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Player Versus Player
Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games, to distinguish between gamemodes. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction. History PvP combat in CRPGs has its roots in various MUDs like '' Gemstone II'' and '' Avalon: The Legend Lives.''. However, while the ability ...
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's ''Tennis For Two'' and 1972's ''Pong''), ea ...
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MUDs
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-based or storyboard, storyboarded. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players typically interact with each other and the world by typing commands that resemble a natural language. Traditional MUDs implement a role-playing video game set in a fantasy world populated by List of species in fantasy fiction, fictional races and monsters, with players choosing character class, classes in order to gain specific skills or powers. The objective of this sort of game is to slay monsters, explore a fantasy world, complete quests, g ...
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Shadowbane
''Shadowbane'' was a free-to-play fantasy role-playing video game (MMORPG) created by Wolfpack Studios and published on March 25, 2003 by Ubisoft for Microsoft Windows and Mac OS X platforms. Originally commercial and subscription-driven, ''Shadowbane'' was launched in March 2003, and was the creation of text-MUD veterans J. Todd Coleman, James Nance, Josef Hall, Patrick Blanton and Robert Marsa and a team of 45 programmers, designers and artists. It closed on July 1, 2009. Shadowbane was a top-10 best selling PC game at launch, and had two noteworthy aspects. First, the majority of the game world allowed for open player versus player combat, making it an early pioneer title in the PvP MMO genre. Second, it was the first major MMO to offer dynamic world content as a primary feature of the game. Most MMOs are static, meaning the world itself does not change based on player actions. Dynamic worlds allow player to change the game world itself; morphing terrain, building and destroy ...
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Asheron's Call 2
''Asheron's Call 2: Fallen Kings'' was a fantasy massively multiplayer online role-playing game (MMORPG) for Microsoft Windows which was released on November 22, 2002 and shut down on December 30, 2005. In 2012, it was relaunched as a beta for active ''Asheron's Call'' subscribers. It is a sequel to 1999's ''Asheron's Call'', although content, graphics and gameplay dynamics differed greatly from its predecessor. Both games were developed by Turbine Entertainment Software and originally published by Microsoft Game Studios, until Turbine purchased the ''Asheron's Call'' intellectual property in December 2003. The Microsoft-to-Turbine transition was completed in 2005. In 2004 and 2005, Turbine entered business arrangements with Jolt Online Gaming to operate ''Asheron's Call 2'' in Europe and with Sony Online Entertainment to distribute the game's first expansion, ''Asheron's Call 2: Legions'', under the Station Publishing label. The original ''Asheron's Call'' continued to be ope ...
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RuneScape
''RuneScape'' is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in January 2001. ''RuneScape'' was originally a browser game built with the Java (programming language), Java programming language; it was largely replaced by a standalone C++ client in 2016. The game has had over 300 million accounts created and was recognised by the Guinness World Records as the largest and most-updated free MMORPG. ''RuneScape'' takes place in the world of Gielinor, a medieval fantasy realm divided into different kingdoms, regions, and cities. Players can travel throughout Gielinor via a number of methods including on foot, magic (fantasy), magical spells, or charter ships. Each region offers different types of monsters, resources, and quests to challenge players. The game's fictional universe has been explored through a tie-in video game on another of its maker's websites, ''FunOrb'', ''Armies of Gielinor'', and the novels ''B ...
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Dark Age Of Camelot
''Dark Age of Camelot'' is a massively multiplayer online role-playing game released in October 2001 in North America, and in January 2002 in Europe. The game combines Arthurian lore, Norse mythology, and Celtic mythology, Irish Celtic legends with high fantasy. It is set in the period after King Arthur's death, when his kingdom has split into three realms, which are in a constant state of war with each other. ''Dark Age of Camelot'' includes both player versus environment (PvE) and realm versus realm (RvR) combat. Developed by Mythic Entertainment, the game is in large part an adaptation of a previous text-based game ''Mythic Entertainment#Darkness Falls: The Crusade, Darkness Falls: The Crusade'' (1999). On February 5, 2014, it was announced that development of ''Dark Age of Camelot'' would be transferred from Mythic Entertainment to Broadsword Online Games, a newly established studio, which also subsequently took over development of Mythic's other MMO game, ''Ultima Online''. M ...
