Johan Andersson (game Developer)
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Johan Andersson is a Swedish
video game designer Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development ...
and studio manager for Paradox Tinto, a division of
Paradox Interactive Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independ ...
based in
Sitges ; , ) is a town about 35 kilometres southwest of Barcelona, in Catalonia, Spain, renowned worldwide for Sitges Film Festival, its film festival, Carnival, and LGBTQ culture. Located between the Garraf Massif and the Mediterranean Sea, it is know ...
,
Spain Spain, or the Kingdom of Spain, is a country in Southern Europe, Southern and Western Europe with territories in North Africa. Featuring the Punta de Tarifa, southernmost point of continental Europe, it is the largest country in Southern Eur ...
near
Barcelona Barcelona ( ; ; ) is a city on the northeastern coast of Spain. It is the capital and largest city of the autonomous community of Catalonia, as well as the second-most populous municipality of Spain. With a population of 1.6 million within c ...
.


Career

Before working for
Paradox Interactive Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independ ...
, he was an employee of
Funcom Funcom Oslo AS (formerly Funcom N.V. and Funcom Productions AS) is a Norwegian video game developer and publisher that specializes in online games. It is best known for the massively multiplayer online role-playing game (MMORPG) titles ''Conan Ex ...
where he worked as a programmer for
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
games, such as '' Nightmare Circus'' and ''
NBA Hangtime ''NBA Hangtime'' is a 1996 basketball arcade game developed and released by Midway. Home versions were released for the Nintendo 64, PlayStation, Super NES, Sega Genesis, and Microsoft Windows. ''Hangtime'' was the third basketball game by the ...
''. He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing ''
Europa Universalis ''Europa Universalis'' is a Grand strategy game, grand strategy video game developed by Paradox Development Studio and published in 2000 by Strategy First. Development The game was originally based on a French board game of the Europa Universali ...
''. Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as ''
Hearts of Iron III Hearts most commonly refers to: * Hearts (card game), a trick-taking game ** Black Lady, a common variant of Hearts * Hearts (suit), one of the standard four suits of cards * Heart, an organ Hearts may also refer to: Music * The Hearts, an Ame ...
'', ''
Crusader Kings II ''Crusader Kings II'' is a grand strategy game developed by Paradox Development Studio and published by Paradox Interactive. Set in the Middle Ages, the game was released on February 14, 2012, as a sequel to 2004's '' Crusader Kings''. On Octob ...
'', ''
Victoria II ''Victoria II'' is a grand strategy game developed by the Sweden, Swedish game company Paradox Development Studio and published by Paradox Interactive. It was announced on August 19, 2009, and released on August 13, 2010. It is a sequel to ''Vic ...
'', ''
Europa Universalis IV ''Europa Universalis IV'' is a 2013 grand strategy video game in the ''Europa Universalis'' series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to '' Europa Universalis III'' (2007). The game was r ...
'', '' Stellaris'', '' Imperator: Rome'', and ''
Europa Universalis V ''Europa Universalis V'' is a Grand strategy wargame, grand strategy game that is being developed by Paradox Tinto and is being published by Paradox Interactive. It is the sequel to the 2013 game ''Europa Universalis IV''. The game was officially ...
''. Andersson's design philosophy is "to create believable worlds." In June 2020, he became the lead of Paradox Tinto, a newly established Paradox studio planned to be based in
Barcelona Barcelona ( ; ; ) is a city on the northeastern coast of Spain. It is the capital and largest city of the autonomous community of Catalonia, as well as the second-most populous municipality of Spain. With a population of 1.6 million within c ...
, Spain. However, Tinto was eventually established in nearby
Sitges ; , ) is a town about 35 kilometres southwest of Barcelona, in Catalonia, Spain, renowned worldwide for Sitges Film Festival, its film festival, Carnival, and LGBTQ culture. Located between the Garraf Massif and the Mediterranean Sea, it is know ...
as many Tinto developers lived there.


References


External links


Johan Andersson - Director of Development (archived 2009)
from the website of Paradox Interactive Living people Paradox Interactive Video game programmers Video game producers Swedish computer programmers Swedish video game designers 1974 births {{videogame-bio-stub