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Multitap
:''Multi-tap also refers to a text-entry system for mobile phones.'' A multitap is a video game console peripheral that increases the number of controller ports available to the player, allowing additional controllers to be used in play, similar to a USB hub or a power strip. A multitap often takes the form of a box with three or more controller ports which is then connected to a controller port on the console itself. Mainly sports games have supported multitaps due to the multiplayer aspect of some sport games, though some role-playing video games and first person shooters have taken advantage of multitap support. History Third generation The earliest multi-controller adapter was the Joypair by HAL Laboratory, released in Japan for Nintendo's Family Computer in 1985, which allows two additional controllers to be plugged into the console's DA-15 expansion port. Originally the Joypair was only intended to allow two players to use specialized controllers (specifically HAL ...
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NES Four Score
The NES Four Score is a multitap accessory created by Nintendo in 1990 for the Nintendo Entertainment System. Select games can utilize it to enable up to Multiplayer video game, four-player gameplay. The NES Four Score is similar to the previously introduced NES Satellite, a device that allows four players to connect to the NES and extends the range using infrared wireless communication. Prior to the advent of multitap support on NES, the NES games which support more than two players, require the players to pair up and then alternate turns while sharing the same pair of NES controllers. Some games that originally feature support for more than two players, such as some arcade games, support only two simultaneous players in their NES versions. The NES Four Score plugs into both controller ports on the NES console and allows input of up to four NES controllers. On the NES Four Score, there is an option to switch between two-player and four-player modes, and there are turbo button, t ...
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Multi-tap
Multi-tap (multi-press) refers to a text entry system for mobile phones. The alphabet is printed under each key (beginning on "2") in a three-letter sequence as follows; ABC under 2 key, DEF under 3 key, etc. Exceptions are the "7" key, which adds a letter ("PQRS"), and the "9" key which includes "Z". Punctuation is typically accessed via the "1" key and various functions mapped to the "*" key and "#" key. The system is used by repeatedly pressing the same key to cycle through the letters for that key. For example, pressing the "3" key twice would indicate the letter "E". Pausing for a set period of time will automatically choose the current letter in the cycle, as will pressing a different key. It is commonly used in conjunction with text-messaging services. Some portable telecommunications devices (such as the BlackBerry) have bypassed the need for this by incorporating a mini-keyboard for users to type on. As of 2012, most mobile phones with fewer keys than alphabet lett ...
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Super Dodge Ball (NES Video Game)
''Super Dodge Ball'' is a sports video game developed and published by Technōs Japan that was for the Nintendo Entertainment System in 1989. It is loosely based on the 1987 arcade game of the same name, which was also developed by Technōs. Like its arcade counterpart, it was released in Japan as part of the ''Kunio-kun'' series. In Japan, a PC port of the Famicom version of ''Nekketsu Kōkō Dodgeball Bu'' was released on October 17, 2003 as a budget-priced release. It was also included in the Game Boy Advance compilation ''Kunio-kun Nekketsu Collection 1'', released in 2005. Both the Famicom version and the American NES version were released for the Wii, Nintendo 3DS and Wii U Virtual Console for their respective territories. The game was also released in Europe for the two latter systems, despite the NES version not being released in Europe. Gameplay The NES version of ''Super Dodge Ball'' expands upon the basic premise of the original arcade version by giving the members of ...
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TurboGrafx-16
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC, NEC Home Electronics. It was the first console marketed in the fourth generation of video game consoles, fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Nintendo Entertainment System, Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super Nintendo Entertainment System, Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video ...
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NES Satellite
The NES Satellite is a Nintendo Entertainment System multiplayer adaptor accessory (multitap), created by Nintendo and released in 1989 as a part of the NES Sports Set. With select supporting games, the Satellite allows up to four players to play the NES, potentially simultaneously. Additionally, it acts as a wireless range extender adaptor for all wired controllers, with the use of portable, battery-powered, infrared technology. While a normal controller has a range of 7.6 feet, the NES Satellite expands the usable range to 15 feet. A small infrared receiver plugs into the two controller ports on the front of the NES. The main Satellite unit is powered by six C-cell batteries and must have a line of sight to the receiver. The unit has four controller ports which accommodate any type of wired NES controllers. The unit provides "Turbo" selectors for both the A and B buttons. A similar four-player adaptor called the NES Four Score was released a year later, although it does not ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Power Strip
A power strip is a block of electrical sockets that attaches to the end of a flexible cable (typically with a mains plug on the other end), allowing multiple electrical devices to be powered from a single electrical socket. Power strips are often used when many electrical devices are in proximity, such as for audio, video, computer systems, appliances, power tools, and lighting. Power strips often include a circuit breaker to interrupt the electric current in case of an overload or a short circuit. Some power strips provide protection against electrical power surges. Typical housing styles include strip, rack-mount, under-monitor and direct plug-in. Control Some power strips include a master switch to turn all devices on and off. This can be used with simple devices, such as lights, but not with most computers, which must use shutdown commands from the software. Computers may have open files, which may be damaged if the power is simply turned off. Some power strips have indi ...
