Jamie Fenton
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Jamie Fenton
Jamie Faye Fenton (born Jay Fenton) is a game programmer best known for the 1981 arcade game '' Gorf'' and for being one of the creators of MacroMind's VideoWorks software (since renamed Macromedia Director). Jamie has been active in the transgender community and transitioned from male to female around 1998. Biography Fenton was drawn to computer technology while in school because its highly predictable nature appealed to her and it provided a haven from being picked on by other students. In 1975,while studying computer science in the University of Wisconsin, Jamie and fellow student Tom McHugh volunteered to work at Dave Nutting Associates, who enlisted their help to redesign pinball machines and the Japanese arcade game ''Western Gun'' using Intel's 8080 microprocessor, she also later worked on the Bally Astrocade. In 1978, Jamie created an early example of glitch art entitled ''Digital TV Dinner.'' In 2018 ''Digital TV Dinner'' was exhibited in Chicago New Media 1973-1992 ...
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Game Programmer
A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...s or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of "game programmer". A game programmer should not be confused with a Video game designer, game designer, who works on Video game design, game design. History In the early days of video games (from the early 1970s to mid-1980s), a game programmer also took on the job of a designer and Game art design, artist. This was generally because the abilities of early computers were so limited that having specialized personnel for each function was unnecessary. Game con ...
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Checkmate
Checkmate (often shortened to mate) is any game position in chess and other chess-like games in which a player's king is in check (threatened with ) and there is no possible escape. Checkmating the opponent wins the game. In chess, the king is never actually captured—the player loses as soon as the player's king is checkmated. In formal games, it is usually considered good etiquette to resign an inevitably lost game before being checkmated. If a player is not in check but has no legal move, then it is '' stalemate'', and the game immediately ends in a draw. A checkmating move is recorded in algebraic notation using the hash symbol "#", for example: 34.Qg3#. Examples A checkmate may occur in as few as two moves on one side with all of the pieces still on the board (as in Fool's mate, in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer), or after many moves with as few as t ...
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Carla Meninsky
Carla Meninsky is a former video game designer and programmer active during the early years of the Atari VCS. Along with Carol Shaw (creator of ''3-D Tic-Tac-Toe'' and ''River Raid''), Meninsky was one of three female engineers at Atari, Inc. to develop video game cartridges. She later became an intellectual property lawyer. Background Meninsky's mother was a programmer and Carla learned programming in high school, but she switched from mathematics to neuropsychology and brain modelling at Stanford University. Given her artistic bent, Meninsky was particularly interested in vision and eventually veered back toward programming and a lifelong dream of creating animation tools. She began her college career at Stanford studying math but eventually switched to psychology because it sounded more exciting. She learned basic Fortran in high school from her mother, who was a programmer, and through this built an interest in computer animation. Atari, Inc. Meninsky joined Atari after gra ...
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Cathryn Mataga
Cathryn Mataga (born William Mataga) is a game programmer and founder of independent video game company Junglevision. Under the name William, she wrote Atari 8-bit family games for Synapse Software in the early to mid 1980s, including '' Shamus'', a flip-screen shooter. Career Mataga designed the game '' Shamus'' in 1982, credited under the name William for the Atari 8-bit family. Much of the game's appeal was said to come from Mataga's sense of humor, such as creating a "grand rendition" of the Alfred Hitchcock theme song in the game's introduction. Mataga followed it with a sequel '' Shamus: Case II'' and scrolling shooter ''Zeppelin''. Steve Hales of Synapse Software, in an interview for the book '' Halcyon Days'', states that he and Mataga convinced company founder Ihor Wolosenko to get the company into interactive fiction. Mataga developed an interactive fiction programming language known as BtZ (Better than Zork) for Broderbund, in the early 1980s. Mataga worked with Hales ...
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Chris Maddox
Chris is a short form of various names including Christopher, Christian, Christina, Christine, and Christos. Chris is also used as a name in its own right, however it is not as common. People with the given name *Chris Abani (born 1966), Nigerian author *Chris Abrahams (born 1961), Sydney-based jazz pianist *Chris Adams (other), multiple people *Chris Adcock (born 1989), English internationally elite badminton player *Chris Albright (born 1979), American former soccer player * Chris Alcaide (1923–2004), American actor * Chris Amon (1943–2016), former New Zealand motor racing driver * Chris Andersen (born 1978), American basketball player *Chris Anderson (other), multiple people * Chris Angel (wrestler) (born 1982), Puerto Rican professional wrestler *Chris Anker Sørensen (born 1984), Danish cycler * Chris Anstey (born 1975), Australian basketball player * Chris Anthony, American voice actress *Chris Antley (1966–2000), champion American jockey * Chris ...
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Suki Lee
Suki Lee is an American video game designer and computer programmer. She was one of the few female developers at Atari, Inc. in the early 1980s where she wrote the educational game ''Math Gran Prix'' for the Atari 2600 (1982) and '' Obelix'' (1983) for the same system. Afterward she worked as a project manager at Apple Computer. Education Lee received her bachelor's degree at San Jose State University with a major in general engineering. Career Lee was hired by Atari after college in August 1981. She was there until 1984, when she started working for Cadtrak Corporation developing software user interfaces for petroleum plant layout. She also worked for Apple from 1986 to 1997, then later went to work at Palm, eCircle and WebTV until 1997. In late 2002, she resigned and continued working at Apple. Games * ''Math Gran Prix ''Math Gran Prix'' (released as ''Maths Grand Prix'' in Europe) is an educational video game written for the Atari 2600 by Suki Lee and published by Atari, I ...
