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The history of games dates to the ancient human past. Games are an integral part of all cultures and are one of the oldest forms of human social interaction. Games are formalized expressions of play which allow people to go beyond immediate imagination and direct physical activity. Common features of games include uncertainty of outcome, agreed upon rules, competition, separate place and time, elements of fiction, elements of chance, prescribed goals and personal enjoyment. Games capture the ideas and worldviews of their cultures and pass them on to the future generation. Games were important as cultural and social bonding events, as teaching tools and as markers of social status. As pastimes of royalty and the elite, some games became common features of court culture and were also given as gifts. Games such as
Senet Senet or senat ( egy, znt, translation=passing; cf. Coptic ⲥⲓⲛⲉ /sinə/ "passing, afternoon") is a board game from ancient Egypt. The earliest representation of senet is dated to E from the Mastaba of Hesy-Re, while similar boards and ...
and the Mesoamerican ball game were often imbued with mythic and ritual religious significance. Games like
Gyan chauper Gyan Chauper (ज्ञान चौपड़ in Hindi sometimes spelt gyan chaupar) is a dice game derived from chaupar from ancient India, popularly known as Snakes and Ladders. It was from India that it spread to the rest of the world. It was a ...
and
The Mansion of Happiness ''The Mansion of Happiness: An Instructive Moral and Entertaining Amusement'' is a children's board game inspired by Christianity, Christian morality. Players race about a 66-space spiral track depicting virtues and vices with their goal being ...
were used to teach spiritual and ethical lessons while
Shatranj Shatranj ( ar, شطرنج; fa, شترنج; from Middle Persian ''chatrang'' ) is an old form of chess, as played in the Sasanian Empire. Its origins are in the Indian game of chaturaṅga. Modern chess gradually developed from this game, as i ...
and Wéiqí (Go) were seen as a way to develop strategic thinking and mental skill by the political and military elite. In his 1938 book, '' Homo Ludens'', Dutch cultural historian
Johan Huizinga Johan Huizinga (; 7 December 1872 – 1 February 1945) was a Dutch historian and one of the founders of modern cultural history. Life Born in Groningen as the son of Dirk Huizinga, a professor of physiology, and Jacoba Tonkens, who died two y ...
argued that games were a primary condition of the generation of human cultures. Huizinga saw the playing of games as something that "is older than culture, for culture, however inadequately defined, always presupposes human society, and animals have not waited for man to teach them their playing". Huizinga saw games as a starting point for complex human activities such as language, law, war, philosophy and art.


Pre-modern

Some of the most common pre-historic and ancient gaming tools were made of bone, especially from the
Talus bone The talus (; Latin for ankle or ankle bone), talus bone, astragalus (), or ankle bone is one of the group of foot bones known as the tarsus. The tarsus forms the lower part of the ankle joint. It transmits the entire weight of the body from the ...
, these have been found worldwide and are the ancestors of
knucklebones Knucklebones, also known as scatter jacks, snobs, astragalus, tali, dibs, fivestones, jacks, or jackstones, among many other names, is a game of dexterity played with a number of small objects that are thrown up, caught, and manipulated in va ...
as well as
dice games Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. The following are games which largely, if not entirely, depend on dice: Collectible dice games Patterned after the su ...
. Dice were invented at least 5 000 years ago and early dice probably did not have six sides. These bones were also sometimes used for oracular and divinatory functions. Other implements could have included shells, stones and sticks. In ancient civilizations there was no clear distinction between the sacred and the profane. According to Durkheim, games were founded in a religious setting and were a cornerstone of social bonding.


