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Khanhoo
Khanhoo or kanhu is a non-partnership Chinese card game of the draw-and-discard structure. It was first recorded during the late Ming dynasty as a multi-trick taking game, a type of game that may be as old as '' T'ienkiu'' ("Heaven and Nines"), Colección por fascículos - ''Juegos de Cartas'', Ediciones Altaya, Barcelona (1997), in cooperation with Naipes Heraclio Fournier, Vitoria, Spain. revised in its rules and published in an authorized edition by Emperor Kao Tsung in 1130 AD for the information of his subjects. Meaning "watch the pot", it is very possibly the ancestor of all rummy games. Adapted to the western taste by Sir William Henry Wilkinson, British sinologist and Consul-General in China and Korea in the mid-1890s, it belongs to the same family as Mahjong and the mid-nineteenth century Mexican card game conquian, whose name probably derives from the Chinese card game ''kon khin''. Another related game is ''Kuwaho'' or ''Cuajo'' from the Philippines. Variants of the Q ...
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Khanhoo Joker
Khanhoo or kanhu is a non-partnership Chinese card game of the draw-and-discard structure. It was first recorded during the late Ming dynasty as a multi-trick taking game, a type of game that may be as old as '' T'ienkiu'' ("Heaven and Nines"), Colección por fascículos - ''Juegos de Cartas'', Ediciones Altaya, Barcelona (1997), in cooperation with Naipes Heraclio Fournier, Vitoria, Spain. revised in its rules and published in an authorized edition by Emperor Kao Tsung in 1130 AD for the information of his subjects. Meaning "watch the pot", it is very possibly the ancestor of all rummy games. Adapted to the western taste by Sir William Henry Wilkinson, British sinologist and Consul-General in China and Korea in the mid-1890s, it belongs to the same family as Mahjong and the mid-nineteenth century Mexican card game conquian, whose name probably derives from the Chinese card game ''kon khin''. Another related game is ''Kuwaho'' or ''Cuajo'' from the Philippines. Variants of the Q ...
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Rummy
Rummy is a group of matching-card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build '' melds'' which can be either sets (three or four of a kind of the same rank) or runs (three or more sequential cards of the same suit) and either be first to go out or to amass more points than the opposition. Origin There are two common theories about the origin of Rummy, attributing its origins in either Mexico or China in the nineteenth century. The first is that it originated in Mexico around the 1890s in a game described as Conquian in R.F. Foster's book ''Foster's Complete Hoyle'', which was played with a 40 card Spanish deck and had melding mechanics. The second is that Rummy originated in Asia, and that Rummy was the result of a Mahjongg variant named Kun P'ai that was Westernized as Khanhoo by W.H. Wilkinson in 1891. Games scholar David Parlett combines these two theories, and p ...
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Rummy
Rummy is a group of matching-card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build '' melds'' which can be either sets (three or four of a kind of the same rank) or runs (three or more sequential cards of the same suit) and either be first to go out or to amass more points than the opposition. Origin There are two common theories about the origin of Rummy, attributing its origins in either Mexico or China in the nineteenth century. The first is that it originated in Mexico around the 1890s in a game described as Conquian in R.F. Foster's book ''Foster's Complete Hoyle'', which was played with a 40 card Spanish deck and had melding mechanics. The second is that Rummy originated in Asia, and that Rummy was the result of a Mahjongg variant named Kun P'ai that was Westernized as Khanhoo by W.H. Wilkinson in 1891. Games scholar David Parlett combines these two theories, and p ...
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William Henry Wilkinson
Sir William Henry Wilkinson (traditional Chinese: 務謹順, simplified Chinese: 务谨顺; May 10, 1858The Foreign Office list and diplomatic and consular year book for 1917, Foreign Office, Great Britain. - 1930) was a British Sinologist who served as Consul-General for the United Kingdom in China and Korea. He was also a playing card collector and card game enthusiast. British Diplomatic Service Books *''Where Chineses Drive: English Student-Life at Peking (London, 1885)''"Those Foreign Devils!" A Celestial on England and Englishmen by Hsiang-fu Yuan (translated by Wilkinson; London and New York, 1891) *'' The Game of Khanhoo'' (London, 1891) *''A Manual of Chinese Chess'' (Shanghai, 1893) *''Chinese Origin of Playing Cards'' (1895) *''The Corean government: constitutional changes, July 1894 to October 1895. With an appendix on subsequent enactments to 30th June 1896'' (1896) *''Bridge Maxims'' (1918) *''Mah-Jongg: a memorandum'' (1925) His Collection of Playing Cards Cards ...
