Game Boy Accessories
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This is a list of
video game accessories A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as cont ...
that have been released for the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
handheld console and its successors. Accessories add functionality that the console would otherwise not have.


Game Boy


Game Boy Pocket Sonar

The Game Boy Pocket Sonar is a peripheral for the
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
made by
Bandai is a Japanese multinational toy manufacturer and distributor headquartered in Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered in Irvine, California and Richmond ...
that used sonar to locate
fish Fish are aquatic, craniate, gill-bearing animals that lack limbs with digits. Included in this definition are the living hagfish, lampreys, and cartilaginous and bony fish as well as various extinct related groups. Approximately 95% of li ...
up to 20 meters (65 feet) underwater for the sport of
fishing Fishing is the activity of trying to catch fish. Fish are often caught as wildlife from the natural environment, but may also be caught from stocked bodies of water such as ponds, canals, park wetlands and reservoirs. Fishing techniques inclu ...
and contained a fishing mini-game. It was released in Japan in 1998, but never released internationally. It was the first sonar-enabled gaming accessory.


Game Boy camera and printer

The Game Boy Camera and Game Boy Printer (''Pocket Camera'' and ''Pocket Printer'' in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
) are
accessories Accessory may refer to: * Accessory (legal term), a person who assists a criminal In anatomy * Accessory bone * Accessory muscle * Accessory nucleus, in anatomy, a cranial nerve nucleus * Accessory nerve In arts and entertainment * Accessory ...
for the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
handheld gaming system and were released in 1998. The camera can take basic, often grainy, black-and-white digital images using the four-color palette of the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
system. The printer utilizes heat-sensitive paper to "burn" saved images, making a hard copy. There are also several
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than t ...
s built into the camera itself. A picture of the player's face is used as an
avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appeara ...
in the minigames. Both accessories were marketed by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
as light-hearted entertainment devices in all three major video game regions of the world: Japan,
North America North America is a continent in the Northern Hemisphere and almost entirely within the Western Hemisphere. It is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South America and the Car ...
, and
Europe Europe is a large peninsula conventionally considered a continent in its own right because of its great physical size and the weight of its history and traditions. Europe is also considered a Continent#Subcontinents, subcontinent of Eurasia ...
. The former
N64 Magazine ''NGC Magazine'' (''N64 Magazine'' until October 2001 (issue 59)) was a British magazine specialising in Nintendo video game consoles and software. It was first printed in 1997 and ran until 2006. It was the successor to ''Super Play'', a magaz ...
went so far as to dedicate a monthly section to the devices. The camera cartridge is inserted directly into the
cartridge Cartridge may refer to: Objects * Cartridge (firearms), a type of modern ammunition * ROM cartridge, a removable component in an electronic device * Cartridge (respirator), a type of filter used in respirators Other uses * Cartridge (surname), a ...
slot of a Game Boy Pocket, while the printer must be connected via a second generation
Game Link Cable The Nintendo Game Link Cable is an accessory for the Game Boy line of handheld video game systems, allowing players to connect Game Boys of all types for multiplayer gaming. Depending on the games, a Game Link Cable can be used to link two ga ...
. Both accessories are also compatible with the original Game Boy, Game Boy Pocket
Game Boy Light The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same ...
, the Super Famicom's Super Game Boy 2, Game Boy Color,
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
(original and SP), and the GameCube's
Game Boy Player The (DOL-017) is a GameCube peripheral developed by Nintendo which enables it to play Game Boy, Game Boy Color, and Game Boy Advance cartridges, allowing those games to be played on a television. It connects via the high speed parallel port at ...
. Additionally, the Game Boy Camera is compatible with the original
Super Game Boy The is a peripheral that allows Game Boy cartridges to be played on a Super Nintendo Entertainment System console. Released in June 1994, it retailed for $59.99 in the United States and £49.99 in the United Kingdom. In South Korea, it is calle ...
, whereas the Game Boy Printer is not, because the printer must connect via a Game Link Cable. In order to connect to the original Game Boy, the printer must use a Universal Game Link Adapter. Besides being used for printing Game Boy Camera pictures, the Game Boy Printer can also be used on its own with certain Game Boy Color games, including '' Super Mario Bros. Deluxe'', '' The Legend of Zelda: Link's Awakening DX'', ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a reboot of Nintendo's ''Donkey Kong'' franchise and follows the gorilla Donkey Kong and h ...
'', and ''
Pokémon (an abbreviation for in Japan) is a Japanese media franchise managed by The Pokémon Company, founded by Nintendo, Game Freak, and Creatures (company), Creatures, the owners of the trademark and copyright of the franchise. In terms of ...
'' versions ''Yellow'', ''Gold'', ''Silver'', and ''Crystal''. The Japanese version of the
Game Boy Camera The Game Boy Camera (GBC), released as in Japan, is a Nintendo accessory for the handheld Game Boy game console. It was released on February 21, 1998, in Japan, and manufacturing was ceased in late 2002. As a toy for user-generated content, it ...
can be utilized in the ''
Mario Artist is an interoperable suite of three games and one Internet application for Nintendo 64: ''Paint Studio'', ''Talent Studio'', ''Polygon Studio'', and ''Communication Kit''. These flagship disks for the 64DD peripheral were developed to turn the gam ...
'' suite of multimedia games for
64DD The is a magnetic floppy disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 13, 1999. The ...
, via the
Transfer Pak The Transfer Pak is a removable accessory for the Nintendo 64 controller that fits into its expansion port. When connected, it allows for the transfer of data between supported Nintendo 64 (N64) games and Game Boy or Game Boy Color (GBC) games. B ...
. Users can map photographs of their own faces onto 2D paintings and 3D animated avatars. While the European and standard North American versions of the Game Boy Camera are essentially the same, they vary slightly from both the Japanese version (in more than just language) and the US-exclusive limited-edition gold ''Zelda'' version. Both also differ from the Japan Exclusive ''Golden Diddy Kong'' version Nintendo reportedly had plans to release a successor to the Game Boy Camera called the GameEye for the Game Boy Advance, which would have taken color photos and featured connectivity with the Nintendo GameCube, but the GameEye never saw a release.


