with a cube, this is done by first looking straight towards one face. Next, the cube is rotated ±45° about the vertical axis, followed by a rotation of approximately 35.264° (precisely arcsin or arctan , which is related to the Magic angle) about the horizontal axis. Note that with the ...
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Video Game Graphics
A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions such as the processing power of central or graphics processing units. Text-based Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics. Examples include MUDs (''multi-user dungeons''), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and environmental effects, as well as an emphasis on randomization, replayability and permanent death. Some of the earliest text games were developed for computer systems which had no video display at all. Text games are typically easier to write and require less p ...
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game '' Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and '' Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail sho ...
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