Desert Strike
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''Desert Strike: Return to the Gulf'' is a shoot 'em up
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
released by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
(EA) in March 1992 for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
. The game was released on several other formats such as the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
, including a much upgraded version for the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
home computer. The game was inspired by the
Gulf War The Gulf War was a 1990–1991 armed campaign waged by a 35-country military coalition in response to the Iraqi invasion of Kuwait. Spearheaded by the United States, the coalition's efforts against Iraq were carried out in two key phases: ...
and depicts a conflict between an insane Middle Eastern dictator, General Kilbaba, and the United States. The player controls an
Apache The Apache () are a group of culturally related Native American tribes in the Southwestern United States, which include the Chiricahua, Jicarilla, Lipan, Mescalero, Mimbreño, Ndendahe (Bedonkohe or Mogollon and Nednhi or Carrizaleño an ...
helicopter and attempts to destroy enemy weapons and installations, rescue hostages and capture enemy personnel, while managing supplies of fuel and ammunition. Lead designer Mike Posehn had no video game experience prior to developing ''Desert Strike''. Inspired by ''
Choplifter ''Choplifter'' (stylized as ''Choplifter!'') is military themed scrolling shooter developed by Dan Gorlin for the Apple II and published by Broderbund in 1982. It was ported to the Atari 8-bit family the same year and also to the VIC-20, Com ...
'', he aimed to create a nonlinear game with smoothly animated vehicles. Posehn developed a camera system with momentum to mimic realistic helicopter movements. Three-dimensional (3D) modeling was used to generate the vehicle sprites, which were later touched up on the
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the smal ...
level with color. ''Desert Strike'' was a commercial success: it was a chart-topping best seller and at the time Electronics Arts' highest selling game. The game also received a favourable critical response, with several magazines awarding scores of over 90%. Reviewers praised the game's enjoyability, mix of action and strategy, graphics and sound. There was some controversy regarding the game's subject matter, with commentators criticising it as in poor taste due to the proximity of its release to the recently ended Gulf War.


Gameplay

''Desert Strike'' is a shoot 'em up game in which the player pilots an AH-64 Apache helicopter (albeit modified with a
Fenestron A Fenestron (sometimes alternatively referred to as a fantail or a "fan-in-fin" arrangementLeishman 2006, p. 321.) is an enclosed helicopter tail rotor that operates like a ducted fan. The term ''Fenestron'' is a trademark of multinational helico ...
rotor). The game is less frantic than typical shoot 'em ups, with the addition of greater strategic elements. The action takes place on open, multi-directional scrolling levels viewed from an
isometric perspective Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective ...
. The player views the action from outside the helicopter, rather than from within the cockpit. The player is also assisted by their copilot, who they can pick at the start of the mission; each copilot plays differently with different skill levels. The best copilot, Lt. Carlos "Jake" Valdez, is missing in action at the start of the game, and can be found and rescued during one of the missions. Levels consist of several missions, which are based around the destruction of enemy weapons and installations, as well as rescuing hostages or prisoners of war, or capturing enemy personnel. The Apache is armed with a machine gun, more powerful
Hydra Hydra generally refers to: * Lernaean Hydra, a many-headed serpent in Greek mythology * ''Hydra'' (genus), a genus of simple freshwater animals belonging to the phylum Cnidaria Hydra or The Hydra may also refer to: Astronomy * Hydra (constel ...
rockets and yet more deadly Hellfire missiles. The more powerful the weapon, the fewer can be carried: the player must choose an appropriate weapon for each situation. Enemy weapons range from soldiers with small arms, to anti-aircraft missiles to tanks and armoured cars. The player's craft has a limited amount of armour, which is depleted as the helicopter is hit by enemy fire. Should the armour reach zero, the craft will be destroyed, costing the player a life. The player must outmanoeuvre enemies to avoid damage, but can replenish armour by means of
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s or by airlifting rescued friendlies or captives to a landing zone. The helicopter has a finite amount of fuel which is steadily depleted over time. Should the fuel run out the Apache will crash, again costing the player a life. The craft can refuel by collecting fuel barrels: the player must therefore plan mission routes carefully in order to maximise efficiency. The helicopter also carries limited ammunition, which must be replenished by means of ammo crates. Another limitation is that the helicopter has a maximum capacity of six passengers; the player will be unable to rescue anyone nor capture enemy civilians until the helicopter returns to the landing zone to deposit passengers.