Middle East and the Mediterranean

Board games likely originate from the
ancient Near East The ancient Near East was the home of early civilizations within a region roughly corresponding to the modern Middle East: Mesopotamia (modern Iraq, southeast Turkey, southwest Iran and northeastern Syria), ancient Egypt, ancient Iran ( Elam, ...
, based on archeological findings. A series of 49 small carved painted figures found at the 5,000-year-old Başur Höyük burial mound in southeast
Turkey Turkey ( tr, Türkiye ), officially the Republic of Türkiye ( tr, Türkiye Cumhuriyeti, links=no ), is a transcontinental country located mainly on the Anatolian Peninsula in Western Asia, with a small portion on the Balkan Peninsula in ...
could represent the earliest gaming pieces ever found. Similar pieces have been found in
Tell Brak Tell Brak (Nagar, Nawar) was an ancient city in Syria; its remains constitute a tell located in the Upper Khabur region, near the modern village of Tell Brak, 50 kilometers north-east of Al-Hasaka city, Al-Hasakah Governorate. The city' ...
and Jemdet Nasr, but they were isolated. Researches have called the find Dogs and Pigs. The earliest board games were a pastime for the elite and were sometimes given as diplomatic gifts according to a study published in '' Antiquity''. Another possibility is that boards were reserved for the elite, but lower classes played on boards scratched into stone or on the ground. Some archeologists think that stones carved with long rows, dated between 7000 BCE and 9000 BCE, were used for a
mancala The mancala games are a family of two-player turn-based strategy board games played with small stones, beans, or seeds and rows of holes or pits in the earth, a board or other playing surface. The objective is usually to capture all or some ...
-like game. The earliest known board games all used dice and were for two players. Among the earliest examples of a board game is ''
senet Senet or senat ( egy, znt, translation=passing; cf. Coptic ⲥⲓⲛⲉ /sinə/ "passing, afternoon") is a board game from ancient Egypt. The earliest representation of senet is dated to E from the Mastaba of Hesy-Re, while similar boards and ...
'', a game found in Predynastic and First Dynasty burial sites in
Egypt Egypt ( ar, مصر , ), officially the Arab Republic of Egypt, is a transcontinental country spanning the northeast corner of Africa and southwest corner of Asia via a land bridge formed by the Sinai Peninsula. It is bordered by the Medit ...
(circa 3500 BCE and 3100 BCE, respectively) and in
hieroglyphs A hieroglyph (Greek for "sacred carvings") was a character of the ancient Egyptian writing system. Logographic scripts that are pictographic in form in a way reminiscent of ancient Egyptian are also sometimes called "hieroglyphs". In Neoplatonis ...
dating to around 3100 BCE.Piccaione, Peter A.
In Search of the Meaning of Senet
The game was played by moving draughtsmen on a board of 30 squares arranged into three parallel rows of ten squares each. The players strategically moved their pieces based on the throw of sticks or bones. The goal was to reach the edge of the board first. Senet slowly evolved to reflect the religious beliefs of the Egyptians. The pieces represented human souls and their movement was based on the journey of the soul in the afterlife. Each square had a distinct religious significance, with the final square being associated with the union of the soul with the sun god Re-Horakhty. Senet may have also been used in a ritual religious context. The
Royal Game of Ur The Royal Game of Ur is a two-player strategy race board game of the tables family that was first played in ancient Mesopotamia during the early third millennium BC. The game was popular across the Middle East among people of all social strata ...
, or ''Game of Twenty Squares'' was played with a set of pawns on a richly decorated board and dates from 2600-2400 BCE. It was a
race game Race game is a large category of board games, in which the object is to be the first to move all one's pieces to the end of a track. This is both the earliest type of board game known, with implements and representations dating back to at least t ...
which employed a set of knucklebone dice. This game was also known and played in Egypt. A Babylonian treatise on the game written on a clay tablet shows that the game had astronomical significance and that it could also be used to tell one's fortune.Green, William; Big Game Hunter http://content.time.com/time/specials/2007/article/0,28804,1815747_1815707_1815665,00.html The game of Ur was also popular with the lower classes, as attested by a 2,700-year-old graffiti version of the game, scratched onto a gateway to a palace in
Khorsabad Dur-Sharrukin ("Fortress of Sargon"; ar, دور شروكين, Syriac: ܕܘܪ ܫܪܘ ܘܟܢ), present day Khorsabad, was the Assyrian capital in the time of Sargon II of Assyria. Khorsabad is a village in northern Iraq, 15 km northeast of Mo ...
. Similar games have been found in Iran, Crete, Cyprus, Sri Lanka, and Syria. Excavations at
Shahr-e Sukhteh Shahr-e Sukhteh ( fa, شهر سوخته, meaning " heBurnt City"), c. 3200–2350 BCE, also spelled as ''Shahr-e Sūkhté'' and ''Shahr-i Sōkhta'', is an archaeological site of a sizable Bronze Age urban settlement, associated with the Helmand ...
("The Burnt City") in
Iran Iran, officially the Islamic Republic of Iran, and also called Persia, is a country located in Western Asia. It is bordered by Iraq and Turkey to the west, by Azerbaijan and Armenia to the northwest, by the Caspian Sea and Turkmeni ...
have shown that the game also existed there around 3000 BCE. The artifacts include two dice and 60 checkers. Games such as Nard and the Roman game Ludus Duodecim Scriptorum (game of 12 points, also known as simply "dice", lat. "alea") may have developed from this Iranian game. The Byzantine game Tabula is a descendant of the game of twelve points. The other example of a board game in ancient Egypt is " Hounds and Jackals", also known as 58 holes. Hounds and Jackals appeared in Egypt, around 2000 BC and was mainly popular in the Middle Kingdom. The game was spread to Mesopotamia in the late 3rd millennium BC and was popular until the 1st millennium BC. More than 68 gameboards of Hounds and Jackals have been discovered in the archaeological excavations in various territories, including Syria (Tell Ajlun, Ras el-Ain, Khafaje), Israel ( Tel Beth Shean, Gezer),
Iraq Iraq,; ku, عێراق, translit=Êraq officially the Republic of Iraq, '; ku, کۆماری عێراق, translit=Komarî Êraq is a country in Western Asia. It is bordered by Turkey to the north, Iran to the east, the Persian Gulf and K ...
(
Uruk Uruk, also known as Warka or Warkah, was an ancient city of Sumer (and later of Babylonia) situated east of the present bed of the Euphrates River on the dried-up ancient channel of the Euphrates east of modern Samawah, Al-Muthannā, Iraq.Harm ...
, Nippur, Ur, Nineveh, Ashur, Babylon),
Iran Iran, officially the Islamic Republic of Iran, and also called Persia, is a country located in Western Asia. It is bordered by Iraq and Turkey to the west, by Azerbaijan and Armenia to the northwest, by the Caspian Sea and Turkmeni ...
( Tappeh Sialk, Susa, Luristan),
Turkey Turkey ( tr, Türkiye ), officially the Republic of Türkiye ( tr, Türkiye Cumhuriyeti, links=no ), is a transcontinental country located mainly on the Anatolian Peninsula in Western Asia, with a small portion on the Balkan Peninsula in ...
( Karalhuyuk, Kultepe, Acemhuyuk),
Azerbaijan Azerbaijan (, ; az, Azərbaycan ), officially the Republic of Azerbaijan, , also sometimes officially called the Azerbaijan Republic is a transcontinental country located at the boundary of Eastern Europe and Western Asia. It is a part of t ...
( Gobustan) and
Egypt Egypt ( ar, مصر , ), officially the Arab Republic of Egypt, is a transcontinental country spanning the northeast corner of Africa and southwest corner of Asia via a land bridge formed by the Sinai Peninsula. It is bordered by the Medit ...
(Buhen, El-Lahun, Sedment). It was a race game for two players. The gaming board consisted of two sets of 29 holes. Ten small pegs with either jackal or dog heads were used for playing. It's believed that the aim of the game was to begin at one point on the board and to reach with all figures at the other point on the board. In Ancient Greece and in the
Roman Empire The Roman Empire ( la, Imperium Romanum ; grc-gre, Βασιλεία τῶν Ῥωμαίων, Basileía tôn Rhōmaíōn) was the post- Republican period of ancient Rome. As a polity, it included large territorial holdings around the Mediter ...
, popular games included ball games (
Episkyros ''Episkyros'', or ''Episcyrus'', (, ; also , , literally 'upon the public') was an Ancient Greek ball game. The game was typically played between two teams of 12 to 14 players each, being highly teamwork-oriented. The game allowed full contact ...
, Harpastum, Expulsim Ludere - a kind of handball), dice games (Tesserae),
knucklebones Knucklebones, also known as scatter jacks, snobs, astragalus, tali, dibs, fivestones, jacks, or jackstones, among many other names, is a game of dexterity played with a number of small objects that are thrown up, caught, and manipulated in va ...
,
Bear games Bear games is a category of board games of which many have historical roots in the Roman Empire. They were played in parts of the Empire as far away as Turkey and France and are still played today, especially in Italy. All of the games are two-pl ...
,
Tic-tac-toe Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with ''X'' or ''O''. ...
(Terni Lapilli),
Nine men's morris Nine men's Morris is a strategy board game for two players dating at least to the Roman Empire. The game is also known as nine-man morris, mill, mills, the mill game, merels, merrills, merelles, marelles, morelles, and ninepenny marl in English. ...
(mola) and various types of board games similar to
checkers Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers ...
. Both Plato and Homer mention board games called 'petteia' (games played with pessoi', i.e. 'pieces' or 'men'). According to Plato, they are all Egyptian in origin. The name 'petteia' seems to be a generic term for board game and refers to various games. One such game was called 'poleis' (city states) and was a game of battle on a checkered board. The Romans played a derivation of 'petteia' called 'latrunculin' or
Ludus latrunculorum ''Ludus latrunculorum'', ''latrunculi'', or simply ''latrones'' ("the game of brigands", or "the game of soldiers" from ''latrunculus'', diminutive of ''latro'', mercenary A mercenary, sometimes also known as a soldier of fortune or hired ...
(the soldiers' game or the bandits' game). It is first mentioned by
Varro Marcus Terentius Varro (; 116–27 BC) was a Roman polymath and a prolific author. He is regarded as ancient Rome's greatest scholar, and was described by Petrarch as "the third great light of Rome" (after Vergil and Cicero). He is sometimes calle ...
(116–27 BCE) and alluded to by Martial and
Ovid Pūblius Ovidius Nāsō (; 20 March 43 BC – 17/18 AD), known in English as Ovid ( ), was a Roman poet who lived during the reign of Augustus. He was a contemporary of the older Virgil and Horace, with whom he is often ranked as one of the th ...
. This game was extremely popular and was spread throughout Europe by the Romans. Boards have been found as far as
Roman Britain Roman Britain was the period in classical antiquity when large parts of the island of Great Britain were under occupation by the Roman Empire. The occupation lasted from AD 43 to AD 410. During that time, the territory conquered wa ...
. It was a war game for two players and included moving around counters representing soldiers, with 'custodian' captures made by getting one of the adversary's pieces between two of one's own. After the
Muslim conquest of Persia The Muslim conquest of Persia, also known as the Arab conquest of Iran, was carried out by the Rashidun Caliphate from 633 to 654 AD and led to the fall of the Sasanian Empire as well as the eventual decline of the Zoroastrian religion. Th ...
(638-651)
Shatranj Shatranj ( ar, شطرنج; fa, شترنج; from Middle Persian ''chatrang'' ) is an old form of chess, as played in the Sasanian Empire. Its origins are in the Indian game of chaturaṅga. Modern chess gradually developed from this game, as i ...
spread to the Arab world. While pre-Islamic chess sets represented Elephants, Horses, Kings and Soldiers; the Islamic prohibition against image worship led to increasing abstraction in chess set design. Islamic chess pieces were therefore simple cylindrical and rectangular shapes. The game became immensely popular during
Abbasid Caliphate The Abbasid Caliphate ( or ; ar, الْخِلَافَةُ الْعَبَّاسِيَّة, ') was the third caliphate to succeed the Islamic prophet Muhammad. It was founded by a dynasty descended from Muhammad's uncle, Abbas ibn Abdul-Muttalib ...
of the 9th century. The Abbasid Caliphs
Harun al-Rashid Abu Ja'far Harun ibn Muhammad al-Mahdi ( ar , أبو جعفر هارون ابن محمد المهدي) or Harun ibn al-Mahdi (; or 766 – 24 March 809), famously known as Harun al-Rashid ( ar, هَارُون الرَشِيد, translit=Hārūn ...
and Al-Ma'mun were avid Shatranj players. During this period Muslim chess players published several treatises on
chess problems A chess problem, also called a chess composition, is a puzzle set by the composer using chess pieces on a chess board, which presents the solver with a particular task. For instance, a position may be given with the instruction that White is to ...
(''mansubat'') and
chess openings A chess opening or simply an opening is the initial stage of a chess game. It usually consists of established theory; the other phases are the middlegame and the endgame. Many opening sequences have standard names such as the "Sicilian Defen ...
(''ta'biyat''). Elite players such as Al-Adli, al-Suli and Ar-Razi were called ''aliyat'' or "grandees" and played at the courts of the
Caliphs A caliphate or khilāfah ( ar, خِلَافَة, ) is an institution or public office under the leadership of an Islamic steward with the title of caliph (; ar, خَلِيفَة , ), a person considered a political-religious successor to th ...
and wrote about the game. Al-Adli (800-870) is known for writing Kitab ash-shatranj (book of chess), a comprehensive work on the game, including history, openings, endgames and chess problems. Al-Adli also developed a system for ranking players. During the reign of the
Turko-Mongol The Turco-Mongol or Turko-Mongol tradition was an ethnocultural synthesis that arose in Asia during the 14th century, among the ruling elites of the Golden Horde and the Chagatai Khanate. The ruling Mongol elites of these Khanates eventually a ...
conqueror
Timur Timur ; chg, ''Aqsaq Temür'', 'Timur the Lame') or as ''Sahib-i-Qiran'' ( 'Lord of the Auspicious Conjunction'), his epithet. ( chg, ''Temür'', 'Iron'; 9 April 133617–19 February 1405), later Timūr Gurkānī ( chg, ''Temür Kü ...
(1336–1405), a variant of chess known as Tamerlane chess was developed which some sources attribute to Timur himself who was known to be a fan of the game. Various games in the Tables family were also quite popular and are known as ''ifranjiah'' in Arabic (meaning "Frankish") and as Nard in Iran. Many of the early Arabic texts which refer to these games often debate the legality and morality of playing them. This debate was settled by the eighth century when all four Muslim schools of jurisprudence declared them to be
Haraam ''Haram'' (; ar, حَرَام, , ) is an Arabic term meaning 'Forbidden'. This may refer to either something sacred to which access is not allowed to the people who are not in a state of purity or who are not initiated into the sacred knowle ...
(forbidden), however they are still played today in many Arab countries. Other popular games included
Mancala The mancala games are a family of two-player turn-based strategy board games played with small stones, beans, or seeds and rows of holes or pits in the earth, a board or other playing surface. The objective is usually to capture all or some ...
and Tâb. Polo (Persian: ''chawgan'', Arabic: ''sawlajan'') was first played in
Sassanid Persia The Sasanian () or Sassanid Empire, officially known as the Empire of Iranians (, ) and also referred to by historians as the Neo-Persian Empire, was the last Iranian empire before the early Muslim conquests of the 7th-8th centuries AD. Named ...
. It passed from Sassanid Persia to the neighboring
Byzantine Empire The Byzantine Empire, also referred to as the Eastern Roman Empire or Byzantium, was the continuation of the Roman Empire primarily in its eastern provinces during Late Antiquity and the Middle Ages, when its capital city was Constantinopl ...
at an early date, and a
Tzykanisterion The ''tzykanisterion'' ( el, τζυκανιστήριον) was a stadium for playing the ''tzykanion'' (, the Greek name for Chovgan, from Middle Persian ''čaukān'', ''čōkān''), a kind of polo adopted by the Byzantines from Sassanid Persia. H ...
(stadium for playing polo) was built by emperor
Theodosius II Theodosius II ( grc-gre, Θεοδόσιος, Theodosios; 10 April 401 – 28 July 450) was Roman emperor for most of his life, proclaimed ''augustus'' as an infant in 402 and ruling as the eastern Empire's sole emperor after the death of his ...
(r. 408–450) inside the
Great Palace of Constantinople The Great Palace of Constantinople ( el, Μέγα Παλάτιον, ''Méga Palátion''; Latin: ''Palatium Magnum''), also known as the Sacred Palace ( el, Ἱερὸν Παλάτιον, ''Hieròn Palátion''; Latin: ''Sacrum Palatium''), was th ...
. After the
Muslim conquests The early Muslim conquests or early Islamic conquests ( ar, الْفُتُوحَاتُ الإسْلَامِيَّة, ), also referred to as the Arab conquests, were initiated in the 7th century by Muhammad, the main Islamic prophet. He estab ...
, it passed to the Ayyubid and
Mameluke Mamluk ( ar, مملوك, mamlūk (singular), , ''mamālīk'' (plural), translated as "one who is owned", meaning "slave", also transliterated as ''Mameluke'', ''mamluq'', ''mamluke'', ''mameluk'', ''mameluke'', ''mamaluke'', or ''marmeluke'') i ...
dynasties, whose elites favored it above all other sports. Notable sultans such as
Saladin Yusuf ibn Ayyub ibn Shadi () ( – 4 March 1193), commonly known by the epithet Saladin,, ; ku, سه‌لاحه‌دین, ; was the founder of the Ayyubid dynasty. Hailing from an ethnic Kurdish family, he was the first of both Egypt and ...
and Baybars were known to play it and encourage it in their court.
Playing cards A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a f ...
were imported from Asia and India and were popular during Mamluk Dynasty Egypt, featuring polo sticks, coins, swords, and cups as suits.