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Brenda Laurel
Brenda Laurel (born 1950) is an American interaction designer, video game designer, and researcher. She is an advocate for diversity and inclusiveness in video games, a "pioneer in developing virtual reality", a public speaker, and an academic. She was founder and chair of the Graduate Design Program at California College of the Arts (2006–2012). as well as the Media Design graduate program at Art Center College of Design (2000–2006). She has worked for Atari, co-founded the game development studio Purple Moon, and served as an interaction design consultant for multiple companies including Sony Pictures, Apple, and Citibank. As of 2021, her current work focuses on STE(A)M learning, and the application of augmented reality within it. Early life and education Brenda Kay Laurel was born on November 20, 1950 in Columbus, Ohio. She received her Bachelor of Arts from DePauw University, and her Masters of Fine Arts as well as her Ph.D. from Ohio State University. Her Ph.D. disser ...
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Amy Hennig
Amy Hennig (born August 19, 1964) is an American video game director and script writer, formerly for the video game company Naughty Dog. She began her work in the industry on the Nintendo Entertainment System, with her design debut on the Super Nintendo Entertainment System game '' Michael Jordan: Chaos in the Windy City''. She later went to work for Crystal Dynamics, working primarily on the ''Legacy of Kain'' series (which she considers her greatest achievement). With Naughty Dog, she worked primarily on the ''Jak and Daxter'' and ''Uncharted'' series. Hennig believes that the creative direction of a script holds more importance than the graphics of the game. She has been called one of the most influential women in the video game industry by ''Edge'' magazine. Life Hennig graduated from University of California, Berkeley with a bachelor's degree in English literature. She went on to the film school at San Francisco State University, when she was hired as an artist for an A ...
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Rebecca Heineman
Rebecca Ann Heineman is an American video game designer and programmer. Heineman was a founding member of video game companies Interplay Productions, Logicware, Contraband Entertainment, and Olde Sküül. She has been chief executive officer for Olde Sküül since 2013. Early life Rebecca Ann Heineman (born William Salvador Heineman) was born and raised in Whittier, California. When she was young, she could not afford to purchase games for her Atari 2600, so she taught herself how to copy cartridges and built herself a sizable pirated video game collection. Eventually, she became discontented with just copying games and reverse-engineered the console's code to understand how the games were made. In 1980, Heineman and a friend traveled to Los Angeles to compete in a regional branch of a national ''Space Invaders'' championship. Although she did not expect to fall under the top 100 contestants, she won the competition. Later that year, she also won the championship in New Yor ...
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Patricia Goodson
Patricia Goodson is an American pianist residing in the Czech Republic. Goodson's recording of contemporary piano music, ''Strange Attractors'', features works by John Harbison, Martin Herman, Stephen Jaffe, Robert Kyr, Augusta Read Thomas and Randall Woolf. She has also recorded a 4-disc set of the complete solo piano music of Czech composer Josef Bohuslav Foerster, titled ''Foerster: Dreams, Memories and Impressions''. Other recordings include works by Scottish-Czech composer Geraldine Mucha, her ''Concerto for Piano'' (1960) and ''Variations on an Old Scottish Song'' (1954), both on an ArcoDiva label release. Goodson's pianism also appears on a Rattle Records label release titled ''Shadows Crossing Water'', featuring works by New Zealand composer Dame Gillian Whitehead. In addition, Goodson has recorded numerous works for Czech Radio including pieces by Vlastislav Matoušek, Hanuš Bartoň, Josef Adamek and others. Goodson has hosted numerous programs on Czech music for R ...
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Lucy Gilbert
Lucy Gilbert is an American computer programmer and video game developer. She worked for Atari, Inc. via General Computer Corporation and developed computer graphics software for Autographix. Education Gilbert went to MIT and graduated with two degrees. Her master's thesis was about distributed computing using Ada. Career Gilbert was hired by General Computer Corporation (GCC) right out of college in 1983. There she became interested in computer graphics. She was let go a year later and hired by Autographix, where she went on font rendering, as well as a large-scale presentation system for multiple screens. In 1986, while working for Autographix, Gilbert co-authored the paper ''Limitations of Synchronous Communication with Static Process Structure in Languages for Distributed Computing''. The paper explores the idea of a programming language for distributed programs, using a specific combination of communication principles and process structures. It suggests using either s ...
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Danielle Bunten Berry
Danielle Bunten Berry (February 19, 1949 – July 3, 1998), formerly known as Dan Bunten, was an American game designer and programmer, known for the 1983 game ''M.U.L.E.'', one of the first influential multiplayer video games, and 1984's '' The Seven Cities of Gold''. In 1998, she was awarded the Lifetime Achievement Award by the Computer Game Developers Association. In 2007, the Academy of Interactive Arts & Sciences chose Berry as the 10th inductee into its Hall of Fame. Early life Berry was born in St. Louis, Missouri and moved to Little Rock, Arkansas as a junior in high school. She was the oldest of six siblings. While growing up in Little Rock, Berry's family didn't always have enough money to make ends meet, so Berry took a job at a pharmacy. She also held a leadership role with the Boy Scouts. According to Berry, one of her fondest childhood memories involved playing games with her family. She was quoted saying, “When I was a kid, the only times my family spent ...
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