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Checkmate (often shortened to mate) is any game position in chess and other chess-like games in which a player's king is in check (threatened with ) and there is no possible escape. Checkmating the opponent wins the game. In chess, the king is never actually captured—the player loses as soon as the player's king is checkmated. In formal games, it is usually considered good etiquette to resign an inevitably lost game before being checkmated. If a player is not in check but has no legal move, then it is ''
stalemate Stalemate is a situation in the game of chess where the player whose turn it is to move is not in check and has no legal move. Stalemate results in a draw. During the endgame, stalemate is a resource that can enable the player with the inferior ...
'', and the game immediately ends in a draw. A checkmating move is recorded in algebraic notation using the hash symbol "#", for example: 34.Qg3#.


Examples

A checkmate may occur in as few as two moves on one side with all of the
pieces Piece or Pieces (not to be confused with peace) may refer to: Arts, entertainment, and media Games * Piece (chess), pieces deployed on a chessboard for playing the game of chess * ''Pieces'' (video game), a 1994 puzzle game for the Super NES * P ...
still on the
board Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a ty ...
(as in Fool's mate, in the opening phase of the game), in a
middlegame ''Middlegame'' is a 2019 science fantasy/ horror novel by Seanan McGuire. It was well-received critically, winning the 2020 Locus Award for Best Fantasy Novel and garnering a nomination for the 2020 Hugo Award for Best Novel. A companion novel ...
position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer), or after many moves with as few as three pieces in an
endgame Endgame, Endgames, End Game, End Games, or similar variations may refer to: Film * ''The End of the Game'' (1919 film) * ''The End of the Game'' (1975 film), short documentary U.S. film * ''Endgame'' (1983 film), 1983 Italian post-apocalyptic f ...
position.


Etymology

The term ''checkmate'' is, according to the Barnhart Etymological Dictionary, an alteration of the Persian phrase "shāh māt" () which means "the King is helpless". Persian "māt" applies to the king but in Sanskrit "māta", also pronounced "māt", applied to his kingdom "traversed, measured across, and meted out" thoroughly by his opponent; "māta" is the past participle of "mā" verbal root. Others maintain that it means "the King is dead", as chess reached Europe via the Arab world, and Arabic ''māta'' () means "died" or "is dead". Moghadam traced the etymology of the word ''mate''. It comes from a Persian verb ''mandan'' (), meaning "to remain", which is cognate with the Latin word and the Greek ''menō'' (, which means "I remain"). It means "remained" in the sense of "abandoned" and the formal translation is "surprised", in the military sense of "ambushed". "Shāh" () is the Persian word for the monarch. Players would announce "Shāh" when the king was in check. "Māt" () is a Persian adjective for "at a loss", "helpless", or "defeated". So the king is in ''mate'' when he is ambushed, at a loss, helpless, defeated, or abandoned to his fate. In modern Persian, the word ''mate'' depicts a person who is frozen, open-mouthed, staring, confused and unresponsive. The words "stupefied" or "stunned" bear close correlation. So a possible alternative would be to interpret ''mate'' as "unable to respond". A king being in ''mate'' (shah-mat) then means a king is unable to respond, which would correspond to there being no response that a player's king can make to the opponent's final move. This interpretation is much closer to the original intent of the game being not to kill a king but to leave him with no viable response other than surrender, which better matches the origin story detailed in the Shahnameh. In modern parlance, the term ''checkmate'' is a metaphor for an irrefutable and strategic victory.


History

In early Sanskrit chess ( 500–700), the king could be and this ended the game. The Persians (c. 700–800) introduced the idea of warning that the king was under attack (announcing ''check'' in modern terminology). This was done to avoid the early and accidental end of a game. Later the Persians added the additional rule that a king could not be moved into check or left in check. As a result, the king could not be captured, and checkmate was the only decisive way of ending a game. Before about 1600, the game could also be won by capturing all of the opponent's pieces, leaving just a
bare king In chess and chess variants, a bare king (or lone king) is a game position where one player has only the king remaining (i.e. all the player's other pieces have been ). Effect on the game Historical In some old versions of chess, such as "baring ...
. This style of play is now called ''annihilation'' or ''robado''. In Medieval times, players began to consider it nobler to win by checkmate, so annihilation became a half-win for a while, until it was abandoned.


Two major pieces

Two ( queens or rooks) can easily checkmate on the edge of the board using a technique known as the ''ladder checkmate''. The process is to put the two pieces on adjacent or and force the king to the side of the board by using one piece to check the king and the other to cut it off from going up the board. In the illustration, White checkmates by forcing the Black king to the edge, one row at a time. The ladder checkmate can be used to checkmate with two rooks, two queens, or a rook and a queen.


