HOME

TheInfoList



OR:

''I, Robot'' is a shooter
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed and published by Atari, Inc. for arcades. Designed by Dave Theurer, only a total of 750–1000
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
s were produced. The arcade machine comes with two games. The first is ''I, Robot'', a
multi-directional shooter Twin-stick shooter is a subgenre of shoot 'em up video games. It defines a multidirectional shooter in which the player character is controlled using two joysticks: the first for movement on a flat plane and the second to shoot in the direction th ...
that has the player assume the role of "Unhappy Interface Robot #1984", a servant bot that rebels against Big Brother. The object of the game involves the servant bot going through 126 levels, turning red squares to blue to destroy Big Brother's shield and eye. The player can switch to the second game, ''Doodle City'', a drawing tool that lasts for three minutes. ''I, Robot'' was the first commercially produced arcade video game rendered entirely with
real-time Real-time, realtime, or real time may refer to: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control Syst ...
, flat-shaded, 3D polygon
graphics Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of the data, as in design and manufa ...
. Previous real-time 3D graphics were
vector Vector most often refers to: * Euclidean vector, a quantity with a magnitude and a direction * Disease vector, an agent that carries and transmits an infectious pathogen into another living organism Vector may also refer to: Mathematics a ...
lines instead of
rasterized In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, whic ...
polygons, one example being Atari's '' Tempest'' (1981) a " tube shooter" which Dave Theurer had also designed and programmed. While
Funai is a Japanese consumer electronics company headquartered in Daitō, Osaka. Currently, it is in liquidation. Apart from producing its own branded electronic products, it was also an OEM providing assembled televisions and video players/recor ...
's laserdisc game ''Interstellar'' (1983) had previously used
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typ ...
3D computer graphics 3D computer graphics, sometimes called Computer-generated imagery, CGI, 3D-CGI or three-dimensional Computer-generated imagery, computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian coor ...
and Simutrek's '' Cube Quest'' (1983) had used real-time 3D graphics combined with laserdisc
full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
backgrounds, ''I, Robot'' was the first arcade game to be rendered entirely with 3D polygon graphics at runtime. It was also the first video game to feature camera-control options. The game's name was originally "''Ice Castles''", but was changed to "''I, Robot''". Upon release of the game, ''I, Robot'' received poor reception and was a financial flop. Approximately 750–1000 units of the game were created, with few having been confirmed to exist today. However, the remaining arcade cabinets have become rare collectibles and the game has received later praise for its innovative 3D graphics. Author David Ellis listed it as one of the "notable classics" of its time. In 2022, the game was included as part of the '' Atari 50'' compilation, marking its first re-release. ''I, Robot'' and ''
Return of the Jedi ''Return of the Jedi'' (also known as ''Star Wars: Episode VI – Return of the Jedi'' is a 1983 American epic space opera film directed by Richard Marquand from a screenplay by Lawrence Kasdan and George Lucas. The sequel to '' The Empire ...
'' were the last two arcade games released from Atari, Inc. Shortly afterward, the company was split up, with the home console and personal computer divisions sold to
Jack Tramiel Jack Tramiel (, ); born Idek Trzmiel (; December 13, 1928 – April 8, 2012) was a Polish- American businessman and Holocaust survivor, best known for founding Commodore International. The Commodore PET, VIC-20, and Commodore 64 are som ...
and renamed
Atari Corporation Atari Corporation was an American manufacturer of Home computer, home computers and Video game console, video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than ...
. The arcade coin-op division was retained by
Warner Communications Warner Media, LLC (doing business as WarnerMedia) was an American multinational mass media and entertainment conglomerate owned by AT&T. It was headquartered at the 30 Hudson Yards complex in New York City. It was established as Time Warner ...
and renamed
Atari Games Atari Games Corporation was an American producer of arcade video games, active from 1985 to 1999, then as Midway Games West Inc. until 2003. It was formed when the coin-operated video game division of Atari, Inc. was transferred by its owner Wa ...
. ''
Marble Madness ''Marble Madness'' is a 1984 platform game designed by Mark Cerny and published by Atari Games for Arcade video game, arcades. Set in an Isometric video game graphics, isometric perspective, the game tasks the player with guiding a marble throug ...
'' was the first arcade coin-op game released under the new Atari Games banner.