Gallery

British Museum Royal Game of Ur.jpg,
Royal Game of Ur The Royal Game of Ur is a two-player strategy race board game of the tables family that was first played in ancient Mesopotamia during the early third millennium BC. The game was popular across the Middle East among people of all social strata ...
Senet game pieces (Tutankhamun).jpg, A Senet gameboard and game pieces from the
KV62 The tomb of Tutankhamun, also known by its tomb number, KV62, is the burial place of Tutankhamun (reigned c. 1334–1325 BC), a pharaoh of the Eighteenth Dynasty of Egypt, Eighteenth Dynasty of ancient Egypt, in the Valley of the Kings. The tomb ...
tomb of
Tutankhamun Tutankhamun (, egy, twt-ꜥnḫ-jmn), Egyptological pronunciation Tutankhamen () (), sometimes referred to as King Tut, was an Egyptian pharaoh who was the last of his royal family to rule during the end of the Eighteenth Dynasty (ruled ...
—originally from Thebes. AMI - Schachbrett.jpg, Board game with inlays of ivory, rock crystal and glass paste, covered with gold and silver leaf, on a wooden base (
Knossos Knossos (also Cnossos, both pronounced ; grc, Κνωσός, Knōsós, ; Linear B: ''Ko-no-so'') is the largest Bronze Age archaeological site on Crete and has been called Europe's oldest city. Settled as early as the Neolithic period, the na ...
, New Palace period 1600–1500 BCE,
Heraklion Heraklion or Iraklion ( ; el, Ηράκλειο, , ) is the largest city and the administrative capital of the island of Crete and capital of Heraklion regional unit. It is the fourth largest city in Greece with a population of 211,370 (Urban Ar ...
Archaeological Museum, Crete) Xii scripta ephesus.jpg, Ludus duodecim scriptorum table in the museum at Ephesus, an ancestor of
Backgammon Backgammon is a two-player board game played with counters and dice on tables boards. It is the most widespread Western member of the large family of tables games, whose ancestors date back nearly 5,000 years to the regions of Mesopotamia and Pe ...
. Museum Quintana - Räuberspiel.jpg, Modern reconstruction of the Roman board game,
Ludus latrunculorum ''Ludus latrunculorum'', ''latrunculi'', or simply ''latrones'' ("the game of brigands", or "the game of soldiers" from ''latrunculus'', diminutive of ''latro'', mercenary A mercenary, sometimes also known as a soldier of fortune or hired ...
(The bandits' game or the soldier's game), Museum Quintana of Archaeology, in Künzing, Germany Roman statue of girl playing astragaloi 14 aC.jpg, Roman Statue of a girl playing astragaloi 130 - 150 BCE. Berlin, Antikenmuseum. Shatranj.jpg, Shatranj set, glazed fritware, 12th century


India

India saw a number of games in ancient period ranging from the various dice games to other board games. The use of cubical and oblong dice was common in the ''Indus Valley''
Harappan civilization Harappa (; Urdu/ pnb, ) is an archaeological site in Punjab, Pakistan, about west of Sahiwal. The Bronze Age Harappan civilisation, now more often called the Indus Valley Civilisation, is named after the site, which takes its name from a mod ...
(c. 2300 BC). Archaeological excavations have found gambling dice in monasteries and other Buddhist sites. The earliest textual mention of games in India is the Rig-Veda's mention of the use of dice (c. 1000 BC). Texts such as the Mahabharata indicate that dice games were popular with Kings and royalty, and also had ceremonial purposes.
Cowry Cowrie or cowry () is the common name for a group of small to large sea snails, marine gastropod mollusks in the family Cypraeidae, the cowries. The term ''porcelain'' derives from the old Italian term for the cowrie shell (''porcellana'') d ...
shells were also widely used. Another early reference is the
list of Buddha games The Buddhist games list is a list of games that Gautama Buddha is reputed to have said that he would not play and that his disciples should likewise not play, because he believed them to be a 'cause for negligence'. This list dates from the 6th or ...
(circa 500 BC) which is a list from the
Pali Canon The Pāli Canon is the standard collection of scriptures in the Theravada Buddhist tradition, as preserved in the Pāli language. It is the most complete extant early Buddhist canon. It derives mainly from the Tamrashatiya school. During t ...
that Buddhist monks were forbidden to play. This list mentions games on boards with 8 or 10 rows (
Ashtapada Ashtāpada ( sa, अष्टापद) or Ashtapadi is an Indian board game which predates chess and was mentioned on the list of games that Gautama Buddha would not play. Chaturanga, which could be played on the same , appeared sometime around ...
and Daśapada), games which use floor diagrams (one game called Parihâra-patham is similar to hop-scotch),
dice games Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. The following are games which largely, if not entirely, depend on dice: Collectible dice games Patterned after the su ...
and ball games. ''Ashtapada and Daśapada'' were
race games Race game is a large category of board games, in which the object is to be the first to move all one's pieces to the end of a track. This is both the earliest type of board game known, with implements and representations dating back to at least t ...
. '' Chaturanga'' (which means 'quadripartite' and also 'army'), the predecessor of Chess, possibly developed in the
Indian subcontinent The Indian subcontinent is a list of the physiographic regions of the world, physiographical region in United Nations geoscheme for Asia#Southern Asia, Southern Asia. It is situated on the Indian Plate, projecting southwards into the Indian O ...
or
Central Asia Central Asia, also known as Middle Asia, is a subregion, region of Asia that stretches from the Caspian Sea in the west to western China and Mongolia in the east, and from Afghanistan and Iran in the south to Russia in the north. It includes t ...
during the Kushan (30–375 CE) or Gupta (320–550 CE) periods from an amalgamation of other game features and was transmitted to
Sassanid Persia The Sasanian () or Sassanid Empire, officially known as the Empire of Iranians (, ) and also referred to by historians as the Neo-Persian Empire, was the last Iranian empire before the early Muslim conquests of the 7th-8th centuries AD. Named ...
(where it was known as
Shatranj Shatranj ( ar, شطرنج; fa, شترنج; from Middle Persian ''chatrang'' ) is an old form of chess, as played in the Sasanian Empire. Its origins are in the Indian game of chaturaṅga. Modern chess gradually developed from this game, as i ...
) and China through the Silk Road. It was divided into four parts called angas, which were symbolic of the four branches of an army. Just like the real ancient Indian army, it had pieces called elephants, chariots, horses and soldiers, and was played to devise war strategies. Checkmate comes from the Persian term in the game, ‘''Shah-Mat''’, meaning 'the king is dead'. Another game named Chaturaji was similar but played with four sides of differing colors instead of two, however the earliest source for this four sided board game is
Al-Biruni Abu Rayhan Muhammad ibn Ahmad al-Biruni (973 – after 1050) commonly known as al-Biruni, was a Khwarazmian Iranian in scholar and polymath during the Islamic Golden Age. He has been called variously the "founder of Indology", "Father of Co ...
's 'India', circa 1030 AD. Historians of Chess such as
Yuri Averbakh Yuri Lvovich Averbakh (russian: Ю́рий Льво́вич Аверба́х; 8 February 1922 – 7 May 2022) was a Russian chess grandmaster and author. He was chairman of the USSR Chess Federation from 1973 to 1978. He was the first centenari ...
have surmised that the Greek board game ''petteia'' may have had an influence on the development of early Chaturanga. ''Petteia'' games could have combined with other elements in the
Greco-Bactrian The Bactrian Kingdom, known to historians as the Greco-Bactrian Kingdom or simply Greco-Bactria, was a Hellenistic-era Greek state, and along with the Indo-Greek Kingdom, the easternmost part of the Hellenistic world in Central Asia and the India ...
and
Indo-Greek The Indo-Greek Kingdom, or Graeco-Indian Kingdom, also known historically as the Yavana Kingdom (Yavanarajya), was a Hellenistic-era Greek kingdom covering various parts of Afghanistan and the northwestern regions of the Indian subcontinent ( ...
Kingdoms. The game of
Carrom Carrom is a tabletop game of Indian origin in which players flick discs, attempting to knock them to the corners of the board. The game is very popular in the Indian subcontinent, and is known by various names in different languages. In Sou ...
is said to have originated in the Indian subcontinent. Though there isn't any particular proof, it is said that Indian Maharajas invented the game centuries ago. There was a finding of an ancient glass carrom board in ''Patiala, Punjab''. Carrom gained popularity after World War I, and is still a widely popular board game in India. Adding on, the game of Snakes and Ladders was previously known as '' Vaikuntapaali.'' ''"Vaikuntapaali"'' - which was originally a Hindu game. It has been speculated that this game was already being played in India as early as the 2 nd century AD. Others have credited the invention of the game to Dnyaneshwar (known also as Dnyandev), a Marathi saint who lived during the 13 th century AD. This game is also known by names like ''Gyan Chaupar'' (meaning 'Game of Knowledge), ''Mokshapat'', and ''Moksha Patamu.'' The game now known as Ludo - was then called ''Pachisi'' (/pəˈtʃiːzi/). The board was made out of cloth or jute. A depiction of Pachisi is found in the caves of Ajanta Cavesin Maharashtra, showing that the game was quite popular in the Medieval Era.
Cross and circle games Cross and circle is a board game design used for race games played throughout the world. Design The basic design comprises a circle divided into four equal portions by a cross inscribed inside it like four spokes in a wheel; the classic exam ...
such as
Chaupar Chaupar (IAST: ''caupaṛ''), chopad or chaupad is a cross and circle board game very similar to pachisi, played in India. The board is made of wool or cloth, with wooden pawns and seven cowry shells to be used to determine each player's move, a ...
and
Pachisi Pachisi (, Hindustani: əˈtʃiːsiː is a cross and circle board game that originated in Ancient India. It is described in the ancient text ''Mahabharata'' under the name of "Pasha". It is played on a board shaped like a symmetrical cross. A ...
may be very old games, but so far their history has not been established prior to the 16th century.
Chaupar Chaupar (IAST: ''caupaṛ''), chopad or chaupad is a cross and circle board game very similar to pachisi, played in India. The board is made of wool or cloth, with wooden pawns and seven cowry shells to be used to determine each player's move, a ...
was a popular gambling game at the court of Mughal emperor Akbar the Great (1556-1605). The emperor himself was a fan of the game and was known to play on a courtyard of his palace using slaves as playing pieces. ''Karuna Sharma of Georgia State University'', in her research paper –''"A visit to the mughal harem: Lives of Royal Women"'' noted the political side of these board games played at the court. The game of
seven stones ''Seven stones'' (also known by various other names) is a traditional game from the Indian subcontinent involving a ball and a pile of flat stones, generally played between two teams in a large outdoor area. History Seven Stones, one of th ...
is mentioned in the Bhāgvata Purāna, a text written in 1000 AD at the latest. Several variations of tag, such as
kho kho Kho kho or kho-kho is a traditional Indian sport that dates back to ancient India. It is the second most popular traditional tag game in the Indian subcontinent after kabaddi. Kho kho is played on a rectangular court with a central lane connec ...
,
kabaddi Kabaddi is a contact team sport. Played between two teams of seven players, the objective of the game is for a single player on offence, referred to as a "raider", to run into the opposing team's half of the court, touch out as many of their ...
,
atya patya Atya patya or atya-patya is a traditional Indian tag sport played by two sides of nine players. It is more popular in rural areas of India. It is more commonly played in Maharashtra, a western Indian state. Atya patya is described as a "gam ...
, and
langdi Langdi was a script commonly used by traders used to write Haryanvi, Punjabi, or Saraiki in the Indian subcontinent . Bookkeepers, known as munīm ( hi, मुनीम, ur, ), would also keep records in this script. Some scholars have claim ...
, are believed to be hundreds or thousands of years old, with certain aspects of kho-kho and kabaddi possibly being mentioned in the
Mahabharata The ''Mahābhārata'' ( ; sa, महाभारतम्, ', ) is one of the two major Sanskrit literature, Sanskrit Indian epic poetry, epics of ancient India in Hinduism, the other being the ''Ramayana, Rāmāyaṇa''. It narrates the s ...
(at or before 300 AD), and atya-patya being mentioned in the
Naṟṟiṇai ''Naṟṟiṇai'' ( ta, நற்றிணை meaning ''excellent tinai''), is a classical Tamil poetic work and traditionally the first of the Eight Anthologies (''Ettuthokai'') in the Sangam literature. The collection – sometimes spelled a ...
(at or before 300 AD).


