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racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
developed by Suzak Inc. and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
(GBA)
handheld console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the cons ...
. The game was released exclusively in Japan on October 21, 2004. The ''F-Zero'' franchise went on hiatus after its release. Players race in vehicles on numerous courses while navigating past obstacles. While the game is a 2D racer, its
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects i ...
graphical effect allows the track to be scaled and rotated around the vehicle to simulate a 3D environment. ''Climax'' let players store rewarded speed boosts to use with energy-draining speed boosts. Energy is a reflection of the craft's health, and can be restored by driving over specific areas on the track. Nintendo World Report and Siliconera lauded the game for its track editor and Survival mode. Nintendo World Report praised the game's extensive Survival and Zero Test challenges, but complained about the Grand Prix's short duration and unbalanced difficulty. While Nintendo World Report and ''Official Nintendo Magazine'' thought it was a graphical improvement over preceding 2D ''F-Zero'' games, both the former critic and Siliconera lamented over its reused graphics and musical assets.


Gameplay

''F-Zero Climax'' is a racing game that plays similarly to its immediate predecessor ('' F-Zero: GP Legend'') and the original ''
F-Zero is a series of futuristic racing video games originally created by Nintendo Entertainment Analysis & Development, Nintendo EAD with multiple games developed by outside companies. The F-Zero (video game), first game was released for the Super Fa ...
'' game. Players select their vehicles and race around fifty-three courses while avoiding obstacles such as ice and bombs. Each racing craft contains air brakes for drifting around tight corners by pressing the L and R shoulder buttons. A vehicle's health and ability to speed boost after the first lap is measured by an energy meter. Boosting in this manner briefly increases the racer's speed while draining their energy. The player is also rewarded with a stored speed boost for each lap completed. However, this may only be used in tandem with the energy-draining boost resulting in a double speed boost. Vehicles can drive over pink plates scattered throughout the track to replenish energy. Players can damage competitors with two attacks: a spin attack that quickly rotates the entire vehicle, or a side attack. The former is new to the 2D ''F-Zero'' series. Players can also spin attack during a speed boost to inflict extra damage. The game offers four control scheme presets, and personalized button configurations. ''Climax'' has numerous gameplay modes and options, some of which were carried over from '' F-Zero: GP Legend''. In the Grand Prix mode, the player races against twenty-three opponents through three laps of each track in a cup. Each of the four cups available (Bronze, Silver, Gold, and Platinum) has multiple
difficulty level Game balance is a branch of game design that is described as a mathematical-algorithmic model of a game’s numbers, game mechanics, and relations between the two. Game balance consists of adjusting values to create a certain user experience. Play ...
s. Track selection per cup may vary based on difficulty level chosen.
Time attack Time attack is a type of motorsport in which the racers compete for the best lap time. Each vehicle is timed through numerous circuits of the track. The racers make a preliminary circuit, then run the timed laps, and then finish with a cool-dow ...
let players choose any track to complete it in the shortest time possible. Zero Test is a selectable option in Time Attack where players may complete in thirty-six time trials on a small section of track. Survival consists of mission-based objectives such as navigating courses with depleted health, and racing an opponent on a short guardrail-less track without flying off-course at the finish line by braking. Completing a series of survival challenges unlocks a character biography with a brief episode summary from the
TV Tokyo JOTX-DTV (channel 7), branded as and known colloquially as , is a television station headquartered in the Sumitomo Fudosan Roppongi Grand Tower in Roppongi, Minato, Tokyo, Japan, owned and operated by the subsidiary of listed certified b ...
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
series '' F-Zero: GP Legend''. The multiplayer mode is where two to four players can compete simultaneously. Edit mode allows the creation of tracks. Players can lay track pieces that come in an assortment of sizes and shapes. Each piece has a list of obstacles available. Track pieces are valued at varying points, for example, larger pieces are worth more points. A track may have up to 255 points. Players can participate in races on them, or setup camera angles to spectate
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
(AI)-controlled racers. Custom tracks can be saved to one of thirty slots for future use and shared with other players via
Game Link Cable The Nintendo Game Link Cable is an accessory for the Game Boy line of handheld video game systems, allowing players to connect Game Boys of all types for multiplayer gaming. Depending on the games, a Game Link Cable can be used to link two gam ...
. The game can also generate a track-specific password that can be inputted on any ''Climax'' cartridge for conversion back to the custom track.


