Hideki Kamiya
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is a Japanese
video game designer Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdiscipline ...
and
director Director may refer to: Literature * ''Director'' (magazine), a British magazine * ''The Director'' (novel), a 1971 novel by Henry Denker * ''The Director'' (play), a 2000 play by Nancy Hasty Music * Director (band), an Irish rock band * ''D ...
who is the vice-president of
PlatinumGames PlatinumGames Inc. is a Japanese video game developer that was founded in October 2007 as result of a merger between two companies, Seeds Inc. and Odd Inc. Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after the closure of ...
. He began his career in 1994 with
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
, where he directed ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens are transformed into zom ...
'' (1998), ''
Devil May Cry is a series of action-adventure games created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante and his efforts to thwart various demon invasions of Earth. Its gameplay consists o ...
'' (2001), ''
Viewtiful Joe is a side scrolling beat 'em up video game franchise created by Japanese game designer Hideki Kamiya. It is primarily developed and published by Capcom and its subsidiary Clover Studio. Games ''Viewtiful Joe'' (2003) The first game in the ...
'' (2003), and ''
Ōkami is an action-adventure video game developed by Clover Studio and published by Capcom. It was released for PlayStation 2 in 2006 in Japan and North America, and in 2007 in Europe and Australia. After the closure of Clover Studio a few months a ...
'' (2006). From 2004 to 2006, he worked for the Capcom subsidiary
Clover Studio was a Japanese video game development studio founded by Capcom. The studio developed the PlayStation 2 port of '' Viewtiful Joe'', both versions of ''Viewtiful Joe 2'' for the GameCube and PlayStation 2, and the PS2 titles ''Ōkami'' and '' God ...
. After leaving Capcom, Kamiya and other former staff members founded PlatinumGames in 2006, where he has served as vice-president since 2017. His projects with PlatinumGames include ''
Bayonetta is a series of action-adventure games created by Hideki Kamiya and developed by PlatinumGames. The franchise was introduced in 2009 with ''Bayonetta''. Two sequels were released, ''Bayonetta 2'' (2014) and ''Bayonetta 3'' (2022), as well as a s ...
'' (2009) and ''
The Wonderful 101 is an action-adventure game developed by PlatinumGames and published by Nintendo for the Wii U. The game was directed by Hideki Kamiya and produced by Atsushi Inaba; the pair also worked together on the ''Viewtiful Joe'' series and ''Ōkami''. It ...
'' (2013).


Early life

Kamiya was born in 1970 in Matsumoto in
Nagano Prefecture is a landlocked prefecture of Japan located in the Chūbu region of Honshū. Nagano Prefecture has a population of 2,052,493 () and has a geographic area of . Nagano Prefecture borders Niigata Prefecture to the north, Gunma Prefecture to the ...
. At a young age, he was already a fan of video games thanks to a neighbor who often invited him to play with his
Epoch Cassette Vision The is a home video game console made by Epoch Co. and released in Japan on July 30, 1981. A redesigned model called the Cassette Vision Jr. was released afterwards. The term ''cassette'' is a contemporary Japanese synonym for ROM cartridge, no ...
console. Gaming appealed to Kamiya mainly due to the sounds it produced. During his early years of junior school he got his own first console,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
's
Famicom The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
. The first game he bought was '' Nuts & Milk''. In high school, Kamiya bought a
NEC PC-8801 The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the three major Japane ...
to study programming, but ended up playing video games every day. The first software he purchased for his PC-8801 MA computer was '' Hydlide 3: The Space Memories''. He also loved monster movies such as ''
Godzilla is a fictional monster, or '' kaiju'', originating from a series of Japanese films. The character first appeared in the 1954 film ''Godzilla'' and became a worldwide pop culture icon, appearing in various media, including 32 films produc ...
'' and ''
Ultraman ''Ultraman'', also known as the , is the collective name for all media produced by Tsuburaya Productions featuring Ultraman, his many brethren, and the myriad monsters. Debuting with ''Ultra Q'' and then ''Ultraman'' in 1966, the series is one ...
'' as a child. As a game designer, Kamiya stated he has been most inspired by the games '' The Legend of Zelda: A Link to the Past'' and ''
Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scr ...
''. His favorite action game is the original ''
Castlevania ''Castlevania'' (), known in Japan as is a gothic horror action-adventure video game series and media franchise about Dracula (Castlevania), Dracula, created and developed by Konami. It has been released on various platforms, from early system ...
''. Other favorite games include ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but techni ...
'', ''
Cybernator , also known as ''Cybernator'', is a 2D mecha action game developed by Masaya (brand), Masaya and released in 1992 for the Super Nintendo Entertainment System. The second entry in the ''Assault Suits series,'' it is a prequel to the first game, ' ...
'', '' Punch-Out'', ''
Wonder Boy in Monster Land ''Wonder Boy in Monster Land'', known by its original arcade release as , is an platform video game developed by Westone Bit Entertainment and released by Sega in Japanese arcades in 1987 and for the Master System in 1988, with a number of oth ...
'', '' Snatcher'', ''
Sorcerian is a 1987 action role-playing game developed by Nihon Falcom as the fifth installment in the ''Dragon Slayer'' line of games. Originally released for the PC-8801 Personal Computer, it has since been released on a wide variety of platforms. Game ...
'', and '' Star Cruiser''.


