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''Homeworld'' is a
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
video game developed by
Relic Entertainment Relic Entertainment Inc. (formerly known as THQ Canada Inc.) is a Canadian video game developer based in Vancouver, founded in 1997. The studio specializes in real-time strategy games and is known for series such as ''Homeworld'', '' Warhammer 40 ...
and published by
Sierra Studios Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre ...
on September 28, 1999, for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
. Set in space, the
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ...
game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing
mothership A mother ship, mothership or mother-ship is a large vehicle that leads, serves, or carries other smaller vehicles. A mother ship may be a maritime ship, aircraft, or spacecraft. Examples include bombers converted to carry experimental airc ...
to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the player gathers resources, builds a fleet, and uses it to destroy enemy ships and accomplish mission objectives. The player's fleet carries over between levels, and can travel in a fully
three-dimensional space Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position (geometry), position of an element (i.e., Point (m ...
within each level rather than being limited to a two-dimensional plane. ''Homeworld'' was created over two years, and was the first game developed by Relic. Studio co-founders Alex Garden and Luke Moloney served as the director and lead programmer for the game, respectively. The initial concept for the game's story is credited to writer
David J. Williams __NOTOC__ David J. Williams is a British-born American science fiction writer and video game writer. His debut novel, '' The Mirrored Heavens'', was described as "Tom Clancy interfacing Bruce Sterling" by Stephen Baxter, and is part of the ''Au ...
, while the script itself was written by Martin Cirulis and the background lore was written by author
Arinn Dembo Arinn Dembo (born February 3, 1970) is an American author currently living and writing in Vancouver, British Columbia, Canada. Dembo is best known for her work with Vancouver-based Kerberos Productions, where she was lead writer and has worked on ...
. The music of the game was written by composer
Paul Ruskay Paul Ruskay is a sound designer and composer of several video games and films. He currently runs his own sound studio, Studio X Labs. He is most noted as being the composer (with the exception of two tracks) of the game ''Homeworld''. His style f ...
as the first title from his Studio X Labs, with the exceptions of
Samuel Barber Samuel Osmond Barber II (March 9, 1910 – January 23, 1981) was an American composer, pianist, conductor, baritone, and music educator, and one of the most celebrated composers of the 20th century. The music critic Donal Henahan said, "Proba ...
's 1936 ''
Adagio for Strings ''Adagio for Strings'' is a work by Samuel Barber, arguably his best known, arranged for string orchestra from the second movement of his String Quartet, Op. 11. Barber finished the arrangement in 1936, the same year that he wrote the quarte ...
'', considered the defining theme of the game, and a licensed track from English rock band
Yes Yes or YES may refer to: * An affirmative particle in the English language; see yes and no Education * YES Prep Public Schools, Houston, Texas, US * YES (Your Extraordinary Saturday), a learning program from the Minnesota Institute for Talente ...
, " Homeworld (The Ladder)". ''Homeworld'' is listed by review aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
as the highest rated computer game of 1999, and the fourth-highest on any platform for the year. Critics praised the game's graphics, unique gameplay elements, and multiplayer system, though opinions were divided on the game's plot and high difficulty. The game sold over 500,000 copies in its first six months, and received several awards and nominations for best strategy game of the year and best game of the year. A release of the game's source code in 2003 sparked unofficial
ports A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Ham ...
to
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of ...
and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
, and three more games in the ''Homeworld'' series have been produced: '' Homeworld: Cataclysm'' (2000), ''
Homeworld 2 ''Homeworld 2'' is a real-time strategy video game sequel to ''Homeworld'', developed by Relic Entertainment and released in 2003 by now defunct publisher Sierra Entertainment. Its story concerns Hiigara's response to a new enemy called the Vaygr. ...
'' (2003), and '' Homeworld: Deserts of Kharak'' (2016).
Gearbox Software Gearbox Software is an American video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitchford, one of the founders, se ...
purchased the rights to the series from then-owners
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initial ...
in 2013, and released a remastered collection of ''Homeworld'' and ''Homeworld 2'' in 2015 for Windows and OS X which was also highly regarded. In August 2019, Gearbox announced the fifth game in the series, ''
Homeworld 3 ''Homeworld 3'' is an upcoming real-time strategy video game being developed by Blackbird Interactive and published by Gearbox Software. The game is scheduled to be released in the first half of 2023. Gameplay ''Homeworld 3'' is a 3D real-time ...
''; the game is being developed by
Blackbird Interactive Blackbird Interactive is a Canadian video game development studio based in Vancouver, British Columbia. History Blackbird was founded in 2007 by former members of Relic Entertainment and EA Canada. CEO Rob Cunningham and chief creative officer Jo ...
, was partially crowdfunded through
Fig The fig is the edible fruit of ''Ficus carica'', a species of small tree in the flowering plant family Moraceae. Native to the Mediterranean and western Asia, it has been cultivated since ancient times and is now widely grown throughout the world ...
, and is slated for a 2023 release.