East Asia

The extinct Chinese board game ''
liubo ''Liubo'' () was an ancient Chinese board game played by two players. The rules have largely been lost, but it is believed that each player had six game pieces that were moved around the points of a square game board that had a distinctive, sym ...
'' was invented no later than the middle of the 1st millennium BCE, and was popular during the
Warring States period The Warring States period () was an era in ancient Chinese history characterized by warfare, as well as bureaucratic and military reforms and consolidation. It followed the Spring and Autumn period and concluded with the Qin wars of conquest ...
(476 BCE – 221 BCE) and the Han Dynasty (202 BCE – 220 CE). Although the game's rules have been lost, it was apparently a
race game Race game is a large category of board games, in which the object is to be the first to move all one's pieces to the end of a track. This is both the earliest type of board game known, with implements and representations dating back to at least t ...
not unlike
Senet Senet or senat ( egy, znt, translation=passing; cf. Coptic ⲥⲓⲛⲉ /sinə/ "passing, afternoon") is a board game from ancient Egypt. The earliest representation of senet is dated to E from the Mastaba of Hesy-Re, while similar boards and ...
in that playing pieces were moved about a board using sticks thrown to determine movement. Go, also known as ''Weiqi'', ''Igo'', or ''Baduk'' (in Chinese, Japanese, and Korean, respectively), is first mentioned in the historical annal '' Zuo Zhuan''Potter 1985; Fairbairn 1995 (c. 4th century BCBrooks 2007). It is also mentioned in Book XVII of the ''
Analects of Confucius The ''Analects'' (; ; Old Chinese: '' ŋ(r)aʔ''; meaning "Selected Sayings"), also known as the ''Analects of Confucius'', the ''Sayings of Confucius'', or the ''Lun Yu'', is an ancient Chinese book composed of a large collection of sayings a ...
'' and in two of the books of MenciusPotter 1984; Fairbairn 1995 (c. 3rd century BC). In ancient China, Go was one of the four cultivated arts of the Chinese scholar gentleman, along with calligraphy,
painting Painting is the practice of applying paint, pigment, color or other medium to a solid surface (called the "matrix" or "support"). The medium is commonly applied to the base with a brush, but other implements, such as knives, sponges, and ai ...
and playing the musical instrument
guqin The ''guqin'' (; ) is a plucked seven-string Chinese musical instrument. It has been played since ancient times, and has traditionally been favoured by scholars and Scholar-bureaucrats, literati as an instrument of great subtlety and refinemen ...
, and examinations of skill in those arts was used to qualify candidates for service in the bureaucracy. Go was brought to Korea in the second century BC when the Han Dynasty expanded into the Korean peninsula and it arrived in Japan in the 5th or 6th century AD and it quickly became a favorite aristocratic pastime. Chinese Chess or
Xiangqi ''Xiangqi'' (; ), also called Chinese chess or elephant chess, is a strategy board game for two players. It is the most popular board game in China. ''Xiangqi'' is in the same family of games as '' shogi'', '' janggi'', Western chess, '' c ...
seems to have been played during the
Tang Dynasty The Tang dynasty (, ; zh, t= ), or Tang Empire, was an Dynasties in Chinese history, imperial dynasty of China that ruled from 618 to 907 AD, with an Zhou dynasty (690–705), interregnum between 690 and 705. It was preceded by the Sui dyn ...
, any earlier attestation is problematic. Several Xiangqi pieces are known from the Northern Song Dynasty (960-1126). It is unknown exactly how
Xiangqi ''Xiangqi'' (; ), also called Chinese chess or elephant chess, is a strategy board game for two players. It is the most popular board game in China. ''Xiangqi'' is in the same family of games as '' shogi'', '' janggi'', Western chess, '' c ...
developed. Other traditional East Asian Chess variants include
Shogi , also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, ''chaturanga, Xiangqi'', Indian chess, and '' janggi''. ''Shōgi'' ...
(Japan) and
Janggi ''Janggi'' (including romanizations ''changgi'' and ''jangki''), sometimes called Korean chess, is a strategy board game popular on the Korean Peninsula. The game was derived from xiangqi (Chinese chess), and is very similar to it, including th ...
(Korea).
Playing cards A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a f ...
or tiles were invented in China as early as the 9th century during the Tang Dynasty (618–907). The earliest unambiguous attestation of paper playing cards date back to 1294. The modern game of
Dominoes Dominoes is a family of tile-based games played with gaming pieces, commonly known as dominoes. Each domino is a rectangular tile, usually with a line dividing its face into two square ''ends''. Each end is marked with a number of spots (also ca ...
developed from early Chinese tile based games. What appears to have been the earliest references to gaming tiles are mentions of ''kwat pai'', or "bone tiles", used in gambling, in Chinese writings no later than 900 AD. The earliest definite references to
Chinese dominoes Chinese dominoes are used in several tile-based games, namely, tien gow, pai gow, tiu u and kap tai shap. In Cantonese they are called (), which literally means "bone tiles"; it is also the name of a northern Chinese game, where the rules are qu ...
are found in the literature of the
Song Dynasty (960-1279) The Song dynasty (; ; 960–1279) was an imperial dynasty of China that began in 960 and lasted until 1279. The dynasty was founded by Emperor Taizu of Song following his usurpation of the throne of the Later Zhou. The Song conquered the rest ...
, while
Western Western may refer to: Places *Western, Nebraska, a village in the US *Western, New York, a town in the US *Western Creek, Tasmania, a locality in Australia *Western Junction, Tasmania, a locality in Australia *Western world, countries that id ...
-style
dominoes Dominoes is a family of tile-based games played with gaming pieces, commonly known as dominoes. Each domino is a rectangular tile, usually with a line dividing its face into two square ''ends''. Each end is marked with a number of spots (also ca ...
are a more recent variation, with the earliest examples being of early-18th century Italian design. The modern tile game
Mahjong Mahjong or mah-jongg (English pronunciation: ) is a tile-based game that was developed in the 19th century in China and has spread throughout the world since the early 20th century. It is commonly played by four players (with some three-play ...
is based on older Chinese
card game A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card ...
s like
Khanhoo Khanhoo or kanhu is a non-partnership Chinese card game of the draw-and-discard structure. It was first recorded during the late Ming dynasty as a multi-trick taking game, a type of game that may be as old as '' T'ienkiu'' ("Heaven and Nines"), ...
, peng hu, and shi hu. The pre-modern Chinese also played
ball games This is a list of ball games and ball sports that include a ball as a key element in the activity, usually for scoring points. Ball games Ball sports fall within many sport categories, some sports within multiple categories, including: *Bat-and- ...
such as
Cuju ''Cuju'' or ''Ts'u-chü'' (蹴鞠) is an ancient Chinese football game. Cuju is the earliest known recorded game of football. It is a competitive game that involves kicking a ball through an opening into a net without the use of hands. Descripti ...
which was a ball and net game similar to football, and
Chuiwan Chuiwan () was a game in ancient China. Its rules resemble modern golf. The book ''Dongxuan lu'' (東軒錄), written by Wei Tai ((魏泰) fl. 1050–1100) of the Song dynasty, describes how a southern Tang official teaches his daughter how ...
, which is similar to modern
golf Golf is a club-and-ball sport in which players use various clubs to hit balls into a series of holes on a course in as few strokes as possible. Golf, unlike most ball games, cannot and does not use a standardized playing area, and coping wi ...
.


