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action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
-
maze A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lea ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
originally developed and published by
Hudson Soft was a Japanese video game company that released numerous games for video game consoles, home computers and mobile phones, mainly from the 1980s to the 2000s. It was headquartered in the Midtown Tower in Tokyo Midtown, Akasaka, Minato, Tokyo ...
for the
PC Engine The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though ...
in Japan on 7 December 1990 and later in North America for the
TurboGrafx-16 The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC, NEC Home Electronics. It was the first console marketed in the fourth generation of video game consoles, fourth genera ...
by
NEC is a Japanese multinational corporation, multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It prov ...
in 1991. Belonging to the ''
Bomberman is a video game franchise originally developed by Hudson Soft and currently owned by Konami. The original game, also known as ''Bakudan Otoko'' (''爆弾男''), was released in Japan in July 1983 and has since spawned multiple sequels and sp ...
'' franchise, it is a re-imagining of the first game in the series starring White Bomberman on a quest to rescue Lisa, the kidnapped daughter of his inventor Dr. Mitsumori, from the castle of Black Bomberman while defeating evil monsters and villains that work for him. The game was later
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
to home computers, each one featuring changes compared to the original version.
Conversion Conversion or convert may refer to: Arts, entertainment, and media * "Conversion" (''Doctor Who'' audio), an episode of the audio drama ''Cyberman'' * "Conversion" (''Stargate Atlantis''), an episode of the television series * "The Conversion" ...
s for other platforms were in development but never released. The title garnered positive reception from critics since its initial release on the PC Engine/TurboGrafx-16 and later on home computers.


Gameplay


Single-player

The single player game is divided into eight worlds, each one divided into eight stages.''Bomberman'' manual (TurboGrafx-16, US) Each stage is presented as a maze of blocks filled with enemies. By using bombs, the player must destroy the blocks blocking their path and defeat all of the enemies. Once all of the enemies are defeated and the hidden exit is uncovered, the player can proceed to the next stage. Each stage also includes one power-up hidden under one of the blocks, which can increase the number of bombs drops, increase the range of the bombs' explosions, and other useful powers. The eighth stage in each world is a boss battle.


Multiplayer

The game also includes a multi-player mode which allows up to five players to compete against one another (requires the use of a TurboGrafx-16
Multitap :''Multi-tap also refers to a text-entry system for mobile phones.'' A multitap is a video game console peripheral that increases the number of controller ports available to the player, allowing additional controllers to be used in play, similar t ...
). This mode plays identically to the single-player mode, with the exception of power-ups being limited to only Bombs and Fire. There is also an alternate multi-player mode, Skull Mode, in which skulls sometimes appear hidden beneath blocks, which are detrimental if picked up.


Development and release

''Bomberman'' on the PC Engine/TurboGrafx-16 was created by most of the same team that would work on several projects such as later entries in the ''Bomberman'' series at Hudson Soft, with Tsukasa Kuwahara acting as sole
designer A designer is a person who plans the form or structure of something before it is made, by preparing drawings or plans. In practice, anyone who creates tangible or intangible objects, products, processes, laws, games, graphics, services, or exp ...
. Atsuo Nagata and Yūji Muroya served as co-
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
s, while Hideyuki Ogura and Mika Sasaki created the
pixel art Pixel art () is a form of digital art drawn with graphics software, graphical software where images are built using pixels as the only building block. It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers a ...
. The
soundtrack A soundtrack is recorded music accompanying and synchronised to the images of a motion picture, drama, book, television program, radio program, or video game; a commercially released soundtrack album of music as featured in the soundtrack o ...
was composed by
Jun Chikuma is a Japanese music composer and musician. She is most known for her various contributions to the ''Bomberman'' series, amongst other video game soundtracks. She has studied ney performance and Tunisian style composition under professors Slah Ma ...
, with Keita Hoshi also collaborating in its development at sound programmer. The game was first published in Japan by Hudson Soft on 7 December 1990 and later in North America by NEC in 1991. In Europe, Dyna Blaster was the name given to the European versions of Bomberman that came out in 1991. It's a replacement name that lacks the snap of the original.