Gameplay

''Homeworld'' is a
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
game set in space. Gameplay, as in most real-time strategy titles, is focused on gathering resources, building military forces, and using them to destroy enemy forces and accomplish an objective. The game includes both
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
and
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
modes; the single-player mode consists of one story-driven campaign, broken up into levels. In each level, the player has an objective to accomplish before they can end the level, though the ultimate objective of the mission can change as the level's story unfolds. Between each of the 16 levels is a hand-drawn, black-and-white cutscene with narrative voiceovers. The central ship of the player's fleet is the
mothership A mother ship, mothership or mother-ship is a large vehicle that leads, serves, or carries other smaller vehicles. A mother ship may be a maritime ship, aircraft, or spacecraft. Examples include bombers converted to carry experimental airc ...
, a large base which can construct other ships; unlike other spacecraft, in the single-player campaign the mothership is unable to move. Present in each level are stationary rocks, gas clouds, or dust clouds, which can be mined by specialized harvesting ships (resource collectors) which then empty their loads at the mothership in the form of "resources", the game's only currency. Resources can be spent by the player on building new ships, which are constructed by the mothership. Buildable
ships A ship is a large watercraft that travels the world's oceans and other sufficiently deep waterways, carrying cargo or passengers, or in support of specialized missions, such as defense, research, and fishing. Ships are generally distinguished ...
come in a variety of types, which are discovered over the course of the game. They include resource collectors, fighters and corvettes, frigates, destroyers, and heavy cruisers, as well as specialized non-combat ships such as research vessels and repair corvettes. Fighter ships need to dock with support ships or return to the mothership periodically to refuel, while salvage corvettes can capture enemy ships and tow them to the mothership to become part of the player's fleet. In some levels, new ship types can be unlocked by capturing an enemy ship of that type, through research performed at the research vessel, or through plot elements. At the beginning of the campaign, the player may select between controlling the "Kushan" or "Taiidan" fleet; this affects the designs of the ships and changes some of the specialized ship options, but has no effect on the plot or gameplay. Each level's playable area is a sphere, bisected by a circular plane. Ships can be directed to move anywhere in that sphere, either singularly or in groups. The game's camera can be set to follow any ship and view them from any angle, as well as display the ship's point of view. The player may also view the "Sensors Manager", wherein they can view the entire game map along with all visible ships. Ships can be grouped into formations, such as wedges or spheres, in order to provide tactical advantages during combat with enemy ships. Non-specialized ships are equipped with weapons to fire upon enemy ships, which include ballistic guns, beam weapons, and missiles. As a ship is damaged by weapons its health bar depletes, visual effects such as fire and smoke are added, and it can eventually explode. When all mission objectives are completed, the player is given the option to make a hyperspace jump to end the level. This may be postponed in order to gather more resources or build more ships. When the hyperspace jump is initiated, all fighters and corvettes return to the mothership while larger ships line up next to it, and blue rectangles, or hyperspace gates, pass over the ships, and all ships are brought to the next level. The player retains their fleet between levels, and the difficulty of each mission is adjusted to a small extent based on how many ships are in the player's fleet at the beginning of each level. In multiplayer games, the objective is typically to destroy the enemy mothership(s) and any carriers, though other battle-oriented victory conditions are available. In multiplayer mode, the mothership is capable of slow movement, and all research options permitted by the map are available via a
technology tree In strategy games, a technology, tech, or research tree is a hierarchical visual representation of the possible sequences of upgrades a player can take (most often through the act of research). Because these trees are technically directed and acy ...
, rather than dependent on a plot point. Multiple maps are available, as are options to turn off the need to research technologies or fuel consumption for smaller ships.