Basic checkmates

There are four fundamental checkmates when one side has only their king and the other side has only the minimum needed to force checkmate, i.e. (1) one queen, (2) one rook, (3) two
bishops A bishop is an ordained clergy member who is entrusted with a position of authority and oversight in a religious institution. In Christianity, bishops are normally responsible for the governance of dioceses. The role or office of bishop is ca ...
on opposite-colored squares, or (4) a bishop and a knight. The king must help in accomplishing all of these checkmates. If the winning side has more material, checkmates are easier. The checkmate with the queen is the most common, and easiest to achieve. It often occurs after a pawn has queened. A checkmate with the rook is also common, but a checkmate with two bishops or with a bishop and knight occurs infrequently. The two-bishop checkmate is fairly easy to accomplish, but the bishop and knight checkmate is difficult and requires precision.


King and queen

The first two diagrams show representatives of the basic checkmate positions with a queen, which can occur on any edge of the board. Naturally, the exact position can vary from the diagram. In the first of the checkmate positions, the queen is directly in front of the opposing king and the white king is protecting its queen. In the second checkmate position, the kings are in opposition and the queen mates on the (or ) of the king. {{Chess diagram small , tleft , Outer row mate , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ql , , , , , , , , , , , , , , , , kd , , , , , , kl, , , , , , , , , , , {{harvnb, Pandolfini, 2009, p=23 {{col-end {{Clear {{Chess diagram , tleft , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , kd, , , , , , , , , , , , , , , , , , , , ql, kl, , , , , , , White checkmates easily. With the side with the queen to move, checkmate can be forced in at most ten moves from any starting position, with optimal play by both sides, but usually fewer moves are required. In positions in which a pawn has just
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to a queen, at most nine moves are required. In the position diagrammed, White checkmates easily by confining the black king to a rectangle and shrinking the rectangle to {{chessgloss, forcing move, force the king to the edge of the board: :{{pad1. Qf6 Kd5 2. Qe7 Kd4 3. Kc2 Kd5 4. Kc3 Kc6 5. Kc4 Kb6 6. Qd7 Ka6 7. Qb5+{{efn, 7.Kc5 wins two moves faster. Ka7 8. Kc5 Ka8 9. Kc6 Ka7 10. Qb7{{chessAN, # {{Clear ;Avoid stalemate The winning side must be careful to not
stalemate Stalemate is a situation in the game of chess where the player whose turn it is to move is not in check and has no legal move. Stalemate results in a draw. During the endgame, stalemate is a resource that can enable the player with the inferior ...
the opposing king, whereas the defender would like to get into such a position. There are five general types of stalemate positions that can occur, which the stronger side must avoid. The first two are more common.{{harvnb, Fine, Benko, 2003, p=2 {, align="left" border="0" cellpadding="1" cellspacing="0" , -valign="top" , + , {{chess diagram-fen , fen=k7/2Q5/8/8/8/8/8/7K , size=23 , align=tleft , reverse=false , header= , footer= Stalemate if Black is to move. The queen blocks off all possible moves for Black, regardless of where the white king is placed on the board. , {{Chess diagram small , tleft , , , , , , , , , , , , , , , , , , , , ql, , , , , , kd, , kl, , , , , , , , oo, , , , , , oo, oo, oo, , , , , , , , , , , , , , , , , , , , , , This is stalemate if Black is to move. Also stalemate if white king on marked squares. , {{Chess diagram small , tleft , , , , , , , , , , , ql, , , , , , , , , , , , , , , kd, , , , , , , , , , , , , , , , oo, kl, , , , , , , , , , , , , , , , , , , , , , , This is stalemate if Black is to move. Also stalemate if white king on the marked square. , {{Chess diagram small , tleft , , kd, , kl, , , , , , , , oo, oo, oo, oo, oo, ql , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , This is stalemate if Black is to move. Also stalemate if queen on the marked square. , {{Chess diagram small , tleft , , kd, , kl, , , , , , , , , , , , , , , oo, , , , , , , , , oo, , , , , , , , , oo, , , , , , , , , oo, , , , , , , , , oo, , , , , , , , , ql, , This is stalemate if Black is to move. Also stalemate if queen on the marked square. {{Clear