Super Game Boy

The Super Game Boy is a plug-in cartridge for the Super NES that allows Game Boy and black cartridge Game Boy Color games to be played on a
television Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertisin ...
screen. It was released in 1994. The black-and-white games can be colorized by mapping colors to each of the four shades of gray making up the Game Boy's color palette. There are also special Super Game Boy labeled Game Boy games that contain custom palettes and borders that only show up when played on a Super Game Boy. A 1998 follow-up released only in Japan, the Super Game Boy 2, includes different default borders, different music for the credits, and a link cable port, enabling support for multiplayer gaming and the Game Boy Printer.


Transfer Pak

Released in 1998 in Japan and 2000 in other territories, the Transfer Pak is a device that fits onto the
Nintendo 64 controller The Nintendo 64 controller (model number: NUS-005) is the standard game controller for the Nintendo 64 home video game console. Manufactured and released by Nintendo on June 23, 1996, in Japan, in late 1996 in North America, and 1997 in Europe, ...
. Unlike the Super Game Boy, the Transfer Pak can typically only be used for transferring Game Boy Color game data to a counterpart
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
game. For example, players can transfer their
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s from the Game Boy Color versions of both ''
Mario Golf There have been numerous sports games in the ''Mario'' franchise. Although originally a branch of the Mario sports games, the ''Mario Kart'' series is not included in this list, as it has since become a stand-alone series in the Mario franchise. ...
'' and ''
Mario Tennis ''Mario Tennis'' is a 2000 sports video game developed by Camelot Software Planning and published by Nintendo for the Nintendo 64. Following ''Mario's Tennis'', it is the second game in the ''Mario Tennis'' series. The game is known for being ...
'' to the Nintendo 64 games of the same name in order to use their Game Boy characters in a 3D environment. Doing this also allows players to earn more
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s for their characters, which they can then transfer back to the Game Boy Color games to upgrade their characters much more quickly than would normally be possible. The ''
Perfect Dark ''Perfect Dark'' is a first-person shooter developed and published by Rare for the Nintendo 64 video game console in 2000. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research ...
'' games can also connect in a similar fashion to access unlockables in the Nintendo 64 version. Though most Transfer Pak compatible games feature functionality like this, when the accessory is used in conjunction with ''
Pokémon Stadium ''Pokémon Stadium'', known in Japan as is a strategy video game developed and published by Nintendo for the Nintendo 64. First released in Japan on April 30, 1999, it was later released as the first ''Stadium'' title in Western regions the foll ...
'', players can play Pokémon versions ''Red'', ''Blue'', and ''Yellow'' on the television screen via an
emulator In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use pe ...
in a manner similar to the Super Game Boy; ''
Pokémon Stadium 2 ''Pokémon Stadium 2'', known in Japan as is a strategy video game developed by Nintendo EAD and published by Nintendo for the Nintendo 64. It features all 251 Pokémon from the first and second generations of the franchise. It was released in ...
'' retains this feature, adding support for ''Pokémon Gold'', ''Silver'', and ''Crystal'' as well.