Plot

A century prior to the start of the game, the Kushan,
humanoid A humanoid (; from English ''human'' and ''-oid'' "resembling") is a non-human entity with human form or characteristics. The earliest recorded use of the term, in 1870, referred to indigenous peoples in areas colonized by Europeans. By the 20t ...
inhabitants of the desert planet Kharak, discovered a spaceship buried in the sands, which holds a stone map marking Kharak and another planet across the galaxy labelled "Hiigara", meaning "home". The discovery united the clans of Kharak, who had previously determined that they were not indigenous to the planet. Together, they spent the next century developing and building a giant
mothership A mother ship, mothership or mother-ship is a large vehicle that leads, serves, or carries other smaller vehicles. A mother ship may be a maritime ship, aircraft, or spacecraft. Examples include bombers converted to carry experimental airc ...
that would carry 600,000 people to Hiigara, with
neuroscientist A neuroscientist (or neurobiologist) is a scientist who has specialised knowledge in neuroscience, a branch of biology that deals with the physiology, biochemistry, psychology, anatomy and molecular biology of neurons, Biological neural network, n ...
Karan S'jet neurally wired into the ship as Fleet Command to replace an unsustainably large crew. The game opens with the maiden voyage of the mothership, testing the hyperspace drive which brings the fleet to a new destination by
faster than light Faster-than-light (also FTL, superluminal or supercausal) travel and communication are the conjectural propagation of matter or information faster than the speed of light (). The special theory of relativity implies that only particles with zero ...
travel. Instead of the support ship that was expected to be there, the mothership finds a hostile alien
carrier Carrier may refer to: Entertainment * ''Carrier'' (album), a 2013 album by The Dodos * ''Carrier'' (board game), a South Pacific World War II board game * ''Carrier'' (TV series), a ten-part documentary miniseries that aired on PBS in April 20 ...
. After driving them off, the mothership returns to Kharak, to discover that the planet has been razed by another alien fleet, and that only the 600,000 migrants in
suspended animation Suspended animation is the temporary (short- or long-term) slowing or stopping of biological function so that physiological capabilities are preserved. It may be either hypometabolic or ametabolic in nature. It may be induced by either endogen ...
have survived. A captured enemy captain claims that the Kharak genocide was the consequence of their violation of a 4,000-year-old treaty between the interstellar Taiidan Empire and the Kushan, which forbade the latter from developing hyperspace technology. After destroying the remnants of both alien fleets, the nascent Kushan fleet sets out for Hiigara, intent on reclaiming their ancient homeworld. Their multi-stage journey across the galaxy takes them through asteroid fields, a giant nebula, a ship graveyard and several imperial outposts. Along the way, they fight other descendants of their Hiigaran ancestors who have started worshipping a nebula which conceals them as a holy place, and who do not allow outsiders to leave due to fear of discovery. They also meet the Bentusi, a race of traders, who sell them advanced technology. After discovering that the Bentusi have given aid to the exiles, the empire attempts to destroy them, but are stopped by the Kushan fleet. The Bentusi then reveal that the Kushan had once ruled their own empire, before being destroyed by the Taiidan, and were exiled from Hiigara. In gratitude for the Kushan's intervention, they promise to summon the Galactic Council to recognize their claim to Hiigara. As their journey continues, the Kushan fleet gives sanctuary to the rebel imperial captain Elson. After helping him access a rebel communication network, he provides information on the defenses around Hiigara. In a final battle above Hiigara, he arrives with a rebel fleet to help fight the Imperial fleet led by the emperor himself. The emperor manages to knock Karan into a coma via her neural connection with the mothership, but the combined Kushan and rebel fleets defeat the emperor regardless. The Galactic Council arrives shortly thereafter and confirms the Kushan's claim to Hiigara, a lush world in contrast to the desert planet of Kharak. When the Kushan make landfall, Karan insists that she be the last one to set foot on the planet.