King and rook

{, style="float:right;" , - , , , {{col-begin, width=auto; float:left; clear:left {{col-break {{Chess diagram small , tleft , , , , , kd, , , rl, , , , , , , , , , , , , kl, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , Checkmate with the rook (a right triangle mate) } {{col-break {{Chess diagram small , tleft , , , , , , , rl, , kd , , , , , , , , , , , , , , , kl, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , A cornered checkmate with the rook{{harvnb, Pandolfini, 2009, p=36 } {{col-break {{Chess diagram small , tleft , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , kd, , , , , , , , , , , , , , , , , , , , , , , , kl, , , , , , , , rl, , , , White checkmates by boxing in the black king. {{col-end {{Clear The first diagram shows the basic checkmate position with a rook, which can occur on any edge of the board. The black king can be on any square on the edge of the board, the white king is in opposition to it, and the rook can check from any square on the rank or file (assuming that it cannot be captured). The second diagram shows a slightly different position where the kings are not in opposition but the defending king must be in a corner. With the side with the rook to move, checkmate can be forced in at most sixteen moves from any starting position. Again, see Wikibooks – Chess/The Endgame for a demonstration of how the king and rook versus king mate is achieved. In the third diagram position, White checkmates by confining the black king to a rectangle and shrinking the rectangle to force the king to the edge of the board: :1. Kd3+ Kd5 2. Re4 Kd6 3. Kc4{{chesspunc, ! Kc6 4. Re6+ Kc7 5. Kc5 Kd7 6. Kd5 Kc7 7. Rd6 Kb7 8. Rc6 Ka7 9. Kc5 Kb7 10. Kb5 Ka7 11. Rb6 Ka8 12. Kc6 Ka7 13. Kc7 Ka8 14. Ra6# (second checkmate position, rotated). ;Avoid stalemate There are two stalemate patterns: {, align="left" border="0" cellpadding="1" cellspacing="0" , -valign="top" , + , {{chess diagram-fen , fen=k7/1R6/2K5/8/8/8/8/8 , size=23 , align=tleft , reverse=false , header= , footer= This is stalemate if Black is to move. The white king can also be on c7 or b6. , {{chess diagram-fen , fen=k1K5/7R/8/8/8/8/8/8 , size=23 , align=tleft , reverse=false , header= , footer= This is stalemate if Black is to move. {{Clear


King and two bishops {{anchor, Two bishops

{, style="float:right;" , - , , , , Here are the two basic checkmate positions with two
bishops A bishop is an ordained clergy member who is entrusted with a position of authority and oversight in a religious institution. In Christianity, bishops are normally responsible for the governance of dioceses. The role or office of bishop is ca ...
(on opposite-colored squares), which can occur in any corner. (Two or more bishops of the same color, which could occur because of pawn underpromotion, cannot checkmate.) {, align="left" border="0" cellpadding="1" cellspacing="0" , -valign="top" , + Checkmates with two bishops , {{Chess diagram small , tleft , , kd, , , , , , , , , , bl, , , , , , , kl, bl, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , } , {{Chess diagram small , tleft , , , kd, , , , , , , , bl, , , , , , , , kl, , bl, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , } The first is a checkmate in the corner. The second position is a checkmate on a side square next to the corner square (this position can theoretically occur anywhere along an edge, but can only be forced adjacent to a corner). With the side with the bishops to move, checkmate can be forced in at most nineteen moves,{{harvnb, Müller, Lamprecht, 2001, p=17 except in some very rare positions (0.03% of the possible positions).{{harvnb, Speelman, Tisdall, Wade, 1993, p=7 It is not too difficult for two bishops to force checkmate, with the aid of their king. Two principles apply: {{unordered list, style=list-style-position:inside , The bishops are best when they are near the {{chessgloss, center of the board and on adjacent diagonals. This cuts off the opposing king. , The king must be used aggressively, in conjunction with the bishops. {{Clear {, align="right" border="0" cellpadding="1" cellspacing="0" , -valign="top" , , {{Chess diagram , tright , From Seirawan , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , kd, , , , , , , , , , , , , , , , , , , , , , , bl, kl, , bl, , , Two bishops and king can force mate. } In the position from Seirawan, White wins by first forcing the black king to the side of the board, then to a corner, and then checkmates. It can be any side of the board and any corner. The process is: :1. Ke2 Ke4 (Black tries to keep his king near the center) 2. Be3 Ke5 (forcing the king back, which is done often) 3. Kd3 Kd5 4. Bd4 Ke6 5. Ke4 Kd6 (Black tries a different approach to stay near the center) 6. Bc4 (White has a fine position; the bishops are centralized and the king is active) 6... Kc6 (Black avoids going toward the side) 7. Ke5 Kd7 (Black is trying to avoid the a8-corner) 8. Bd5 (keeping the black king off c6) 8... Kc7 9. Bc5 Kd7 10. Bd6! (an important move that forces the king to the edge of the board) 10... Ke8 (Black is still avoiding the corner) 11. Ke6 (now the black king cannot get off the edge of the board) 11... Kd8 12. Bc6 (forcing the king toward the corner) 12... Kc8 (Black's king is confined to c8 and d8; the white king must cover a7 and b7) 13. Kd5 (13. Ke7{{chesspunc, ? is
stalemate Stalemate is a situation in the game of chess where the player whose turn it is to move is not in check and has no legal move. Stalemate results in a draw. During the endgame, stalemate is a resource that can enable the player with the inferior ...
) 13... Kd8 14. Kc5 Kc8 15. Kb6 Kd8 (now White must allow the king to move into the corner) 16. Bc5 Kc8 17. Be7! (an important move that forces the king toward the corner) 17... Kb8 18. Bd7! (the same principle as the previous move) 18... Ka8 19. Bd8 (White must make a move that gives up a tempo; this move is such a move, along with Bc5, Bf8, Be6, or Ka6) 19... Kb8 20. Bc7+ Ka8 21. Bc6# (as the first diagram in this section). Note that this is not the shortest forced checkmate from this position. Müller and Lamprecht give a fifteen-move solution; however, it contains an inaccurate move by Black (according to endgame tablebases). ;Avoid stalemate {{Chess diagram , tleft , From Silman , kd, , , , , , , , , , bl, , , , , , , xx, kl, , , , , , , , , , , , , , , , bl, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , 1.Kb6 would be stalemate. One example of a stalemate is this position, where 1. Kb6 (marked with the x) would be stalemate. {{Clear


