Hex (video Game)
   HOME

TheInfoList



OR:

''Hex'' is a
turn-based strategy A turn-based strategy (TBS) game is a Strategy video game, strategy game (usually some type of wargaming, wargame, especially a wargaming#Unit or map scale, strategic-level wargame) where players take Time-keeping systems in games, turns when pla ...
game developed by
Mark of the Unicorn Mark of the Unicorn (MOTU) is a music-related computer software and hardware supplier. It is based in Cambridge, Massachusetts and has created music software since 1984. In the mid-1980s, Mark of the Unicorn sold productivity software and severa ...
and published in
1985 The year 1985 was designated as the International Youth Year by the United Nations. Events January * January 1 ** The Internet's Domain Name System is created. ** Greenland withdraws from the European Economic Community as a result of a ...
for the then-new
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
and later for the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
. The player controls a unicorn that is trying to turn all the hexes on the game board to the same colour. Opponents attempt to turn them to a different colour and thus defeat the unicorn. As the unicorn levels up, new spells are added to its repertoire, but only 5 can be used at any given time.


Gameplay

left, A game in progress In general visual style and layout, the game is similar to turn-based version of ''
Q-bert ''Q*bert'' (also known as ''Qbert'') is an arcade video game developed and published for the North American market by Gottlieb in 1982. It is a Video game graphics, 2D action game with Puzzle video game, puzzle elements that uses Isometric video ...
'' that takes place on hexagons instead of cubes. There are a number of key gameplay elements that result in very different play. The game takes place on an isometric playfield consisting of a series of nineteen hexagonal platforms arranged into a larger hexagon. The top surface of each hexagon is colored green, blue, red or purple. The player, represented by a unicorn, can jump between the hexes, which will change color based on a fixed pattern - blue, purple, red, green. Adjacent hexes of the same color will all change when any one of them is changed by the player. On the first level the goal is simply to turn the entire field green. On subsequent levels, the player faces an opponent whose goal is to change the hexes to purple. To beat the level, the player has to arrange the field so that their last move will cause the hex the opponent is standing on to change to green as well. The match results in a tie if the playfield ever turns all red or all blue, or it reaches 100 turns. There are a total of twelve opponents with a variety of strategies they employ against the player. The first to be met is a
dodo The dodo (''Raphus cucullatus'') is an extinct flightless bird that was endemic to the island of Mauritius, which is east of Madagascar in the Indian Ocean. The dodo's closest genetic relative was the also-extinct Rodrigues solitaire. The ...
which simply jumps at random. Later opponents grow more strategic and difficult, including an invisible man and a magician. Additionally, the game includes a number of magic spells with a wide variety of effects. After winning a match, the player can select a new spell to add to the player's spell book. A maximum of five can be selected prior to the start of any match for use within that match. Spells can be cast only when the player has enough energy. For instance, there is a low-energy "change places" spell that swaps the player's location with that of the opponent. Energy is gained whenever the user wins a match or flips a tile green. The opponents also have spells of their own. There are 120 levels. In higher levels, the player faces multiple opponents at the same time.


Reception

George Millare reviewed the game in ''
COMPUTE! ''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET c ...
'' and called ''Hex'' "one of the most challenging and fascinating strategy games yet devised for a computer." He concludes that players will "be amazed at how quickly your opponent ceases to be just a computer and seems to acquire distinct personality traits of its own." In a January 1986 review for ''
Antic Alphanumeric Television Interface Controller (ANTIC) is an LSI ASIC dedicated to generating 2D computer graphics to be shown on a television screen or computer display. Under the direction of Jay Miner, the chip was designed in 1977-1978 by ...
'', Suede Barstow describes ''Hex'' as something like a cross between ''Q-bert'' and ''
Archon ''Archon'' ( gr, ἄρχων, árchōn, plural: ἄρχοντες, ''árchontes'') is a Greek word that means "ruler", frequently used as the title of a specific public office. It is the masculine present participle of the verb stem αρχ-, mean ...
'' but the result is unique. He concludes that "''Hex'' is a clean piece of programming and one of the best strategy-board games I've seen on a computer. It sets a high standard for future ST entertainments." The November 1985 review in ''
ANALOG Analog or analogue may refer to: Computing and electronics * Analog signal, in which information is encoded in a continuous variable ** Analog device, an apparatus that operates on analog signals *** Analog electronics, circuits which use analog ...
'' was even more glowing, concluding; "In summary, I think this game is just super. It's as challenging a game as I've seen since Archon. The graphics, as viewed on Atari's SC1224 color monitor, are fantastic."


References

{{Reflist, refs= {{cite news , url=https://archive.org/stream/1986-03-compute-magazine/Compute_Issue_070_1986_Mar#page/n61/mode/2up , title=Hex For Atari ST , work=Compute! , date=March 1986 , accessdate=8 November 2013 , author=Miller, George , pages=60 {{cite book, title=Hex Box, date=1985, publisher=Mark of the Unicorn, location=Cambridge, MA, website=Atari Mania, url=http://www.atarimania.com/game-atari-st-hex_9554.html {{cite journal, last1=Barstow, first1=Suede, title=ST Reviews: Hex, journal=Antic, date=January 1986, volume=4, issue=9, url=https://www.atarimagazines.com/v4n9/stproducts.html {{cite web , title=Hex , url=http://www.lemonamiga.com/?game_id=2813, website=Lemon Amiga 1985 video games Amiga games Atari ST games Fiction about unicorns Turn-based strategy video games Video games developed in the United States