Development

Relic Entertainment was founded in Vancouver, Canada, on June 1, 1997, and began work on ''Homeworld'' as their first title. Relic co-founders Alex Garden and Luke Moloney served as the director and lead programmer for the game, respectively, while Erin Daly was the designer and Aaron Kambeitz the lead artist. Garden was 22 years old when he founded the company. Writer
David J. Williams __NOTOC__ David J. Williams is a British-born American science fiction writer and video game writer. His debut novel, '' The Mirrored Heavens'', was described as "Tom Clancy interfacing Bruce Sterling" by Stephen Baxter, and is part of the ''Au ...
is credited with the original story concept, while the script itself was written by Martin Cirulis and the background lore was written by author
Arinn Dembo Arinn Dembo (born February 3, 1970) is an American author currently living and writing in Vancouver, British Columbia, Canada. Dembo is best known for her work with Vancouver-based Kerberos Productions, where she was lead writer and has worked on ...
. Cirulis and Dembo, credited jointly as "Marcus Skyler", were selected by the publisher,
Sierra Studios Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre ...
, partway through development to expand the story concept of Relic and Williams. Sierra agreed to publish the game early in development based on, according to Garden, "two whiteboard presentations and no demo". The development of the game took over two years; the game systems were largely complete by the final eight months, which Relic spent polishing and improving the game, including adding the whole-map Sensors Manager view. In a February 1999 interview, Garden said the game's testers had found it to be much harder to play than it was for the developers, leading to the addition of features like short briefings at the beginning of levels to explain new concepts. The game was initially expected to be released at the end of 1998; Garden stated in a 1999 interview that the team found creating the core game itself much easier than getting it to the quality level they wanted, and that if they had known how difficult it was going to be they may have chosen not to do the project. He claimed that Sierra did not put much pressure on the studio to release the game before it was ready, and that Relic felt much more pressure from impatient fans. Several ideas for the game, including ship customization, convoy routes, and different unit types for the Kushan and Taiidan fleets were cut during development as they could not be done well enough for the project. Relic did not specifically set out to create a real-time strategy game; Garden and Relic were primarily focused on making a game with exciting large-scale space battles, and chose the genre in order to support that. As a result, they did not try to make innovative gameplay changes in the real-time strategy genre, but instead worked on making implementing the genre in a fully 3D space to make the space battles they envisioned. Garden told ''
Computer Games Magazine ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'' in 1998 that "there's no sort of design philosophy behind it. The fact that it's real-time strategy was almost a fluke." The original ''
Star Wars ''Star Wars'' is an American epic film, epic space opera multimedia franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and quickly became a worldwide popular culture, pop-culture Cultural impact of S ...
'' film trilogy was one of the game's primary inspirations, along with the 1970s television series ''
Battlestar Galactica ''Battlestar Galactica'' is an American science fiction media franchise created by Glen A. Larson. The franchise began with the Battlestar Galactica (1978 TV series), original television series in 1978, and was followed by a short-run sequel se ...
'': in a 1998 interview with ''
PC Zone ''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but ...
'', Garden stated that his original concept for the game was "a 3D game that looked like you were watching ''Star Wars'' but had a storyline like ''Battlestar Galactica''". He drew further inspiration from correcting what he felt were the limitations of the first-person space flight game '' Star Wars: X-Wing vs. TIE Fighter''. He felt that having the player control a ship from a cockpit view detracted from the feeling of the overall battles, and so chose to have the player control a whole fleet from an external view. According to art director Rob Cunningham, the visual design of the game was inspired by the sci-fi art by
Peter Elson Peter Elson (13 January 1947 – March 1998) was an English science fiction illustrator whose work appeared on the covers of numerous science fiction paperback novels, as well as in the Terran Trade Authority series of illustrated books. Biogr ...
,
Chris Foss Christopher F. Foss (born 1946) is a British artist and science fiction illustrator. He is best known for his science fiction book covers and the black and white illustrations for the original editions of ''The Joy of Sex''. Career Early wo ...
, and John Harris, as well by ''Star Wars'' movies and
Masamune Shirow , better known by his pen name , is a Japanese manga artist. Shirow is best known for the manga ''Ghost in the Shell'', which has since been turned into three theatrical anime films, two anime television series, an anime television movie, an an ...