Reception


PC Engine/TurboGrafx-16

''Bomberman'' on the PC Engine/TurboGrafx-16 garnered positive reception from critics since its release. ''
Aktueller Software Markt ''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was one of the first magazine ...
''s Hans-Joachim Amann criticized the visuals but commended the sound and gameplay. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
''s Paul Glancey and Richard Leadbetter praised the visuals, music, gameplay and multiplayer. French magazine ''Génération 4'' praised the animations and playability but criticized the visuals and sound. ''
Hobby Consolas ''HobbyConsolas'' is a Spanish video game magazine founded in 1991 by Hobby Press and published by Axel Springer SE. The first issue appeared in October 1990. The monthly magazine offers information about games for all consoles, and since 2012 ha ...
'' Marcos García commended the simple graphics, sound, gameplay and multiplayer aspect. Likewise, Jean-Marc Demoly of French publication ''Joystick'' praised the gameplay and multiplayer component. Both Martin Weidner and Stefan Hellert of German magazine ''Mega Fun'' gave the PC Engine original a positive outlook. Japanese readers of the magazine ''
PC Engine Fan PC Engine Fan was a Japanese magazine dedicated to the PC Engine, published by Tokuma Shoten. It ran from 1988 to 1996. History The first issue of ''PC Engine Fan'' was published in late 1988. The magazine originated as a section in ''Family Compu ...
'' voted to give the game a 23.78 out of 10 score, ranking at the number 51 spot, indicating a large popular following. ''Bomberman'' on the TurboGrafx-16 was included in the 2010 book ''
1001 Video Games You Must Play Before You Die ''1001 Video Games You Must Play Before You Die'' is a video game reference book first published in October 2010. It consists of a list of video games released between 1970 and 2013, arranged chronologically by release date. Each entry in the list ...
''. Dieter Kneffel of German magazine ''Play Time'' felt mixed in regards to the visuals and sound but praised the gameplay. Likewise, Olivier Scamps of French magazine ''Player One'' felt mixed about the graphics and sound but commended the gameplay and the ability to play against other players simultaneously. Heinrich Lenhardt of German publication ''Power Play'' was more critical of the visuals and sound, however he commended both gameplay and multiplayer positively. '' Raze'' noted that "''Bomber Man'' is good in one player mode, but really come into its own with two or more players", stating that the magazine's staff played the multiplayer mode daily. ''
Tilt Tilt may refer to: Music * Tilt (American band), a punk rock group, formed in 1992 * Tilt (British band), an electronic music group, formed in 1993 * Tilt (Polish band), a rock band, formed in 1979 Albums * ''Tilt'' (Cozy Powell album), 1981 * ...
''s Alain Huyghues-Lacour, however, gave the PC Engine original a mixed overall outlook. Michael Hengst of German outlet ''Video Games'' was more critical to the game in regards to several aspects but gave it a positive outlook regardless. ''
VideoGames & Computer Entertainment ''VideoGames & Computer Entertainment'' (abbreviated as ''VG&CE'') was an American magazine dedicated to covering video games on computers, home consoles and arcades. It was published by LFP, Inc. from the late 1980s until the mid-1990s. Offe ...
''s Joshua Mandel commended the cartoony graphics and sound effects but criticized the single-player's short length.