Plot

The game opens with a self-proclaimed general named Kilbaba invading one of his neighbors, a small but wealthy emirate in the
Persian Gulf The Persian Gulf ( fa, خلیج فارس, translit=xalij-e fârs, lit=Gulf of Persis, Fars, ), sometimes called the ( ar, اَلْخَلِيْجُ ٱلْعَرَبِيُّ, Al-Khalīj al-ˁArabī), is a Mediterranean sea (oceanography), me ...
. Installing himself as dictator, Kilbaba quickly begins fortifying his position with military weapons and installations, including facilities for building nuclear bombs. The United States decides to send in a single helicopter, piloted by the player's unnamed character and aided by a co-pilot, to infiltrate and destroy Kilbaba's forces in a series of swift strikes. Altogether, four missions need to be resolved: *In the first level (''Air Superiority''), the player must destroy several enemy airstrips and their support facilities, as well as liberate an exposed pro-American spy who holds important information about Kilbaba's next plans. *The next mission (''Scud Buster'') entails locating and destroying a chemical weapons plant and a number of scud launchers wielding chemically charged missiles, and evacuate local and American non-combatants and P.O.W.s. *The third mission (''Embassy City'') revolves around rescuing a U.N. inspection team, destroying a biological weapons plant and those bio-warhead missiles ready for deployment, as well as rescuing a large number of hostages, including the personnel from a local American embassy. Upon completion, the player is ordered to eliminate Kilbaba, who has been spotted partying on his private yacht. The player learns the yacht is heavily guarded and triggers a firefight; giving Kilbaba a chance to flee to freedom. *In the final stage (''Nuclear Storm''), the player must - among other things - prevent the destruction of a major oil production facility, disable a nuclear power plant and several finished parts for nuclear weapons, and finally take down Kilbaba himself. However, Kilbaba has anticipated this attack, and has order nuclear material shipped in garbage trucks alongside garbage trucks that are engaging in legitimate duties in an attempt to confuse the player. After attacking the nuclear plant, the player captures a scientist who reveals that he produced a few bombs and shipped them to a bomber plane, where Kilbaba is on board and will attempt to use the bombs as a last-ditch effort. The player must then race to an airfield and stop the bomber plane prior to takeoff. A scene is then shown of Kilbaba perishing in the burning plane, and the player must safely return to the landing zone. *The ending scene shows the pilot and copilot at the Rose Garden of the
White House The White House is the official residence and workplace of the president of the United States. It is located at 1600 Pennsylvania Avenue NW in Washington, D.C., and has been the residence of every U.S. president since John Adams in 1800. ...
, being met by President and Mrs. Bush. President Bush gives the pilot a hearty congratulations. The game's plot was felt by commentators to be a thinly disguised reference to the Gulf War, while comparisons were drawn between Kilbaba and
Saddam Hussein Saddam Hussein ( ; ar, صدام حسين, Ṣaddām Ḥusayn; 28 April 1937 – 30 December 2006) was an Iraqi politician who served as the fifth president of Iraq from 16 July 1979 until 9 April 2003. A leading member of the revolution ...
, and between the game's unnamed desert setting and Iraq.


