Banjo (Banjo-Kazooie)
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Banjo (Banjo-Kazooie)
Banjo & Kazooie are a pair of fictional video game characters and the eponymous protagonists of the video game series '' Banjo-Kazooie'', created by British video game developer Rare. Banjo and Kazooie were both introduced as player characters in the original '' Banjo-Kazooie'' (1998). Banjo is a honey bear accompanied by Kazooie, a bird who is often seen seeking shelter in Banjo's backpack and emerging to perform various moves and attacks. The pair have gone on numerous adventures together, fighting against the sinister plans of the evil witch Gruntilda. Banjo first made his debut as one of the playable characters in ''Diddy Kong Racing'' (1997). Decades after the release of the original game, Banjo and Kazooie gained widespread attention for their playable appearance in Nintendo's ''Super Smash Bros. Ultimate'' fighting game. Banjo and Kazooie received positive reviews for their humor in the ''Banjo-Kazooie'' series and appearance in ''Super Smash Bros.'', having been one o ...
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Banjo-Kazooie
''Banjo-Kazooie'' is a series of video games developed by Rare (company), Rare. The games feature a male bear named Banjo & Kazooie, Banjo and his friend, a large female red bird named Banjo & Kazooie, Kazooie, who are both controlled by the player. Banjo originally made his debut as a playable character in 1997 as part of the cast of ''Diddy Kong Racing''. Throughout the various games, they are tasked with thwarting the various evil schemes of a witch named Gruntilda. The first game, ''Banjo-Kazooie (video game), Banjo-Kazooie'', was released in 1998 to critical acclaim and was followed by three sequels and a spin-off racing game. The franchise debuted on the Nintendo 64 and subsequent entries in the series also appeared on Game Boy Advance and Xbox 360. The three main titles then saw a release on Xbox One as part of ''Rare Replay''. The franchise has been largely dormant since the release of ''Banjo-Kazooie: Nuts & Bolts'' in 2008. However, Banjo and Kazooie have made occasio ...
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Banjo-Pilot
''Banjo-Pilot'' is a 2005 kart racing video game for the Game Boy Advance (GBA) and the fourth instalment in Rare (company), Rare's ''Banjo-Kazooie'' series. It plays similarly to the ''Mario Kart'' series by Nintendo: the player races one of nine playable characters around kart circuit, tracks, attacking other racers with bullets and collecting power-ups. The game features a number of single-player and multiplayer modes, such as time attack and item hunts. Unlike other kart racing games, characters control airplanes instead of go-karts. Rare and Nintendo announced ''Banjo-Pilot'' at E3 2001 under the title ''Diddy Kong Pilot''. At this point, it was the sequel to Rare's ''Diddy Kong Racing'' (1997), and featured characters from Nintendo's ''Donkey Kong'' and ''Mario (franchise), Mario'' series. workplace politics, Company politics and Nintendo's concerns about quality delayed ''Diddy Kong Pilot'' past its planned release date in March 2002. After Microsoft acquired Rare in Sept ...
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Sora (Kingdom Hearts)
is a character and the main protagonist of Disney and Square Enix's ''Kingdom Hearts'' video game series. Introduced in the first ''Kingdom Hearts'' game in 2002, Sora is portrayed as a cheerful teenager who lives on the Destiny Islands and has been best friends with Riku and Kairi since childhood. When they plan to go on a journey to see other worlds, they are separated by creatures known as the Heartless, with Sora obtaining a weapon called the Keyblade. Donald Duck and Goofy then recruit him in their journey across various worlds to aid their king, Mickey Mouse, while Sora searches for his friends. Along the way, the trio protects the worlds they visit from the Heartless and other villains. Sora was initially designed by the ''Kingdom Hearts'' series director and character designer Tetsuya Nomura during a discussion between Disney and Square about who the series's protagonist should be. Wanting an original character, Nomura made various sketches of Sora until the design met ...