Game Link Cable

The Nintendo Game Link Cable is used to link two or more systems in the
Game Boy line The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. , i ...
of handhelds for multiplayer gaming. Games such as the ''Pokémon'' series use the Game Link Cable to transfer data between linked cartridges. Several different variations of Game Link Cables were produced as different Game Boy models had different link cable ports. Various adapters were also produced to interlink different Game Boy models. These variations and adapters are explained in the main article.


Game Boy four player adapter

The Game Boy Four Player Adapter was designed to allow up to four players to play certain Game Boy games on the original Game Boy. The Game Boy Four Player Adapter consists of a small, gray hub with a single connector cable attached to connect to the first player's Game Boy. The second, third, and fourth players must each use their own Game Link Cables to connect their Game Boys to each of the three link cable ports on the main hub. Theoretically, using the proper Game Link Cables and adapters, this device is compatible with Game Boy consoles all the way up to the Game Boy Advance SP. However, the device is only compatible with a select few original Game Boy games, and will not work for Game Boy Color or Game Boy Advance games on the aforementioned systems. Since Game Boy Micro is not backwards compatible with original Game Boy games, the Game Boy Four Player Adapter is incompatible with it.


Game Boy battery pack

The Game Boy Battery Pack sold for about $30
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. The
battery Battery most often refers to: * Electric battery, a device that provides electrical power * Battery (crime), a crime involving unlawful physical contact Battery may also refer to: Energy source *Automotive battery, a device to provide power t ...
peripheral itself is roughly 3 in. long, 2 in. wide, and 0.5 in. thick. One end sprouts a thin cable that ends by being plugged into the external power jack of the Game Boy, while the other end connects to a standard mains plug. The first version of it is gray with purple lettering, to match the colors used on the Game Boy. It also features a belt clip. The battery pack was good for several hours of gameplay per charge, providing an alternative to purchasing more AA batteries once their power had exhausted. The product used nickel-cadmium batteries, lasted about 4–5 hours per charge, and could be charged roughly 1000 times before a significant loss in effectiveness. A major drawback of the battery pack is its weight, as well as the way the plug stuck out prominently from the side of the Game Boy.


Handy Boy

The Joyplus Handy Boy is an official "all in one accessory" for the original Game Boy, manufactured by STD. It features two amplified external speakers that are positioned on each side of the screen. The Handy Boy adds a square magnifier which has simple light for illumination. These parts can fold together for travel. Additionally, a thumb joystick can be clipped onto the Game Boy with or without the speakers and magnifier.


Game Boy Color


Mobile Adapter GB

The device works with the Game Boy Color,
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
, and
Game Boy Advance SP The Game Boy Advance SP (GBA SP), released in Japan on February 14, 2003, is a sixth-generation handheld game console developed, released, and marketed by Nintendo that served as an upgraded version of the original Game Boy Advance. The "SP" in ...
to connect to mobile phones for remote play. It was released in Japan in 2001 and was compatible with the games ''
Mobile Golf There have been numerous sports games in the ''Mario'' franchise. Although originally a branch of the Mario sports games, the '' Mario Kart'' series is not included in this list, as it has since become a stand-alone series in the Mario franchise. ...
'' and ''
Pokémon Crystal is a role-playing video game developed by Game Freak and published by Nintendo for the Game Boy Color. It is the third version of second generation games after ''Pokémon Gold'' and ''Silver'', and it is also the final ''Pokémon'' game to ...
'' among a few other games.


Magic Card

The magic card is an accessory that is used to change the color on a regular GB game on a GBC.


Boom Box Boy

The Boom Box Boy, or the Game Boy FM Radio, is an accessory that plugs into the Link Cable port on the side of the unit. There are buttons to scan for radio stations or reset the scanning, volume control, and a headphone jack. It could also be used with the
Game Boy Pocket The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same tea ...
.