King, bishop and knight

{{Main, Bishop and knight checkmate {, style="float:right;" , - , , , , Of the basic checkmates, this is the most difficult one to {{chessgloss, forced mate, force, because these two pieces cannot form a linear barrier to the enemy king from a distance. Also, the checkmate can be forced only in a corner that the bishop controls. {, align="left" , -valign="top" , + Checkmates with a bishop and a knight , {{Chess diagram small , tleft , , , , , , , , , kd , , , , , , , , , , , , , , bl, kl, nl , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , {{Chess diagram small , tleft , , , , , , , , kd, , , , , , , , bl, , , , , , , nl, kl, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , Two basic checkmate positions are shown with a bishop and a knight, or the bishop and knight checkmate. The first position is a checkmate by the bishop, with the black king in the corner. The bishop can be on other squares along the diagonal, the white king and knight have to be on squares that attack g8 and h7. The second position is a checkmate by the knight, with the black king on a side square next to the corner. The knight can be on other squares that check the black king. The white king must be on a square to protect the bishop and cover a square not covered by the knight. With the side with the bishop and knight to move, checkmate can be forced in at most thirty-three moves from any starting position, except those in which the defending king is initially forking the bishop and knight and it is not possible to defend both. However, the mating process requires accurate play, since a few errors could result in a draw either by the fifty-move rule or
stalemate Stalemate is a situation in the game of chess where the player whose turn it is to move is not in check and has no legal move. Stalemate results in a draw. During the endgame, stalemate is a resource that can enable the player with the inferior ...
. Opinions differ as to whether or not a player should learn this checkmate procedure.
James Howell James Howell (c. 1594 – 1666) was a 17th-century Anglo-Welsh historian and writer who is in many ways a representative figure of his age. The son of a Welsh clergyman, he was for much of his life in the shadow of his elder brother Thomas How ...
omits the checkmate with two bishops in his book because it rarely occurs but includes the bishop and knight checkmate. Howell says that he has had it three times (always on the defending side) and that it occurs more often than the checkmate with two bishops. On the other hand,
Jeremy Silman Jeremy Silman (born August 28, 1954) is an American International Master (IM) of chess and writer. Silman was born in Del Rio, Texas. He began playing chess at the age of 12. He has won the American Open, the National Open, and the U.S. Open, and ...
includes the checkmate with two bishops but not the bishop plus knight checkmate because he has had it only once and his friend John Watson has never had it. Silman says: "... mastering it would take a significant chunk of time. Should the chess hopeful really spend many of his precious hours he's put aside for chess study learning an endgame he will achieve (at most) only once or twice in his lifetime?" {{Clear ;Avoid stalemate {{Chess diagram , tleft , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , nl, , kl, , , , , , , , , , , , , , , kd, , bl, , , , , After 1.Na3+?, 1...Kc1! draws. This position is an example of a stalemate, from the end of a 1966 endgame study by A. H. Branton. White has just moved 1. Na3+? If Black moves 1... Kc1! then White must move his bishop to save it because if the bishop is {{chessgloss, captured, the position is a draw because of the {{chessgloss, insufficient material rule. But after any bishop move, the position is a stalemate. {{Clear


