Dragons Of Faith
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''Dragons of Faith'' is the second of four parts in the third major story arc of the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
''
Dragonlance ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
series of game
modules Broadly speaking, modularity is the degree to which a system's components may be separated and recombined, often with the benefit of flexibility and variety in use. The concept of modularity is used primarily to reduce complexity by breaking a sy ...
. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986. Its cover features a painting by
Jeff Easley Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as ...
.


Plot synopsis

''Dragons of Faith'' is a continuation of the
Dragonlance ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
story. It begins about a month after the party leaves the elven forest of Silvanesti and concludes some time after they leave the city of Istar. The prologue gives the background and the story up to that point, as well as an overview of the way events should proceed in the module for the Dungeon Master to reference. In this scenario, the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s flee the evil city of Flotsam and cross the Blood Sea, where they encounter
Istar ISTAR stands for intelligence, surveillance, target acquisition, and reconnaissance. In its macroscopic sense, ISTAR is a practice that links several battlefield functions together to assist a combat force in employing its sensors and managing t ...
, the City of the Deep, and become involved in an undersea battle. In the undersea city of Istar, the sea elves are under threat from a group of the dragon armies. At this point, if the ''
Battlesystem ''Battlesystem'' is a tabletop miniature wargame designed as a supplement for use with the ''Dungeons & Dragons'' role-playing game. The original ''Battlesystem'' was printed as a boxed set in 1985 for use with the first edition ''AD&D'' rules. ...
'' rules are used, the major underwater battle involving Istar can be run, for which new rules are given. The Dungeon Master draws from a deck of Talis cards (the tarot of
Krynn ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
), to determine the events of the adventure. After this battle, the player characters must sail across the Blood Sea of Istar into enemy territory, evade the forces of the Dragon Highlords and according to the module's teaser, "capture the crucial pawn before darkness snatches it away!" This module can be played as a stand-alone adventure or used as part of the larger sequence of Dragonlance adventures.


Contents

The module includes a sheet of cut-apart Talis cards, as well as statistics and counters for an underwater ''Battlesystem'' battle. The cover has character cards for the pre-generated characters, plus two new characters (one of whom is a new kender). The cover also includes a combined monster statistics chart and a set of maps indicating where the action takes place. This set of maps is a double-sided large sheet showing various smaller locations in the adventure on one side, while the other side of the sheet has a larger map of the main battle area for use with the ''Battlesystem'' rules. The text gives details of how to use the Talis cards to predict forthcoming events during the adventure, as well as for games of chance. There are sixty-four pages in the module, sixteen of which are pull-outs, including character cards for twenty
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s.


Publication history

DL12 ''Dragons of Faith'' was written by Harold Johnson and
Bruce Heard Bruce Heard (born March 9, 1957, in Nice, France) is a game designer, and an author of several products for the ''Dungeons & Dragons'' fantasy role-playing game from TSR. Early life Heard was born in Nice, France, on March 9, 1957, to his Frenc ...
, with a cover by
Jeff Easley Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as ...
and interior illustrations by
Diana Magnuson Diana Magnuson is an artist whose work has appeared in role-playing games. Career Diana Magnuson earned a BA in art and German, with a minor in Education, from Gustavus Adolphus College, Minnesota. Her ''Dungeons & Dragons'' work includes the D ...
, and was published by TSR in 1986 as a 64-page booklet with a large map, cardstock sheet, cardstock counter sheet, and an outer folder. A pack of Talis cards, a fictional
Krynn ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
ian card game, was included, along with rules for various games that could be played with them. Also included were
Battlesystem ''Battlesystem'' is a tabletop miniature wargame designed as a supplement for use with the ''Dungeons & Dragons'' role-playing game. The original ''Battlesystem'' was printed as a boxed set in 1985 for use with the first edition ''AD&D'' rules. ...
miniatures rules. ''Dragons of Faith'' was later updated for ''AD&D'' 2nd edition rules and included in " Dragonlance Classics III", which condensed the last four Dragonlance modules into one book.


Reception

John S. Davies reviewed ''Dragons of Faith'' for the British magazine ''Adventurer'' #3 (August/September 1986). He notes that while this is the twelfth module in the Dragonlance series, it is only the tenth playable Dragonlance scenario. He noted that on the large sheet of maps, the city map is not numbered despite there being numbered locations given in the text, and one of the buildings is given a different name on the map sheet than in the module. Davies comments that ''Dragons of Faith'' "departs from the style of previous Dragonlance modules, in that it gives a lot of general background information for those areas that are not in the main storyline, and allows the characters a lot more freedom in how they reach their eventual goal". He goes on to say: "There is a lot going on, with various sub-plots for the characters to get mixed up in, some of which will reward them with useful information. Fortunately, DL12 does not have the complexity of DL10, though the DM still has a lot to keep track of." However, he adds that "Although there is a lot of freedom for the characters, they are still given plenty of guidance to get them back on the main plot, should they stray too far. There is also enough given for the DM to run a whole series of mini-adventures around the main plot." Davies concluded the review by saying the adventure was worthwhile and that the adventure "although expensive, is a pleasing continuation of the Dragonlance saga, though it does not work as a stand alone module".


References


External links


Full synopsis at a fan made TSR archive
{{DEFAULTSORT:Dragons Of Faith Dragonlance adventures Role-playing game supplements introduced in 1986