Career

When reading an interview from the ''Family Computer Magazine'' that featured game creators
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
and
Masanobu Endo Masanobu (written: , , , , , , , or ) is a masculine Japanese given name. Notable people with the name include: *, Japanese ''kugyō'' *, Japanese painter *, Japanese samurai *, Japanese ''daimyō'' *, Japanese print designer, book publisher and ...
, Kamiya decided he would become a video game developer. After graduating from college, Kamiya applied for jobs at various game developers. He was turned down by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
and had an application accepted by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
. However, Namco wanted him to be an artist rather than a game designer.


''Resident Evil''

Kamiya joined Capcom as a designer in 1994. His early works included planner of the original ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
''. The development of ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens are transformed into zom ...
'' was carried out by a 40- to 50-person group that would later be part of
Capcom Production Studio 4 is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil ...
. The game was directed by Kamiya, who led the team, which was composed of newer Capcom employees and over half of the staff from the original ''Resident Evil''. In the initial stages of development, producer
Shinji Mikami is a Japanese video game designer, director, and producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the first installment of the ''Resident Evil'' series in 1996 and the f ...
often had creative disagreements with Kamiya, and tried to influence the team with his own direction. He eventually stepped back to an overseeing role as producer, and only demanded to be shown the current build once a month. To fulfill Capcom's sales plan of two million copies, director Kamiya tried to attract new customers with a more ostentatious and Hollywood-like story presentation. As
Yoshiki Okamoto , sometimes credited as Kihaji Okamoto, is a Japanese video game designer. He is credited with producing popular titles for Konami, including ''Gyruss'' and ''Time Pilot'', and for Capcom, including '' 1942'', ''Gun.Smoke'', ''Final Fight'' and '' ...
did not want to simply enforce the new direction, he had regular series writer
Noboru Sugimura was a Japanese television and video game writer best known for his work on the ''Metal Hero'', ''Super Sentai'', ''Resident Evil'', ''Dino Crisis'', and ''Onimusha'' series. Career He had studied under Ei Ogawa, one of the main writers of the Jap ...
discuss the plot revisions with Mikami and the development staff. The planners redesigned the game from the ground up to fit the changes, and the programmers and other remaining members of the team were sent to work on '' Resident Evil Director's Cut'', which was shipped with a playable preview disc of the new ''Resident Evil 2'' version in order to promote the sequel and to apologize to the players for its belated release.