Common checkmates


Back-rank mate

{{Main, Back-rank checkmate {{Chess diagram , tleft , From Burgess, p. 16 , , , , xx, , , kd, , , , , rl, , pd, pd, pd , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , White wins with 1.Rd8#.
A
back-rank checkmate In chess, a back-rank checkmate (also known as the corridor mate) is a checkmate delivered by a rook or queen along a back rank (that is, the row on which the pieces ot pawnsstand at the start of the game) in which the mated king is unable t ...
is a checkmate delivered by a rook or queen along a back rank (that is, the row on which the pieces ot pawnsstand at the start of the game) in which the mated king is unable to move up the board because the king is blocked by friendly pieces (usually pawns) on the second rank. An example of a back-rank checkmate is shown in the diagram. It is also known as the ''corridor mate''. {{Clear


Scholar's mate

{{Main, Scholar's mate {, align="left" border="0" cellpadding="1" cellspacing="0" , -valign="top" , {{chess diagram-fen , fen=r1bqkb1r/pppp1Qpp/2n2n2/4p3/2B1P3/8/PPPP1PPP/RNB1K1NR , size=26 , align=tleft , reverse=false , header= , footer= Scholar's Mate—Black is checkmated. , {{Clear Scholar's Mate (also known as the four-move checkmate) is the checkmate achieved by the moves: :1. e4 e5 2. Qh5 Nc6 3.
Bc4 BC4 is a Paralympic boccia classification. Definition In 2008, ''BBC Sport'' defined this classification was "BC4: For players with other severe physical disabilities — not necessarily cerebral palsy. Players are not eligible for assistance ...
Nf6?? 4. Qxf7# The moves might be played in a different order or in slight variation, but the basic idea is the same: the queen and bishop combine in a simple mating attack on f7 (or f2 if Black is performing the mate). There are also other ways to checkmate in four moves.


Fool's mate

{{Main, Fool's mate {, align="left" border="0" cellpadding="1" cellspacing="0" , -valign="top" , {{chess diagram-fen , fen=rnb1kbnr/pppp1ppp/8/4p3/6Pq/5P2/PPPPP2P/RNBQKBNR , size=26 , align=tleft , reverse=false , header= , footer= Fool's Mate—White is checkmated. , {{Clear Fool's Mate, also known as the "Two-Move Checkmate", is the quickest possible checkmate. A prime example consists of the moves: :1. f3 e5 2. g4 Qh4# resulting in the position shown. (The pattern can have slight variations, for example White might play f4 instead of f3 or move the g- pawn first, and Black might play ...e6 instead of ...e5.)


Smothered mate

{{Main, Smothered mate {, align="right" , -valign="top" , + Timman vs. Short, 1990 , {{chess diagram-fen , fen=4r2k/2pRP1pp/2p5/p4pN1/2Q3n1/q5P1/P3PP1P/6K1 , size=23 , align=tright , reverse=false , header= , footer= Smothered mate after 27.Nf7+ Kg8 28.Nh6+ Kh8 29.Qg8+ Rxg8 30.Nf7#. , {{chess diagram-fen , fen=6rk/2pRPNpp/2p5/p4p2/6n1/q5P1/P3PP1P/6K1 , size=23 , align=tright , reverse=false , header= , footer= Final position A smothered mate is a checkmate delivered by a knight in which the mated king is unable to move because it is surrounded (or ''smothered'') by its own pieces. The mate is usually seen in a corner of the board, since fewer pieces are needed to surround the king there. The most common form of smothered mate is seen in the adjacent diagram. The knight on f7 delivers mate to the king on h8 which is prevented from escaping the check by the rook on g8 and the pawns on g7 and h7. Similarly, White can be mated with the white king on h1 and the knight on f2. Analogous mates on a1 and a8 are rarer, because {{chessgloss, kingside
castling Castling is a move in chess. It consists of moving the king two squares toward a rook on the same and then moving the rook to the square that the king passed over. Castling is permitted only if neither the king nor the rook has previously moved ...
is more common as it safely places the king closer to the corner compared to {{chessgloss, queenside castling. {{Clear


Rare checkmates

{, style="float:right;" , - , , , , In some rare positions it is possible to force checkmate with a king and knight versus a king and pawn.


