D, also known as dlang, is a
multi-paradigm
Programming languages can be grouped by the number and types of Programming paradigm, paradigms supported.
Paradigm summaries
A concise reference for the programming paradigms listed in this article.
* Concurrent programming language, Concurrent ...
system
A system is a group of interacting or interrelated elements that act according to a set of rules to form a unified whole. A system, surrounded and influenced by its open system (systems theory), environment, is described by its boundaries, str ...
programming language
A programming language is a system of notation for writing computer programs.
Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually def ...
created by
Walter Bright at
Digital Mars
Digital Mars is an American computer software company founded by Walter Bright and based in Vienna, Virginia. It makes C, C++, and D compilers, and associated utilities such as an integrated development environment (IDE) for Windows and DO ...
and released in 2001.
Andrei Alexandrescu
Tudor Andrei Cristian Alexandrescu (born 1969) is a Romanian-American C++ and D language programmer and author. He is particularly known for his pioneering work on policy-based design implemented via template metaprogramming. These ideas are a ...
joined the design and development effort in 2007. Though it originated as a re-engineering of
C++, D is now a very different language. As it has developed, it has drawn inspiration from other
high-level programming language
A high-level programming language is a programming language with strong Abstraction (computer science), abstraction from the details of the computer. In contrast to low-level programming languages, it may use natural language ''elements'', be ea ...
s. Notably, it has been influenced by
Java
Java is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea (a part of Pacific Ocean) to the north. With a population of 156.9 million people (including Madura) in mid 2024, proje ...
,
Python,
Ruby
Ruby is a pinkish-red-to-blood-red-colored gemstone, a variety of the mineral corundum ( aluminium oxide). Ruby is one of the most popular traditional jewelry gems and is very durable. Other varieties of gem-quality corundum are called sapph ...
,
C#, and
Eiffel.
The D language reference describes it as follows:
Features
D is not
source-compatible with C and C++ source code in general. However, any code that is legal in both C/C++ and D should behave in the same way.
Like C++, D has
closures,
anonymous functions
In computer programming, an anonymous function (function literal, expression or block) is a function definition that is not bound to an identifier. Anonymous functions are often arguments being passed to higher-order functions or used for const ...
,
compile-time function execution
In computing, compile-time function execution (or compile-time function evaluation, or general constant expressions) is the ability of a compiler, that would normally compile a function to machine code and execute it at run time, to execute th ...
,
design by contract
Design by contract (DbC), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software.
It prescribes that software designers should define formal, precise and verifiable ...
, ranges, built-in container iteration concepts, and
type inference
Type inference, sometimes called type reconstruction, refers to the automatic detection of the type of an expression in a formal language. These include programming languages and mathematical type systems, but also natural languages in some bran ...
. D's declaration, statement and expression
syntax
In linguistics, syntax ( ) is the study of how words and morphemes combine to form larger units such as phrases and sentences. Central concerns of syntax include word order, grammatical relations, hierarchical sentence structure (constituenc ...
es also closely match those of C++.
Unlike C++, D also implements
garbage collection
Waste collection is a part of the process of waste management. It is the transfer of solid waste from the point of use and disposal to the point of treatment or landfill. Waste collection also includes the curbside collection of recyclable ...
,
first class arrays
An array is a systematic arrangement of similar objects, usually in rows and columns.
Things called an array include:
{{TOC right
Music
* In twelve-tone and serial composition, the presentation of simultaneous twelve-tone sets such that the ...
(
std::array
in C++ are technically not first class),
array slicing
In computer programming, array slicing is an operation that extracts a subset of elements from an array and packages them as another array, possibly in a different dimension from the original.
Common examples of array slicing are extracting a ...
,
nested function
In computer programming, a nested function (or nested procedure or subroutine) is a named function that is defined within another, enclosing, block and is lexically scoped within the enclosing block meaning it is only callable by name within t ...
s and
lazy evaluation
In programming language theory, lazy evaluation, or call-by-need, is an evaluation strategy which delays the evaluation of an Expression (computer science), expression until its value is needed (non-strict evaluation) and which avoids repeated eva ...
. D uses Java-style
single inheritance with
interfaces
Interface or interfacing may refer to:
Academic journals
* ''Interface'' (journal), by the Electrochemical Society
* '' Interface, Journal of Applied Linguistics'', now merged with ''ITL International Journal of Applied Linguistics''
* '' Inter ...
and
mixins rather than C++-style
multiple inheritance
Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object ...
.
D is a systems programming language. Like C++, and unlike application languages such as
Java
Java is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea (a part of Pacific Ocean) to the north. With a population of 156.9 million people (including Madura) in mid 2024, proje ...
and
C#, D supports
low-level programming
A low-level programming language is a programming language that provides little or no abstraction from a computer's instruction set architecture, memory or underlying physical hardware; commands or functions in the language are structurally simil ...
, including
inline assembler
In computer programming, an inline assembler is a feature of some compilers that allows low-level code written in assembly language to be embedded within a program, among code that otherwise has been compiled from a high-level language, higher-leve ...
. Inline assembler allows programmers to enter machine-specific
assembly code within standard D code. System programmers use this method to access the low-level features of the
processor that are needed to run programs that interface directly with the underlying
hardware, such as
operating system
An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs.