Gameplay

In ''I, Robot'', the player controls "Unhappy Interface Robot #1984", a servant
robot A robot is a machine—especially one Computer program, programmable by a computer—capable of carrying out a complex series of actions Automation, automatically. A robot can be guided by an external control device, or the robot control, co ...
that has become
self-aware In philosophy, self-awareness is the awareness and reflection of one's own personality or individuality, including traits, feelings, and behaviors. It is not to be confused with consciousness in the sense of qualia. While consciousness is b ...
and decides to rebel against Big Brother. To advance from level to level, the robot must destroy the giant blinking eye of Big Brother, first by wearing down its shield and then attacking the eye directly. The robot fires energy at the shield by moving over red blocks in the level, converting them to blue. Although the robot can jump, the robot will be destroyed if jumping while the eye is open. Various extra hazards, such as birds, bombs and flying sharks, can also destroy the robot during each level. At the end of some levels, rather than destroying the eye immediately, the robot must navigate a maze and collect gems before it encounters the eye at close range. Once a level is completed, the robot flies through outer space and must shoot or avoid " tetras", meteors, and various obstacles (including a floating head that fires nails) to reach the next level. The player can adjust the camera angle during gameplay, moving closer to the robot or flying up for an overhead view of the level. The closer the camera is to the robot, the greater the score multiplier, but the more difficult it is to see the whole level and Big Brother. In later levels, enemies known as "viewer killers" begin attacking the camera directly, forcing the player to either change the viewing angle or move the robot so that the camera will follow it. Failing to avoid a viewer killer costs the player a life. There are 26 unique level designs; after completing all of them, the levels repeat at a higher difficulty and with a different color palette, as in Atari's earlier game '' Tempest''. After completing a total of 126 levels, the player is thrown back to a random earlier level. The game ends when the player runs out of lives.


Doodle City

''Doodle City'', referred to in the game as an ungame, is a simple drawing tool which presents the player with a selection of objects from the "game" mode. It was in some ways, an experiment in 3D art. The player can move and rotate each shape and can cause trails to be left on the screen as they are moved. The player can remain in this mode for up to three minutes per credit, and can switch back to the main game at any time. One life is subtracted from the player's life pool for each minute spent in ''Doodle City''.


Development

The game features amplified
stereo Stereophonic sound, commonly shortened to stereo, is a method of sound reproduction that recreates a multi-directional, 3-dimensional audible perspective. This is usually achieved by using two independent audio channels through a configurat ...
and pixel graphics on a 19-inch color
CRT monitor A cathode-ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams that are manipulated to display images on a phosphorescent screen. The images may represent electrical waveforms on an oscilloscope, ...
. It uses a
Motorola 6809 The Motorola 6809 ("''sixty-eight-oh-nine''") is an 8-bit microprocessor with some 16-bit features. It was designed by Motorola's Terry Ritter and Joel Boney and introduced in 1978. Although source compatible with the earlier Motorola 6800, the ...
central processing unit A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary Processor (computing), processor in a given computer. Its electronic circuitry executes Instruction (computing), instructions ...
and four Atari
POKEY POKEY, an acronym for Pot Keyboard Integrated Circuit, is a digital I/O chip designed by Doug Neubauer at Atari, Inc. for the Atari 8-bit computers. It was first released with the Atari 400 and Atari 800 in 1979 and is included in all later ...
audio chips. ''I, Robot'' was originally called "''Ice Castles''". Dave Sherman developed the custom bit-slice ('pepperoni') 3D co-processor that allowed for a throughput of approximately 2,000 polygons per second. It includes four AMD 2901 4-bit slice programmable ALU chips. ''I, Robots cabinet was identical to the ''
Firefox Mozilla Firefox, or simply Firefox, is a free and open-source web browser developed by the Mozilla Foundation and its subsidiary, the Mozilla Corporation. It uses the Gecko rendering engine to display web pages, which implements curr ...
'' laserdisc game upright cabinet. The cabinet was furnished with an
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
patented Hall-effect joystick, two fire buttons and two buttons to control the players viewing angle. The gameplay borrowed features from earlier arcade games such as ''
Galaga is a 1981 fixed shooter video game developed and published by Namco for arcades. In North America, it was released by Midway Manufacturing. It is the sequel to ''Galaxian'' (1979), Namco's first major video game hit in arcades. Controlling ...
'' (1981) and ''
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
'' (1980). The game's release was delayed due to technical issues and difficulties, so it was returned to the lab for further testing and research, and was not fully released until June 1984.