Stamma's mate

{{chess diagram-fen , fen=8/8/8/8/8/p2N4/k1K5/8 , size=23 , align=tright , reverse=false , header=Stamma's mate , footer=White wins with either side to move. In the diagram showing Stamma's mate (named for Philipp Stamma), White to move wins: : 1. Nb4+ Ka1 : 2. Kc1 a2 : 3. Nc2# White also wins if Black is to move first: : 1... Ka1 : 2. Nc1 a2 : 3. Nb3# {{Clear {{chess diagram-fen , fen=8/3N4/8/8/8/p7/k2K4/8 , size=23 , align=tright , reverse=false , header= Nogueiras vs. Gongora, 2001 , footer= White to move wins. This checkmate occurred in Jesús Nogueiras
Maikel Gongora Maikel () is a masculine given name. It is a form of Michael in the Caribbean, Netherlands, Spain, and Suriname, probably as a phonetic approximation of the English name. In the Netherlands, its first use was not until the mid 1950s and its populari ...
, 2001 Cuban Championship (see diagram), which proceeded: : 81. Kc2 Ka1 : 82. Nc5 Ka2 If 82...a2 then 83.Nb3#. : 83. Nd3 Reaching the position in the first diagram, with Black to move. : 83... Ka1 : 84. Nc1 {{chessAN, 1–0 Black resigned here; play would have continued 84...a2 85.Nb3#. {{Clear {{chess diagram-fen , fen=8/8/8/8/8/p7/k1KN4/8 , size=23 , align=tright , reverse=false , header= , footer= White to move wins. A similar position with the knight on d2 is more than 500 years old, identified as "Partito n. 23" by Luca Pacioli, in his ''MS De ludo scachorum'' (Latin for "The game of chess"), dated 1498 and recently reprinted (Gli scacchi) by Aboca Museum Edizioni. :1. Nf3 Ka1 :2. Nd4 Ka2 :3. Ne2 Ka1 :4. Nc1 a2 :5. Nb3# {{Clear


Unusual mates

There are also positions in which a king and a knight can checkmate a king and a bishop, knight, or rook; or a king and a bishop can checkmate a king with a bishop on the other color of squares or with a knight, but the checkmate cannot be forced if there is no other material on the board (see the diagrams for some examples).{{harvnb, Pandolfini, 2009, p=63 Nevertheless, it keeps these {{chessgloss, material combinations from being ruled a draw because of "insufficient mating material" or "impossibility of checkmate" under the
FIDE The International Chess Federation or World Chess Federation, commonly referred to by its French acronym FIDE ( Fédération Internationale des Échecs), is an international organization based in Switzerland that connects the various national c ...
rules of chess. The
U.S. Chess Federation The United States Chess Federation (also known as US Chess or USCF) is the governing body for chess competition in the United States and represents the U.S. in FIDE, the World Chess Federation. US Chess administers the official national rating s ...
rules are different. In a typical position with a {{chessgloss, minor piece versus a minor piece, a player would be able to claim a draw if they have a limited amount of time left. {{Clear {{col-begin, width=auto; float:left; clear:left {{col-break {{Chess diagram small , tleft , Pandolfini , , , , , , , bd, kd , , , , , , , , , , , , , , , kl, , , , , , bl, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , Checkmate, but cannot be forced {{col-break {{chess diagram-fen , fen=7k/5KBn/8/8/8/8/8/8 , size=23 , align=tleft , reverse=false , header= Pandolfini , footer= Checkmate, but cannot be forced {{col-break {{chess diagram-fen , fen=8/8/8/8/8/KN6/8/kb6 , size=23 , align=tleft , reverse=false , header= Pandolfini , footer= Checkmate, but cannot be forced {{col-end {{col-begin, width=auto; float:left; clear:left {{col-break {{chess diagram-fen , fen=8/8/8/8/8/6N1/5K1n/7k , size=23 , align=tleft , reverse=false , header= Pandolfini , footer= Checkmate, but cannot be forced {{col-break {{chess diagram-fen , fen=8/8/8/8/8/1N6/r7/k1K5 , size=23 , align=tleft , reverse=false , header=   , footer= Checkmate, but cannot be forced {{col-break {{chess diagram-fen , fen=7k/5K2/5NN1/8/8/8/8/8 , size=23 , align=tleft , reverse=false , header=   , footer= Checkmate, but cannot be forced {{col-end {{Clear