Game Boy Advance/Game Boy Advance SP


GameCube Game Boy Advance Cable

The GameCube Game Boy Advance Cable is a link cable used to connect the GameCube and the Game Boy Advance. This provides an opportunity for added gameplay in certain GameCube and Game Boy advance games. Minigames can be
download In computer networks, download means to ''receive'' data from a remote system, typically a server such as a web server, an FTP server, an email server, or other similar system. This contrasts with uploading, where data is ''sent to'' a remote ...
ed to the Game Boy Advance, the Game Boy Advance may be used as an extra screen to supplement gameplay, or the Game Boy Advance can be used as an enhanced GameCube controller. One end of the link cable plugs into a GameCube controller port, and the other end plugs into the Game Boy Advance's link cable port. The cable is only compatible with the GameCube, Nintendo
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
, Game Boy Advance, Game Boy Advance SP, Game Boy Player, and
e-Reader An e-reader, also called an e-book reader or e-book device, is a mobile electronic device that is designed primarily for the purpose of reading digital e-books and periodicals. Any device that can display text on a screen may act as an e-read ...
. The cable does not work with the
Game Boy Micro The Game Boy Micro is a handheld game console developed and manufactured by Nintendo. It was first released in Japan on September 13, 2005 as a smaller, lighter redesign of the Game Boy Advance. The system is the last console in the Game Boy l ...
, as the Micro has a non-standard link cable port. However, the Game Boy Micro Game Link Cable and GameCube Game Boy Advance Cable can be modified and spliced together in order to support compatibility with the Game Boy Micro.


Game Boy Player

Released in June 2003 as the spiritual successor to the Super Game Boy, the Game Boy Player allows Game Boy, Game Boy Color, and Game Boy Advance games to be played on a television screen via the GameCube. The add-on attaches to the GameCube's base through the "Hi Speed" port on the bottom and requires a boot disc to operate. On the front of the Game Boy Player is a link cable port, offering support for multiplayer gameplay, Game Boy Printer, and expanded e-Reader functionality. Essentially a Game Boy Advance designed to output to a television, the Game Boy Player uses the same colorization hardware and methods as the handheld system. Some Game Boy Advance games, such as '' Mario & Luigi Superstar Saga'', have enhanced gameplay (such as
force feedback Haptic technology (also kinaesthetic communication or 3D touch) is technology that can create an experience of touch by applying forces, vibrations, or motions to the user. These technologies can be used to create virtual objects in a computer ...
) when played on the Game Boy Player, while the
Game Boy Advance Video Game Boy Advance Video was a format for putting full color, full-motion videos onto Game Boy Advance ROM cartridges. These videos were playable using the Game Boy Advance system's screen and sound hardware. The cartridges were all developed and p ...
series is intentionally incompatible with the Game Boy Player due to concerns of piracy.


e-Reader

The e-Reader is a card reader add-on released for the Game Boy Advance in 2002. The add-on is plugged directly into the cartridge slot of the Game Boy Advance. Its main function is scanning e-Reader cards to play minigames and
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
NES The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
games, or to unlock special content for certain Game Boy Advance and GameCube games. There is only one version of the e-Reader outside Japan, but there are two Japanese versions. Japan's first version of the add-on came without a link cable port among other things. But the second version ( e-Reader+ in Japan, simply "e-Reader" in
Australia Australia, officially the Commonwealth of Australia, is a Sovereign state, sovereign country comprising the mainland of the Australia (continent), Australian continent, the island of Tasmania, and numerous List of islands of Australia, sma ...
and North America) came with a few improvements, including a new link cable port allowing support for multiplayer gameplay and the GameCube Game Boy Advance Cable. These improvements add extra functionality that can be taken advantage of using link cables with games like ''Pokémon Ruby'' and ''Sapphire''.


Game Boy Advance Wireless Adapter

The Game Boy Advance Wireless Adapter allows Game Boy Advance players to link
wireless Wireless communication (or just wireless, when the context allows) is the transfer of information between two or more points without the use of an electrical conductor, optical fiber or other continuous guided medium for the transfer. The most ...
ly for multiplayer gameplay. It is compatible with the Game Boy Advance, Game Boy Advance SP, and Game Boy Player, but it does not fit the Game Boy Micro's different style link cable port. , only about thirty Game Boy Advance games support this feature. One of the most notable uses of the adapter is found in ''Pokémon FireRed'', ''LeafGreen'', and ''
Pokémon Emerald is a 2004 role-playing video game developed by Game Freak, published by The Pokémon Company and Nintendo for the Game Boy Advance. It was first released in Japan in 2004, and was later released internationally in 2005. It is a third version ...
'', where up to thirty-nine wireless adapter-connected players can convene in a virtual in-game lobby called the "Union Room." When the Game Boy Advance is turned on without a game cartridge inside, the Game Boy Advance Wireless Search Engine will appear, where the device will use its wireless capabilities to search for another Game Boy Advance within range that is using the wireless adapter. The Game Boy Micro Wireless Adapter is functionally the same as the Game Boy Advance Wireless Adapter. The only difference between the two varieties is that the Game Boy Micro Wireless Adapter is made to fit the Game Boy Micro's smaller link cable port, and will therefore not fit other Game Boy models or the e-Reader. However, the wireless adapter for the Game Boy Advance and the one for the Micro do communicate with each other, making wireless connectivity possible between the two systems. The Micro version of the wireless adapter is compatible with the same Game Boy Advance games as the GBA version of the adapter.


