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Danielle Bunten Berry (February 19, 1949 – July 3, 1998), formerly known as Dan Bunten, was an American
game designer Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
and
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
, known for the 1983 game ''
M.U.L.E. ''M.U.L.E.'' is a 1983 multiplayer video game written for the Atari 8-bit family of home computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) took advantage of the four joystick ports of the Atari 400 and 800 to ...
'', one of the first influential multiplayer video games, and 1984's '' The Seven Cities of Gold''. In 1998, she was awarded the Lifetime Achievement Award by the Computer Game Developers Association. In 2007, the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentatio ...
chose Berry as the 10th inductee into its
Hall of Fame A hall, wall, or walk of fame is a list of individuals, achievements, or other entities, usually chosen by a group of electors, to mark their excellence or fame in their field. In some cases, these halls of fame consist of actual halls or muse ...
.


Early life

Berry was born in St. Louis, Missouri and moved to
Little Rock, Arkansas ( The "Little Rock") , government_type = Council-manager , leader_title = Mayor , leader_name = Frank Scott Jr. , leader_party = D , leader_title2 = Council , leader_name2 ...
as a junior in high school. She was the oldest of six siblings. While growing up in Little Rock, Berry's family didn't always have enough money to make ends meet, so Berry took a job at a pharmacy. She also held a leadership role with the Boy Scouts. According to Berry, one of her fondest childhood memories involved playing games with her family. She was quoted saying, “When I was a kid, the only times my family spent together that weren't totally dysfunctional were when we were playing games. Consequently, I believe games are a wonderful way to socialize.” While attending the University of Arkansas, she opened up her own bike shop called Highroller Cyclerie. Berry acquired a degree in
industrial engineering Industrial engineering is an engineering profession that is concerned with the optimization of complex processes, systems, or organizations by developing, improving and implementing integrated systems of people, money, knowledge, information an ...
in 1974 and started programming text-based
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
s as a hobby. After she graduated from college, she was employed by the National Science Foundation, where she created urban models before starting a job at a video game company.