''Devil May Cry''

Kamiya was later the director of ''
Devil May Cry is a series of action-adventure games created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante and his efforts to thwart various demon invasions of Earth. Its gameplay consists o ...
'', which started out as the earliest incarnation of ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government special ...
''. Initially developed for the PlayStation 2, the game was
directed Director may refer to: Literature * ''Director'' (magazine), a British magazine * ''The Director'' (novel), a 1971 novel by Henry Denker * ''The Director'' (play), a 2000 play by Nancy Hasty Music * Director (band), an Irish rock band * ''Di ...
by Hideki Kamiya after producer
Shinji Mikami is a Japanese video game designer, director, and producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the first installment of the ''Resident Evil'' series in 1996 and the f ...
requested that he create a new entry in the ''Resident Evil'' series. Around the turn of the millennium, Sugimura created a scenario for the title, based on Kamiya's idea to make a very cool and stylized
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
. The story was based on unraveling the mystery surrounding the body of protagonist Tony, an invincible man with skills and an intellect exceeding that of normal people, his superhuman abilities explained with biotechnology. As Kamiya felt the playable character did not look brave and heroic enough in battles from a fixed angle, he decided to drop the prerendered backgrounds from previous ''Resident Evil'' installments and instead opted for a dynamic camera system. This new direction required the team to make a trip to Europe where they spent eleven days in the
United Kingdom The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Europe, off the north-western coast of the continental mainland. It comprises England, Scotland, Wales and North ...
and
Spain , image_flag = Bandera de España.svg , image_coat = Escudo de España (mazonado).svg , national_motto = ''Plus ultra'' (Latin)(English: "Further Beyond") , national_anthem = (English: "Royal March") , i ...
photographing things like
Gothic Gothic or Gothics may refer to: People and languages *Goths or Gothic people, the ethnonym of a group of East Germanic tribes **Gothic language, an extinct East Germanic language spoken by the Goths **Crimean Gothic, the Gothic language spoken b ...
statues, bricks, and stone pavements for use in textures. Though the developers tried to make the "coolness" theme fit into the world of ''Resident Evil'', Mikami felt it strayed too far from the series' survival horror roots and gradually convinced all of the staff members to make the game independent from it. Kamiya eventually rewrote the story to be set in a world full of demons and changed the hero's name to "Dante". The cast of characters remained largely identical to that in Sugimura's scenario, although appearances of the hero's mother and father were written out of the story. The game's new title was revealed as ''Devil May Cry'' in November 2000. The game was developed by Team Little Devils, a group of staff members within
Capcom Production Studio 4 is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil ...
. Some of the major gameplay elements were partially inspired by a bug found in '' Onimusha: Warlords''. During a test-play, Kamiya discovered that enemies could be kept in the air by slashing them repeatedly, which led to the inclusion of juggles by gunfire and sword strikes in ''Devil May Cry''.''Electronic Gaming Monthly'', December 2001 issue, pg. 56 According to the director, ''Devil May Cry'' was designed from the ground up around Dante's acrobatics and combat abilities. The decision was made late in the development process to change the game to a more mission-based advancement, instead of the more open-ended structure of the ''Resident Evil'' games. ''Devil May Crys difficulty was intentional, according to Kamiya, who called it his "challenge to those who played light, casual games." Despite the success of the original ''
Devil May Cry is a series of action-adventure games created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante and his efforts to thwart various demon invasions of Earth. Its gameplay consists o ...
'', the sequel was not created by Hideki Kamiya or Team Little Devils. The first notice Kamiya's team was given about any sort of sequel occurred during localization of ''Devil May Cry'' in
North America North America is a continent in the Northern Hemisphere and almost entirely within the Western Hemisphere. It is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South America and the Car ...
and
Europe Europe is a large peninsula conventionally considered a continent in its own right because of its great physical size and the weight of its history and traditions. Europe is also considered a Continent#Subcontinents, subcontinent of Eurasia ...
, a move which greatly surprised Kamiya. Instead the project was handed over to Capcom Dev Studio 2. Since the game's release, Kamiya has expressed disappointment that he was not called on by his superiors at Capcom to direct ''
Devil May Cry 2 is a 2003 action-adventure hack and slash game developed and published by Capcom. It was released from January to March, originally for the PlayStation 2. In terms of chronological order, the game's events are set after ''Devil May Cry'' and pri ...
''. Although Kamiya did not direct the third game, '' Devil May Cry 3: Dante's Awakening'', he still advised writer
Bingo Morihashi is a Japanese novelist. He also contributed to writing the video game franchise ''Devil May Cry'', its television anime series, as well as two light novels based on it. Career Morihashi published his first series named ''Tokyo Shimatsumou'' w ...
in the characterization of the title character as well as his design. He also gave Morihashi freedom in terms of the story's retcons regarding Vergil's history. Kamiya has stated on Twitter that he would be interested in remaking the original ''Devil May Cry game'', although he is no longer employed by Capcom.