Time-sharing operating systems scheduler (computing), schedule tasks for ...
s and
device driver
In the context of an operating system, a device driver is a computer program that operates or controls a particular type of device that is attached to a computer or automaton. A driver provides a software interface to hardware devices, enabli ...
s. Low-level programming is also used to write higher
performance
A performance is an act or process of staging or presenting a play, concert, or other form of entertainment. It is also defined as the action or process of carrying out or accomplishing an action, task, or function.
Performance has evolved glo ...
code than would be produced by a
compiler
In computing, a compiler is a computer program that Translator (computing), translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primaril ...
.
D supports
function overloading
In some programming languages, function overloading or method overloading is the ability to create multiple functions of the same name with different implementations. Calls to an overloaded function will run a specific implementation of that f ...
and
operator overloading
In computer programming, operator overloading, sometimes termed ''operator ad hoc polymorphism'', is a specific case of polymorphism, where different operators have different implementations depending on their arguments. Operator overloading ...
. Symbols (
functions,
variables,
classes) can be declared in any order;
forward declaration
In computer programming, a forward declaration is a declaration of an identifier (denoting an entity such as a type, a variable, a constant, or a function) for which the programmer has not yet given a complete definition.
It is required for a com ...
s are not needed.
In D, text character strings are arrays of characters, and arrays in D are bounds-checked. D has
first class types for complex and imaginary numbers.
Programming paradigms
D supports five main
programming paradigm
A programming paradigm is a relatively high-level way to conceptualize and structure the implementation of a computer program. A programming language can be classified as supporting one or more paradigms.
Paradigms are separated along and descri ...
s:
*
Concurrent (
actor model
The actor model in computer science is a mathematical model of concurrent computation that treats an ''actor'' as the basic building block of concurrent computation. In response to a message it receives, an actor can: make local decisions, create ...
)
*
Object-oriented
Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and impleme ...
*
Imperative
*
Functional
*
Metaprogramming
Metaprogramming is a computer programming technique in which computer programs have the ability to treat other programs as their data. It means that a program can be designed to read, generate, analyse, or transform other programs, and even modi ...
Imperative
Imperative programming in D is almost identical to that in C. Functions, data, statements, declarations and expressions work just as they do in C, and the C runtime library may be accessed directly. On the other hand, unlike C, D's
foreach
loop construct allows looping over a collection. D also allows
nested function
In computer programming, a nested function (or nested procedure or subroutine) is a named function that is defined within another, enclosing, block and is lexically scoped within the enclosing block meaning it is only callable by name within t ...
s, which are functions that are declared inside another function, and which may access the enclosing function's
local variable
In computer science, a local variable is a variable that is given ''local scope''. A local variable reference in the function or block in which it is declared overrides the same variable name in the larger scope. In programming languages with ...
s.
import std.stdio;
void main()
Object-oriented
Object-oriented programming in D is based on a single
inheritance
Inheritance is the practice of receiving private property, titles, debts, entitlements, privileges, rights, and obligations upon the death of an individual. The rules of inheritance differ among societies and have changed over time. Offi ...
hierarchy, with all classes derived from class Object. D does not support multiple inheritance; instead, it uses Java-style
interfaces
Interface or interfacing may refer to:
Academic journals
* ''Interface'' (journal), by the Electrochemical Society
* '' Interface, Journal of Applied Linguistics'', now merged with ''ITL International Journal of Applied Linguistics''
* '' Inter ...
, which are comparable to C++'s pure abstract classes, and
mixins, which separate common functionality from the inheritance hierarchy. D also allows the defining of static and final (non-virtual) methods in interfaces.
Interfaces and inheritance in D support
covariant types for return types of overridden methods.
D supports type forwarding, as well as optional custom
dynamic dispatch
In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time. It is commonly employed in, and considered a prime characteristic of, object-oriented ...
.
Classes (and interfaces) in D can contain
invariants which are automatically checked before and after entry to public methods, in accordance with the
design by contract
Design by contract (DbC), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software.
It prescribes that software designers should define formal, precise and verifiable ...
methodology.
Many aspects of classes (and structs) can be
introspected automatically at compile time (a form of
reflective programming
In computer science, reflective programming or reflection is the ability of a process to examine, introspect, and modify its own structure and behavior.
Historical background
The earliest computers were programmed in their native assembly lang ...
(reflection) using
type traits
) and at run time (RTTI /
TypeInfo
), to facilitate generic code or automatic code generation (usually using compile-time techniques).
Functional
D supports
functional programming
In computer science, functional programming is a programming paradigm where programs are constructed by Function application, applying and Function composition (computer science), composing Function (computer science), functions. It is a declarat ...
features such as
function literals,
closures, recursively-immutable objects and the use of
higher-order function In mathematics and computer science, a higher-order function (HOF) is a function that does at least one of the following:
* takes one or more functions as arguments (i.e. a procedural parameter, which is a parameter of a procedure that is itself ...
s. There are two syntaxes for anonymous functions, including a multiple-statement form and a "shorthand" single-expression notation:
int function(int) g;
g = (x) ; // longhand
g = (x) => x * x; // shorthand
There are two built-in types for function literals,
function
, which is simply a pointer to a stack-allocated function, and
delegate
, which also includes a pointer to the relevant
stack frame
In computer science, a call stack is a stack data structure that stores information about the active subroutines and inline blocks of a computer program. This type of stack is also known as an execution stack, program stack, control stack, run- ...
