Brenda Romero
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Brenda Louise Romero (née Garno, born October 12, 1966), previously known as Brenda Brathwaite, is an American game designer and
developer Developer may refer to: Computers *Software developer, a person or organization who develop programs/applications *Video game developer, a person or business involved in video game development, the process of designing and creating games *Web deve ...
in the
video game industry The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , ...
. She was born in
Ogdensburg, New York Ogdensburg ( moh, Kaniatarahòn:tsi) is a city in St. Lawrence County, New York, United States. The population was 10,436 at the 2019 census. In the late 18th century, European-American settlers named the community after American land owner and de ...
and is a graduate of
Clarkson University Clarkson University is a private research university with its main campus in Potsdam, New York, and additional graduate program and research facilities in the New York Capital Region and Beacon, New York. It was founded in 1896 and has an enr ...
. Romero is best known for her work on the '' Wizardry'' series of
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s and, more recently, the non-digital series ''The Mechanic is the Message''. She has worked in game development since 1981 and has credits on 49 game titles. For ''Wizardry'', Romero provided game design, level design, system design, writing and scripting. She also wrote the manuals and documentation for some products in the series. Romero provided writing and documentation for the award-winning ''
Jagged Alliance ''Jagged Alliance'' is a tactical role-playing game released in 1995 for MS-DOS. It was developed by Madlab Software and published by Sir-Tech. It is the first game in the ''Jagged Alliance'' series. It was re-released in 2008 on GOG.com and in ...
'' series. She was the lead designer for '' Playboy: The Mansion'' and '' Dungeons & Dragons: Heroes''.


Career

Romero began her career in 1981 at
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
and
publisher Publishing is the activity of making information, literature, music, software and other content available to the public for sale or for free. Traditionally, the term refers to the creation and distribution of printed works, such as books, newsp ...
Sir-tech Software, Inc., on the ''Wizardry'' role-playing team. She worked first as a tester, and moved up through the ranks to designer for ''
Wizardry 8 ''Wizardry 8'' is the eighth and final title in the ''Wizardry'' series of role-playing video games by Sir-Tech Canada. It is the third in the ''Dark Savant'' trilogy, which includes '' Wizardry VI: Bane of the Cosmic Forge'' and '' Wizardry VI ...
''. While at Sir-tech, Romero also worked on the ''
Jagged Alliance ''Jagged Alliance'' is a tactical role-playing game released in 1995 for MS-DOS. It was developed by Madlab Software and published by Sir-Tech. It is the first game in the ''Jagged Alliance'' series. It was re-released in 2008 on GOG.com and in ...
'' and ''
Realms of Arkania ''The Dark Eye'' (German: ''Das Schwarze Auge'', lit. "The Black Eye") is a German tabletop role-playing game with a high fantasy theme created by Ulrich Kiesow and launched by Schmidt Spiel & Freizeit GmbH and Droemer Knaur, Droemer Knaur Ve ...
'' series. She was employed with Sir-tech for 18 years before moving on to
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., ...
where she worked on the '' Dungeons & Dragons'' series for consoles before joining
Cyberlore Studios Cyberlore Studios, Inc. was an American video game developer based in Northampton, Massachusetts. History The company was founded in 1992 by Lester Humphreys, Ken Grey, and Herb Perez. Since 1992, they produced expansion packs for '' MechWar ...
in 2003 to work on the '' Playboy: The Mansion'' game. Romero's research for the game was ultimately published in a book, ''
Sex in Video Games Brenda Louise Romero (née Garno, born October 12, 1966), previously known as Brenda Brathwaite, is an American game designer and developer in the video game industry. She was born in Ogdensburg, New York and is a graduate of Clarkson University. ...
''. ''
Nerve A nerve is an enclosed, cable-like bundle of nerve fibers (called axons) in the peripheral nervous system. A nerve transmits electrical impulses. It is the basic unit of the peripheral nervous system. A nerve provides a common pathway for the e ...
'' magazine cited her as a "New Radical" — one of "the 50 artists, actors, authors, activists and icons who are making the world a more stimulating place". In 2009, ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' magazine identified her as the woman with the longest continuous service in video game development. Romero served as Chair of the Savannah College of Art and Design's Interactive Design and Game Development department until November 2009. She moved to
San Francisco San Francisco (; Spanish language, Spanish for "Francis of Assisi, Saint Francis"), officially the City and County of San Francisco, is the commercial, financial, and cultural center of Northern California. The city proper is the List of Ca ...
to consult as Creative Director for social media company Slide, Inc., and then became Creative Director of social gaming company
Lolapps Lolapps was a developer and publisher of social games on the Facebook platform. Lolapps was best known for creating Ravenwood Fair with John Romero which had 25 million players worldwide. In 2011, Lolapps merged with social games publisher 6wav ...
in May 2010. She co-founded the social game company
Loot Drop ''Loot Drop'' was a social video game studio that was started in San Mateo, California. It was created by John Romero and Brenda Romero with veteran game designer Tom Hall heading up his own game. Its tagline was "Believe in fun". Formation ...
with John Romero in November 2010, then left Lolapps and joined Loot Drop in February 2011. In 2013, Romero became the first game designer in residence at the Games and Playable Media Program of the University of California at Santa Cruz. She also served as the program's director. Brenda was the Program Director of the MSc program in Game Design and Development at the University of Limerick in Limerick, Ireland until December 2018.