Development and release

The game was developed by a team headed by Mike Posehn.Peter Parrish
Three Strikes And You're Out
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
, 13 February 2008. Accessed 14 June 2009.
In the 1980s, Posehn had previously worked for EA as a
software developer Software development is the process of conceiving, specifying, designing, Computer programming, programming, software documentation, documenting, software testing, testing, and Software bugs, bug fixing involved in creating and maintaining applic ...
. Soon after leaving EA, he obtained a publishing deal with the company for Video Deluxe. The success of the software spurred Posehn to branch out and experiment with a
flight simulator A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes. It includes replicating the equations that govern how aircraft fly, how they rea ...
titled ''Fly'' for the
IBM Personal Computer The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible de facto standard. Released on August 12, 1981, it was created by a team ...
; however, International Business Machines cancelled the project. Posehn later met with EA president Trip Hawkins who suggested that Posehn develop a game for the Genesis, which was soon to be released. He also recommended that Posehn create a game similar to the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
game ''
Choplifter ''Choplifter'' (stylized as ''Choplifter!'') is military themed scrolling shooter developed by Dan Gorlin for the Apple II and published by Broderbund in 1982. It was ported to the Atari 8-bit family the same year and also to the VIC-20, Com ...
''; Hawkins felt flying a helicopter and rescuing people was "cool".Matthew Cockburn, "The Making of The Strike Series", '' Retro Gamer'', Jan 2008 (issue 45), pp. 8084. ''Desert Strike'' underwent few changes from the plans outlined in the original design documents. The initial concept involved smoothly animated vehicles on an isometric playing field. The developers also aimed to include cinematic scenes, similar to '' The Revenge of Shinobi''s introduction sequence. The game began development some time before any discussion of an American invasion of Iraq,Cole Machin, "Desert Strike", ''C&G Magazine'', Aug 2010, pp. 30-33. originally based on the
Lebanese Civil War The Lebanese Civil War ( ar, الحرب الأهلية اللبنانية, translit=Al-Ḥarb al-Ahliyyah al-Libnāniyyah) was a multifaceted armed conflict that took place from 1975 to 1990. It resulted in an estimated 120,000 fatalities a ...
and titled ''Beirut Breakout''; this was later changed to the Persian Gulf region. John Manley recalled, "We actually wrote most of ''Desert Strike'' before
Desert Shield The Gulf War was a 1990–1991 armed campaign waged by a Coalition of the Gulf War, 35-country military coalition in response to the Iraqi invasion of Kuwait. Spearheaded by the United States, the coalition's efforts against Ba'athist Iraq, ...
happened. We were watching
CNN CNN (Cable News Network) is a multinational cable news channel headquartered in Atlanta, Georgia, U.S. Founded in 1980 by American media proprietor Ted Turner and Reese Schonfeld as a 24-hour cable news channel, and presently owned by the M ...
at three in the afternoon and all of a sudden it was like, 'Oh my god - it's happening!'" A special point system intended to punish players was omitted; the system would have deducted points from the player's score if they destroyed objects that resulted in negative economic and political results. The control scheme was not well received at internal reviews of the game's early versions, and Posehn had to alter his original design to obtain approval for further development. John Manley, an EA employee, assisted writing the game's program. He and Posehn collaborated to create the game's
sandbox A sandbox is a sandpit, a wide, shallow playground construction to hold sand, often made of wood or plastic. Sandbox or Sand box may also refer to: Arts, entertainment, and media * Sandbox (band), a Canadian rock music group * Sandbox ( ...
format, which they nicknamed "
SNAFU SNAFU is an acronym that is widely used to stand for the sarcastic expression Situation normal: all fucked up. It is a well-known example of military acronym slang. It is sometimes bowdlerized to "all fouled up" or similar. It means that the s ...