Career

In 1978, Berry sold a real-time auction game for the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
titled ''Wheeler Dealers'' to a
Canadian Canadians (french: Canadiens) are people identified with the country of Canada. This connection may be residential, legal, historical or cultural. For most Canadians, many (or all) of these connections exist and are collectively the source of ...
software company, Speakeasy Software. This early multiplayer game required a custom controller, raising its price to
USD The United States dollar (symbol: $; code: USD; also abbreviated US$ or U.S. Dollar, to distinguish it from other dollar-denominated currencies; referred to as the dollar, U.S. dollar, American dollar, or colloquially buck) is the official ...
$35 in an era of $15 games sold in plastic bags. It sold only 50 copies.Interview with Berry
from ''Halcyon Days''
After producing three titles for SSI, Berry, who by then had founded a software company called Ozark Softscape, caught the attention of
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
founder Trip Hawkins. ''
M.U.L.E. ''M.U.L.E.'' is a 1983 multiplayer video game written for the Atari 8-bit family of home computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) took advantage of the four joystick ports of the Atari 400 and 800 to ...
'' was Berry's first game for EA, originally published for the
Atari 8-bit family The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
because the Atari 800 had four controller ports. Berry later ported it to the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness W ...
. While its sales - 30,000 units - were not high, the game developed a cult following and was widely
pirated Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the copyright holder, s ...
. The game setting was inspired by the novel '' Time Enough for Love'' by
Robert A. Heinlein Robert Anson Heinlein (; July 7, 1907 – May 8, 1988) was an American science fiction author, aeronautical engineer, and naval officer. Sometimes called the "dean of science fiction writers", he was among the first to emphasize scientific accu ...
. Along with the success of M.U.L.E., Berry also had close ties with the games ''
Robot Rascals ''Robot Rascals'' is a hybrid digital/analog game by Ozark Softscape and published by Electronic Arts in 1986 for the Apple II, Commodore 64, and IBM PC compatibles. ''Robot Rascals'' is a multiplayer-only scavenger hunt for people at a single com ...
'', ''
Heart of Africa ''Heart of Africa'' is a strategy video game for the Commodore 64 similar in style to '' The Seven Cities of Gold''. Created by Ozark Softscape and published by Electronic Arts in 1985, it casts the player as an adventurer searching for the Lost ...
'', and ''
Cartels & Cutthroat$ ''Cartels & Cutthroats'' (stylized on the box cover, but not the title screen, as ''¢artels & Cutthroat$'') is a 1981 video game published by Strategic Simulations. Gameplay ''Cartels & Cutthroats'' is a game in which the players own companies ...
''. Throughout her career, she was involved in the creation of 12 games, 10 of which revolved around multiplayer compatibility. The only two which didn't have a multiplayer focus were ''
Seven Cities of Gold The myth of the Seven Cities of Gold, also known as the Seven Cities of Cibola (), was popular in the 16th century and later featured in several works of popular culture. According to legend, the seven cities of gold referred to Aztec mythology r ...
'' and ''
Heart of Africa ''Heart of Africa'' is a strategy video game for the Commodore 64 similar in style to '' The Seven Cities of Gold''. Created by Ozark Softscape and published by Electronic Arts in 1985, it casts the player as an adventurer searching for the Lost ...
''. Berry wanted to follow up ''
M.U.L.E. ''M.U.L.E.'' is a 1983 multiplayer video game written for the Atari 8-bit family of home computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) took advantage of the four joystick ports of the Atari 400 and 800 to ...
'' with a game that would have been similar to the later game ''
Civilization A civilization (or civilisation) is any complex society characterized by the development of a state, social stratification, urbanization, and symbolic systems of communication beyond natural spoken language (namely, a writing system). ...
'', but after fellow Ozark Softscape partners balked at the idea, Berry followed with '' The Seven Cities of Gold'', which proved popular because of its simplicity. By the time the continent data were stored in the computer's memory, there was little left for fancy graphics or complex gameplay - the game had only five resources. It was a hit, selling more than 150,000 copies. The follow-up game, ''
Heart of Africa ''Heart of Africa'' is a strategy video game for the Commodore 64 similar in style to '' The Seven Cities of Gold''. Created by Ozark Softscape and published by Electronic Arts in 1985, it casts the player as an adventurer searching for the Lost ...
'', appeared in 1985 and was followed by ''
Robot Rascals ''Robot Rascals'' is a hybrid digital/analog game by Ozark Softscape and published by Electronic Arts in 1986 for the Apple II, Commodore 64, and IBM PC compatibles. ''Robot Rascals'' is a multiplayer-only scavenger hunt for people at a single com ...
'', a combination computer/card game that had no single-player mode and sold only 9,000 copies, and 1988's ''
Modem Wars ''Dan Bunten's Modem Wars'' is a real-time tactics game developed by Ozark Softscape and published by Electronic Arts in 1988 for the Commodore 64. A version for IBM PC compatibles was released in 1989. ''Modem Wars'' is played over a modem c ...
'', one of the early games played by two players over a dial-up
modem A modulator-demodulator or modem is a computer hardware device that converts data from a digital format into a format suitable for an analog transmission medium such as telephone or radio. A modem transmits data by modulating one or more c ...
. Modem Wars was ahead of its time, as few people in the late 1980s had modems in their homes. Berry departed EA for
MicroProse MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization'' and '' X-COM'' series. Most of their in ...
. Allegedly, Trip Hawkins, CEO of EA, did not feel that pushing production of games onto a cartridge based system was a good idea. The shift was important to Berry, as computer games had previously been distributed on floppy discs, and a changeover to a cartridge system would allow games to be played on Nintendo systems. This was a significant factor in her decision to leave. She then developed a computer version of the board game ''
Axis and Allies ''Axis & Allies'' is a series of World War II strategy board games. The first version was initially published in 1981 and a second edition known colloquially as ''Axis & Allies: Classic'' was published in 1984. Played on a board depicting a Spr ...
'', which became 1990's ''
Command HQ ''Command HQ'' is a real-time strategy world domination game. It was released in 1990 by Microplay Software and was created by designer Danielle Bunten. Tommo purchased the rights to this game in 2013 and digitally publishes it through its R ...
'', a modem/network
grand strategy wargame A grand strategy wargame or simply grand strategy game (GSG) is a wargame that places focus on grand strategy: military strategy at the level of movement and use of a nation state or empire's resources. It is a genre that has considerable overlap ...
. Berry's second and last game for MicroProse was 1992's ''
Global Conquest ''Global Conquest'' is a video game published by Microplay Software in 1992 for IBM PC compatibles. It is a version of ''Empire'' with numerous gameplay upgrades and a multi-player mode supported via modems. Plot ''Global Conquest'' is a st ...
'', a 4-player network/modem war game. It was the first 4-player network game from a major publisher. Berry was a strong advocate of multi-player online games, observing that, "No one ever said on their deathbed, 'Gee, I wish I had spent more time alone with my computer.'" by Danielle Bunten Berry. Originally from Berry's personal site, archived by Anticlockwise.com A port of ''M.U.L.E.'' to the
Mega Drive/Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
was cancelled after Berry refused to put guns and bombs in the game, feeling it would alter the game too much from its original concept."In Memoriam: Danielle Berry"
by Ernest Adams from Gamasutra.com
In 1997, Berry shifted focus to multiplayer games over the
Internet The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, p ...
with ''Warsport'', a remake of ''
Modem Wars ''Dan Bunten's Modem Wars'' is a real-time tactics game developed by Ozark Softscape and published by Electronic Arts in 1988 for the Commodore 64. A version for IBM PC compatibles was released in 1989. ''Modem Wars'' is played over a modem c ...
'' that debuted on the
MPlayer.com Mplayer, referred to as Mplayer.com by 1998, was a free online PC gaming service and community that operated from late 1996 until early 2001. The service at its peak was host to a community of more than 20 million visitors each month and offere ...
game network. Less than a year after the release of ''Warsport'', Berry was diagnosed with
lung cancer Lung cancer, also known as lung carcinoma (since about 98–99% of all lung cancers are carcinomas), is a malignant lung tumor characterized by uncontrolled cell growth in tissues of the lung. Lung carcinomas derive from transformed, mali ...
presumably related to years of heavy smoking."The tragic genius of M.U.L.E."
from Salon.com
She died on July 3, 1998. At the time, she was working on the design of an Internet version of ''
M.U.L.E. ''M.U.L.E.'' is a 1983 multiplayer video game written for the Atari 8-bit family of home computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) took advantage of the four joystick ports of the Atari 400 and 800 to ...
''.