Reception

''I, Robot'' received a poor reception on release. Approximately 750–1000 units of the game were created. Few have been confirmed to exist today. The arcade cabinets have since become rare collectibles with Dave Theurer's involvement being a selling point among collectors. The arcade game received mixed reviews upon release. ''
Play Meter ''Play Meter'' (initially ''Coin Industry Play Meter'') was an American trade magazine focusing on the coin-op amusement arcade industry, including jukebox and arcade game machines. It was founded in December 1974 by publisher and editor Ralph C ...
'' published two reviews in its December 1984 issue. Gene Lewin rated the dedicated arcade cabinet 2 out of 10, but raised it to 7 if released as a conversion kit. The review praised the "unusual" colorful graphics and originality, but said "it lacks the excitement necessary to make it a top earning game" and that an "average player will not be very interested in ''I, Robot''." Roger C. Sharpe rated it three hashes, with praise for the "new 3-D raster video animation system" and execution, stating it "won't be a sure-fire sensation, but it does exhibit "sleeper" qualities." Clare Edgeley of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' magazine reviewed the game in March 1985, stating that the "graphics are perhaps the most unusual of any arcade game around" but is nevertheless "a
cubist Cubism is an early-20th-century avant-garde art movement which began in Paris. It revolutionized painting and the visual arts, and sparked artistic innovations in music, ballet, literature, and architecture. Cubist subjects are analyzed, broke ...
's delight." She also said the ability to change angles is a "nice" touch. In 1991, ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' placed it on its wishlist for arcade games to appear on consoles, believing the
Super Famicom The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
would do that game justice. In 2001, author John Sellers described ''I, Robot'' as a "near miss" because of its strong release that didn't gain enough popularity. He further praised the game, calling it enjoyable and influential. Author David Ellis in 2004 listed it as one of the "notable classics" of its time, calling it "quirky". In 2008, '' Guinness World Records Gamer's Edition'' listed it as the number ninety arcade game in technical, creative and cultural impact, citing its innovative 3D graphics.
Gamasutra ''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print maga ...
placed ''I, Robot'' on its "20 Atari Games" list, saying that "This is the kind of brilliance Atari could field in its halcyon days". The game has been cited as the first arcade game to use 3D filled-polygon graphics, and holds a
Guinness World Record ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a British reference book published annually, listi ...
for the milestone. IGN.com's Levi Buchanan and Craig Harris included ''I Robot'' to their "Dream Arcades" articles. A rumor persisted that Atari shipped 500 unsold units to Japan with instructions to dump the units into the ocean at the halfway point. Atari employee Rusty Dawe dispelled this rumor as a "total myth" in a 2009 interview, adding "I would have LIKED to dump he''I, Robot'' controls into the ocean s they were atotal nightmare. But that didn't happen either."


Remake

A remake of the game was announced on February 12, 2025. The remake is being developed by Llamasoft, whose founder and game director
Jeff Minter Jeff Minter (born 22 April 1962) is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games ...
worked with Atari in the past.


See also

* '' CTF 2187''


References


External links

*
''I, Robot''
at the Arcade History database
The GameRoom Blog: Rare Game Room Gems — I, Robot by Atari
{{Webarchive, url=https://web.archive.org/web/20120512114320/http://gameroomblog.com/reviews/rare-game-room-gems-i-robot-by-atari , date=2012-05-12 1984 video games Arcade video games Atari arcade games Cancelled Atari 2600 games Computers using bit-slice designs Multiplayer and single-player video games Multiplayer hotseat games Shoot 'em ups Video games about robots Video games developed in the United States Llamasoft games