". Posehn wanted the game to have nonlinear gameplay, and Manley felt having a storyline and puzzles would help the player progress. Posehn disliked common gameplay elements like series of bosses and power-ups. As a compromise, the developers only included power-ups to replenish ammunition, armour, and other helicopter resources. To provide the player with options, the SNAFU system was designed to allow players to complete side missions in addition to main objectives. If the player alters the game scenario so that the objectives cannot be completed, the game instructs the player to reset the mission by returning to base. Inspired by Matchbox toys he played with as a child, Posehn decided to make the size of the game sprites resemble toys. Posehn contacted his friend, Tim Calvin, to assist with designing and creating the vehicle sprites. Though Calvin was a practising dentist at the time, he also had experience with
3D modelling In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface (mathematics), surface of an object (inanimate or living) in Three-dimensional space, three dimensions via 3D comput ...
. He rendered 3D models on a computer and reduced them to the desired size. Different views were obtained by rotating the models along a single axis. Calvin added colour to the sprites to meet the production staff's specifications; most required black, white, red, and blue, as well as four shades of colours like green and brown. Calvin eventually felt the rendering process was a waste of resources and attempted to create sprites on the
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the smal ...
level himself without 3D models. The developers, however, preferred the sprites created from the models over Calvin's freestyle ones. Posehn had a difficult time working within the Genesis's output resolution of 320×240. He wanted to show as much of the playing field as possible without losing the details of the sprites; he felt a lack of graphical detail would make them less interesting. Posehn developed a dynamic camera system to help maintain what he felt was the right balance between the size of the field in view and the size of the game objects. The camera travels on an
elliptic curve In mathematics, an elliptic curve is a smooth, projective, algebraic curve of genus one, on which there is a specified point . An elliptic curve is defined over a field and describes points in , the Cartesian product of with itself. If ...
as the helicopter rotates to change the direction it travels; this puts whatever is in front of the helicopter more in view on screen. Posehn also integrated
momentum In Newtonian mechanics, momentum (more specifically linear momentum or translational momentum) is the product of the mass and velocity of an object. It is a vector quantity, possessing a magnitude and a direction. If is an object's mass an ...
to the camera movements to smooth transitions. He spent several months working on the physics for the screen and helicopter to ensure realistic movement. Instead of using completely accurate physics, Posehn chose to model movement that he believed players would assume a helicopter would have. He believed players would be put off by physics that didn't match their perceived movement. After the success of the Genesis/Mega Drive version, work began on a conversion for the Amiga,Mark Winstanley, "Things To Come: Desert Strike", ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
'', March 1993 (issue 23), pp. 18-19
with Gary Roberts (known for a ''
John Madden John Earl Madden (April 10, 1936 – December 28, 2021) was an American football coach and sports commentator in the National Football League (NFL). He served as the head coach of the Oakland Raiders from 1969 to 1978, who he led to eight pla ...
'' Amiga conversion) and David Colclough (responsible for ''
Myth Myth is a folklore genre consisting of Narrative, narratives that play a fundamental role in a society, such as foundational tales or Origin myth, origin myths. Since "myth" is widely used to imply that a story is not Objectivity (philosophy), ...
'') in charge of development."The Ultimate Autumn Preview", ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
'', Oct 1992 (issue 18), p. 48.
The developers retouched and redrew the graphics and added additional sound effects taken from military training videos. Conversions for other systems include the Atari Lynx,
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
,
Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and ...
, Game Gear and
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same ...
. The game was also ported to the Game Boy Advance, ten years later in 2002, as ''Desert Strike Advance'', and was re-released in 2006 for the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
as part of a budget compilation.