Recognition

Brenda has won several awards in her long career. Some highlights include RPG of the Year for
Wizardry 8 ''Wizardry 8'' is the eighth and final title in the ''Wizardry'' series of role-playing video games by Sir-Tech Canada. It is the third in the ''Dark Savant'' trilogy, which includes '' Wizardry VI: Bane of the Cosmic Forge'' and '' Wizardry VI ...
, a Fulbright Scholar award in 2014, the Game Developer's Choice Ambassador Award in 2015, the Development Legend award at the Develop:Brighton awards.


Personal life

Romero married game developer John Romero on October 27, 2012.Brenda Romero's Facebook relationship status
/ref>John Romero's Facebook relationship status
/ref>Brenda Romero's tweet confirming their relationship status
/ref>John Romero's Twitter status update confirming their relationship status
/ref> Together, they worked on ''
Ravenwood Fair ''Ravenwood Fair'' was a social network game on Facebook designed by John Romero and developed by Lolapps. ''Ravenwood Fair'' was launched on the Facebook platform October 19, 2010. The game closed down on July 18, 2013. Overview The object of th ...
'', with John as lead designer and Brenda as creative director and game designer. John and Brenda became engaged on March 24, 2012. Brenda has three children from a previous marriage.


IGDA and activism

Brenda Romero was an active member of the
International Game Developers Association The International Game Developers Association (IGDA) is a nonprofit professional association whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers." The IGDA is incorpo ...
(IGDA). In 2008, she was elected to the IGDA's Board of Directors. On March 28, 2013, she resigned as co-chair of the IGDA Women in Games SIG. She had founded the International Game Developers Sex Special Interest Group (Sex SIG) in 2005. Since working on ''Playboy'', she has studied adult and sexual content in video games and is regularly interviewed about the subject in the media. She has written a book on the subject, ''
Sex in Video Games Brenda Louise Romero (née Garno, born October 12, 1966), previously known as Brenda Brathwaite, is an American game designer and developer in the video game industry. She was born in Ogdensburg, New York and is a graduate of Clarkson University. ...
''. She is an anti-
censorship Censorship is the suppression of speech, public communication, or other information. This may be done on the basis that such material is considered objectionable, harmful, sensitive, or "inconvenient". Censorship can be conducted by governments ...
activist Activism (or Advocacy) consists of efforts to promote, impede, direct or intervene in social, political, economic or environmental reform with the desire to make changes in society toward a perceived greater good. Forms of activism range fro ...
and a proponent of parental rating awareness.