Game Boy Advance SP headphone adapter

The Game Boy Advance SP Headphone Adapter allows headphones with a 3.5mm phone connector to be used on the Game Boy Advance SP. The SP lacks a standard headphone jack, so it requires the use of special
headphones Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an au ...
or an adapter for headphone functionality. This adapter connects into the "Input 2" port of the SP. The Nintendo brand adapter was only available by directly ordering it from Nintendo, though many third-party companies offered their own version with their accessory packs. This accessory also works with the original DS, however, use in this way is unnecessary because the DS already has a headphone jack.


Play-Yan

The Play-Yan is an
MP3 MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding format for digital audio developed largely by the Fraunhofer Society in Germany, with support from other digital scientists in the United States and elsewhere. Origin ...
and MPEG-4 player add-on for the Game Boy Advance SP, Nintendo DS, DS Lite, and Game Boy Micro. Music and video files stored on an
SD memory card Secure Digital, officially abbreviated as SD, is a proprietary format, proprietary non-volatile memory, non-volatile Flash memory, flash memory card format developed by the SD Association, SD Association (SDA) for use in portable devices. The s ...
can be loaded into a slot on the right side of the Play-Yan, which resembles a Game Boy Advance game cartridge. The Play-Yan is loaded directly into the Game Boy Advance game slot of a compatible system. The adapter has its own integrated headphone port but uses the parent console's power supply, controls, and display. The Play-Yan is advertised as offering sixteen hours of MP3 playback and four hours of MPEG-4 playback on a fully charged Game Boy Advance SP. In addition to
multimedia Multimedia is a form of communication that uses a combination of different content forms such as text, audio, images, animations, or video into a single interactive presentation, in contrast to tradition ...
playback, the Play-Yan offers support for minigames which could be downloaded from Nintendo of Japan's website. Nintendo originally planned to release the adapter in the
United States The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territorie ...
by the end of 2005, but as of April 2007, Nintendo has not announced an official American release date. However, since the Play-Yan (and its successor the Play-Yan Micro) are
region-free A regional lockout (or region coding) is a class of digital rights management preventing the use of a certain product or service, such as multimedia or a hardware device, outside a certain region or territory. A regional lockout may be enforced ...
, it can be imported to other regions and played on any Game Boy Advance. To accompany the September 13, 2005 release of the Game Boy Micro in Japan, Nintendo released an updated version of the original Play-Yan called the Play-Yan Micro for 5,000 yen. The new version is compatible with all of the same systems, and it looks and works the same as the original, but there are a few noticeable differences. The Play-Yan Micro has the added functionality of MP4 and
ASF ASF may refer to: Arts and entertainment * Alabama Shakespeare Festival, a drama festival * ''Asimov's Science Fiction'', a U.S.-based English-language science fiction magazine containing SF stories Science and technology Biological * A ...
playback, and it has an updated
user interface In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine f ...
and improved sound quality through its headphone port. Minigame support, however, was removed from the Play-Yan Micro. The Play-Yan Micro was only available through Nintendo of Japan's
online store Online shopping is a form of electronic commerce which allows consumers to directly buy goods or services from a seller over the Internet using a web browser or a mobile app. Consumers find a product of interest by visiting the website of the r ...
, and for an additional 1,000 yen, it came with a
computer application A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations ( computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These pr ...
on CD called "MediaStage Ver. 4.2 for Nintendo" for managing music and video files on a PC.


WormCam

A camera accessory for the GBA. It can take color pictures and connect to a PC, has a “SpyCam” mode, and can store up to 20 images.