. The vertical design of the mothership and the horizontal galaxy in the background were intended to give the player a visual alignment to orient themselves in 3D space. The focus on the combat drove several other areas of focus for the development team: according to Garden, Relic spent considerable effort on making high-quality ship models, computer-controlled flight tactics, and maneuvers like
immelmann turn The term Immelmann turn, named after German World War I Eindecker fighter ace Lieutnant Max Immelmann, refers to two different aircraft maneuvers. In World War I aerial combat, an Immelmann turn was a maneuver used after an attack on another a ...
s because "everyone is going to zoom right in on the first battle, just to watch". They felt that the advanced unit-level maneuvers in the context of large fleet-wide battles would increase immersion in the game for players, and create a "''Star Wars'' feeling" to the battles. To accentuate this, instead of recording stock sound files for units to use when maneuvering, the team instead recorded several thousand smaller clips which are combined to describe exactly which ships were taking which action, and are then modified by the game's audio engine to reflect the position and motion of the ships relative to the player's camera. The working title for the game was ''Spaghetti Ball'', chosen for Garden's early vision of the battles in the game as a mass of tangled flight paths as ships maneuvered around each other, contained within a larger sphere of available space. Although early previews expressed concern about the difficulties of controlling so many ships in 3D space, according to Garden the team felt that moving the game's camera and controlling the fleet were two wholly separate actions, and by treating them as such it made designing them and using them much simpler. The sound design, audio production, and music composition for the game was contracted to composer
Paul Ruskay Paul Ruskay is a sound designer and composer of several video games and films. He currently runs his own sound studio, Studio X Labs. He is most noted as being the composer (with the exception of two tracks) of the game ''Homeworld''. His style f ...
and Studio X Labs, which he founded in February 1999 after starting on ''Homeworld'' in October 1998. In addition to his original music compositions, Ruskay used a recording of the 1936 piece for
string orchestra A string orchestra is an orchestra consisting solely of a string section made up of the bowed strings used in Western Classical music. The instruments of such an orchestra are most often the following: the violin, which is divided into first ...
by
Samuel Barber Samuel Osmond Barber II (March 9, 1910 – January 23, 1981) was an American composer, pianist, conductor, baritone, and music educator, and one of the most celebrated composers of the 20th century. The music critic Donal Henahan said, "Proba ...
, ''
Adagio for Strings ''Adagio for Strings'' is a work by Samuel Barber, arguably his best known, arranged for string orchestra from the second movement of his String Quartet, Op. 11. Barber finished the arrangement in 1936, the same year that he wrote the quarte ...
'', in an early scene in the game when the player finds the destruction of Kharak. The piece, in turn, became a central theme on the soundtrack. ''Adagio for Strings'' was proposed by Garden, who heard it on the radio and felt it fit the mood of the game "perfectly"; Ruskay had a new recording of the piece made by a
University of California The University of California (UC) is a public land-grant research university system in the U.S. state of California. The system is composed of the campuses at Berkeley, Davis, Irvine, Los Angeles, Merced, Riverside, San Diego, San Francisco, ...
choir, as the license fees for the recording Garden heard were too high for the studio. The closing song of the game, " Homeworld (The Ladder)", was composed for the game by English rock band
Yes Yes or YES may refer to: * An affirmative particle in the English language; see yes and no Education * YES Prep Public Schools, Houston, Texas, US * YES (Your Extraordinary Saturday), a learning program from the Minnesota Institute for Talente ...
. Yes were in Vancouver at the time recording ''
The Ladder A ladder is a runged climbing aid. Ladder, The Ladder, or Ladders may also refer to: Art, entertainment and media Film and television * "Ladders" (''Community''), the first episode of the sixth season of the sitcom ''Community'' * ''Ladders'', a ...
'', and learned of the in-development ''Homeworld''. Lead singer
Jon Anderson John Roy Anderson (born 25 October 1944) is an English singer, songwriter and musician, best known as the lead singer of the progressive rock band Yes, which he formed in 1968 with bassist Chris Squire. He was a member of the band across thre ...
was interested in writing something based on a videogame, and wrote the lyrics to fit with the game. The soundtrack was released in a 13-track album that was bundled with the Game of the Year Edition of ''Homeworld'' in May 2000, and again in a 37-track ''Homeworld Remastered Original Soundtrack'' digital album alongside the ''Homeworld Remastered Collection'' in March 2015.