Gallery

Met, Earthenware figures playing liubo, Han Dynasty.JPG, A pair of
Eastern Han dynasty The Han dynasty (, ; ) was an imperial dynasty of China (202 BC – 9 AD, 25–220 AD), established by Liu Bang (Emperor Gao) and ruled by the House of Liu. The dynasty was preceded by the short-lived Qin dynasty (221–207 BC) and a warr ...
(25–220 CE) ceramic tomb figurines of two gentlemen playing ''liubo'' Go Kano Eitoku2.jpg, A screen painting depicting people of the
Ming dynasty The Ming dynasty (), officially the Great Ming, was an Dynasties in Chinese history, imperial dynasty of China, ruling from 1368 to 1644 following the collapse of the Mongol Empire, Mongol-led Yuan dynasty. The Ming dynasty was the last ort ...
playing Go, by Kanō Eitoku Song Dynasty Chinese chess set.JPG, Xiangqi game pieces dated to the
Song dynasty The Song dynasty (; ; 960–1279) was an imperial dynasty of China that began in 960 and lasted until 1279. The dynasty was founded by Emperor Taizu of Song following his usurpation of the throne of the Later Zhou. The Song conquered the rest ...
(960–1279) 3 Brettspiele.jpg, Shogi, Go and Sugoroku; Japan, 1780. Hyewon-Ssanguk.sammae.jpg, Players and observers alike absorbed in a Ssangryuk game during the Joseon era. SsangLyuk game.jpg, Late
Joseon period Joseon (; ; Middle Korean: 됴ᇢ〯션〮 Dyǒw syéon or 됴ᇢ〯션〯 Dyǒw syěon), officially the Great Joseon (; ), was the last dynastic kingdom of Korea, lasting just over 500 years. It was founded by Yi Seong-gye in July 1392 and re ...
Ssangnyuk board game set


Africa

The most widespread of the native African games is
Mancala The mancala games are a family of two-player turn-based strategy board games played with small stones, beans, or seeds and rows of holes or pits in the earth, a board or other playing surface. The objective is usually to capture all or some ...
. Mancala is a family of board games played around the world, sometimes called "
sowing Sowing is the process of planting seeds. An area or object that has had seeds planted in it will be described as a sowed or sown area. Plants which are usually sown Among the major field crops, oats, wheat, and rye are sown, grasses and leg ...
" games, or "count-and-capture" games, which describes the gameplay. The word ''mancala:منقلة'' comes from the
Arabic Arabic (, ' ; , ' or ) is a Semitic languages, Semitic language spoken primarily across the Arab world.Semitic languages: an international handbook / edited by Stefan Weninger; in collaboration with Geoffrey Khan, Michael P. Streck, Janet C ...
word ''naqala:نقلة'' meaning literally "to move". The earliest evidence of
Mancala The mancala games are a family of two-player turn-based strategy board games played with small stones, beans, or seeds and rows of holes or pits in the earth, a board or other playing surface. The objective is usually to capture all or some ...
consists of fragments of pottery boards and several rock cuts found in
Aksumite The Kingdom of Aksum ( gez, መንግሥተ አክሱም, ), also known as the Kingdom of Axum or the Aksumite Empire, was a kingdom centered in Northeast Africa and South Arabia from Classical antiquity to the Middle Ages. Based primarily in wha ...
in Ethiopia, Matara (now in
Eritrea Eritrea ( ; ti, ኤርትራ, Ertra, ; ar, إرتريا, ʾIritriyā), officially the State of Eritrea, is a country in the Horn of Africa region of Eastern Africa, with its capital and largest city at Asmara. It is bordered by Ethiopia ...
), and
Yeha Yeha ( gez, ይሐ ''yiḥa'', older ESA 𐩥𐩢 ''ḤW''; Old South Arabian: 𐩺𐩢𐩱 ''Yḥʾ'') is a town in the Maekelay Zone of the northern Tigray Region in Ethiopia. It likely served as the capital of the pre-Aksumite kingdom of D'm ...
(also in Ethiopia), which have been dated by archaeologists to between the 6th and 7th century CE. More than 800 names of traditional mancala games are known, and almost 200 invented games have been described. However, some names denote the same game, while some names are used for more than one game. Today, the game is played worldwide, with many distinct variants representing different regions of the world. Some historians believe that mancala is the oldest game in the world based on the archaeological evidence found in
Jordan Jordan ( ar, الأردن; tr. ' ), officially the Hashemite Kingdom of Jordan,; tr. ' is a country in Western Asia. It is situated at the crossroads of Asia, Africa, and Europe, within the Levant region, on the East Bank of the Jordan Rive ...
that dates around 6000 BCE. The game might have been played by ancient
Nabataeans The Nabataeans or Nabateans (; Nabataean Aramaic: , , vocalized as ; Arabic language, Arabic: , , singular , ; compare grc, Ναβαταῖος, translit=Nabataîos; la, Nabataeus) were an ancient Arab people who inhabited northern Arabian Pe ...
and could have been an ancient version of the modern mancala game.


Americas

Archaeologist Barbara Voorhies has theorized that a series of holes on clay floors arranged in c shapes at the Tlacuachero archaeological site in Mexico's Chiapas state may be 5000-year-old dice-game scoreboards. If so this would be the oldest archaeological evidence for a game in the Americas.
Dice games Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. The following are games which largely, if not entirely, depend on dice: Collectible dice games Patterned after the su ...
were popular throughout the Americas.
Patolli Patolli () or patole () is one of the oldest known games in America. It was a game of strategy and luck played by commoners and nobles alike. It was reported by the conquistadors that Moctezuma Xocoyotzin often enjoyed watching his nobles play ...
was one of the most popular board games played by
mesoamerican Mesoamerica is a historical region and cultural area in southern North America and most of Central America. It extends from approximately central Mexico through Belize, Guatemala, El Salvador, Honduras, Nicaragua, and northern Costa Rica. Withi ...
peoples such as the
Mayans The Maya peoples () are an ethnolinguistic group of indigenous peoples of Mesoamerica. The ancient Maya civilization was formed by members of this group, and today's Maya are generally descended from people who lived within that historical reg ...
,
Toltecs The Toltec culture () was a pre-Columbian Mesoamerican culture that ruled a state centered in Tula, Hidalgo, Mexico, during the Epiclassic and the early Post-Classic period of Mesoamerican chronology, reaching prominence from 950 to 1150 CE. T ...
and
Aztecs The Aztecs () were a Mesoamerican culture that flourished in central Mexico in the post-classic period from 1300 to 1521. The Aztec people included different Indigenous peoples of Mexico, ethnic groups of central Mexico, particularly those g ...
, it was a
race game Race game is a large category of board games, in which the object is to be the first to move all one's pieces to the end of a track. This is both the earliest type of board game known, with implements and representations dating back to at least t ...
played with beans or dice on square and oval-shaped boards and gambling was a key aspect of it. The Andean peoples also played a dice game which is called by the
Quechua Quechua may refer to: *Quechua people, several indigenous ethnic groups in South America, especially in Peru *Quechuan languages, a Native South American language family spoken primarily in the Andes, derived from a common ancestral language **So ...
word or . One of the oldest known ball games in history is the
Mesoamerican ballgame The Mesoamerican ballgame ( nah, ōllamalīztli, , myn, pitz) was a sport with ritual associations played since at least 1650 BC by the pre-Columbian people of Mesoamerica, Ancient Mesoamerica. The sport had different versions in different pl ...
(''Ōllamaliztli'' in
Nahuatl Nahuatl (; ), Aztec, or Mexicano is a language or, by some definitions, a group of languages of the Uto-Aztecan language family. Varieties of Nahuatl are spoken by about Nahua peoples, most of whom live mainly in Central Mexico and have smaller ...
). ''Ōllamaliztli'' was played as far back as 1,400 BC and had important religious significance for the
mesoamerican Mesoamerica is a historical region and cultural area in southern North America and most of Central America. It extends from approximately central Mexico through Belize, Guatemala, El Salvador, Honduras, Nicaragua, and northern Costa Rica. Withi ...
peoples such as the
Maya Maya may refer to: Civilizations * Maya peoples, of southern Mexico and northern Central America ** Maya civilization, the historical civilization of the Maya peoples ** Maya language, the languages of the Maya peoples * Maya (Ethiopia), a populat ...
and
Aztec The Aztecs () were a Mesoamerican culture that flourished in central Mexico in the post-classic period from 1300 to 1521. The Aztec people included different Indigenous peoples of Mexico, ethnic groups of central Mexico, particularly those g ...
.Fox, John
The Ball: Discovering the Object of the Game
''The ball : discovering the object of the game''], 1st ed., New York : Harper, 2012. . Cf. Chapter 4: "Sudden Death in the New World" about the Ulama game.
The game evolved over time but the main goal was to keep a solid rubber ball in play by striking it with various parts of the body or with tools such as rackets. The game may have served as a proxy for warfare and also had a major religious function. Formal ballgames were held as ritual events, often featuring
human sacrifice Human sacrifice is the act of killing one or more humans as part of a ritual, which is usually intended to please or appease gods, a human ruler, an authoritative/priestly figure or spirits of dead ancestors or as a retainer sacrifice, wherein ...
, though it was also played for leisure by children and even women. The indigenous North American peoples played various kinds of stickball games, which are the ancestors of modern
lacrosse Lacrosse is a team sport played with a lacrosse stick and a lacrosse ball. It is the oldest organized sport in North America, with its origins with the indigenous people of North America as early as the 12th century. The game was extensively ...
. Traditional stickball games were sometimes major events that could last several days. As many as 100 to 1,000 men from opposing villages or tribes would participate. The games were played in open plains located between villages, and the goals could range from to apart.


