GURPS Ultra-Tech
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''GURPS Ultra-Tech'' is a
sourcebook A sourcebook is a collection of writings on a subject that is intended to be a basic introduction to the topic presented. Academic use In American universities, a sourcebook, either a standard one or a custom collection, may function as a supplem ...
published by
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
(SJG) in 1989 for science fiction role-playing games using third edition ''
GURPS The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems w ...
'' (''Generic Universal Role-playing System'') rules.


Description

''GURPS Ultra-Tech'' is written for
gamemasters A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are m ...
running science fiction campaigns using the third edition ''GURPS'' rules. The equipment is listed in increasing levels of technology. In game terms, the book contains chapters on equipment from Tech Level 8 (near future) to Tech Level 16 (miraculous technology of the distant future).


Publication history

SJG published ''GURPS'', a set of universal role-playing rules, in 1985, and followed that with many genre sourcebooks, as well as a second and third edition of the general rules. Following the release of the third edition in 1988, SJG published ''GURPS Ultra-Tech'' the following year, a 128-page softcover book designed by
David Pulver David L. Pulver (born 2 November 1965 in Kingston, Ontario) is a Canadian freelance writer and game designer, author of more than fifty role-playing game rulebooks and supplements, including the award-winning ''Transhuman Space''. Early life and e ...
, with interior art by Michael Barrett, Albert Deschesne, Karl Martin, Michael J. Scott, and Dan Smith, and cover art by
John Zeleznik John Zeleznik is an artist and illustrator. Career Zeleznik has provided covers and illustrative work for many role-playing games including ''Shadowrun'', '' Rifts'' (and other Palladium Books games), and ''GURPS''. He graduated from the Otis/Par ...
. A slightly revised second edition was released in 1991, and this was repackaged and re-released in 1996. A sequel, ''Ultra-Tech 2'', also designed by David Pulver, was released in 1997. Following publication of the fourth edition of ''GURPS'' in 2004, a greatly expanded third edition of ''Ultra-Tech'' was published in 2007, a 240-page book designed by Pulver and Kenneth Peters, with interior artwork by Jesse DeGraff, Igor Fiorentini, Simon Lissaman, Drew Morrow, Jon Netherland, Aaron Panagos, Christopher Shy, Bob Stevlic, and new covert art by John Zeleznik.


Reviews

*''Backstab'' #6


References

GURPS 3rd edition GURPS 4th edition Ultra-Tech Role-playing game supplements introduced in 1989 Science fiction role-playing game supplements {{rpg-stub