''M.U.L.E''

The game's primary premise consisted of players playing with and against one another to establish total control over a planet. The name of the game stands for Multiple Use Labor Element. The game was originally made for the
Atari 400 The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
and
Atari 800 The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE ...
but was later developed to be compatible with the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness W ...
, NES, and
IBM pcjr The IBM PCjr (pronounced "PC junior") was a home computer produced and marketed by IBM from March 1984 to May 1985, intended as a lower-cost variant of the IBM PC with hardware capabilities better suited for video games, in order to compete mor ...
. The game has a maximum of four players. Players are given different options and choices, and are allowed to create their colony the way they see fit. This can be done by changing races and giving respective colonies different advantages that will impact the way the game is played and determined later on down the line. Ultimately there are two ways in which players can win the game. The first way is by having the most money out of all four players, and the second way is by being able to survive the colony itself. The game focuses heavily on going out and retrieving resources that can be used to benefit their character. Items such as food, energy, and crystite are some of a number of in-game items that players are able to retrieve and use to better themselves. In order for a player to be able to access these items, they will first have to have access to a M.U.L.E. The acquisition of these items has a direct reflection on what the player will be allowed to do. For example, if a player doesn't have enough food, they will have less time during their turn.


''The Seven Cities of Gold''

''The Seven Cities of Gold'' was originally intended to be another multiplayer game. It was originally a single player format, focused heavily on having the players travel around the map and collect items to help them strengthen their colony. Once they felt as though they had a solid colony, the players could battle each other to see who could overtake who. After much consideration, Ozark Software came to the conclusion that this would not be doable. Instead, they went with a formula that had the game focus solely on developing a colony.


Ozark Softscape

Ozark Softscape was a computer game development team consisting initially of Berry, her brother Bill Bunten, Jim Rushing, and Alan Watson. Ozark was run out of Berry's basement. The company was based out of
Little Rock, Arkansas ( The "Little Rock") , government_type = Council-manager , leader_title = Mayor , leader_name = Frank Scott Jr. , leader_party = D , leader_title2 = Council , leader_name2 ...
and had profound success with a few of their early titles. Ozark Softscape had a publishing deal with Electronic Arts for several of its groundbreaking games. In the early 1990s, Ozark Softscape left its partnership with Electronic Arts over a dispute to port some games to cartridge format for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
. It began a partnership with MicroProse to produce two more titles: ''
Command HQ ''Command HQ'' is a real-time strategy world domination game. It was released in 1990 by Microplay Software and was created by designer Danielle Bunten. Tommo purchased the rights to this game in 2013 and digitally publishes it through its R ...
'' and ''
Global Conquest ''Global Conquest'' is a video game published by Microplay Software in 1992 for IBM PC compatibles. It is a version of ''Empire'' with numerous gameplay upgrades and a multi-player mode supported via modems. Plot ''Global Conquest'' is a st ...
''. A dispute occurred over creating a follow-up to ''M.U.L.E.'' with
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
in 1993, and the company dissolved. The employees of Ozark Softscape moved to different areas of the software industry.