''Desert Strike Advance''

''Desert Strike Advance'' is a port of the original game for Game Boy Advance by Budcat Creations, LLC.


Reception

''Desert Strike'' was an immediate commercial success, going straight to the top of sales charts. The game remained a top-10 best seller for months after its release, and was at the time Electronic Arts' highest selling game ever. ''
Mean Machines ''Mean Machines'' was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s '' Computer and Video Games'' (''CVG'') was largely covering the outgoing generation of 8-bit computers l ...
'' praised the sophistication and tactical freedom found in the game, as well as its longevity and graphics. The magazine deemed it one of the best shooters on the Mega Drive thus far, as well as the best game released for the console that month.Julian Rignall & Richard Leadbetter, "Mega Drive Review: Desert Strike", ''
Mean Machines ''Mean Machines'' was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s '' Computer and Video Games'' (''CVG'') was largely covering the outgoing generation of 8-bit computers l ...
'', February 1992 (issue 17), pp. 18-21.
''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' felt the game's subject matter was somewhat in bad taste, but praised its depth, soundtrack and sound effects. The magazine felt the game was "essential" for Mega Drive owners.Paul Rand & Frank O'Connor, "Review: Desert Strike", ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'', March 1992 (issue 124), pp. 22-23.
''
ACE An ace is a playing card, Dice, die or domino with a single Pip (counting), pip. In the standard French deck, an ace has a single suit (cards), suit symbol (a heart, diamond, spade, or club) located in the middle of the card, sometimes large a ...
'' praised the balance of action and strategy, as well as the variety of missions. The magazine felt some of the graphics, particularly the explosions, were a little weak and complained that the fact that the helicopter is not fully rearmed and refuelled after the loss of a life was unduly frustrating.Jim Douglas, "Desert Strike: Return to the Gulf", ''
ACE An ace is a playing card, Dice, die or domino with a single Pip (counting), pip. In the standard French deck, an ace has a single suit (cards), suit symbol (a heart, diamond, spade, or club) located in the middle of the card, sometimes large a ...
'', April 1992 (issue 55), pp. 42-47.
''
MegaTech ''MegaTech'' (sometimes styled with the katakana メガテケ) was a publication from EMAP aimed specifically at the Sega Mega Drive gaming market. The magazine was started in 1991. The launch editorial consisted of a small team including Paul ...
'' magazine praised the graphics and gameplay, and said it was "one of the best shoot 'em ups on the Megadrive". '' Retro Gamer'' included this "thinking man's shoot-'em-up" among top ten Mega Drive games. '' Amiga Action'' felt the game was not particularly innovative, but praised its open-ended gameplay, graphics and sound. The reviewer claimed the Amiga version of the game ran more slowly than the Mega Drive version but overall felt the port was "a more than satisfactory translation".Alan Bunker, "Action Review: Shoot 'Em Up", ''Amiga Action'', May 1993 (issue 44), pp. 24-27. '' Amiga Computing'' noted the improved graphics and sound over the Mega Drive version and praised the game as "EA's finest moment since '' Populous''". The reviewer also acclaimed the game's "brilliant playability".Jonathan Maddock, "Desert Strike", '' Amiga Computing'', June 1993 (issue 61) pp. 110-11. '' Amiga Format'' commended the "Successful cross between a shoot 'em up and a flight simulator", graphics, sound, varied missions and "tremendous fun" of the game, although the reviewer noted some "occasional glitches" occurring in the sound and graphics.Richard Baguley, "Game Review: Desert Strike", '' Amiga Format'', May 1993 (issue 46), pp. 68-69. ''
CU Amiga ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic ...
'' praised the Amiga version's improved graphics and sound, particularly the explosions, though the reviewer derided friendly units' invincibility as unrealistic and complained of poor enemy artificial intelligence. The magazine however said that "All things considered, Desert Strike couldn't be a better game", praising the "fast and frantic" action and "just-one-more-go appeal".Dan Slingsby, "Game Review", ''
CU Amiga ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic ...
'', April 1993, pp. 60-63
'' The One'' praised the mix of action and strategy as well as opining that the Amiga version was a strong improvement over the Mega Drive game. The magazine said the game "plays like a dream" and was "one of the best shoot 'em ups available for any games machine".Simon Byron, "Review: Desert Strike", '' The One'', April 1993 (issue 55), pp. 68-71. The four reviewers of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' gave varying praise to the Lynx version's controls and graphics, but concurred that on the smaller portable screen ''Desert Strike'' loses much of its impact and playability, as it is difficult to identify enemies or even see the bullets the player character fires. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' gave the Game Boy version a positive review, saying it "has almost everything that made the original title great." They particularly praised the graphics and extensive, realistic sound effects, remarking that they were very impressive given the limitations of Game Boy cartridges. Mike Weigand of ''Electronic Gaming Monthly'' likewise deemed it "A fairly faithful portable version of the 16-Bit military classic." Despite its commercial success, some commentators felt the game was an attempt to capitalize on then-recent, extensive news coverage of the Gulf War, which had focused on the use of advanced, impersonal weapons (such as aircraft and guided missiles) to destroy enemy weapons and installations. These critics considered the game's subject matter to be in bad taste, with one magazine even reporting an incident of veterans burning copies of the game. In 2017,
Gamesradar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
ranked Desert Strike 26th on their "Best Sega Genesis/Mega Drive games of all time." In 1995, Total! rated the game 78th on its Top 100 SNES Games summarizing: "A bit old but this is a classic. Top army games with a nice tasteless Gulf War setting." In 1996,
Super Play ''Super Play'' was a British Super Nintendo Entertainment System (SNES) magazine which ran from 1 October 1992 to September 1996. Overview ''Super Play'' covered in great detail the role-playing video game genre. Many of these games were ne ...
listed Desert Strike 92nd in their Top 100 SNES Games of All Time.