Europe

The
Tafl games Tafl games (pronounced avl also known as hnefatafl games) are a family of ancient Nordic and Celtic strategy board games played on a checkered or latticed gameboard with two armies of uneven numbers. Most probably they are based upon the Rom ...
were a family of ancient Germanic and
Celtic Celtic, Celtics or Keltic may refer to: Language and ethnicity *pertaining to Celts, a collection of Indo-European peoples in Europe and Anatolia **Celts (modern) *Celtic languages **Proto-Celtic language * Celtic music *Celtic nations Sports Fo ...
board games played across much of Northern Europe from earlier than 400 CE until the 12th century. Although the rules of the games were never explicitly recorded, it seems to have been a game with uneven forces (2:1 ratio) and the goal of one side was to escape to the side of the board with a King while the other side's goal was to capture him. Tafl was spread by the
Vikings Vikings ; non, víkingr is the modern name given to seafaring people originally from Scandinavia (present-day Denmark, Norway and Sweden), who from the late 8th to the late 11th centuries raided, pirated, traded and se ...
throughout northern Europe, including
Iceland Iceland ( is, Ísland; ) is a Nordic island country in the North Atlantic Ocean and in the Arctic Ocean. Iceland is the most sparsely populated country in Europe. Iceland's capital and largest city is Reykjavík, which (along with its s ...
,
Britain Britain most often refers to: * The United Kingdom, a sovereign state in Europe comprising the island of Great Britain, the north-eastern part of the island of Ireland and many smaller islands * Great Britain, the largest island in the United King ...
,
Ireland Ireland ( ; ga, Éire ; Ulster Scots dialect, Ulster-Scots: ) is an island in the Atlantic Ocean, North Atlantic Ocean, in Northwestern Europe, north-western Europe. It is separated from Great Britain to its east by the North Channel (Grea ...
, and Lapland. Chess was introduced to the Iberian
emirate of Cordoba An emirate is a territory ruled by an emir, a title used by monarchs or high officeholders in the Muslim world. From a historical point of view, an emirate is a political-religious unit smaller than a caliphate. It can be considered equivalen ...
in 822 during the reign of
Abd ar-Rahman II Abd ar-Rahman II () (792–852) was the fourth ''Umayyad'' Emir of Córdoba in al-Andalus from 822 until his death. A vigorous and effective frontier warrior, he was also well known as a patron of the arts. Abd ar-Rahman was born in Toledo, Spai ...
. By the middle of the 10th century it was being played in Christian Spain, Italy and Southern Germany. By 1200, it had reached Britain and Scandinavia. Initially there were many differing local Chess games with varying rules or ''assizes'' such as
Short assize "The short assize" (French ''court assize'' = "short sitting") is H. J. R. Murray's name for a chess variant that was played in medieval Europe. It was somewhat like sittuyin but developed independently, probably to get the armies into contact ...
chess,
Courier chess Courier chess is a chess variant that dates from the 12th century and was popular for at least 600 years. It was a part of the slow evolution towards modern chess from Medieval Chess. Medieval rules Courier chess is played on an 8x12 board (i. ...
and Dice Chess. An important source of medieval games is the
Libro de los juegos The ''Libro de los juegos'' (Spanish: "Book of games"), or ''Libro de axedrez, dados e tablas'' ("Book of chess, dice and tables", in Old Spanish), was a Spanish language, Spanish translation of Arabic texts on chess, dice and Tables games, tabl ...
, ("Book of games"), or ''Libro de acedrex, dados e tablas'', ("Book of chess, dice and tables", in Old Spanish) which was commissioned by
Alfonso X Alfonso X (also known as the Wise, es, el Sabio; 23 November 1221 – 4 April 1284) was King of Castile, León and Galicia from 30 May 1252 until his death in 1284. During the election of 1257, a dissident faction chose him to be king of Germ ...
of Castile, Galicia and León in 1283.Sonja Musser Golladay
"Los Libros de Acedrex Dados E Tablas: Historical, Artistic and Metaphysical Dimensions of Alfonso X’s Book of Games"
(PhD diss., University of Arizona, 2007), 31. Although Golladay is not the first to assert that 1283 is the finish date of the ''Libro de Juegos'', the ''a quo'' information compiled in her dissertation consolidates the range of research concerning the initiation and completion dates of the ''Libro de Juegos''.
The manuscript contains descriptions and color illustrations of
Dice games Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. The following are games which largely, if not entirely, depend on dice: Collectible dice games Patterned after the su ...
,
Chess Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to disti ...
and
tabula Tabula may refer to: *Tabula (company), a semiconductor company *Tabula (game), a game thought to be the predecessor to backgammon * ''Tabula'' (magazine), a magazine published in Tbilisi, Georgia *Tabula ansata, a tablet with handles See also * ...
, a predecessor of
Backgammon Backgammon is a two-player board game played with counters and dice on tables boards. It is the most widespread Western member of the large family of tables games, whose ancestors date back nearly 5,000 years to the regions of Mesopotamia and Pe ...
. The book portrays these games within an astrological context, and some game variants are astronomically designed, such as a game titled " astronomical chess", played on a board of seven concentric circles, divided radially into twelve areas, each associated with a constellation of the
Zodiac The zodiac is a belt-shaped region of the sky that extends approximately 8° north or south (as measured in celestial latitude) of the ecliptic, the Sun path, apparent path of the Sun across the celestial sphere over the course of the year. ...
. The symbolism of the text indicates that some of these games were given metaphysical significance. Chess was also used to teach social and moral lessons by the Dominican friar
Jacobus de Cessolis Jacobus de Cessolis ( it, Jacopo da Cessole; c. 1250 – c. 1322) was an Italian author of the most famous morality book on chess in the Middle Ages. In the second half of the 13th century, Jacobus de Cessolis, a Dominican friar in Cessole ( ...
in his ''Liber de moribus hominum et officiis nobilium super ludo scacchorum'' ('Book of the customs of men and the duties of nobles or the Book of Chess'). Published circa 1300, the book was immensely popular. Other pre-modern European board games include
Rithmomachy Rithmomachia (also known as Rithmomachy, Arithmomachia, Rythmomachy, Rhythmomachy, The Philosophers' Game, and other variants) is an early European mathematical board game. Its earliest known description dates from the eleventh century. The name ...
or "the philosophers game",
Alquerque Alquerque (also known as Qirkat from ar, القرقات) is a strategy board game that is thought to have originated in the Middle East. It is considered to be the parent of draughts (US: checkers) and Fanorona. History The game first appears ...
, Fox & Geese,
Nine men's morris Nine men's Morris is a strategy board game for two players dating at least to the Roman Empire. The game is also known as nine-man morris, mill, mills, the mill game, merels, merrills, merelles, marelles, morelles, and ninepenny marl in English. ...
,
Draughts Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers ...
, Nim,
Catch the Hare Catch the Hare is a two-player abstract strategy board game from Europe, and perhaps specifically from Spain. It is a hunt game, and since it uses a standard Alquerque board from the game Alquerque de Doze, it is specifically a tiger hunt game (or ...
and the
Game of the Goose The Game of the Goose or goose game is a board game where two or more players move pieces around a track by rolling one or two dice. The aim of the game is to reach square number 63 before any of the other players, while avoiding obstacles such as ...
.
Dice games Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. The following are games which largely, if not entirely, depend on dice: Collectible dice games Patterned after the su ...
were widely played throughout Europe and included
Hazard A hazard is a potential source of harm Harm is a moral and legal concept. Bernard Gert construes harm as any of the following: * pain * death * disability * mortality * loss of abil ity or freedom * loss of pleasure. Joel Feinberg giv ...
, Chuck-a-luck, Glückshaus, Shut the Box and
knucklebones Knucklebones, also known as scatter jacks, snobs, astragalus, tali, dibs, fivestones, jacks, or jackstones, among many other names, is a game of dexterity played with a number of small objects that are thrown up, caught, and manipulated in va ...
.
Card games A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card ga ...
first arrived in Italy from
Mamluk Egypt The Mamluk Sultanate ( ar, سلطنة المماليك, translit=Salṭanat al-Mamālīk), also known as Mamluk Egypt or the Mamluk Empire, was a state that ruled Egypt, the Levant and the Hejaz (western Arabia) from the mid-13th to early 16th ...
in the 14th century, with suits very similar to the Swords, Clubs, Cups and Coins and those still used in traditional
Italian Italian(s) may refer to: * Anything of, from, or related to the people of Italy over the centuries ** Italians, an ethnic group or simply a citizen of the Italian Republic or Italian Kingdom ** Italian language, a Romance language *** Regional Ita ...
and Spanish decks. The four suits most commonly encountered today (spades, hearts, diamonds, and clubs) appear to have originated in France circa 1480. 1440s Italy saw the rise of
tarot cards The tarot (, first known as '' trionfi'' and later as ''tarocchi'' or ''tarocks'') is a pack of playing cards, used from at least the mid-15th century in various parts of Europe to play card games such as Tarocchini. From their Italian roots ...
and this led to the development of
Tarot card games Tarot games are card games played with tarot decks, that is, decks with numbered permanent trumps parallel to the suit cards. The games and decks which English-speakers call by the French name Tarot are called Tarocchi in the original Italian, ...
such as
Tarocchini Tarocchini (plural for ''tarocchino'') are point trick-taking tarot card games popular in Bologna, capital city of the Emilia-Romagna region of Italy and has been confined mostly to this area. They are the diminutive form of ''tarocchi'' (plural f ...
,
Königrufen Königrufen or Königsrufen (German: "Call the King") is a four-player, trick-taking card game of the Tarot card games, tarot family, played in Austria and Southern Tyrol, with variants for two, three and six players. As with other regional tarot ...
and French tarot. The decks were also sometimes used for
cartomancy Cartomancy is fortune-telling or divination using a deck of cards. Forms of cartomancy appeared soon after playing cards were first introduced into Europe in the 14th century. Huson, Paul (2004). ''Mystical Origins of the Tarot: From Ancient R ...
. Outdoor games were very popular during holidays and fairs and were played by all classes. Many of these games are the predecessors of modern sports and
lawn game A lawn game is an outdoor game that can be played on a lawn. Many types and variations of lawn games exist, which includes games that use balls and the throwing of objects as their primary means of gameplay. Some lawn games are historical in natu ...
s.
Boules ''Boules'' () is a collective name for a wide range of games similar to bowls and bocce (In French: jeu or jeux, in Croatian: boćanje and in Italian: gioco or giochi) in which the objective is to throw or roll heavy balls (called in France, ...
, Lawn Billiards (later brought indoors as
Billiards Cue sports are a wide variety of games of skill played with a cue, which is used to strike billiard balls and thereby cause them to move around a cloth-covered table bounded by elastic bumpers known as . There are three major subdivisions of ...
),
Skittles Skittles may refer to: * Skittles (confectionery), a brand of fruit-flavor chewy candy, distributed by Wm. Wrigley Jr. Company *'' Skittles Commercial: The Broadway Musical'' * Skittles (sport), the game from which bowling originated * Skittles (ch ...
(an ancestor of modern ten pin
Bowling Bowling is a target sport and recreational activity in which a player rolls a ball toward pins (in pin bowling) or another target (in target bowling). The term ''bowling'' usually refers to pin bowling (most commonly ten-pin bowling), though ...
),
medieval football Mob football is a modern term used for a wide variety of the localised informal football games which were invented and played in England during the Middle Ages. Alternative names include folk football, medieval football and Shrovetide football. ...
, Kolven, Stoolball (an ancestor of Cricket), Jeu de paume (early racket-less tennis), Horseshoes (game), Horseshoes and Quoits all predate the early modern era.