, the surrounding ‘environment’, which contains the current local variables. Type inference may be used with an anonymous function, in which case the compiler creates a
delegate
unless it can prove that an environment pointer is not necessary. Likewise, to implement a closure, the compiler places enclosed local variables on the
heap only if necessary (for example, if a closure is returned by another function, and exits that function's scope). When using type inference, the compiler will also add attributes such as
pure
and
nothrow
to a function's type, if it can prove that they apply.
Other functional features such as
currying
In mathematics and computer science, currying is the technique of translating a function that takes multiple arguments into a sequence of families of functions, each taking a single argument.
In the prototypical example, one begins with a functi ...
and common higher-order functions such as
map
A map is a symbolic depiction of interrelationships, commonly spatial, between things within a space. A map may be annotated with text and graphics. Like any graphic, a map may be fixed to paper or other durable media, or may be displayed on ...
,
filter, and
reduce are available through the standard library modules
std.functional
and
std.algorithm
.
import std.stdio, std.algorithm, std.range;
void main()
Alternatively, the above function compositions can be expressed using Uniform function call syntax (UFCS) for more natural left-to-right reading:
auto result = a1.chain(a2).reduce!mySum();
writeln("Result: ", result);
result = a1.chain(a2).reduce!((a, b) => (b <= pivot) ? a + b : a)();
writeln("Result: ", result);
Parallelism
Parallel programming concepts are implemented in the library, and do not require extra support from the compiler. However the D type system and compiler ensure that data sharing can be detected and managed transparently.
import std.stdio : writeln;
import std.range : iota;
import std.parallelism : parallel;
void main()
iota(11).parallel
is equivalent to
std.parallelism.parallel(iota(11))
by using UFCS.
The same module also supports
taskPool
which can be used for dynamic creation of parallel tasks, as well as map-filter-reduce and fold style operations on ranges (and arrays), which is useful when combined with functional operations.
std.algorithm.map
returns a lazily evaluated range rather than an array. This way, the elements are computed by each worker task in parallel automatically.
import std.stdio : writeln;
import std.algorithm : map;
import std.range : iota;
import std.parallelism : taskPool;
/* On Intel i7-3930X and gdc 9.3.0:
* 5140ms using std.algorithm.reduce
* 888ms using std.parallelism.taskPool.reduce
*
* On AMD Threadripper 2950X, and gdc 9.3.0:
* 2864ms using std.algorithm.reduce
* 95ms using std.parallelism.taskPool.reduce
*/
void main()
Concurrency
Concurrency is fully implemented in the library, and it does not require support from the compiler. Alternative implementations and methodologies of writing concurrent code are possible. The use of D typing system does help ensure memory safety.
import std.stdio, std.concurrency, std.variant;
void foo()
void main()
Metaprogramming
Metaprogramming
Metaprogramming is a computer programming technique in which computer programs have the ability to treat other programs as their data. It means that a program can be designed to read, generate, analyse, or transform other programs, and even modi ...
is supported through templates, compile-time function execution,
tuple
In mathematics, a tuple is a finite sequence or ''ordered list'' of numbers or, more generally, mathematical objects, which are called the ''elements'' of the tuple. An -tuple is a tuple of elements, where is a non-negative integer. There is o ...
s, and string mixins. The following examples demonstrate some of D's compile-time features.
Templates in D can be written in a more imperative style compared to the C++ functional style for templates. This is a regular function that calculates the
factorial
In mathematics, the factorial of a non-negative denoted is the Product (mathematics), product of all positive integers less than or equal The factorial also equals the product of n with the next smaller factorial:
\begin
n! &= n \times ...
of a number:
ulong factorial(ulong n)
Here, the use of
static if
, D's compile-time conditional construct, is demonstrated to construct a template that performs the same calculation using code that is similar to that of the function above:
template Factorial(ulong n)
In the following two examples, the template and function defined above are used to compute factorials. The types of constants need not be specified explicitly as the compiler
infers their types from the right-hand sides of assignments:
enum fact_7 = Factorial!(7);
This is an example of
compile-time function execution
In computing, compile-time function execution (or compile-time function evaluation, or general constant expressions) is the ability of a compiler, that would normally compile a function to machine code and execute it at run time, to execute th ...
(CTFE). Ordinary functions may be used in constant, compile-time expressions provided they meet certain criteria:
enum fact_9 = factorial(9);
The
std.string.format
function performs
printf
-like data formatting (also at compile-time, through CTFE), and the "msg"
pragma displays the result at compile time:
import std.string : format;
pragma(msg, format("7! = %s", fact_7));
pragma(msg, format("9! = %s", fact_9));
String mixins, combined with compile-time function execution, allow for the generation of D code using string operations at compile time. This can be used to parse
domain-specific language
A domain-specific language (DSL) is a computer language specialized to a particular application domain. This is in contrast to a general-purpose language (GPL), which is broadly applicable across domains. There are a wide variety of DSLs, ranging ...
s, which will be compiled as part of the program:
import FooToD; // hypothetical module which contains a function that parses Foo source code
// and returns equivalent D code
void main()
Memory management
Memory is usually managed with
garbage collection
Waste collection is a part of the process of waste management. It is the transfer of solid waste from the point of use and disposal to the point of treatment or landfill. Waste collection also includes the curbside collection of recyclable ...
, but specific objects may be finalized immediately when they go out of scope. This is what the majority of programs and libraries written in D use.