Reception

''Homeworld'' was highly regarded by critics upon release and is listed by review aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
as the highest rated computer game of 1999 and the fourth-highest on any platform for the year. The graphics were highly praised; Michael Ryan of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
claimed it had "some of the most impressive graphics ever", while Jason Levine of ''
Computer Games Magazine ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'' said that "no game—ever—has made space itself look like this".
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
's review praised the "big, brash and colourful" backgrounds, which was echoed by Levine and John Keefer of
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
. Multiple reviewers, such as Vincent Lopez of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
, also praised the detail and variety of the spaceships, and Jason Samuel of ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' noted that Relic was able to use their graphics engine to create the game's intricate
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s rather than relying on prerecorded videos. Greg Fortune of ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' added that the rotatable camera was one of the "real joys of the game", allowing the player to view the action from any angle or ship's viewpoint and "creating an impressively sweeping cinematic feel". The sound and music were also lauded; Levine claimed the sound was "on par with the graphics", praising how it changed when the player zoomed into or away from a battle, while Eurogamer and Lopez applauded the "atmospheric" soundtrack for creating the mood of the game. The gameplay advances were also highly praised by critics: Lopez claimed that "Relic not only tackled space, but may have just changed strategy games forever." Reviewers praised the full 3D nature of the game as elevating it from its otherwise standard real-time strategy gameplay systems; Levine said that the 3D was what made the game unique, and Ryan explicitly termed the base gameplay as "fairly similar to any tried-and-true real-time strategy game" but said that the 3D elements and connected mission structure turned it into a "different breed" of game. Fortune, however, focused instead on the difficulty of the missions themselves, praising the challenge and variety of tactics needed to complete the game and lauding it for having "some of the best fleet battles ever seen in a computer game". Levine, Ryan, Keefer, and Lopez all noted the connected mission structure as an innovation in the genre: by limiting the resources to build ships and pulling the same fleet through the missions, ''Homeworld'' converted what would usually be a set of disconnected missions into "chapters" of a continuous game. They felt this connected the player to their fleet as more than disposable units, and added a level of strategy to the game. Keefer and Levine did note, however, that this added a great deal of difficulty to the game, especially for more casual players, as the player could make decisions in earlier levels that rendered later ones very difficult to complete without an explicit difficulty level to counteract it. Ryan and Keefer also considered the 3D movement disorienting at first, though Levine and Samuel said the controls were "as easy as possible". ''Homeworld''s single-player plot received mixed reviews; Lopez claimed it would keep players "rapt with attention", Samuel summarized it as a "superb story", and Levine said that it was "the first computer game to capture the grandeur and epic feel of the ''
Star Wars ''Star Wars'' is an American epic film, epic space opera multimedia franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and quickly became a worldwide popular culture, pop-culture Cultural impact of S ...
'' movies". The Eurogamer review, however, considered it only "(mostly) engaging", and Keefer said that "although the story line is fluid and intriguing", for each mission "the overall theme is the same: Kill the enemy", while Ryan criticized the length for such a "meager single-player game". The multiplayer gameplay was praised, especially against human opponents: Levine stated that "multiplayer in ''Homeworld'' is a joy", while the Eurogamer review called it the game's strongest part. The Eurogamer review, along with Samuel, also called the multiplayer mode more difficult and engaging than the single-player game.