Gallery

GOADA 2008 (b) 272.jpg, Hnefatafl reconstruction ChristianAndMuslimPlayingChess.JPG, Christian And Muslim Playing Chess.
Libro de los juegos The ''Libro de los juegos'' (Spanish: "Book of games"), or ''Libro de axedrez, dados e tablas'' ("Book of chess, dice and tables", in Old Spanish), was a Spanish language, Spanish translation of Arabic texts on chess, dice and Tables games, tabl ...
. Youths playing ball Gloucester Cathedral.jpg, Wood carving of two youths playing ball on a misericord at Gloucester Cathedral, c. 1350. ItalianSancaiBowlMid15thCentury.jpg, Italian Sancai Bowl depicting a card game, Mid 15th Century 'Game of Skittles', copy of painting by Pieter de Hooch, Cincinnati Art Museum.JPG, 'Game of Skittles', copy of 1660-68 painting by Pieter de Hooch in the Saint Louis Art Museum Wurfzabel.jpg, Medieval illustration of tabula players from the 13th century Carmina Burana.


Modern games


Professional board games

Rules of chess, Modern chess rules began taking shape in Spain and Italy during the 15th century with the adoption of the standard Queen and Bishop movements (initially called "Mad Queen chess"). Writings on chess theory also began to appear in the 15th century with the first text being the ''Repetición de Amores y Arte de Ajedrez'' (Repetition of Love and the Art of Playing Chess, 1497) by Spanish churchman Luis Ramirez de Lucena. Chess books by authors such as Ruy López de Segura and Gioachino Greco became widely studied. Chess was the favored game of Voltaire, Rousseau, Benjamin Franklin and Napoleon. In 1851, the London 1851 chess tournament, first international chess tournament was held in London and won by Adolf Anderssen. Soon after modern time control rules were adopted for competitive play. The first World Chess Championship 1886, Official World Chess Championship was held in 1886 in the United States and won by Wilhelm Steinitz. By the 20th century, the game of
Chess Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to disti ...
had developed into a professional sport with chess clubs, publications, Chess rating system, player ratings and chess tournaments. The World Chess Federation (FIDE) was founded in 1924 in Paris. A large number of Chess variants were also developed, with varying fairy chess pieces, pieces, rules, boards and scoring. Among them are Kriegspiel (chess), Kriegspiel, Capablanca Chess, Alice Chess, Circular chess, Three-dimensional chess, Hexagonal Chess, Chess with different armies, and Bobby Fischer's Chess960. In Japan, Go and
Shogi , also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, ''chaturanga, Xiangqi'', Indian chess, and '' janggi''. ''Shōgi'' ...
became the major board games played at a professional level. Both games were promoted in Japan by the Tokugawa shogunate in the 17th century, and top players (Meijin) received government endowments. During the 20th century the Japan Shogi Association and the Japan Go Association were founded and began organizing professional tournaments. During the Qing dynasty, many
Xiangqi ''Xiangqi'' (; ), also called Chinese chess or elephant chess, is a strategy board game for two players. It is the most popular board game in China. ''Xiangqi'' is in the same family of games as '' shogi'', '' janggi'', Western chess, '' c ...
clubs were formed and books published. The Chinese Xiangqi Association was formed in 1962, and Xiangqi tournaments are held worldwide by national Xiangqi associations. In 1997 the first Mind Sports Olympiad was held in London and included traditional as well as modern board games. Other board games such as
Backgammon Backgammon is a two-player board game played with counters and dice on tables boards. It is the most widespread Western member of the large family of tables games, whose ancestors date back nearly 5,000 years to the regions of Mesopotamia and Pe ...
, Scrabble and Risk (game), Risk are also played professionally with dedicated world championships.


Commercial board games

The Ancient Indian game of
Pachisi Pachisi (, Hindustani: əˈtʃiːsiː is a cross and circle board game that originated in Ancient India. It is described in the ancient text ''Mahabharata'' under the name of "Pasha". It is played on a board shaped like a symmetrical cross. A ...
was brought to the west by the British in the 1863 and an adaptation of the oldest game named Parcheesi was first copyrighted in the United States by EG Selchow & Co in 1869. A version of the game called Ludo (board game), Ludo was patented in 1896. A similar German race game, Mensch ärgere dich nicht ("Man, don't get annoyed"), became immensely popular with German troops during World War I. Another Indian game which was adopted by the West was
Gyan chauper Gyan Chauper (ज्ञान चौपड़ in Hindi sometimes spelt gyan chaupar) is a dice game derived from chaupar from ancient India, popularly known as Snakes and Ladders. It was from India that it spread to the rest of the world. It was a ...
(a.k.a. Moksha Patam), popularly known as snakes and ladders. This was a game which was intended to teach lessons about karma and good and bad actions, the ladders represented virtues and the snakes vices. The moral lesson of the game was that spiritual liberation, or Moksha could only be achieved through virtuous action, while vice led to endless reincarnation. The game dates to medieval India where it was played by Jains and Hindus. A Buddhist version, known as "ascending the [spiritual] levels" (Tibetan: ) is played in Nepal and Tibet while a Muslim version of the game played during the Mughal Empire, mughal period from the late 17th or early 18th centuries featured the 101 names of God. The game was first brought to Victorian England and it was published in the United States as ''Chutes and Ladders'' (an "improved new version of England's famous indoor sport") by game pioneer Milton Bradley in 1943. The first board game for which the name of its designer is known is 'A Journey Through Europe or the Play of Geography', a map-based game published in 1759 by John Jefferys, a Geography and writing teacher. Designed in England by George Fox in 1800,
The Mansion of Happiness ''The Mansion of Happiness: An Instructive Moral and Entertaining Amusement'' is a children's board game inspired by Christianity, Christian morality. Players race about a 66-space spiral track depicting virtues and vices with their goal being ...
became the prototype for commercial board games for at least two centuries to follow. The first board game published in the United States was 'Traveller's Tour Through the United States', published by New York City bookseller F. Lockwood in 1822. The earliest board games published in the United States were based upon Christian morality and included The Mansion of Happiness (1843) and The Game of Pope or Pagan, or The Siege of the Stronghold of Satan by the Christian Army (1844). While demonstrating the commercial viability of the ancient race game format, its moralistic overtones were countered by Milton Bradley in 1860 with the introduction of a radically different concept of success in The Checkered Game of Life, in which material successes came as a result of accomplishments such as attending college, marrying, and getting rich. Likewise the Game of the District Messenger Boy (1886) also focused on secular capitalist virtues rather than the religious. First patented in 1904, ''The Landlord's Game'', designed by Elizabeth Magie, was originally intended to illustrate the economic consequences of law of rent, Ricardo's Law of Economic rent and the Georgism, Georgist concept of a land value tax, single tax on land value. A series of board games were developed from 1906 through the 1930s that involved the buying and selling of land and the development of that land. By 1933, a board game had been created much like the version of modern Monopoly (game), Monopoly by the Parker Brothers. Though the first commercial version of the Battleship (game), game of Battleship was ''Salvo'', published in 1931 in the United States by the Starex company, the game itself dates to before World War I when it was played on paper by Russian officers. The French board game ''L'Attaque'' was first commercially released in 1910, having been designed two years prior as a military-themed imperfect knowledge game based upon the earlier Chinese children's board game Dou Shou Qi. ''L'Attaque'' was subsequently adapted by the Chinese into Luzhanqi (or ''Lu Zhan Jun Qi''), and by Milton Bradley into Stratego, the latter having been trademarked in 1960 while the former remains in the public domain. Jury Box (game), Jury Box, published in 1935, was the first murder mystery game which served as the basis for games like Cluedo. Initially designed in 1938, Scrabble received its first mass-market exposure in 1952, two years prior to the release of Diplomacy (game), Diplomacy, in 1954. Diplomacy (game), Diplomacy was a game favored by John F. Kennedy, and Henry Kissinger. Originally released in 1957 as ''La Conquête du Monde'' ("The Conquest of the World") in France, Risk (game), Risk was first published under its English title in 1959. Starting with Gettysburg (game), Gettysburg in 1958, the company Avalon Hill developed particular board wargames covering specific historical themes such as Midway (1964 game), Midway, D-Day (game), D-Day and PanzerBlitz. Board wargames such as Squad Leader, Tactics (game), Tactics and Europa (wargame), Europa developed extremely complex and realistic rules. Avalon Hill's Civilization (1980 board game), Civilization introduced the use of the technology tree (or "tech tree"), variants of which have been implemented in numerous later board and video games such as Civilization (video game), Sid Meier's Civilization. Recent wargaming, wargames such as 'A distant plain', 'Labyrinth' and the satirical War on Terror (game), War on Terror have focused on counterinsurgency and contemporary terrorism. A concentrated design movement towards the German-style board game, or ''Eurogame'', began in the late 1970s and early 1980s in Germany, and led to the development of board games such as Carcassonne (board game), Carcassonne, The Settlers of Catan, Agricola (board game), Agricola, Ticket to Ride (board game), Ticket to ride and Puerto Rico (board game), Puerto Rico.