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Diablo II
''Diablo II'' is an action role-playing hack-and-slash video game developed by Blizzard North and published by Blizzard Entertainment in 2000 for Microsoft Windows, Classic Mac OS, and macOS. The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who, with Max Schaefer, acted as project leads on the game. The producers were Matthew Householder and Bill Roper. The game was developed over a three-year period, with a crunch time of a year and a half. Set shortly after the events of '' Diablo'', the player controls a new hero, attempting to stop the destruction unleashed by Diablo's return. The game's five acts feature a variety of locations and settings to explore and battle in, as well as an increased cast of characters to play as and interact with. Building on the success of its predecessor, '' Diablo'' (1997), and improving the gameplay, both in terms of updated character progression and a better developed st ...
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Asheron's Call
''Asheron's Call'' (AC) was a fantasy massively multiplayer online role-playing game (MMORPG) for Microsoft Windows PCs, developed and published by Turbine Entertainment Software. Though it was developed by the Turbine team (with Microsoft's extensive assistance), it was published as a Microsoft title until 2004. The game was set on the island continent of Dereth and several surrounding smaller islands and archipelagos on the fictional planet of Auberean. The game was played in a large seamless 3D virtual world which could host thousands of players' characters (or avatars) at a time. Released on November 2, 1999, it was the third major MMORPG to be released, and was developed at the same time as those earlier games: ''Ultima Online'' and ''EverQuest''.Grossman 2003, p. 299 After initial success, its subscription numbers dropped as newer MMORPGs moved into the market. Its host servers remained online for over 17 years after the game's original launch. It was announced on Decemb ...
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Audition Online
''Audition Online'' ( ko, 오디션 온라인), also known as ''X-BEAT'' in Japan and popularly called ''AyoDance'' in Indonesia, is a free-to-play multiplayer online casual rhythm game produced by T3 Entertainment. It was originally released in South Korea in 2004 and has been localized by various publishers around the world. ''Audition Online'' is free to play, but earns revenue by selling virtual items such as clothes for the player's avatar. History ''Audition Online'' was developed by T3 Entertainment and was released to Korean publisher 'Royworld' during July 2005. During June 2006, YeDang Online took ''Audition Online'' and named it ''Club Audition''. The game also saw its first release outside of Korea in 2006 in the South-East Asian region, the Japanese region under the name ''Dancing Paradise'' and the Vietnamese region. In 2007, major publisher Nexon localised the game for the American audience. The game was then also localised for the UK and European audience wher ...
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EverQuest
''EverQuest'' is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows PCs. It was released by Sony Online Entertainment in March 1999 in North America, and by Ubisoft in Europe in April 2000. A dedicated version for macOS was released in June 2003, which operated for ten years before being shut down in November 2013. In June 2000, Verant Interactive was absorbed into Sony Online Entertainment, who took over full development and publishing duties of the title. Later, in February 2015, SOE's parent corporation, Sony Computer Entertainment, sold the studio to investment company Columbus Nova and it was rebranded as Daybreak Game Company, which continues to develop and publish ''EverQuest''. It was the first commercially successful MMORPG to employ a 3D game engine, and its success was on an unprecedented scale. ''EverQuest'' has had a wide influence on subsequent releases within the marke ...
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Eve Online
''Eve Online'' (stylised ''EVE Online'') is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) developed and published by CCP Games. Players of ''Eve Online'' can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat (both player versus environment and player versus player). The game contains a total of 7,800 star systems that can be visited by players. The game is renowned for its scale and complexity with regards to player interactions in its single, shared game world, players engage in unscripted economic competition, warfare, and political schemes with other players. The Bloodbath of B-R5RB, a battle involving thousands of players in a single star system, took 21 hours and was recognized as one of the largest and most expensive battles in gaming history. ''Eve Online'' was exhibited at the Museum of Modern Art with a video including the historical events ...
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Frontier Justice
Frontier justice is extrajudicial punishment that is motivated by the nonexistence of law and order or dissatisfaction with justice. The phrase can also be used to describe a prejudiced judge. Lynching, vigilantism and gunfighting are considered forms of frontier justice. Examples United States * March 20 to April 15, 1882: Wyatt Earp and Doc Holliday tracked and killed 4 cowboys said to be responsible for Morgan Earp's death, which would later become known as the Earp Vendetta Ride. * Late 1800s: A group of self-appointed lawmen called "stranglers" lynched around sixty horse rustlers and cattle rustlers along southwest North Dakota's Little Missouri River. Brazil * April 1991: José Vicente Anunciação murdered a co-worker during a drunken knife-fight in Salvador, Bahia. Witnesses to the crime were not able to provide evidence in court. Anunciação was set free and then dragged from his bed at night by a mob of forty people who beat him to death with bricks and club ...
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