In case more control over memory layout and better performance is needed, explicit memory management is possible using the
overloaded operator new
, by calling
C's
malloc and free directly, or implementing custom allocator schemes (i.e. on stack with fallback, RAII style allocation, reference counting, shared reference counting). Garbage collection can be controlled: programmers may add and exclude memory ranges from being observed by the collector, can disable and enable the collector and force either a generational or full collection cycle. The manual gives many examples of how to implement different highly optimized memory management schemes for when garbage collection is inadequate in a program.
In functions,
struct
instances are by default allocated on the stack, while
class
instances by default allocated on the heap (with only reference to the class instance being on the stack). However this can be changed for classes, for example using standard library template
std.typecons.scoped
, or by using
new
for structs and assigning to a pointer instead of a value-based variable.
In functions, static arrays (of known size) are allocated on the stack. For dynamic arrays, one can use the
core.stdc.stdlib.alloca
function (similar to
alloca
in C), to allocate memory on the stack. The returned pointer can be used (recast) into a (typed) dynamic array, by means of a slice (however resizing array, including appending must be avoided; and for obvious reasons they must not be returned from the function).
A
scope
keyword can be used both to annotate parts of code, but also variables and classes/structs, to indicate they should be destroyed (destructor called) immediately on scope exit. Whatever the memory is deallocated also depends on implementation and class-vs-struct differences.
std.experimental.allocator
contains a modular and composable allocator templates, to create custom high performance allocators for special use cases.
SafeD
SafeD
is the name given to the subset of D that can be guaranteed to be
memory safe. Functions marked
@safe
are checked at compile time to ensure that they do not use any features, such as pointer arithmetic and unchecked casts, that could result in corruption of memory. Any other functions called must also be marked as
@safe
or
@trusted
. Functions can be marked
@trusted
for the cases where the compiler cannot distinguish between safe use of a feature that is disabled in SafeD and a potential case of memory corruption.
Scope lifetime safety
Initially under the banners of DIP1000 and DIP25 (now part of the language specification), D provides protections against certain ill-formed constructions involving the lifetimes of data.
The current mechanisms in place primarily deal with function parameters and stack memory however it is a stated ambition of the leadership of the programming language to provide a more thorough treatment of lifetimes within the D programming language (influenced by ideas from
Rust programming language
Rust is a general-purpose programming language emphasizing performance, type safety, and concurrency. It enforces memory safety, meaning that all references point to valid memory. It does so without a conventional garbage collector; instea ...
).
Lifetime safety of assignments
Within @safe code, the lifetime of an assignment involving a
reference type is checked to ensure that the lifetime of the assignee is longer than that of the assigned.
For example:
@safe void test()
Function parameter lifetime annotations within @safe code
When applied to function parameter which are either of pointer type or references, the keywords ''return'' and ''scope'' constrain the lifetime and use of that parameter.
The language standard dictates the following behaviour:
An annotated example is given below.
@safe:
int* gp;
void thorin(scope int*);
void gloin(int*);
int* balin(return scope int* p, scope int* q, int* r)
Interaction with other systems
C's
application binary interface (ABI) is supported, as well as all of C's fundamental and derived types, enabling direct access to existing C code and libraries. D
bindings are available for many popular C libraries. Additionally, C's standard
library
A library is a collection of Book, books, and possibly other Document, materials and Media (communication), media, that is accessible for use by its members and members of allied institutions. Libraries provide physical (hard copies) or electron ...
is part of standard D.
On Microsoft Windows, D can access
Component Object Model
Component Object Model (COM) is a binary-interface technology for software components from Microsoft that enables using objects in a language-neutral way between different programming languages, programming contexts, processes and machines ...
(COM) code.
As long as memory management is properly taken care of, many other languages can be mixed with D in a single binary. For example, the GDC compiler allows to link and intermix C, C++, and other supported language codes such as Objective-C. D code (functions) can also be marked as using C, C++, Pascal ABIs, and thus be passed to the libraries written in these languages as
callbacks
In computer programming, a callback is a function that is stored as data (a reference) and designed to be called by another function often ''back'' to the original abstraction layer.
A function that accepts a callback parameter may be design ...
. Similarly data can be interchanged between the codes written in these languages in both ways. This usually restricts use to primitive types, pointers, some forms of arrays,
unions, structs, and only some types of function pointers.
Because many other programming languages often provide the C API for writing extensions or running the interpreter of the languages, D can interface directly with these languages as well, using standard C bindings (with a thin D interface file). For example, there are bi-directional bindings for languages like
Python,
Lua and other languages, often using compile-time code generation and compile-time type reflection methods.
Interaction with C++ code
For D code marked as
extern(C++)
, the following features are specified:
* The name mangling conventions shall match those of C++ on the target.
* For function calls, the ABI shall be equivalent.
* The vtable shall be matched up to single inheritance (the only level supported by the D language specification).
C++ namespaces are used via the syntax
extern(C++, namespace)
where ''namespace'' is the name of the C++ namespace.
=An example of C++ interoperation
=
The C++ side
import std;
class Base ;
class Derived : public Base ;
int Derived::mul(int factor)
Derived* createInstance(int i)
void deleteInstance(Derived*& d)
The D side
extern(C++)
void main()
Better C
The D programming language has an official subset known as "".
This subset forbids access to D features requiring use of runtime libraries other than that of C.
Enabled via the compiler flags "-betterC" on DMD and LDC, and "-fno-druntime" on GDC, may only call into D code compiled under the same flag (and linked code other than D) but code compiled without the option may call into code compiled with it: this will, however, lead to slightly different behaviours due to differences in how C and D handle asserts.