Clover Studio

Kamiya directed the original ''
Viewtiful Joe is a side scrolling beat 'em up video game franchise created by Japanese game designer Hideki Kamiya. It is primarily developed and published by Capcom and its subsidiary Clover Studio. Games ''Viewtiful Joe'' (2003) The first game in the ...
''. The game was conceived as a "staff-focused project" aimed at increasing the skill of its creators, specifically director Kamiya. Kamiya provides the voice for Six Machine in the game. In 2006, Kamiya worked as the director for ''
Ōkami is an action-adventure video game developed by Clover Studio and published by Capcom. It was released for PlayStation 2 in 2006 in Japan and North America, and in 2007 in Europe and Australia. After the closure of Clover Studio a few months a ...
''. ''Ōkami'' resulted from the combined ideas of Clover Studio. The game was originally built around "depict nga lot of nature", but had no central concept or theme, according to Kamiya, who served as the game's director. Kamiya eventually created a minute-long demonstration movie showing a wolf running about a forest, with flowers blossoming in its wake, but still lacked any gameplay. Kamiya and other members of the team introduced ideas around the nature aspect and eventually led to the game's initial prototype, which Kamiya admitted was "incredibly boring to play". Eventually, they settled onto the gameplay found in the final product, With the core feature of allowing the player to pause the gameplay at any time to draw on the landscape to affect the world around them. The gameplay style is a mix of action, platform, and puzzle gaming genres, and has been noted by many reviewers to have numerous similarities in overall gameplay style to ''The Legend of Zelda'' series, an inspiration that director Hideki Kamiya, a ''Zelda'' fan, has admitted has influenced his general game design. Clover Studio was closed by Capcom in late 2006.