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Masahiro Sakurai
is a Japanese video game director and game designer best known as the creator of the ''Kirby'' and '' Super Smash Bros.'' series. Apart from his work on those series, he also led the design of ''Meteos'' in 2005 and directed '' Kid Icarus: Uprising'' in 2012. Formerly an employee of HAL Laboratory, he left the company in 2003 and in 2005 with his wife Michiko Sakurai (also ex-HAL Laboratory), they founded Sora Ltd., a shell company that works on a freelance basis on several projects. He was also an author of a weekly column for ''Famitsu'' magazine for decades until the 2020s, and has done voice acting work in some of his games, most notably providing the voice of King Dedede in '' Kirby 64: The Crystal Shards'' and the ''Super Smash Bros.'' series. Career Masahiro Sakurai was born on August 3, 1970, in Musashimurayama, Tokyo, Japan. One of Sakurai's earliest experiences in the video game industry began when he worked for HAL Laboratory, where he created the character Kirby at ...
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E3 2018
The Electronic Entertainment Expo 2018 (E3 2018) was the 24th E3, during which hardware manufacturers, software developers, and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers and members of the video game press. The event, organized by the Entertainment Software Association (ESA), took place at the Los Angeles Convention Center from June 12–14, 2018, with many companies holding press conferences in the days prior. With the industry still in the middle of the eighth generation of video game consoles, no new hardware was introduced, and publishers and developers principally focused on new games to be released in 2018 and beyond. The event drew 69,200 attendees, the largest since 2005. Format and changes E3 2018 took place from June 12 to 14, 2018 in the Los Angeles Convention Center. In the days prior, major publishers hold press conferences, typically as a live presentation in a large theater with streaming b ...
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Screen Rant
''Screen Rant'' is an entertainment website that offers news in the fields of television, films, video games, and film theories. ''Screen Rant'' was launched by Vic Holtreman in 2003, and originally had its primary office in Ogden, Utah. ''Screen Rant'' has expanded its coverage with red-carpet events in Los Angeles, New York film festivals and San Diego Comic-Con panels. The associated YouTube channel was created on August 18, 2008, and has over 8.36 million subscribers and over 4,000 videos. In February 2015, ''Screen Rant'' was acquired by Valnet Inc., an online media company based in Montreal, Quebec Quebec ( ; )According to the Canadian government, ''Québec'' (with the acute accent) is the official name in Canadian French and ''Quebec'' (without the accent) is the province's official name in Canadian English is one of the thirtee .... ''Pitch Meeting'' The channel previously hosted a video series called ''Pitch Meeting'' by Ryan George that debuted in 201 ...
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Grant Kirkhope
Grant Kirkhope is a Scottish-American composer and voice actor for video games and film. Some of his notable works include '' GoldenEye 007'', '' Banjo-Kazooie'', ''Donkey Kong 64'', and ''Perfect Dark'', among many others. He has been nominated for various BAFTA, ASCAP, and IFMCA awards. Early life and education Kirkhope was born in Edinburgh, Scotland, where his mother worked as a music hall dancer. Kirkhope's father was an avid music fan and exposed him to early influences such as Frank Sinatra and Glenn Miller. Kirkhope taught himself to play guitar at age 11 and is classically trained in the trumpet. Kirkhope was brought up in Knaresborough, North Yorkshire from the age of five, and attended King James's School. Kirkhope played in various bands after leaving the Royal Northern College of Music, including Zoot and the Roots along with the saxophonist Snake Davis. Kirkhope also spent many years as part of "the Big Bad Horns" which were part of UK rock band Little Angels. ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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Phil Spencer (business Executive)
Phil Spencer is an American business executive and the CEO of Microsoft Gaming. He is currently the head of the Xbox brand and leads the global creative and engineering teams responsible for gaming at Microsoft. Personal life Spencer attended Ridgefield High School in Ridgefield, Washington, and then earned a bachelor's degree in technical and scientific communication from the University of Washington. He serves on the boards of the First Tee of Greater Seattle and the Entertainment Software Association. Career Spencer joined Microsoft in 1988 as an intern and has worked in a number of technical roles, leading the development of Microsoft's first CD-ROM-based titles (such as ''Encarta''), development manager for Microsoft Money, and general manager of Microsoft's online and offline consumer productivity products including Microsoft Works and Microsoft Picture It! During his early time at Microsoft he was known by other employees to be an avid gamer, playing games such as ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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