Card games

During the 15th century Suit (cards), card suits began to approach the contemporary regional styles and the court cards evolved to represent European royalty. Early European card games included Noddy (card game), Noddy, Triomphe, All Fours, Piquet, Basset (card game), Basset, Hofamterspiel, Karnöffel, and Primero. In 1674 Charles Cotton published his ''Compleat Gamester'', one of the first books which set out to outline rules for many card and dice games. During the mid 16th century, Portuguese traders introduced playing cards to Japan. The first reference to ''twenty-one'', the precursor of Blackjack is found in a book by the Spanish author Miguel de Cervantes. Cervantes was a gambler, and the main characters of his tale ''Rinconete y Cortadillo'' are cheats proficient at playing ''ventiuna'' (twenty-one). The game of Cribbage appears to have developed in the early 17th century, as an adaptation of the earlier card game Noddy (card game), Noddy. Pinochle was likely derived from the earlier Bezique, a game popular in France during the 17th century. 1742 saw the publication of Edmund Hoyle's 'Short Treatise on the Game of Whist' which became one of the bestselling publications of the 18th century. Whist was widely played during the 18th and 19th centuries, having evolved from the 16th century game of ''Trump'' (or ''Ruff'') by way of Ruff and Honours. Baccarat (card game), Baccarat first came to the attention of the public at large and grew to be widely played as a direct result of the Royal Baccarat Scandal of 1891, and bears resemblances to the card games Faro (card game), Faro and Basset (card game), Basset, both of which were very popular during the 19th century. The rules of Contract bridge were originally published in 1925, the game having been derived from Bridge games with rules published as early as 1886, Bridge games, in turn, having evolved from the earlier game of Whist. The first documented game of poker dates from an 1833 Mississippi river steamer. During the American Civil War the game was popular with soldiers and additions were made including stud poker, and the Straight (poker), straight. Modern Poker tournament, tournament play became popular in United States, American casinos after the World Series of Poker (WSOP) began, in 1970. Poker's popularity experienced poker boom, an unprecedented spike at the beginning of the 21st century, largely because of the introduction of online poker and hole-card cameras, which turned the game into a spectator sport. In 2009 the International Federation of Poker was founded in Lausanne, Switzerland, becoming the official governing body for poker. Collectible card games or trading card games while bearing similarities to earlier games in concept, first achieved wide popularity in the 1990s. The first trading card game was 'The Base Ball Card Game' produced by The Allegheny Card Co. and registered on 4 April 1904. It featured 104 unique baseball cards with individual player attributes printed on the cards enabling each collector to build a team and play the game against another person. The 1990s saw the rise of games such as Magic: The Gathering and the Pokémon Trading Card Game.


Miniature wargaming

Miniature figure (gaming), Miniature figure games have their origin in a German chess variant called 'The King's Game', created in 1780 by Helwig, Master of Pages to the Duke of Brunswick. It had a board with 1,666 squares of varying types of terrain, with pieces representing modern military units. In the early 19th century, the Prussian army developed war games or 'kriegspieler', with staff officers moving pieces around on a game table, using dice rolls to indicate chance or "friction" and with an umpire scoring the results. After the stunning Prussian Austro-Prussian War, victories against Austria Franco-Prussian War, and France in the 19th century, the Austrians, France, French, United Kingdom, British, Italy, Italians, Empire of Japan, Japanese and Russians all began to make use of wargaming as a training tool. By 1889 wargaming was firmly embedded in the culture of the U.S. Navy. The first non-military wargame rules were developed by Naval enthusiast and analyst Fred T. Jane in 1898. H. G. Wells published rules in his ''Floor Games'' (1911) and ''Little Wars'' (1913) designed for wargaming with toy soldiers. In 1956, Jack Scruby, known as the "Father of Modern Miniature Wargaming" organized the first miniatures convention and he was also a manufacturer of military miniatures and editor of a wargaming newsletter. Miniature war games became affordable and mainstream in the late 1950s with the rise of cheaper miniature production methods by miniature figure manufacturers such as Scruby Miniatures, Miniature Figurines and Hinchliffe. During the 1980s there was a boom in miniature wargaming with the development of games such as Warhammer Fantasy Battle and Warhammer 40,000. Today miniature wargaming includes most historical eras, fantasy and science fiction settings as well as Naval wargaming (Don't Give Up the Ship!, General Quarters (rules), General Quarters), Air wargaming and Space combat wargames (Full Thrust, Attack Vector: Tactical).


Role playing games

Early role-playing games such as those made by M. A. R. Barker and Greg Stafford developed from miniature figure wargames. Gary Gygax of the University of Minnesota's wargaming society developed a set of rules for a late medieval milieu. This game was called Chainmail (game), Chainmail and was a historical game, but later editions included an appendix for adding fantasy elements such as spells, wizards and dragons. By 1971, Dave Arneson had developed a miniatures game called ''Blackmoor (campaign setting), Blackmoor'' which contained elements that would become widespread in fantasy gaming: hit points, experience points, character levels, armor class, and dungeon crawls. Arneson and Gygax then met and collaborated on the first ''Dungeons & Dragons'' game which was released in 1974 by Gygax's TSR (company), TSR. The game was very successful and several other games such as the Science fiction RPG Traveller (role-playing game), Traveller and the generic GURPS system followed in imitation. In the late 1970s TSR launched Advanced Dungeons & Dragons (AD&D) which saw an expansion of rulebooks and additions. The 80s saw several Dungeons & Dragons controversies such as the claims that the game promoted Satanism and witchcraft. Traditional Roleplaying games were the basis for the modern Role-playing video game.


Other indoor games

In colonial America, the game of Hazard (game), hazard was called ''crapaud'' by the French in New Orleans (a French word meaning "toad" in reference to the original style of play by people crouched over a floor or sidewalk). This was later shortened to craps and after several adaptations became the most popular gambling dice game in the United States. Sic bo was introduced into the United States by Chinese immigrants in the 20th century and is now a popular casino game. Another casino game, roulette, has been played since the late 18th century, and was probably adapted from English wheel games such as Roly-Poly and E.O. With the possible exception of carrom (a game whose origins are uncertain), the earliest Casino game#Table games, table games appear to have been the cue sports, which include carom billiards, Pool (cue sports), pool, or ''pocket billiards'', and snooker. The cue sports are generally regarded as having developed into indoor games from outdoor stick-and-ball
lawn game A lawn game is an outdoor game that can be played on a lawn. Many types and variations of lawn games exist, which includes games that use balls and the throwing of objects as their primary means of gameplay. Some lawn games are historical in natu ...
s (retroactively termed ground billiards), and as such to be related to trucco, croquet and golf, and more distantly to the stickless bocce and bowls.
Dominoes Dominoes is a family of tile-based games played with gaming pieces, commonly known as dominoes. Each domino is a rectangular tile, usually with a line dividing its face into two square ''ends''. Each end is marked with a number of spots (also ca ...
, which originate in China and date as far back as the Song Dynasty (A.D. 1120), first appeared in Europe during the 18th century. The Chinese tile based games, tile game mahjong developed from a Chinese card game known as ''mǎdiào'' sometime during the 17th century and was imported into the United States in the 1920s.


Outdoor games

Modern sports developed from different European games, many of them played by European royalty. Tennis developed in France, French kings like Francis I of France (1515–47) and Henry II of France, Henry II (1547–59) were well known players. Golf originated in Scotland, where the first written record of golf is James II's banning of the game in 1457. The ban was lifted by James IV in 1502 who also played golf. Cricket can be traced back to Tudor times in early 16th-century England and the modern rules of association football and rugby football are based on mid-19th century rules made to standardise the football games played by English public schools. These team sports were spread worldwide by the influence of the British empire.


Electronic games

The earliest reference to a purely electronic game appears to be a United States patent registration in 1947 for what was described by its inventors as a "cathode ray tube amusement device". Through the 1950s and 1960s the majority of early computer games ran on university mainframe computers in the United States. Beginning in 1971, video arcade games began to be offered to the public for play. The first video game console, home video game console, the Magnavox Odyssey, was released in 1972. The golden age of arcade video games began in 1978 and continued through to the mid-1980s. A second generation of video game consoles, released between 1977 and 1983, saw increased popularity as a result of this, though this eventually came to an abrupt end with the video game crash of 1983. The home video game industry was eventually revitalized with the Third generation of video game consoles, third generation of game consoles over the next few years, which saw a shift in the dominance of the video game industry from the United States to Japan. This same time period saw the advent of the personal computer game, specialized gaming home computers, early online game, online gaming, and the introduction of LED handheld electronic games and eventually handheld video games.


References

{{reflist, colwidth=30em History of games, Leisure activities