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Mahjong
Mahjong or mah-jongg (English pronunciation: ) is a tile-based game that was developed in the 19th century in China and has spread throughout the world since the early 20th century. It is commonly played by four players (with some three-player variations found in parts of China, Japan, South Korea and Southeast Asia). The game and its regional variants are widely played throughout East Asia, East and Southeast Asia and have also become popular in Western countries. The game has also been adapted into a widespread online entertainment. Similar to the Western card game rummy, Mahjong is a game of skill, strategy, and luck. To distinguish it from mahjong solitaire, it is sometimes referred to as mahjong rummy. The game is played with a set of 144 Mahjong tiles, tiles based on Chinese characters and Chinese culture, symbols, although many regional variations may omit some tiles or add unique ones. In most variations, each player begins by receiving 13 tiles. In turn, players draw ...
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Tổ Tôm
''Tổ tôm'' or Tụ tam bài (聚三牌)is a draw-and-discard card game played in Vietnam, usually by men. The game is often played at festivals. It is derived from the Chinese game of Khanhoo. The game uses a type of Chinese money-suited pack consisting of 120 cards. The head and foot of the card gives the rank and suit in Chinese characters. During French colonial rule, the Marseilles firm Camoin redesigned the deck to depict people wearing traditional Japanese costumes from the Edo period.Pollett, AndreaVietnamat Andy's Playing Cards. Retrieved 22 May 2016. There are three suits: Cash (文, ''Văn''), Strings of Cash (索, ''Sách''), and Myriads of Strings (萬, ''Vạn''). Each suit is divided into ten ranks with the highest cards being the Half Cash, Zero String, and Old Man respectively. There are four copies of each card unlike its four-suited kin, ''Bài bất''. There are five players who each have to draw and discard to form a hand of twenty-one cards. Like Khanhoo ...
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Mahjong
Mahjong or mah-jongg (English pronunciation: ) is a tile-based game that was developed in the 19th century in China and has spread throughout the world since the early 20th century. It is commonly played by four players (with some three-player variations found in parts of China, Japan, South Korea and Southeast Asia). The game and its regional variants are widely played throughout East Asia, East and Southeast Asia and have also become popular in Western countries. The game has also been adapted into a widespread online entertainment. Similar to the Western card game rummy, Mahjong is a game of skill, strategy, and luck. To distinguish it from mahjong solitaire, it is sometimes referred to as mahjong rummy. The game is played with a set of 144 Mahjong tiles, tiles based on Chinese characters and Chinese culture, symbols, although many regional variations may omit some tiles or add unique ones. In most variations, each player begins by receiving 13 tiles. In turn, players draw ...
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Trick-taking Game
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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Conquian
Conquian, Coon Can or Colonel (the two-handed version) is a rummy-style card game. David Parlett describes it as an ancestor to all modern rummy games, and a kind of proto- gin rummy. Before the appearance of gin rummy, it was described as "an excellent game for two players, quite different from any other in its principles and requiring very close attention and a good memory to play it well".Foster (1897), p. 486. History The game originated in Mexico in the mid-1800s. Court records published in 1861 suggest that Conquian was well established there in the 1850s, and it is recorded in the 1880s being played alongside Tuti, Malilla de Campo, Mus and Rentoy. It continued to be popular into the early 20th century, Mexican politician and military leader, Gonzalo Santos, recalling that "before the Revolution 910–1920we had a good life. We lived out there in Tampamolón and did nothing other than play Conquián or domino in the bars..." By 1852 it had crossed the border into ...
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