Personal life

Berry was married three times. Berry had three children, one daughter and two sons. After a third divorce, Berry, who had until then been living as male, transitioned to living as a woman. Berry underwent
sex reassignment surgery Gender-affirming surgery (GAS) is a surgical procedure, or series of procedures, that alters a transgender or transsexual person's physical appearance and sexual characteristics to resemble those associated with their identified gender, and a ...
in November 1992 and afterward kept a lower profile in the games industry. Berry later regretted having surgery, finding that for her, the drawbacks of surgical transition outweighed the benefits, and wishing she had considered alternative approaches. by Danielle Bunten Berry from Anticlockwise.com It caused difficulties in family relationships, and led to her being shunned by the video game industry. She joked that the surgery was to improve the industry's male/female ratio and aesthetics, but advised others considering a sex change not to proceed unless there was no alternative and warned them of the cost, saying "Being my 'real self' could have included having a penis and including more femininity in whatever forms made sense. I didn't know that until too late and now I have to make the best of the life I've stumbled into. I just wish I would have tried more options before I jumped off the precipice." After her transition in fall 1992, Berry stayed out of the video game spotlight, mostly keeping to herself. She felt as though that after transitioning she was not as good at video game development as she had previously been, stating "So, I'm a little more than three years into my new life role as Ms. Danielle Berry, and her career looks to be somewhat different from old Mr. Dan Bunten's. For one thing, I'm not as good a programmer as he was." On July 3, 1998, Berry died of lung cancer.


Games

*''Wheeler Dealers'' (1978) *'' Computer Quarterback'' (1981) *'' Cartels & Cutthroats'' (1981) *''
Cytron Masters ''Cytron Masters'' is a computer game by Dan Bunten released for the Apple II and Atari 8-bit family in July or August 1982. Developed by Ozark Softscape and released by Strategic Simulations, ''Cytron Masters'' is one of the earliest computer ga ...
'' (1982) *''
M.U.L.E. ''M.U.L.E.'' is a 1983 multiplayer video game written for the Atari 8-bit family of home computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) took advantage of the four joystick ports of the Atari 400 and 800 to ...
'' (1983) *'' The Seven Cities of Gold'' (1984) *''
Heart of Africa ''Heart of Africa'' is a strategy video game for the Commodore 64 similar in style to '' The Seven Cities of Gold''. Created by Ozark Softscape and published by Electronic Arts in 1985, it casts the player as an adventurer searching for the Lost ...
'' (1985) *''
Robot Rascals ''Robot Rascals'' is a hybrid digital/analog game by Ozark Softscape and published by Electronic Arts in 1986 for the Apple II, Commodore 64, and IBM PC compatibles. ''Robot Rascals'' is a multiplayer-only scavenger hunt for people at a single com ...
'' (1986) *''
Modem Wars ''Dan Bunten's Modem Wars'' is a real-time tactics game developed by Ozark Softscape and published by Electronic Arts in 1988 for the Commodore 64. A version for IBM PC compatibles was released in 1989. ''Modem Wars'' is played over a modem c ...
'' (1988) *''
Command HQ ''Command HQ'' is a real-time strategy world domination game. It was released in 1990 by Microplay Software and was created by designer Danielle Bunten. Tommo purchased the rights to this game in 2013 and digitally publishes it through its R ...
'' (1990) *''
Global Conquest ''Global Conquest'' is a video game published by Microplay Software in 1992 for IBM PC compatibles. It is a version of ''Empire'' with numerous gameplay upgrades and a multi-player mode supported via modems. Plot ''Global Conquest'' is a st ...
'' (1992) *''Warsport'' (1997)


Recognition

Although many of Berry's titles were not commercially successful, they were widely recognized by the industry as being ahead of their time. On May 7, 1998, less than two months before her death, Berry was awarded the Lifetime Achievement Award by the Computer Game Developers Association. In 2000, Will Wright dedicated his blockbuster hit ''
The Sims ''The Sims'' is a series of life simulation game, life simulation video games developed by Maxis and video game publisher, published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and it is one of the best-selling ...
'' to Berry's memory. In 2007, the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentatio ...
chose Berry to be inducted into its
Hall of Fame A hall, wall, or walk of fame is a list of individuals, achievements, or other entities, usually chosen by a group of electors, to mark their excellence or fame in their field. In some cases, these halls of fame consist of actual halls or muse ...
. Sid Meier, the mastermind behind the video game series ''Civilization'', inducted her at the Hard Rock Hotel in Las Vegas. Berry was known as someone who was very easy to talk to. If someone recognized her in public, she would be more than delighted to have a conversation with them. In 2012, ''
Arkansas Times ''Arkansas Times'', a weekly alternative newspaper based in Little Rock, Arkansas, is a publication that has circulated more than 40 years, originally as a magazine. Founded as a small magazine on newsprint in 1977 by publisher Alan Leveritt, ...
'' wrote that Berry "is still considered something of a rock star among game designers and those interested in the history of games", crediting her emphasis on social interaction in gaming.