Features included in Better C
* Unrestricted use of compile-time features (for example, D's dynamic allocation features can be used at compile time to pre-allocate D data)
* Full metaprogramming facilities
* Nested functions, nested structs, delegates and lambdas
* Member functions, constructors, destructors, operating overloading, etc.
* The full module system
* Array slicing, and array bounds checking
* RAII
*
* Memory safety protections
* Interfacing with C++
* COM classes and C++ classes
* assert failures are directed to the C runtime library
* switch with strings
* final switch
* unittest blocks
* printf format validation
Features excluded from Better C
* Garbage collection
* TypeInfo and ModuleInfo
* Built-in threading (e.g.
core.thread
)
* Dynamic arrays (though slices of static arrays work) and associative arrays
* Exceptions
* ''synchronized'' and
core.sync
* Static module constructors or destructors
History
Walter Bright started working on a new language in 1999. D was first released in December 2001
and reached version 1.0 in January 2007.
The first version of the language (D1) concentrated on the imperative, object oriented and metaprogramming paradigms, similar to C++.
Some members of the D community dissatisfied with Phobos, D's official
runtime and
standard library
In computer programming, a standard library is the library (computing), library made available across Programming language implementation, implementations of a programming language. Often, a standard library is specified by its associated program ...
, created an alternative runtime and standard library named Tango. The first public Tango announcement came within days of D 1.0's release. Tango adopted a different programming style, embracing OOP and high modularity. Being a community-led project, Tango was more open to contributions, which allowed it to progress faster than the official standard library. At that time, Tango and Phobos were incompatible due to different runtime support APIs (the garbage collector, threading support, etc.). This made it impossible to use both libraries in the same project. The existence of two libraries, both widely in use, has led to significant dispute due to some packages using Phobos and others using Tango.
In June 2007, the first version of D2 was released.
The beginning of D2's development signaled D1's stabilization. The first version of the language has been placed in maintenance, only receiving corrections and implementation bugfixes. D2 introduced
breaking changes to the language, beginning with its first experimental
const system. D2 later added numerous other language features, such as
closures,
purity
Purity may refer to:
Books
* ''Pureza'' (novel), a 1937 Brazilian novel by José Lins do Rego
* ''Purity'' (novel), a 2015 novel by Jonathan Franzen
** ''Purity'' (TV series), a TV series based on the novel
*''Purity'', a 2012 novel by Jackson ...
, and support for the functional and concurrent programming paradigms. D2 also solved standard library problems by separating the runtime from the standard library. The completion of a D2 Tango port was announced in February 2012.
The release of
Andrei Alexandrescu
Tudor Andrei Cristian Alexandrescu (born 1969) is a Romanian-American C++ and D language programmer and author. He is particularly known for his pioneering work on policy-based design implemented via template metaprogramming. These ideas are a ...
's book ''The D Programming Language'' on 12 June 2010, marked the stabilization of D2, which today is commonly referred to as just "D".
In January 2011, D development moved from a bugtracker / patch-submission basis to
GitHub
GitHub () is a Proprietary software, proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug trackin ...
. This has led to a significant increase in contributions to the compiler, runtime and standard library.
In December 2011, Andrei Alexandrescu announced that D1, the first version of the language, would be discontinued on 31 December 2012. The final D1 release, D v1.076, was on 31 December 2012.
Code for the official D compiler, the ''Digital Mars D compiler'' by Walter Bright, was originally released under a custom
license
A license (American English) or licence (Commonwealth English) is an official permission or permit to do, use, or own something (as well as the document of that permission or permit).
A license is granted by a party (licensor) to another part ...
, qualifying as
source available
Source-available software is software released through a source code distribution model that includes arrangements where the source can be viewed, and in some cases modified, but without necessarily meeting the criteria to be called ''open-source ...
but not conforming to the
Open Source Definition
''The Open Source Definition'' (OSD) is a policy document published by the Open Source Initiative. Derived from the Debian Free Software Guidelines written by Bruce Perens, the definition is the most common standard for open-source software. ...
.
In 2014, the compiler
front-end was
re-licensed as
open source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
under the
Boost Software License
Boost is a set of library (computing), libraries for the C++ programming language that provides support for tasks and structures such as linear algebra, pseudorandom number generator, pseudorandom number generation, multithreading, image proces ...
.
This re-licensed code excluded the back-end, which had been partially developed at
Symantec. On 7 April 2017, the whole compiler was made available under the Boost license after Symantec gave permission to re-license the back-end, too.
On 21 June 2017, the D Language was accepted for inclusion in GCC.
Implementations
Most current D implementations
compile directly into
machine code
In computer programming, machine code is computer code consisting of machine language instructions, which are used to control a computer's central processing unit (CPU). For conventional binary computers, machine code is the binaryOn nonb ...
.
Production ready compilers:
* ''DMD'' – The ''Digital Mars D compiler'' by Walter Bright is the official D compiler; open sourced under the
Boost Software License
Boost is a set of library (computing), libraries for the C++ programming language that provides support for tasks and structures such as linear algebra, pseudorandom number generator, pseudorandom number generation, multithreading, image proces ...
.
The DMD frontend is shared by GDC (now in GCC) and LDC, to improve compatibility between compilers. Initially the frontend was written in C++, but now most of it is written in D itself (self-hosting). The backend and machine code optimizers are based on the Symantec compiler. At first it supported only 32-bit x86, with support added for 64-bit amd64 and PowerPC by Walter Bright.