Two and three knights

;Two knights {{Main, Two knights endgame {, style="float:right;" , - , , , , {{col-begin, width=auto; float:left; clear:left {{col-break {{Chess diagram small , tleft , , , , , , , , , kd , , , , , , kl, , , , , , , , nl, nl, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , Checkmate positions are possible to construct, but they cannot be forced. } {{col-break {{Chess diagram small , tleft , , , kd, , , , , , , , , , , , , , , nl, kl, , , , , , , , nl, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , Checkmate cannot be forced. Here, ...Ka8?? allows checkmate (Nbc7#), but ...Kc8! avoids it. {{col-break {{Chess diagram small , tleft , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , kl, , , , , , , , , , , nl, , , , , kd, , nl, , , , , White cannot force checkmate because of stalemate. {{col-end {{Clear It is impossible to ''force'' checkmate with a king and two knights, although checkmate positions are possible (see the first diagram). In the second diagram, if Black plays 1... Ka8{{chesspunc, ?? White can checkmate with 2. Nbc7#, but Black can play 1... Kc8 and escape the threat. The defender's task is easy – he simply has to avoid moving into a position in which he can be checkmated on the next move, and he always has another move available in such situations. In the third diagram, one knight is guarding c1, leaving the other knight to try to checkmate. After 1. Ndc3+ Ka1, White needs to get the knight on e2 to c2. But if White plays {{nowrap, 2. Nd4, Black is
stalemate Stalemate is a situation in the game of chess where the player whose turn it is to move is not in check and has no legal move. Stalemate results in a draw. During the endgame, stalemate is a resource that can enable the player with the inferior ...
d.{{harvnb, Pandolfini, 2009, p=59 Under some circumstances, two knights and a king can force checkmate against a king and pawn (or rarely more pawns). The winning plan, quite difficult to execute in practice, is to blockade the enemy pawn(s) with one of the knights, maneuver the enemy king into a stalemated position, then bring the other knight over to checkmate. (See Two knights endgame.) ;Three knights {, style="float:right;" , - , , , , , Three knights and a king can force checkmate against a lone king within twenty moves (assuming that the lone king cannot quickly win a knight).{{harvnb, Fine, 1941, pp=5–6 These situations are generally only seen in chess problems, since at least one of the knights must be a promoted piece, and there is rarely a reason to promote a pawn to a piece other than a queen (see Underpromotion).


See also

{{Portal, Chess {{Columns-list, colwidth=30em, * Boden's Mate *
Checkmate patterns In chess, several checkmate patterns occur frequently enough to have acquired specific names in chess commentaryBy definition a checkmate pattern is a recognizable/particular/studied arrangements of pieces that delivers checkmate. The diagrams tha ...
* Chess problem *
Chess theory The game of chess is commonly divided into three phases: the chess opening, opening, Chess middlegame, middlegame, and Chess endgame, endgame. There is a large body of theory regarding how the game should be played in each of these phases, espec ...
*
Hisshi Brinkmate is the situation in which an unavoidable checkmate sequence will be created by the player's next move. In shogi, brinkmate is known as hisshi (必至 "desperation, inevitability" or 必死 "sure kill"). Note that in shogi ''tsume'' is de ...
(brinkmate) * Ideal mate *
Légal Trap The Légall Trap or Blackburne Trap (also known as Légall Pseudo-Sacrifice and Légall Mate) is a chess opening , characterized by a queen sacrifice followed by checkmate with minor pieces if Black accepts the sacrifice. The trap is named after th ...
* Model mate * Pawnless chess endgame *
Pure mate In chess, a pure mate is a checkmate position such that the mated king is attacked exactly once, and prevented from moving to any of the adjacent squares in its for exactly one reason per square. Each of the squares in the mated king's field is ...
* Two knights endgame