Development and release

Information on ''F-Zero Climax''s existence and title was leaked by Japanese retailers weeks before its official announcement by Nintendo. The game was developed by
Suzak Suzak ( ky, Сузак; uz, Suzoq / ''Сузоқ'') is a village in Jalal-Abad Region, Kyrgyzstan. Its population was 30,534 in 2021. It is the administrative seat of Suzak District. History The first mention of Suzak village is known from a ma ...
and published by Nintendo for the GBA handheld console. Yukata Hirata and Azusa Tajima served as directors, Hitoshi Yamagami as producer, and Kenji Hikita as composer. ''Climax'' continues to use the
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects i ...
graphical effect seen in previous GBA ''F-Zero'' games. Mode 7 allows the track to be scaled and rotated around the vehicle to simulate a 3D environment. It was originally used as a showcase feature for the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
''F-Zero'' game. Like ''GP Legend'' before it, ''Climax'' is tied into the TV Tokyo anime series. It was originally released exclusively in Japan on October 21, 2004, and sold 5,049 copies during its first three days on sale. The game was re-released on the Japanese
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
on December 16, 2015.


Reception

Nintendo World Report's Daniel Bloodworth thought the Grand Prix mode, which should be the focus of the game, is "woefully lacking". Bloodworth criticized track length of the first 3 cups; he clocked-in at per lap and finished three cups within 20 minutes on standard difficulty. He concluded "combined with the low difficulty and re-used environments and music, it all ends up feeling rather unsatisfying." While the fourth cup is more difficult, Bloodworth was taken back by its sudden spike in difficulty—even when playing every cup on Expert or Master. Also, many of its courses were rehashes from the first ''F-Zero'' game and ''GP Legend''. During Siliconera's playtest, they praised ''Climax''s track design and varying levels of difficulty between courses—easier courses are relatively straight compared to later ones which require honed drifting skill. They mentioned the game demanded players to have quick reflexes and master the track layout on difficulties beyond novice since the AI-controlled opponents are unforgiving. Siliconera noted players have to be proficient at both types of speed boosting. Bloodworth explained a properly timed double speed boost can substantially alter the momentum of a race. Compared to ''GP Legend''s controls, Siliconera thought the spin attack "is a neat trick to use, that adds a new element to the game." Bloodworth liked the personalized button configurations, especially since vehicles feel stiffer and the game does not allow players to adjust a vehicle's balance between maximum acceleration and maximum top speed. Bloodworth said ''Climax'' is "probably the most polished of the 2D iterations of this franchise." The game features expanded backgrounds, improved track detail, and a more distinguishable separation between the course and ground below. Siliconera thought ''Climax'' could've looked better, but the game "reuses many of the
tile set A tile-based video game is a type of video or video game where the playing area consists of small square (or, much less often, rectangular, parallelogram, or hexagonal) graphic images referred to as ''tiles'' laid out in a grid. That the screen ...
s from ''GP Legend'' and '' Maximum Velocity''." Furthermore, Bloodworth was disappointed with the music tracks being mostly rehashes from the original game and ''F-Zero X''—a sentiment Siliconera agreed with. The voice work of the announcer fell short to Bloodworth. He explained the announcer is sometimes helpful, but also report events inappropriately or too frequently. Siliconera criticized ''Climax'' for feeling more like an
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or an ...
than a sequel. They compared the game's Survival mode to ''GP Legend''s story mode and consider it not as deep, "but the challenges are much tougher." Siliconera thought the track editor and its ability to be shared with other players as the game's greatest feature. Bloodworth concluded ''Climax'' has plenty of Survival and Zero Test challenges, and slots to save created courses, but the lackluster Grand Prix holds back the game. Nintendo World Report and Siliconera felt that the game was a likely candidate for localization in regions outside Japan due to ''GP: Legend''s recent nondomestic release, but this never happened. ''F-Zero: GP Legend'' was released in Japan in late 2003, but the US version was delayed into late 2004 to coincide with the anime's release. ''Climax'' was the third ''F-Zero'' game on the GBA and the last to be released in
the franchise Suffrage, political franchise, or simply franchise, is the right to vote in public, political elections and referendums (although the term is sometimes used for any right to vote). In some languages, and occasionally in English, the right to v ...
before its hiatus.


Notes


References


External links


''F-Zero Climax''
at Nintendo.co.jp {{Portal bar, Video games 2004 video games
Climax Climax may refer to: Language arts * Climax (narrative), the point of highest tension in a narrative work * Climax (rhetoric), a figure of speech that lists items in order of importance Biology * Climax community, a biological community th ...
Game Boy Advance games Japan-exclusive video games Multiplayer and single-player video games Suzak Inc. games Video games based on anime and manga Video games developed in Japan Video games set on fictional planets Virtual Console games for Wii U Virtual Console games