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''Eliza'' is a
visual novel A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with sta ...
game developed by
Zachtronics Zachtronics LLC is an American indie video game studio, best known for their engineering puzzle games and programming games. Zachtronics was founded by Zach Barth in 2000, who serves as its lead designer. Some of their products include '' SpaceChe ...
, released on
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
, and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
on August 12, 2019, with a
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
version on October 10, 2019.


Gameplay

''Eliza'' is a visual novel. The player takes the role of Evelyn, a young woman who was initially successful in the high-tech industry of
Seattle Seattle ( ) is a seaport city on the West Coast of the United States. It is the seat of King County, Washington. With a 2020 population of 737,015, it is the largest city in both the state of Washington and the Pacific Northwest regio ...
before burning out, and was mostly disconnected from life for about three years. In the present, she serves as the human proxy for Eliza, a virtual counselling program named after the real-life
ELIZA ELIZA is an early natural language processing computer program created from 1964 to 1966 at the MIT Artificial Intelligence Laboratory by Joseph Weizenbaum. Created to demonstrate the superficiality of communication between humans and machines, E ...
, one of the earliest attempts at artificial intelligence in the 1960s. Evelyn reads off what the program produces to tell the clients. Evelyn is required to stay on script produced by Eliza, but this creates difficult choices for her in how she talks to the clients and to others including old friends. Later, Evelyn is given the opportunity to read "off-script", creating scenarios that may affect herself directly. The player has the ability to choose how Evelyn behaves in some cases, affecting how the story progresses. After finishing the game, the player can go back to previous chapters and make different decisions to see how this affects the various endings. Like most of Zachtronics' recent games, the game also includes a variation of a
solitaire Solitaire is any tabletop game which one can play by oneself, usually with cards, but also with dominoes. The term "solitaire" is also used for single-player games of concentration and skill using a set layout tiles, pegs or stones. These game ...
game with
kabufuda ''Kabufuda'' () are Japanese playing cards used for gambling games such as ''Oicho-Kabu''. ''Kabufuda'' cards, like the related ''hanafuda'' ("flower cards"), are smaller and stiffer than Western playing cards. A deck contains 40 cards, with des ...
cards should the player need to take their mind off the game.


Development

Unlike most of Zachtronics' other games, where founder Zach Barth has led development, ''Eliza'' production was led by Matthew Seiji Burns (Matt Burns), who had joined Zachtronics as writer and music composer. Prior to joining Zachtronics, Burns had worked at
Treyarch Treyarch Corporation ( ; formerly Treyarch Invention LLC) is an American video game developer based in Santa Monica, California. Founded in 1996 by Peter Akemann and Doğan Köslü, it was acquired by Activision in 2001. The studio is known for ...
and
343 Industries 343 Industries is an American video game developer located in Redmond, Washington, part of Xbox Game Studios. Headed by Pierre Hintze, the studio is responsible for the ''Halo'' series of military science fiction games, originally created and ...
, and had gone through a " crunch culture" there that he felt himself burning out, and thus joined with the smaller Zachtronics. With the studio between titles, Burns had been inspired to develop a game about burnout to reflect his own experiences. He recalled a demo for SimSensei and MultiSense, a
DARPA The Defense Advanced Research Projects Agency (DARPA) is a research and development agency of the United States Department of Defense responsible for the development of emerging technologies for use by the military. Originally known as the Adv ...
project at the
University of Southern California The University of Southern California (USC, SC, or Southern Cal) is a Private university, private research university in Los Angeles, California, United States. Founded in 1880 by Robert M. Widney, it is the oldest private research university in C ...
that was a virtual therapist to be used for soldiers returning from overseas to see if they have symptoms of
PTSD Post-traumatic stress disorder (PTSD) is a mental and behavioral disorder that can develop because of exposure to a traumatic event, such as sexual assault, warfare, traffic collisions, child abuse, domestic violence, or other threats on a ...
, the program asking the soldiers questions though a computer-generated avatar and monitoring their facial and body responses. He found the demo "unsettling" as it "was just so strange to see this computer analyzing someone with such a human problem" and thought how that could apply to a larger scale. Burns was also inspired by other wellness mobile apps such as
BetterHelp BetterHelp is a mental health platform that provides online mental health services directly to consumers. The online counseling and therapy services are provided through web-based interaction as well as phone and text communication. BetterHelp wa ...
that had similar virtual counselling. Many of these apps were based on the simplicity of
ELIZA ELIZA is an early natural language processing computer program created from 1964 to 1966 at the MIT Artificial Intelligence Laboratory by Joseph Weizenbaum. Created to demonstrate the superficiality of communication between humans and machines, E ...
, one of the first
natural language processing Natural language processing (NLP) is an interdisciplinary subfield of linguistics, computer science, and artificial intelligence concerned with the interactions between computers and human language, in particular how to program computers to pro ...
demonstrations developed in the 1960s to simulate a virtual therapist; ''Eliza'' was named in honor of this program. Burns also considered how many of these virtual wellness apps collected users' private data to use for seemingly unknown purposes or sharing with other companies without users' knowledge, drawing this into the story within ''Eliza''. Burns was initially planning on developing the game himself, but after talking on his ideas with Barth, was convinced to let it be developed as a Zachtronics title. While vastly different in gameplay from Zachtronics' usual style of games, Barth considered the story that Burns has come up with to be on theme with other Zachtronics games. As both Barth and Burns have lived in the
Seattle Seattle ( ) is a seaport city on the West Coast of the United States. It is the seat of King County, Washington. With a 2020 population of 737,015, it is the largest city in both the state of Washington and the Pacific Northwest regio ...
area for years, they opted to use Seattle as the setting for the game. Burns felt that Seattle was a high-technology driven city, both by
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
and
Amazon.com Amazon.com, Inc. ( ) is an American multinational technology company focusing on e-commerce, cloud computing, online advertising, digital streaming, and artificial intelligence. It has been referred to as "one of the most influential economi ...
, but has gone through several boom-and-bust cycles reflecting the burnout exhibited in the game. ''Eliza'' was announced a couple of days before its release on August 12, 2019 on
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
, and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
. A version for the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
followed suit on October 10, 2019.


Reception

''Eliza'' received "generally favorable" reviews according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
.


Accolades

The game was nominated for "Best Storytelling" at the
2019 Golden Joystick Awards The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted ...
, and for the
Seumas McNally Grand Prize The Seumas McNally Grand Prize is the main award given at the Independent Games Festival (IGF), an annual event that takes place during the Game Developers Conference, one of the largest gatherings of the indie video game industry. The award is na ...
and Excellence in Narrative at the
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
Awards.


References


External links

* {{Zachtronics 2019 video games Indie games Linux games MacOS games Nintendo Switch games Single-player video games Video games developed in the United States Video games featuring female protagonists Video games set in Seattle Visual novels Windows games Zachtronics games