Legacy

''Desert Strike'' was followed by four sequels ''
Jungle Strike ''Jungle Strike'' (subtitled ''The Sequel to Desert Strike'', or ''Desert Strike part II'' in Japan) is a video game developed and published by Electronic Arts in 1993 for the Sega Genesis/Mega Drive. The game was later released on several othe ...
'', ''
Urban Strike ''Urban Strike'' is a video game developed and published by Electronic Arts. It was initially released for the Sega Genesis in 1994, with ports handled by Black Pearl Software to the Super Nintendo Entertainment System and Game Gear in 1995 and t ...
'', ''
Soviet Strike ''Soviet Strike'' is a helicopter-based shooter game developed and published by Electronic Arts for the PlayStation in 1996 and the Sega Saturn in 1997. The game is a sequel to the ''Strike'' games which began on the Sega Genesis with '' Des ...
'', and '' Nuclear Strike'' that expanded on the basic gameplay it established. The design staff made efforts to retain game mechanics they felt embodied the core of the original. They believed removing those elements would result in a loss of focus of what attracted fans. As the series moved to more advanced consoles, Posehn became less involved in the programming side of development. ''Jungle Strike'' and ''Urban Strike'', both released for the Genesis, featured additional vehicles and locations. ''Soviet Strike'', released for the original
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
and the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
in 1996, featured
3D graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the ...
, as did ''Nuclear Strike'', released on PC and PlayStation in 1997 and the Nintendo 64 in 1999.Jeff Gerstmann
Nuclear Strike 64 Review
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
, 17 Dec 1999. Accessed 16 June 2009.
A fifth sequel provisionally titled ''Future Strike'' was planned, but the game was eventually released as '' Future Cop: LAPD'', a
mech In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the mean ...
-based shooter game.
Fatima Al Qadiri Fatima Al Qadiri ( ar, فاطمة القديري; born July 1981) is a Senegalese-born Kuwaiti musician and conceptual artist. Biography Fatima Al Qadiri is the daughter of Mohammed Al Qadiri, a former Kuwaiti diplomat and writer, and Thuray ...
, a musician who lived in
Kuwait Kuwait (; ar, الكويت ', or ), officially the State of Kuwait ( ar, دولة الكويت '), is a country in Western Asia. It is situated in the northern edge of Eastern Arabia at the tip of the Persian Gulf, bordering Iraq to the nort ...
during Operation Desert Storm, recorded an EP of the same name based on her experience of playing the game ''Desert Strike'' a year after the war ended; it was released in October 2012 by Fade to Mind."Fatima Al Qadiri – Desert Strike"
Fade To Mind Official Website. Retrieved 15 August 2017.


Notes


References


External links


''Desert Strike: Return to the Gulf''
at
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