PlatinumGames

PlatinumGames was founded under the name Seeds, Inc. on August 1, 2006, by
Shinji Mikami is a Japanese video game designer, director, and producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the first installment of the ''Resident Evil'' series in 1996 and the f ...
,
Atsushi Inaba is a Japanese video game producer and businessman. He was the former CEO and producer of the Capcom subsidiary Clover Studio, who developed the games ''Viewtiful Joe'', ''Ōkami'', and ''God Hand''. He is currently the head producer at the develo ...
and Hideki Kamiya. In May 2008, the company, now renamed to PlatinumGames, announced a four-game deal with publisher
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
. The games involved in the development and publishing deal included ''
Bayonetta is a series of action-adventure games created by Hideki Kamiya and developed by PlatinumGames. The franchise was introduced in 2009 with ''Bayonetta''. Two sequels were released, ''Bayonetta 2'' (2014) and ''Bayonetta 3'' (2022), as well as a s ...
'', a "stylish action game" for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
directed by Kamiya. The game was considered as the successor of ''Devil May Cry'' with Kamiya having used its latest sequel ''
Devil May Cry 4 is a 2008 action-adventure game developed and published by Capcom. It was released for the PlayStation 3, Xbox 360, and Microsoft Windows platforms. It is the fourth installment in the ''Devil May Cry'' series and is written by Bingo Morihashi ...
'' as part of his research. First announced at E3 2012, Kamiya directed ''
The Wonderful 101 is an action-adventure game developed by PlatinumGames and published by Nintendo for the Wii U. The game was directed by Hideki Kamiya and produced by Atsushi Inaba; the pair also worked together on the ''Viewtiful Joe'' series and ''Ōkami''. It ...
'' for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
, which was released in September 2013. He also wrote the story to ''
Bayonetta 2 is a 2014 action-adventure game developed by PlatinumGames and published by Nintendo. It is the sequel to the 2009 game ''Bayonetta'', and was directed by Yusuke Hashimoto and produced by Atsushi Inaba, Akiko Kuroda, and Hitoshi Yamagami, unde ...
'', released on the Wii U in October 2014. Kamiya has stated he is interested in making a new ''
Star Fox is an arcade style rail shooter and third person action-adventure video game series created by Shigeru Miyamoto, produced and published by Nintendo. The games follow the Star Fox combat team of anthropomorphic animals, led by chief protagoni ...
'' game, and due to a lot of fans asking him on
Twitter Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ...
repeatedly, he was encouraged to submit ideas to Nintendo without success. Eventually, PlatinumGames did end up working with Nintendo on the next installment of the ''Star Fox'' series, entitled ''
Star Fox Zero is a 3D rail shooter video game developed by Nintendo and PlatinumGames for the Wii U. It is the sixth installment in the ''Star Fox'' series. Formally announced at E3 2015, the game was released in April 2016 to mixed critical reception, w ...
'', and its companion game '' Star Fox Guard'', both of which were released in April 2016. Kamiya was working on ''
Scalebound was an action role-playing game developed by PlatinumGames from 2013 until its cancellation in 2017. It was scheduled to be released in 2017 for Xbox One and Windows, but Microsoft Studios announced its cancellation in January 2017. In the game, p ...
'', a new game for
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, ...
until its cancellation in January 2017. In October 2022, Hellena Taylor, the voice actress for the titular
Bayonetta is a series of action-adventure games created by Hideki Kamiya and developed by PlatinumGames. The franchise was introduced in 2009 with ''Bayonetta''. Two sequels were released, ''Bayonetta 2'' (2014) and ''Bayonetta 3'' (2022), as well as a s ...
in the first two ''Bayonetta'' titles, revealed that she decided not to voice Bayonetta in ''
Bayonetta 3 is a 2022 action-adventure game developed by PlatinumGames and published by Nintendo for the Nintendo Switch. It was directed by Yusuke Miyata and produced by Yuji Nakao, with the ''Bayonetta'' creator Hideki Kamiya as supervising director. It ...
'', alleging that PlatinumGames offered her $4,000 for the role, an amount she found "insulting" and instead asked fans to boycott the video game. Days later, Bloomberg and VGC verified sources that allege that Taylor was initially offered a larger sum for the main role, and that the $4000 was a final offer from Kamiya for a cameo role near the end of development. Kamiya responded to Taylor's claims with a tweet reading "Sad and deplorable about the attitude of untruth. That's what all I can tell now." before temporarily deactivating his Twitter account.


Online presence

Those who have met Kamiya describe him as having a soft-spoken, friendly personality, but he has earned a contrasting reputation among some on
Twitter Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ...
for blocking large numbers of users for tweeting him in any language other than Japanese, including users responding in English to tweets he made exclusively in English. Kamiya continues to state, in his pinned tweet:
"Really fed up with insects which never read my posts/header pic and just keep posting . THAT’S WHY I’m telling u not to post me in languages other than Japanese. If u break rules, that means u r brainless insect and will be blocked immediately. BE CAREFUL.".
This is despite at times failing to follow these same "rules" himself (including tweets made exclusively in English). Kamiya's blocking has become an inside joke with fans, to the point that getting blocked or unblocked became a stretch reward for '' The Wonderful 101: Remastered''
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
.


Works


Notes


References


External links


PlatinumGames website
* * {{DEFAULTSORT:Kamiya, Hideki 1970 births Capcom people Japanese video game designers Japanese video game directors Living people People from Matsumoto, Nagano