Unreleased accessories


WorkBoy

The WorkBoy was a small device with a keyboard that would have connected to a Game Boy via its link cable port, allowing the handheld to be used like a
personal digital assistant A personal digital assistant (PDA), also known as a handheld PC, is a variety mobile device which functions as a personal information manager. PDAs have been mostly displaced by the widespread adoption of highly capable smartphones, in partic ...
. The WorkBoy was designed by Source Research and Development and prototypes were produced by
Fabtek Fabtek Inc. was a thriving video kit company founded in Bellevue, Washington, United States and started its operations there in 1987. Fabtek's name was derived from the initials of its founder Frank Ballouz (F.A.B.-tek), a former Atari and Nint ...
. The unit was shown at the 1992 Consumer Electronics Show and had been planned for release in late 1992 but according to Frank Ballouz, Fabtek's president, the product was canceled after Nintendo lowered the price of the Game Boy to around what Fabtek was hoping to charge for their device. Only one prototype of the WorkBoy is confirmed to exist, which was discovered by video game historian Liam Robertson in 2020.


PediSedate

The PediSedate is a patented device that was aimed for use in hospitals to help children relax when they are about to be put under for surgery or a medical procedure. It is a pair of headphones that plugs into a Game Boy and has a cup that goes over the child's nose and releases the anesthetic gas.


Unlicensed accessories


GBA Steering Wheel

A steering wheel for the GBA which uses the shoulder buttons to move.


EZ Flash

The EZ Flash is a cartridge that provides a MicroSD slot such that a card loaded with GBA game ROM files can be inserted, allowing playback of multiple games, including cheat games or games that only use ROMs, not physical cartridges. The built-in firmware also allows other functions such as save states, cheat features, ROM and engine patching, as well as playback of GB, GBC, and
NES The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
games.


Game Changer

The Game Changer allows you to insert your GBASP into it, put 3 games into the Game Changer, and then switch between them manually.


Game Genie

This was the first cheat device for the Game Boy manufactured by Galoob. It is designed to nest snugly into the original Game Boy (though it will loosely fit into the Pocket and Color systems; it will fit into the Super Game Boy only after physical modification of the Game Genie.) The cartridge is inserted with the label facing inward. A compartment on the back holds the tiny code book containing codes for the system. Up to three lines of codes can be entered at a time. There is no backup, so codes have to be reentered upon each startup. Nintendo fought this accessory in ''
Lewis Galoob Toys, Inc. v. Nintendo of America, Inc. ''Lewis Galoob Toys, Inc. v. Nintendo of America, Inc.'' is a 1992 legal case where the United States Court of Appeals for the Ninth Circuit concluded that there was no copyright infringement made by the Game Genie, a video game accessory that ...
'', but the court ruled that the Game Genie did not create a derivative work.


GameShark

This is a series of cheat devices manufactured by Interact Accessories and is one of the most popular cheat devices for the Game Boy family. Many more codes can be used at once. This device features a list of games with their codes and featured backup. This means that once a code is entered, it could be stored in the devices memory so that upon startup, the user can just select the code instead of having to reenter it. A switch on top of the unit allows the player to turn the device off and on if a code causes interference during certain situations. Model 1 - Gray: For cheat codes only Model 2 - Black: Same as above, though the storage interface has some problems. Also has an option of cleaning the RAM of a game (i.e. erasing all of a game's data) Model 3 - Clear: This model supports both Game Boy and Game Boy Color games. Codes can be uploaded to the Model 3 version from the website using a cable which connected to the parallel port of a computer to the Game Boy's link cable port. Another feature is the "Snapshot" feature which takes a data snapshot of a game. Players can then load the snapshot later on and continue where they left off. Only one snapshot can be stored at a time. A later model was made exclusively for Game Boy Advance games, with no backwards compatibility. Originally made by Interact Accessories, the rights were later obtained by
Mad Catz Mad Catz Global Limited (formerly Mad Catz Interactive, Inc.) is an American Chinese-based company that provides interactive entertainment products marketed under Mad Catz, GameShark (gaming products) and TRITTON (audio products). Mad Catz distr ...
. Codes can be uploaded to it from the companion website via a USB cable to the unit itself.


CodeBreaker

Also known as the Monster Brain and Brain Boy, this cheat device was released by Pelican Accessories and can use GameShark codes, but is more user friendly.


Action Replay

When Datel started producing cheat devices for consoles, they made this for the Nintendo DS. It essentially has all the basic properties of the Game Shark for Game Boy Advance.


Action Replay MAX Duo

This is an upgraded version of the original Action Replay. It can be used as a cheat device for Game Boy Advance games. It also can be used to back up saved game data from Nintendo DS cards, or can put premade save files - or "powersaves" into the DS cards. Powersaves and codes can be downloaded from the Action Replay web site and uploaded to the device via a USB cable.


References

{{DEFAULTSORT:Game Boy Accessories