:Bright said in 2020 "The biggest project is implementing the D compiler itself in 100% D".
The backend and almost the entire compiler was ported from C++ to D for full
bootstrapping
In general, bootstrapping usually refers to a self-starting process that is supposed to continue or grow without external input. Many analytical techniques are often called bootstrap methods in reference to their self-starting or self-supporting ...
.
* ''GCC'' – The
GNU Compiler Collection
The GNU Compiler Collection (GCC) is a collection of compilers from the GNU Project that support various programming languages, Computer architecture, hardware architectures, and operating systems. The Free Software Foundation (FSF) distributes ...
, merged GDC into GCC 9 on 29 October 2018. The first working versions of GDC with GCC, based on GCC 3.3 and GCC 3.4 on 32-bit x86 on Linux and macOS was released on 22 March 2004. Since then GDC has gained support for additional platforms, improved performance, and fixed bugs, while tracking upstream DMD code for the frontend and language specification.
* ''LDC'' – A compiler based on the DMD front-end that uses
LLVM
LLVM, also called LLVM Core, is a target-independent optimizer and code generator. It can be used to develop a Compiler#Front end, frontend for any programming language and a Compiler#Back end, backend for any instruction set architecture. LLVM i ...
as its compiler back-end. The first release-quality version was published on 9 January 2009. It supports version 2.0.
Toy and proof-of-concept compilers:
* ''D Compiler for
.NET
The .NET platform (pronounced as "''dot net"'') is a free and open-source, managed code, managed computer software framework for Microsoft Windows, Windows, Linux, and macOS operating systems. The project is mainly developed by Microsoft emplo ...
'' – A back-end for the D programming language 2.0 compiler. It compiles the code to
Common Intermediate Language
Common Intermediate Language (CIL), formerly called Microsoft Intermediate Language (MSIL) or Intermediate Language (IL), is the intermediate language binary instruction set defined within the Common Language Infrastructure (CLI) specification. ...
(CIL) bytecode rather than to machine code. The CIL can then be run via a
Common Language Infrastructure
The Common Language Infrastructure (CLI) is an open specification and technical standard originally developed by Microsoft and standardized by International Organization for Standardization, ISO/International Electrotechnical Commission, IEC (ISO/ ...
(CLI)
virtual machine
In computing, a virtual machine (VM) is the virtualization or emulator, emulation of a computer system. Virtual machines are based on computer architectures and provide the functionality of a physical computer. Their implementations may involve ...
. The project has not been updated in years and the author indicated the project is not active anymore.
* ''SDC'' – The ''Snazzy D Compiler'' uses a custom front-end and
LLVM
LLVM, also called LLVM Core, is a target-independent optimizer and code generator. It can be used to develop a Compiler#Front end, frontend for any programming language and a Compiler#Back end, backend for any instruction set architecture. LLVM i ...
as its compiler back-end. It is written in D and uses a scheduler to handle symbol resolution in order to elegantly handle the compile-time features of D. This compiler currently supports a limited subset of the language.
Using above compilers and toolchains, it is possible to compile D programs to target many different architectures, including
IA-32
IA-32 (short for "Intel Architecture, 32-bit", commonly called ''i386'') is the 32-bit version of the x86 instruction set architecture, designed by Intel and first implemented in the i386, 80386 microprocessor in 1985. IA-32 is the first incarn ...
,
amd64
x86-64 (also known as x64, x86_64, AMD64, and Intel 64) is a 64-bit extension of the x86 instruction set. It was announced in 1999 and first available in the AMD Opteron family in 2003. It introduces two new operating modes: 64-bit mode an ...
,
AArch64
AArch64, also known as ARM64, is a 64-bit version of the ARM architecture family, a widely used set of computer processor designs. It was introduced in 2011 with the ARMv8 architecture and later became part of the ARMv9 series. AArch64 allows ...
,
PowerPC
PowerPC (with the backronym Performance Optimization With Enhanced RISC – Performance Computing, sometimes abbreviated as PPC) is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple Inc., App ...
,
MIPS64,
DEC Alpha
Alpha (original name Alpha AXP) is a 64-bit reduced instruction set computer (RISC) instruction set architecture (ISA) developed by Digital Equipment Corporation (DEC). Alpha was designed to replace 32-bit VAX complex instruction set computers ( ...
,
Motorola m68k,
SPARC,
s390,
WebAssembly
WebAssembly (Wasm) defines a portable binary-code format and a corresponding text format for executable programs as well as software interfaces for facilitating communication between such programs and their host environment.
The main goal of ...
. The primary supported operating systems are
Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
Linux
Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
, but various compilers also support
Mac OS X
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
,
FreeBSD
FreeBSD is a free-software Unix-like operating system descended from the Berkeley Software Distribution (BSD). The first version was released in 1993 developed from 386BSD, one of the first fully functional and free Unix clones on affordable ...
,
NetBSD
NetBSD is a free and open-source Unix-like operating system based on the Berkeley Software Distribution (BSD). It was the first open-source BSD descendant officially released after 386BSD was fork (software development), forked. It continues to ...
,
AIX,
Solaris/OpenSolaris and
Android, either as a host or target, or both.
WebAssembly
WebAssembly (Wasm) defines a portable binary-code format and a corresponding text format for executable programs as well as software interfaces for facilitating communication between such programs and their host environment.