Notes

{{Notelist, 30em


References

{{Reflist, 20em Bibliography {{Refbegin, 30em * {{Citation , last1=Burgess , first1=Graham , author-link=Graham Burgess , last2=Nunn , first2=John , author-link2=John Nunn , last3=Emms , first3=John , author-link3=John Emms (chess player) , title=The Mammoth Book of the World's Greatest Chess Games , year=2004 , edition=2nd , publisher=Carroll & Graf , isbn=978-0-7867-1411-7 , url=https://archive.org/details/mammothbookofwor0000burg *{{citation , last=Burgess , first=Graham , author-link = , title=The Mammoth Book of Chess , publisher=Running Press , year=2009 , edition = 3rd , isbn= 978-0-7624-3726-9 *{{Citation , last=Davidson, first=Henry , year=1949 , title=A Short History of Chess , publisher=McKay , isbn= 0-679-14550-8 (1981 paperback) *{{Citation , last=Emms, first=John, author-link=John Emms (chessmaster) , year=2004 , title=Starting Out: Minor Piece Endgames , publisher= Everyman Chess , isbn= 1-85744-359-4 * {{Citation , last=Fine, first=Reuben, author-link=Reuben Fine , year=1941 , title=
Basic Chess Endings ''Basic Chess Endings'' (abbreviated BCE) is a book on chess endgames which was written by Grandmaster Reuben Fine and originally published on October 27, 1941. It is considered the first systematic book in English on the endgame phase of the ga ...
, publisher=McKay , isbn= 0-679-14002-6 *{{Citation , last1=Fine, first1=Reuben , last2=Benko, first2=Pal, author-link2=Pal Benko , year=2003 , title=Basic Chess Endings , publisher=McKay , isbn= 0-8129-3493-8 * {{citation , last=Golombek , first=Harry , author-link=Harry Golombek , year=1976 , title=Chess: A History , publisher=Putnam , isbn= 0-399-11575-7 * {{citation , last1=Hooper , first1=David , author-link=David Vincent Hooper , last2=Whyld , first2=Kenneth , author-link2=Kenneth Whyld , title= The Oxford Companion to Chess , year=1992 , edition=2nd , publisher=Oxford University Press , isbn=0-19-280049-3 *{{Citation , last=Howell, first=James, author-link=James Howell (chess player) , year=1997 , title=Essential Chess Endings: The tournament player's guide , publisher=
Batsford Batsford is a village and civil parish in the Cotswold district of Gloucestershire, England. The village is about 1½ miles north-west of Moreton-in-Marsh. There is a falconry centre close to the village and Batsford Arboretum is nearby, ...
, isbn= 0-7134-8189-7 *{{Citation , last1=Just, first1=Tim , last2=Burg, first2=Daniel B. , year=2003 , title=U.S. Chess Federation's Official Rules of Chess , edition=5th , publisher=McKay , isbn= 0-8129-3559-4 *{{citation , last = Kurzdorfer , first = Peter , author-link = , title = The Everything Chess Basics Book , publisher = Adams Media , year = 2003 , isbn = 978-1-58062-586-9 , url-access = registration , url = https://archive.org/details/everythingchessb0000kurz *{{Citation , last1=Levy, first1=David, author-link=David Levy (chess player) , last2=Newborn, first2=Monty , year=1991 , title=How Computers Play Chess , publisher=Computer Science Press , isbn= 0-7167-8121-2 *{{citation , last=McKean, first=Erin, author-link=Erin McKean , year=2005 , edition=2nd , title=
The New Oxford American Dictionary The ''New Oxford American Dictionary'' (''NOAD'') is a single-volume dictionary of American English compiled by American editors at the Oxford University Press. ''NOAD'' is based upon the ''New Oxford Dictionary of English'' (''NODE''), published ...
, publisher=Oxford University Press , isbn= 978-0-19-517077-1 *{{Citation , last1=Müller, first1=Karsten, author-link=Karsten Müller , last2=Lamprecht, first2=Frank, author-link2=Frank Lamprecht , year=2001 , title=Fundamental Chess Endings , publisher= Gambit Publications , isbn= 1-901983-53-6 *{{citation , last=Murray, first=H.J.R., author-link=H. J. R. Murray , year=2012 , orig-year=1913 , title= A History of Chess , publisher=Skyhorse , isbn= 978-1-62087-062-4 *{{Citation , last=Pandolfini, first=Bruce, author-link=Bruce Pandolfini , year=1988 , title=Pandolfini's Endgame Course , publisher=Fireside, Simon & Schuster , isbn= 978-0-671-65688-1 *{{citation , last=Pandolfini, first=Bruce , year=2009 , title=Endgame Workshop: Principles for the Practical Player , publisher=Russell Enterprises , isbn= 978-1-888690-53-8 *{{citation , title=Test Tube Chess , last=Roycroft, first=John, author-link=John Roycroft , year=1972 , publisher=Faber and Faber , location= London , isbn=0-571-09573-9 * {{Citation , last=Schiller , first=Eric , author-link=Eric Schiller , title=Encyclopedia of Chess Wisdom , year=1999 , edition=1st , publisher= Cardoza Publishing , isbn=0-940685-93-0 , url=https://archive.org/details/encyclopediaofch00schi *{{Citation , last=Seirawan, first=Yasser, author-link=Yasser Seirawan , title=Winning Chess Endings , year=2003 , publisher=Everyman Chess , isbn= 1-85744-348-9 *{{Citation , last=Silman, first=Jeremy, author-link=Jeremy Silman , year=2007 , title=Silman's Complete Endgame Course: From Beginner to Master , publisher=Siles Press , isbn= 978-1-890085-10-0 *{{Citation , last=Snape, first=Ian , title=Chess Endings Made Simple: How to Approach the Endgame with Confidence , year=2003 , publisher=Gambit Publications , isbn= 1-901983-97-8 *{{Citation , last1=Speelman, first1=Jon, author-link=Jon Speelman , last2=Tisdall, first2=Jon, author-link2=Jonathan Tisdall , last3=Wade, first3=Bob, author-link3=Robert Wade (chess player) , title=Batsford Chess Endings , year=1993 , publisher=B. T. Batsford , isbn= 0-7134-4420-7 * {{citation , last=Sunnucks , first=Anne , author-link=Anne Sunnucks , year=1970 , title=The Encyclopaedia of Chess , publisher=St. Martins Press , isbn=978-0-7091-4697-1 {{Refend {{Wikibooks, Chess/The Endgame {{chess {{Authority control Rules of chess * Chess terminology Chess endgames Chess theory Victory