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Super Nintendo MultiTap
Super may refer to: Computing * SUPER (computer program), or Simplified Universal Player Encoder & Renderer, a video converter / player * Super (computer science), a keyword in object-oriented programming languages * Super key (keyboard button) Film and television * ''Super'' (2005 film), a Telugu film starring Nagarjuna, Anushka Shetty and Ayesha Takia * ''Super'' (2010 Indian film), a Kannada language film starring Upendra and Nayantara * ''Super'' (2010 American film), a film written and directed by James Gunn, and starring Rainn Wilson and Elliot Page * "Super" (''Person of Interest''), an episode of the TV series ''Person of Interest'' Music * "Super" (Cordae song), a 2021 song by American rapper Cordae * "Super" (Neu! song), a 1972 song by German band Neu! * " Super (1, 2, 3)", a 2000 song by Italian DJ Gigi D'Agostino * ''Super'' (album), a 2016 album by Pet Shop Boys Other uses * Super!, an Italian television network * Super (gamer) (born 2000), America ...
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TurboDuo
The TurboDuo is a fourth-generation video game console developed by NEC Home Electronics and Hudson Soft for the North American market. The TurboDuo was test-marketed in Los Angeles in October 1992, before a nationwide rollout in May 1993. It is the North American version of the Japanese PC Engine Duo game console which was released in September 1991. In the United States, the TurboDuo was marketed by Turbo Technologies, Inc. (or TTI) of Los Angeles, a joint venture of NEC Home Electronics and Hudson Soft. It was established to market NEC consoles in North America after NEC Home Electronics USA failed to effectively market the platform. The TurboDuo integrates the capabilities of the TurboGrafx-16 and its CD-ROM drive (the TurboGrafx-CD) into a single, redesigned unit with an updated BIOS and 192 KB of additional RAM. TTI also offered the Super System Card via mail order, which provided the original TurboGrafx-CD with the 192 KB RAM upgrade. The RAM increase and BIOS update aff ...
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Game Controller
A game controller, gaming controller, or simply controller, is an input device used with video games or entertainment systems to provide input to a video game, typically to control an object or character in the game. Before the seventh generation of video game consoles, plugging in a controller into one of a console's controller ports was the primary means of using a game controller, although since then they have been replaced by wireless controllers, which do not require controller ports on the console but are battery-powered. USB game controllers could also be connected to a computer with a USB port. Input devices that have been classified as game controllers include keyboards, mouses, gamepads, joysticks, etc. Special purpose devices, such as steering wheels for driving games and light guns for shooting games, are also game controllers. Controllers which are included with the purchase of a home console are considered as standard controllers, while those that are available to ...
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1989 In Video Gaming
1989 saw many sequels and prequels in video games, such as ''Phantasy Star II'', '' Super Mario Land'', ''Super Monaco GP'', along with new titles such as '' Big Run'', '' Bonk's Adventure'', ''Final Fight'', ''Golden Axe'', '' Strider'', ''Hard Drivin''' and ''Teenage Mutant Ninja Turtles''. The year also saw the release of the Sega Genesis and TurboGrafx-16 in North America, and the Game Boy worldwide along with ''Tetris'' and ''Super Mario Land''. The year's highest-grossing arcade games in Japan were Namco's '' Final Lap'' and Sega's ''Tetris'', while the highest-grossing arcade video games in the United States were ''Double Dragon'', '' Super Off Road'' and ''Hard Drivin''' among dedicated arcade cabinets and '' Capcom Bowling'' and ''Ninja Gaiden'' among arcade conversion kits. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the sixth year in a row, while the year's best-selling home video games were '' Super Mario Bros. 3'' in J ...
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