Amiga

The Amiga conversion of ''Bomberman'' received critical acclaim from reviewers. ''
Amiga Action ''Amiga Action'' was a monthly magazine about Amiga video games. It was published in the United Kingdom by Europress (later IDG Media) and ran for 89 full issues, from October 1989 to December 1996. After its closure, it was merged into sister pu ...
''s Jason Simmons praised the graphics, sound and combination of puzzle and arcade elements, stating that "the simplest games are often the best and this is definitively the case with ''Dyna Blaster''." ''
Amiga Computing ''Amiga Computing'' was a monthly computer magazine of a serious nature, published by Europress and IDG in both the UK and USA. A total of 117 issues came out. The games section was called Gamer, although later ''Amiga Action'' was incorporated i ...
''s Daniel Whitehead praised the colorful graphics, sound design, gameplay and multiplayer, though Whitehead noted that "single players may feel a bit neglected, though." ''
Amiga Format ''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling ''ACE'' to EMAP, Future split the dual-format t ...
''s Linda Barker commended the simple but colorful graphics, addictive gameplay and multiplayer, however Barker criticized the sound design. ''Amiga Mania''s Ashley Cotter-Cairns praised the fast gameplay, sound and graphics but criticized the longevity of the game, stating that "''Dynablaster'' won't hold your attention for very long. But get some friends and a few four packs in and you're guaranteed a great evening's bombing." ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
''s Matt Bielby highly praised the multiplayer aspect, regarding it as a "PC Engine perfect conversion" but noted the title's high retail price due to the included multitap adapter. ''
CU Amiga ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic ...
''s Dan Slingsby praised the graphics, sound, longevity, playability and frantic multiplayer but admitted that the stages in single player mode eventually become boring. Likewise, ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
''s Frank O'Connor commended the visuals, sound, playability and longevity as well as the multiplayer. Winfried Forster of German magazine ''Power Play'' was conflicted in regards to both graphics and sound but commended the gameplay and multiplayer component. ''
Tilt Tilt may refer to: Music * Tilt (American band), a punk rock group, formed in 1992 * Tilt (British band), an electronic music group, formed in 1993 * Tilt (Polish band), a rock band, formed in 1979 Albums * ''Tilt'' (Cozy Powell album), 1981 * ...
''s Jacques Harbonn praised the visuals, animation, music, playability, longevity and multiplayer. ''
Top Secret Classified information is material that a government body deems to be sensitive information that must be protected. Access is restricted by law or regulation to particular groups of people with the necessary security clearance and need to know, ...
''s Emilus gave the Amiga conversion a perfect score. ''
Zero 0 (zero) is a number representing an empty quantity. In place-value notation Positional notation (or place-value notation, or positional numeral system) usually denotes the extension to any base of the Hindu–Arabic numeral system (or ...
''s Martin Pond commented positively about the visuals, sound, addictive gameplay and overall execution.


Other versions

The X68000 version of ''Bomberman'' obtained critical acclaim from critics. Yoshida Kenji of Japanese magazine ''Oh!X'' praised the presentation and gameplay. Japanese publication ''Technopolis'' also praised the X68000 version highly. The Atari ST port of ''Bomberman'' was also met with critical acclaim from reviewers. ''
ST Action ''ST Action'' was a video game magazine published in the UK during the late 1980s and early 1990s that covered the Atari ST, platform. Some news coverage was also given to the Atari Lynx and Jaguar in the later stages of its life. ST Action w ...
''s Jason Dutton praised the visuals, sound, gameplay and multiplayer. Likewise, '' ST Format''s Rob Mead commended the presentation, pacing, gameplay and multiplayer but criticized the controls for being unresponsive. '' ST Review''s Wayne Legg gave high remakrs to the graphics, sound and playability, though he criticized the initial simplicity but regarded it as "one of the best games on the ST". The MS-DOS release of ''Bomberman'' saw a mixed but positive reception from critics. Sébastien Hamon of French publication ''Joystick'' praised the ability to play against four players simultaneously, controls, visuals and sound. ''
PC Games A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-dete ...
''s Oliver Menne criticized the sound and felt mixed in regards to the graphics but praised the gameplay and originality highly. Richard Löwenstein of German magazine ''PC Joker'' felt mixed about the port but rated it slightly higher than
Kingsoft Kingsoft Corporation () is a Chinese software company based in Beijing. Kingsoft operates four subsidiaries: Seasun for video game development, Cheetah Mobile for mobile internet apps, Kingsoft Cloud for cloud storage platforms, and WPS for of ...
's ''Bug Bomber''. German publication ''Play Time'' gave positive remarks to the sound, graphics and gameplay. Richard Eisenmenger of ''Power Play'' felt mixed about the visuals and sound but commended the multiplayer aspect.


Notes


References


External links


''Bomberman''
at
GameFAQs GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a databa ...

''Bomberman''
at
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time'' mag ...

''Bomberman''
at
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
{{DEFAULTSORT:Bomberman (1990 video game) 1990 video games Amiga games Atari ST games Bomberman Cancelled Atari Lynx games Cancelled Commodore 64 games DOS games Maze games Multiplayer and single-player video games Sharp X68000 games SystemSoft Alpha games TurboGrafx-16 games Ubisoft games Video games developed in Japan Video games scored by Jun Chikuma