Legacy

''Homeworld'' was released to strong sales and won multiple awards; it sold more than 250,000 copies in its initial weeks, and over 500,000 in its first six months. In the United States alone, the game's sales surpassed 95,000 copies by the end of 1999, while sales in Germany reached 60,000 units by April 2000. It debuted in third place on Germany's computer game sales rankings for October 1999, before dropping to 25th, 31st and 32nd in the following three months, respectively. ''Homeworld'' also received a "Silver" sales award from the
Entertainment and Leisure Software Publishers Association The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was originally founded as the European Leisure Software Publishers Association (ELSPA), and the ...
(ELSPA), indicating sales of at least 100,000 copies in the United Kingdom. ''Homeworld'' won Best Strategy Game at the 1999
Game Critics Awards The Game Critics Awards are a set of annual awards held after the Electronic Entertainment Expo, E3 video game conference since 1998. The awards are given to products displayed at E3 with the title Best of E3 of their category. Format The nomine ...
prior to release, and was nominated for Computer Game of the Year and Computer Strategy Game of the Year at the 2000
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentation ...
Interactive Achievement Awards. It was awarded Game of the Year by IGN and ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'', won Strategy Game of the Year by ''Computer Gaming World'' and was nominated for the same by ''Computer Games Magazine'', and won Best Original Storyline and Best Original Score at the 2000 ''Eurogamer'' Gaming Globes awards. It also won ''PC Gamer''s "Special Achievement in Music" and "Special Achievement in Art Direction" prizes. ''
Maximum PC ''Maximum PC'', formerly known as ''boot'', is an American magazine and website published by Future US. It focuses on cutting-edge PC hardware, with an emphasis on product reviews, step-by-step tutorials, and in-depth technical briefs. Componen ...
'' claimed in 2003 that ''Homeworld'' "did what no game had successfully done before: create a truly three-dimensional space-combat strategy game". '' HardwareMAG'' similarly claimed the "revolutionary" and "ground-breaking" status of the game in the real-time strategy genre in 2004, as did ''Computer Gaming World'' in 2003. ''Homeworld'' inspired a series of real-time strategy games in the same universe, beginning in September 2000 when Sierra Studios released a stand-alone expansion by
Barking Dog Studios Rockstar Vancouver Inc. (formerly Barking Dog Studios Ltd.) was a Canadian video game developer and a studio of Rockstar Games based in Vancouver. The studio is best known for developing ''Bully (video game), Bully'' (2006). Six former Radica ...
, '' Homeworld: Cataclysm''. Taking place 15 years after the events of ''Homeworld'', the story centers on Kiith Somtaaw—a Hiigaran clan—and its struggles to protect Hiigara from a
parasitic Parasitism is a close relationship between species, where one organism, the parasite, lives on or inside another organism, the host, causing it some harm, and is adapted structurally to this way of life. The entomologist E. O. Wilson has c ...
entity known as the Beast. A full sequel, ''
Homeworld 2 ''Homeworld 2'' is a real-time strategy video game sequel to ''Homeworld'', developed by Relic Entertainment and released in 2003 by now defunct publisher Sierra Entertainment. Its story concerns Hiigara's response to a new enemy called the Vaygr. ...
'', was developed by Relic Entertainment and released by Sierra in late 2003. The game, set a century after the original ''Homeworld'', pits the Hiigarans against a powerful, nomadic raider race called the Vaygr. A fourth game in the series, '' Homeworld: Deserts of Kharak'', was developed by
Blackbird Interactive Blackbird Interactive is a Canadian video game development studio based in Vancouver, British Columbia. History Blackbird was founded in 2007 by former members of Relic Entertainment and EA Canada. CEO Rob Cunningham and chief creative officer Jo ...
and published by
Gearbox Software Gearbox Software is an American video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitchford, one of the founders, se ...
in 2016. A prequel to the series, it is set on the planet of Kharak instead of in space, and features a war between Kushan clans during the discovery of the buried spaceship from ''Homeworld''. Gearbox announced the fifth game in the series, ''
Homeworld 3 ''Homeworld 3'' is an upcoming real-time strategy video game being developed by Blackbird Interactive and published by Gearbox Software. The game is scheduled to be released in the first half of 2023. Gameplay ''Homeworld 3'' is a 3D real-time ...
'', on August 30, 2019; the game, developed by Blackbird, was partially crowdfunded through
Fig The fig is the edible fruit of ''Ficus carica'', a species of small tree in the flowering plant family Moraceae. Native to the Mediterranean and western Asia, it has been cultivated since ancient times and is now widely grown throughout the world ...
, and is slated for a 2023 release. Additionally, in 2003 Relic released the
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the wo ...
for ''Homeworld'' under license to members of the Relic Developer Network. The source code became the base of several
source port A source port is a software project based on the source code of a game engine that allows the game to be played on operating systems or computing platforms with which the game was not originally compatible. Description Source ports are often cr ...
s to alternative platforms, such as
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
. In August 2022
Zen Studios Zen Studios is a Hungarian video game developer and publisher of interactive entertainment software with headquarters in Budapest, Hungary and offices in the United States. It is known for its game franchises, ''Pinball FX'' and ''Zen Pinball'', a ...
released a pinball table DLC based on the game, titled "Homeworld: Journey to Hiigara", for ''Pinball FX''.


