Gregg Mayles
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Gregg Mayles (born 29 April) is a British video game designer currently working for video game company Rare as
creative director A creative director (or creative supervisor) is a person who makes high-level creative decisions and, with those decisions, oversees the creation of creative assets such as advertisements, products, events, or logos. Creative director positions ar ...
. He is one of the longest-serving members of the company, having worked there since 1989.


Career

Mayles began his career as a designer of the ''
Battletoads ''Battletoads'' is a video game media franchise by Rare that began with the original beat 'em up game '' Battletoads'' in 1991. Starring three anthropomorphic toads named after skin conditions, Rash, Zitz, and Pimple, the series was created to ...
'' series and the ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a reboot of Nintendo's ''Donkey Kong'' franchise and follows the gorilla Donkey Kong and h ...
'' series and was one of the creators of the characters
Diddy Kong is a fictional character who appears in games belonging to the ''Donkey Kong'' and ''Mario'' video game franchises, debuting in the 1994 ''Donkey Kong'' series game, ''Donkey Kong Country''. Nintendo designer Kevin Bayliss commented Diddy Kong wa ...
and King K. Rool. After his work on ''DKC'', he came up with an idea about an action-adventure game influenced by his recent work on the series. The project was greenlit for release first on the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
and then on the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Au ...
. Codenamed ''
Project Dream ''Project Dream'' was the codename of a role-playing video game (RPG), ''Dream: Land of Giants'', that served as the basis for the 1998 game '' Banjo-Kazooie''. Developed by Rare, it was aimed for release on the Super Nintendo Entertainment S ...
'', the game was to be about a boy who went up on a magical adventure to a pirate island. The concept was scrapped, and the hero was changed to
bear Bears are carnivoran mammals of the family Ursidae. They are classified as caniforms, or doglike carnivorans. Although only eight species of bears are extant, they are widespread, appearing in a wide variety of habitats throughout the Nor ...
based on one from ''
Diddy Kong Racing ''Diddy Kong Racing'' is a 1997 racing video game developed and published by Rare for the Nintendo 64. The game is set on Timber's Island and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizardi ...
'' with a
backpack A backpack—also called knapsack, schoolbag, rucksack, rucksac, pack, sackpack, booksack, bookbag or backsack—is, in its simplest frameless form, a fabric sack carried on one's back and secured with two straps that go over the shoulders ...
, with the latter winnowed by Mayles's trip to Japan. There went the critically acclaimed ''Banjo-Kazooie'' series. After the success of Banjo-Kazooie, Mayles did additional design on ''
Donkey Kong 64 ''Donkey Kong 64'' is a 1999 platform game developed by Rare (company), Rare and published by Nintendo for the Nintendo 64. It is the first 3D game in the ''Donkey Kong'' series. As the gorilla Donkey Kong (character), Donkey Kong, the player e ...
'', which was based on the concept of Mayles's project. Then, Mayles directed the long-awaited sequel, ''
Banjo-Tooie ''Banjo-Tooie'' is a platform video game developed by Rare and originally released for the Nintendo 64 console in 2000. It is the second game in the '' Banjo-Kazooie'' series and the sequel to '' Banjo-Kazooie''. The game follows the returnin ...
'', which was even more acclaimed than its predecessor. After ''Banjo-Tooie'', Mayles did design on ''
Conker's Bad Fur Day ''Conker's Bad Fur Day'' is a 2001 platform game developed and published by Rare for the Nintendo 64. The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend. Most of the game requires the player ...
'' and ''
Star Fox Adventures ''Star Fox Adventures'' is a 2002 action-adventure game developed by Rare and published by Nintendo. The game had a long development cycle starting in 1997. Originally developed as ''Dinosaur Planet'' with Rare-created characters as the prota ...
''. Mayles directed the design of the 2003 game '' Grabbed by the Ghoulies'', which was reviewed poorly by the press. The game's protagonist, Cooper, resembles Mayles himself. Then he worked on some other projects before playing a key role in creating the game ''
Viva Piñata ''Viva Piñata'' is a video game franchise created and produced by Xbox Game Studios and Rare. The series' first game, '' Viva Piñata'' (2006), was conceived as a mobile gardening game before Rare was acquired by Microsoft. It was released on ...
''. It first came to life as an idea from Tim Stamper, and then it resulted in a full game influenced by the ''
Animal Crossing is a social simulation video game series developed and published by Nintendo. The series was conceptualized and created by Katsuya Eguchi and Hisashi Nogami. In ''Animal Crossing'', the player character is a human who lives in a village inhabi ...
'' and ''
Story of Seasons ''Story of Seasons'', known in Japan as and formerly known as ''Harvest Moon'', is an agricultural simulation role-playing video game series created by Yasuhiro Wada and developed by Victor Interactive Software (acquired by Marvelous Entert ...
'' series. It was released in 2006 and was well received. Mayles also took part in designing its sequel, '' Viva Piñata: Trouble in Paradise''. In 2006, Mayles decided to come back to his roots, and started a new ''Banjo-Kazooie'' project with a new feature: car building. It was announced at X06, and was titled '' Banjo-Kazooie: Nuts & Bolts''. The game was released in 2008. After ''Nuts & Bolts'', Mayles did work on the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
version of ''
Sonic & Sega All-Stars Racing is a 2010 kart racing video game, produced for Wii, Xbox 360, PlayStation 3, Nintendo DS (February 23, 2010), and Microsoft Windows (March 3, 2010), featuring characters from multiple List of Sega video game franchises, Sega franchises. The game ...
'' and on ''
Kinect Sports ''Kinect Sports'' is a sports video game developed by Rare and published by Microsoft Game Studios for the Xbox 360. The game utilizes the Kinect motion-sensing peripheral and was released in North America on 4 November 2010 as a launch title ...
''. Mayles also served as the creative director for 2018's ''
Sea of Thieves ''Sea of Thieves'' is a 2018 action-adventure game developed by Rare and published by Microsoft Studios. The player assumes the role of a pirate who completes voyages from different trading companies. The multiplayer game sees players explore ...
''; one of the in-game songs is named in his honour. In 2007, Tim and Chris Stamper left Rare to "pursue other opportunities", and Mark Betteridge along with Mayles replaced them as studio director and creative director, respectively.Rare Co-Founders Part Ways. January 2, 2007.
/ref> Mayles also donates money for poor children. He started a "Very Purple Marathon" in April 2009. The marathon was supported by Rare itself, donating 2,110
euro The euro ( symbol: €; code: EUR) is the official currency of 19 out of the member states of the European Union (EU). This group of states is known as the eurozone or, officially, the euro area, and includes about 340 million citizens . ...
s. His younger brother is
video game artist Game art design is a subset of game development involving the process of creating the artistic aspects for video games. Video game art design begins in the pre-production phase of creating a video game. Video game artists are Visual arts, visua ...
Steve Mayles, who also worked at Rare from 1992 to 2014.


Works


References


External links

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Gregg Mayles
on
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
*
Gregg Mayles
on
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time'' mag ...

A Very Purple Marathon's site

Mayles's article at Rare Witch Project Wiki


Interviews


B-K: Nuts and Bolts: Q&A from Gregg Mayles.Mayles comments on Ensemble Studio's closure and Peter Moore's accusation on Rare as outdated company.Article "Building Your Own Banjo".
{{DEFAULTSORT:Mayles, Gregg Year of birth unknown British video game designers Rare (company) people Nintendo people British businesspeople Living people Banjo-Kazooie People from Coalville British video game directors