The main goal of ...
target (supported via LDC and LLVM) can operate in any WebAssembly environment, like modern web browser (
Google Chrome
Google Chrome is a web browser developed by Google. It was first released in 2008 for Microsoft Windows, built with free software components from Apple WebKit and Mozilla Firefox. Versions were later released for Linux, macOS, iOS, iPadOS, an ...
,
Mozilla Firefox
Mozilla Firefox, or simply Firefox, is a free and open-source web browser developed by the Mozilla Foundation and its subsidiary, the Mozilla Corporation. It uses the Gecko rendering engine to display web pages, which implements curren ...
,
Microsoft Edge
Microsoft Edge is a Proprietary Software, proprietary cross-platform software, cross-platform web browser created by Microsoft and based on the Chromium (web browser), Chromium open-source project, superseding Edge Legacy. In Windows 11, Edge ...
,
Apple Safari), or dedicated Wasm virtual machines.
Development tools
Editors and
integrated development environment
An integrated development environment (IDE) is a Application software, software application that provides comprehensive facilities for software development. An IDE normally consists of at least a source-code editor, build automation tools, an ...
s (IDEs) supporting
syntax highlighting
Syntax highlighting is a feature of text editors that is used for programming language, programming, scripting language, scripting, or markup language, markup languages, such as HTML. The feature displays text, especially source code, in differe ...
and partial
code completion
Code completion is an autocompletion feature in many integrated development environments (IDEs) that speeds up the process of coding applications by fixing common mistakes and suggesting lines of code. This usually happens through popups while typ ...
for the language include
SlickEdit,
Emacs
Emacs (), originally named EMACS (an acronym for "Editor Macros"), is a family of text editors that are characterized by their extensibility. The manual for the most widely used variant, GNU Emacs, describes it as "the extensible, customizable, s ...
,
vim,
SciTE
SciTE or SCIntilla based Text Editor is a cross-platform text editor written by Neil Hodgson using the Scintilla editing component. It is licensed under a minimal version of the Historical Permission Notice and Disclaimer.
Lightweight and buil ...
,
Smultron, Zeus, and
Geany among others.
* Dexed (formerly Coedit), a D focused graphical IDE written in
Object Pascal
Object Pascal is an extension to the programming language Pascal (programming language), Pascal that provides object-oriented programming (OOP) features such as Class (computer programming), classes and Method (computer programming), methods.
T ...
* Mono-D is a feature rich cross-platform D focused graphical IDE based on
MonoDevelop / Xamarin Studio, mainly written in C Sharp.
*
Eclipse
An eclipse is an astronomical event which occurs when an astronomical object or spacecraft is temporarily obscured, by passing into the shadow of another body or by having another body pass between it and the viewer. This alignment of three ...
plug-ins for D include DDT and Descent (dead project).
* Visual Studio integration is provided by VisualD.
*
Visual Studio Code
Visual Studio Code, commonly referred to as VS Code, is an integrated development environment developed by Microsoft for Windows, Linux, macOS and web browsers. Features include support for debugging, syntax highlighting, intelligent code comp ...
integration with extensions as Dlang-Vscode or Code-D.
* A bundle is available for
TextMate, and the
Code::Blocks IDE includes partial support for the language. However, standard IDE features such as
code completion
Code completion is an autocompletion feature in many integrated development environments (IDEs) that speeds up the process of coding applications by fixing common mistakes and suggesting lines of code. This usually happens through popups while typ ...
or
refactoring
In computer programming and software design, code refactoring is the process of restructuring existing source code—changing the '' factoring''—without changing its external behavior. Refactoring is intended to improve the design, structure, ...
are not yet available, though they do work partially in Code::Blocks (due to D's similarity to C).
* The
Xcode 3 plugin "D for Xcode" enables D-based projects and development.
*
KDevelop (as well as its text editor backend, Kate) autocompletion plugin is available.
* Dlang IDE is a cross-platform IDE written in D using DlangUI library.
Open source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
D IDEs for
Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
exist, some written in D, such as Poseidon, D-IDE, and Entice Designer.
D applications can be debugged using any C/C++ debugger, like
GNU Debugger
The GNU Debugger (GDB) is a portable debugger that runs on many Unix-like systems and works for many programming languages, including Ada, Assembly, C, C++, D, Fortran, Haskell, Go, Objective-C, OpenCL C, Modula-2, Pascal, Rust, and par ...
(GDB) or
WinDbg
WinDbg is a multipurpose debugger for the Microsoft Windows computer operating system, distributed by Microsoft. It can be used to debug user mode applications, device drivers, and the operating system itself in kernel mode.
Overview
Like the ...
, although support for various D-specific language features is extremely limited. On Windows, D programs can be debugged usin
Ddbg or Microsoft debugging tools (WinDBG and Visual Studio), after having converted the debug information usin
cv2pdb Th
ZeroBUGS debugger for Linux has experimental support for the D language. Ddbg can be used with various IDEs or from the command line; ZeroBUGS has its own
graphical user interface
A graphical user interface, or GUI, is a form of user interface that allows user (computing), users to human–computer interaction, interact with electronic devices through Graphics, graphical icon (computing), icons and visual indicators such ...
(GUI).
''DustMite'' is a tool for minimizing D source code, useful when finding compiler or tests issues.
''dub'' is a popular package and build manager for D applications and libraries, and is often integrated into IDE support.
Examples
Example 1
This example program prints its command line arguments. The
main
function is the entry point of a D program, and
args
is an array of strings representing the command line arguments. A
string
in D is an array of characters, represented by
immutable(char)[]
.
import std.stdio: writefln;
void main(string[] args)
The
foreach
statement can iterate over any collection. In this case, it is producing a sequence of indexes (
i
) and values (
arg
) from the array
args
. The index
i
and the value
arg
have their types inferred from the type of the array
args
.