See also

*
Dona Bailey Dona Bailey (born 1955) is an American video game programmer and educator. Bailey, along with Ed Logg in 1981, developed Atari, Inc.'s arcade video game ''Centipede''. Early life and education Dona Bailey was born in 1955 in Little Rock, ...
*
Jamie Fenton Jamie Faye Fenton (born Jay Fenton) is a game programmer best known for the 1981 arcade game ''Gorf'' and for being one of the creators of MacroMind's VideoWorks software (since renamed Macromedia Director). Jamie has been active in the transgender ...
* Lucy Gilbert * Patricia Goodson * Rebecca Heineman *
Amy Hennig Amy Hennig (born August 19, 1964) is an American video game director and script writer, formerly for the video game company Naughty Dog. She began her work in the industry on the Nintendo Entertainment System, with her design debut on the Super ...
*
Brenda Laurel Brenda Laurel (born 1950) is an American interaction designer, video game designer, and researcher. She is an advocate for diversity and inclusiveness in video games, a "pioneer in developing virtual reality", a public speaker, and an academic. ...
*
Suki Lee Suki Lee is an American video game designer and computer programmer. She was one of the few female developers at Atari, Inc. in the early 1980s where she wrote the educational game ''Math Gran Prix'' for the Atari 2600 (1982) and ''Obelix'' (1983) ...
*
Cathryn Mataga Cathryn Mataga (born William Mataga) is a game programmer and founder of independent video game company Junglevision. Under the name William, she wrote Atari 8-bit family games for Synapse Software in the early to mid 1980s, including '' Shamus'', ...
*
Carla Meninsky Carla Meninsky is a former video game designer and programmer active during the early years of the Atari VCS. Along with Carol Shaw (creator of ''3-D Tic-Tac-Toe'' and ''River Raid''), Meninsky was one of three female engineers at Atari, Inc. to ...
* Laura Nikolich *
Carol Shaw Carol Shaw (born 1955) is one of the first female game designers and programmers in the video game industry. She is best known for creating the Atari 2600 vertically scrolling shooter ''River Raid'' (1982) for Activision. She worked for Atari, In ...
* Joyce Weisbecker *
Anne Westfall Anne Westfall is an American game programmer and software developer, known for 1983's ''Archon: The Light and the Dark'', originally written for the Atari 8-bit family. She is married to fellow game developer Jon Freeman (game designer), Jon Free ...
*
List of programmers This is a list of programmers notable for their contributions to software, either as original author or architect, or for later additions. All entries must already have associated articles. A * Michael Abrash – program optimization and x86 ...
*
List of women in the video game industry This is a list of notable women in the video game industry. Notable women in the video game industry * Mabel Addis wrote the mainframe game ''The Sumerian Game'' (1964), becoming the first female video game designer. * Anna Anthropy, ...
*
Women and video games The relationship between women and video games has received extensive academic and media attention. Since the 1990s, female gamers have commonly been regarded as a minority. However, industry surveys have shown that over time, the gender ratio h ...
*
Women in computing Women in computing were among the first programmers in the early 20th century, and contributed substantially to the industry. As technology and practices altered, the role of women as programmers has changed, and the recorded history of the fiel ...


References


External links


Danielle Bunten Berry profile
at
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...

A tribute to Berry
by Greg Costikyan
A tribute to Berry
from ''
Gamasutra ''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
'' * *
Dani Bunten Berry named to the Academy of Interactive Arts

Article from ''The Arkansas Times''
about Bunten and M.U.L.E.

{{DEFAULTSORT:Berry, Danielle Bunten 1949 births 1998 deaths Academy of Interactive Arts & Sciences Hall of Fame inductees American video game designers Artists from Little Rock, Arkansas Deaths from lung cancer in Arkansas LGBT people from Arkansas LGBT people from Missouri MicroProse people People from St. Louis Transgender women Video game programmers Women video game programmers Women video game designers 20th-century LGBT people