GodWars is a family of
MUD
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-bas ...
engines
derived
Derive may refer to:
* Derive (computer algebra system), a commercial system made by Texas Instruments
* ''Dérive'' (magazine), an Austrian science magazine on urbanism
*Dérive, a psychogeographical concept
See also
*
*Derivation (disambiguatio ...
from
Merc, created in 1995 by Richard Woolcock, also known as "KaVir". GodWars' setting is influenced by White Wolf's
World of Darkness
''World of Darkness'' is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with '' Vampire: The Masquerade'', '' Werewolf: The Apoca ...
.
In 1996 the code was illegally released and advertised on a website for free download. After fighting extensively to stop the illegal use of his codebase, Woolcock later released the code publicly.
The original ''GodWars'' was later renamed ''Dark City'' then ''Last City'', with added
wilderness code.
[http://arch-wizard.com/mudbase.txt ]
Since 2000, between 28 and 84 derivatives of the God Wars code have been active,
including ''Vampire Wars'', which is based on White Wolf's
Vampire: The Masquerade and won the October 1998 Mud of the Month award at
The Mud Connector
The Mud Connector, abbreviated TMC, is a computer gaming website that provides articles, discussions, reviews, resource links and game listings about MUDs. The site lets MUD owners, administrators and enthusiasts submit information and reviews a ...
.
God Wars II
In 2002, Woolcock wrote a new MUD named ''God Wars II'', a conceptual sequel to ''GodWars'', with a more personal dark fantasy universe.
Combat System
The game relies heavily on
player versus player
Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are mos ...
combat, like the original ''GodWars'', and features a deep and complex combat system where the player has to manipulate the limbs associated with the attacks, creating combos when the
commands are stringed together.
This combo system is inspired from the tabletop game
Spellbinder, of which the complexity is comparable to
chess
Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to disti ...
and
go.
The combat system was prototyped in his earlier ''Gladiator Pits MUD'', which won the maintainability award in a public coding competition, the 16K MUD competition, and has been called "stunning".
Other Features
''God Wars II'' is also noted for its ''war mini-game'' (a strategic poker variant) and its helpful graphical
MUSHclient
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-bas ...
interface. This interface includes a map that the user can click to travel faster and mechanical shortcuts. The game has a large world, without rooms typical of MUDs but using coordinates, and a process for advanced character customization.
References
External links
GodWars codebase download*
{{DEFAULTSORT:Godwars
MUD servers