Remaster

In 2004, Relic Entertainment was bought by
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initial ...
, which confirmed in 2007 that it had acquired the rights to the series from Relic and Sierra. No further game in the series was made before THQ declared bankruptcy in 2013; on April 22, 2013, Gearbox Software announced that they had bought the rights to the series at auction for US$1.35 million. On July 19, 2013, Gearbox announced the production of remakes of ''Homeworld'' and ''Homeworld 2'' as ''Homeworld HD'', later renamed ''Homeworld Remastered Collection''. The following month, collection producer Brian Burleson stated that Gearbox had purchased the property with the express purpose of making a collection including the original and remastered versions of the game. He also noted that neither game had code in a releasable or playable state when purchased, and they ended up recreating many of the original development tools with the assistance of the ''Homeworld'' mod community. A later posting by a developer at Gearbox further praised the mod community for their assistance in getting the original code to be playable on modern computers. The stand-alone expansion ''Homeworld: Cataclysm'' was not announced for a remake, despite the outspoken interest of Gearbox, as they were unable to find the original source code for the game. Released digitally on February 25, 2015, for Windows computers by Gearbox and on August 6, 2015, for
OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
by
Aspyr Media Aspyr Media, Inc. (pronounced " aspire") is an American video game developer and publisher founded by Michael Rogers and Ted Staloch in Austin, Texas. Originally founded to bring top gaming titles to macOS, the company, since 2005, has become a ...
, the collection includes the original and remastered versions of the two games. A retail edition of the PC version of the game was released by
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', '' ...
on May 7, 2015. In addition to compatibility fixes for modern computers, the "classic" version of ''Homeworld'' removes local multiplayer and the licensed Yes song; the "remastered" version adds a new game engine for the two games, and upgraded visuals, graphical effects, models, and sound. It also initially removed some functionality not present in ''Homeworld 2'', such as the fuel system, ballistic projectile modeling, and tactical ship formations; some of these were restored in a 2016 patch. As of February 2017,
Steam Spy Steam Spy is a website created by Sergey Galyonkin and launched in April 2015. The site uses an application programming interface (API) to the Steam software distribution service owned by Valve to estimate the number of sales of software titles o ...
estimates that over 700,000 copies of the ''Homeworld Remastered Collection'' have been sold on the
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
distribution platform. The remastered version was warmly received by critics; reviewers such as IGN's Dan Stapleton and ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
''s Daniel Tack praised the story as still "fantastic" and "emotional", while Kevin VanOrd of GameSpot claimed that the gameplay was still entertaining 16 years later, and Tom Senior of ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' applauded Gearbox's visual updates to the game. Reviewers were more mixed on the gameplay changes included as part of the upgrade to a new game engine; VanOrd noted that some of the changes did not fit with the original game, while Tack made note of several bugs due to the gameplay modifications. Overall, the updated game was highly praised, with Senior concluding that "''Homeworld'' is simply incredible and everyone should play it."


References


Sources


External links

* (archived)
Official website for ''Homeworld Remastered Collection''
{{Authority control
Homeworld ''Homeworld'' is a real-time strategy video game developed by Relic Entertainment and published by Sierra Entertainment, Sierra Studios on September 28, 1999, for Microsoft Windows. Set in space, the science fiction game follows the Kushan exil ...
Embracer Group franchises 1999 video games MacOS games Multiplayer and single-player video games Real-time strategy video games Relic Entertainment games Space opera video games Sierra Entertainment games Video games with Steam Workshop support Video games developed in Canada Video games scored by Paul Ruskay Video games with available source code Video games with expansion packs Windows games