Example 2
The following shows several D capabilities and D design trade-offs in a short program. It iterates over the lines of a text file named
words.txt
, which contains a different word on each line, and prints all the words that are anagrams of other words.
import std.stdio, std.algorithm, std.range, std.string;
void main()
#
signature2words
is a built-in associative array that maps dstring (32-bit / char) keys to arrays of dstrings. It is similar to
defaultdict(list)
in
Python.
#
lines(File())
yields lines lazily, with the newline. It has to then be copied with
idup
to obtain a string to be used for the associative array values (the
idup
property of arrays returns an immutable duplicate of the array, which is required since the
dstring
type is actually
immutable(dchar)[]
). Built-in associative arrays require immutable keys.
# The
~=
operator appends a new dstring to the values of the associate dynamic array.
#
toLower
,
join
and
chomp
are string functions that D allows the use of with a method syntax. The name of such functions are often similar to Python string methods. The
toLower
converts a string to lower case,
join(" ")
joins an array of strings into a single string using a single space as separator, and
chomp
removes a newline from the end of the string if one is present. The
w.dup.sort().release().idup
is more readable, but equivalent to
release(sort(w.dup)).idup
for example. This feature is called UFCS (Uniform Function Call Syntax), and allows extending any built-in or third party package types with method-like functionality. The style of writing code like this is often referenced as
pipeline
A pipeline is a system of Pipe (fluid conveyance), pipes for long-distance transportation of a liquid or gas, typically to a market area for consumption. The latest data from 2014 gives a total of slightly less than of pipeline in 120 countries ...
(especially when the objects used are lazily computed, for example iterators / ranges) or
Fluent interface
In software engineering, a fluent interface is an object-oriented API whose design relies extensively on method chaining. Its goal is to increase code legibility by creating a domain-specific language (DSL). The term was coined in 2005 by Eric ...
.
# The
sort
is an std.algorithm function that sorts the array in place, creating a unique signature for words that are anagrams of each other. The
release()
method on the return value of
sort()
is handy to keep the code as a single expression.
# The second
foreach
iterates on the values of the associative array, it is able to infer the type of
words
.
#
signature
is assigned to an immutable variable, its type is inferred.
#
UTF-32
UTF-32 (32- bit Unicode Transformation Format), sometimes called UCS-4, is a fixed-length encoding used to encode Unicode code points that uses exactly 32 bits (four bytes) per code point (but a number of leading bits must be zero as there are far ...
dchar[]
is used instead of normal UTF-8
char[]
otherwise
sort()
refuses to sort it. There are more efficient ways to write this program using just UTF-8.
Uses
Notable organisations that use the D programming language for projects include
Facebook
Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
,
eBay
eBay Inc. ( , often stylized as ebay) is an American multinational e-commerce company based in San Jose, California, that allows users to buy or view items via retail sales through online marketplaces and websites in 190 markets worldwide. ...
, and
Netflix
Netflix is an American subscription video on-demand over-the-top streaming service. The service primarily distributes original and acquired films and television shows from various genres, and it is available internationally in multiple lang ...
.
D has been successfully used for
AAA games, language interpreters, virtual machines, an
operating system
An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs.
Time-sharing operating systems scheduler (computing), schedule tasks for ...
kernel,
GPU programming,
web development
Web development is the work involved in developing a website for the Internet (World Wide Web) or an intranet (a private network). Web development can range from developing a simple single static page of plain text to complex web applications, ...
,
numerical analysis
Numerical analysis is the study of algorithms that use numerical approximation (as opposed to symbolic computation, symbolic manipulations) for the problems of mathematical analysis (as distinguished from discrete mathematics). It is the study of ...
,
GUI applications, a
passenger information system, machine learning, text processing, web and application servers and research.
The notorious North Korean hacking group known as
Lazarus exploited CVE-2021-44228, aka "
Log4Shell
Log4Shell (CVE-2021-44228) is a zero-day vulnerability reported in November 2021 in Log4j, a popular Java logging framework, involving arbitrary code execution. The vulnerability had existed unnoticed since 2013 and was privately disclosed t ...
," to deploy three
malware
Malware (a portmanteau of ''malicious software'')Tahir, R. (2018)A study on malware and malware detection techniques . ''International Journal of Education and Management Engineering'', ''8''(2), 20. is any software intentionally designed to caus ...
families written in DLang.
Critique
The lack of transparency, agility and predictability in the process of getting corrections of known flaws and errors incorporated, and the difficulty of introducing minor and major changes to the D language, is eminently described in a blog post article by a former contributor. The apparent frustration described there has led to the ''OpenD'' fork
on January 1, 2024.
See also
*
D Language Foundation
References
Further reading
*
*
*
* (distributed under CC-BY-NC-SA license). This book teaches programming to novices, but covers many advanced D topics as well.
*
*
External links
*
Digital MarsTurkish Forum*
{{DEFAULTSORT:D (programming language)
Programming languages
C programming language family
Class-based programming languages
Cross-platform software
Free and open source compilers
High-level programming languages
Multi-paradigm programming languages
Object-oriented programming languages
Procedural programming languages
Programming languages created in 2001
Statically typed programming languages
Systems programming languages
2001 software
Software using the Boost license
Articles with example D code