Academics

She is a regular speaker at universities and conferences, including the Game Developers Conference, Austin Game Developers Conference, and
Montreal International Games Summit The Montreal International Games Summit (MIGS), also known as Le Sommet International du jeu de Montréal (SIJM), is a conference on Video game, video games. The first summit was held in 2004 and usually takes place in November at Le Palais des Co ...
. Some of her lectures have been held at the
Massachusetts Institute of Technology The Massachusetts Institute of Technology (MIT) is a private land-grant research university in Cambridge, Massachusetts. Established in 1861, MIT has played a key role in the development of modern technology and science, and is one of the ...
, The Guildhall at
Southern Methodist University , mottoeng = "The truth will make you free" , established = , type = Private research university , accreditation = SACS , academic_affiliations = , religious_affiliation = United Methodist Church , president = R. Gerald Turner , prov ...
, and
Clarkson University Clarkson University is a private research university with its main campus in Potsdam, New York, and additional graduate program and research facilities in the New York Capital Region and Beacon, New York. It was founded in 1896 and has an enr ...
. In the spring of 2007, she was awarded the Presidential Fellowship at Savannah College of Art and Design to develop an exhibit and presentation titled, "What You Don't Know About Video Games...". In April 2008, Romero became Chair of the Interactive Design and Game Development department at the Savannah College of Art and Design (SCAD). Brathwaite left SCAD in November 2009 to return to full-time commercial game development. In December 2012, she was appointed "Game Designer in Residence" at the University of California, Santa Cruz. In March 2014, she was awarded a
Fulbright Fellowship The Fulbright Program, including the Fulbright–Hays Program, is one of several United States Cultural Exchange Programs with the goal of improving intercultural relations, cultural diplomacy, and intercultural competence between the people of ...
.


''The Mechanic is the Message''

In February 2008, Romero began work on a series of non-digital games known collectively as ''The Mechanic is the Message''. According to the series abstract: The series is composed of six separate non-digital games that experiment with the traditional notions of games. * ''The New World'', 2008 * ''Síochán leat'', 2009 * ''
Train In rail transport, a train (from Old French , from Latin , "to pull, to draw") is a series of connected vehicles that run along a railway track and Passenger train, transport people or Rail freight transport, freight. Trains are typically pul ...
'', 2009 * ''Mexican Kitchen Workers'' – prototype * ''Cité Soleil'' - concept phase * ''One Falls for Each of Us'' – concept phase Of the six, ''
Train In rail transport, a train (from Old French , from Latin , "to pull, to draw") is a series of connected vehicles that run along a railway track and Passenger train, transport people or Rail freight transport, freight. Trains are typically pul ...
'' has received the most attention, and won the Vanguard Award at Indiecade in October 2009 for "pushing the boundaries of game design and showing us what games can do." ''Train'' was also featured in ''
The Wall Street Journal ''The Wall Street Journal'' is an American business-focused, international daily newspaper based in New York City, with international editions also available in Chinese and Japanese. The ''Journal'', along with its Asian editions, is published ...
'' as well as on game industry sites including
Gamasutra ''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
, where it received accolades for its ability to evoke meaning through gestures, the ''
Escapist Magazine ''The Escapist'' (formerly known as ''Escapist Magazine'') is an American video game website and online magazine. First published as a weekly online magazine by Themis Media on July 12, 2005, ''The Escapist'' eventually pivoted to a traditiona ...
'',
Extra Credits ''Extra Credits'' is a Canadian and American video lesson series currently run by Matthew Krol and Geoffrey Zatkin, narrated by Matthew Krol, with artists Scott DeWitt, Nick DeWitt, David "D" Hueso, and Ali R. Throme and Jordan Martin and writer ...
, and on
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
. Romero delivered ''Train: How I Dumped Electricity and Learned to Love Design'' at the 2010 Gamesauce Conference. ''Síochán leat'' ( Irish for "peace be with you") chronicles the history of her children's heritage. at the Wayback Machine. Romero made the game following ''The New World'', a game she originally made to teach her daughter about the slave trade. Romero designed ''Síochán leat'' to teach her daughter about her Irish heritage and traces the family's history from the Cromwellian invasion of
Ireland Ireland ( ; ga, Éire ; Ulster Scots dialect, Ulster-Scots: ) is an island in the Atlantic Ocean, North Atlantic Ocean, in Northwestern Europe, north-western Europe. It is separated from Great Britain to its east by the North Channel (Grea ...
to their ancestor's eventual immigration into the
West Indies The West Indies is a subregion of North America, surrounded by the North Atlantic Ocean and the Caribbean Sea that includes 13 independent island countries and 18 dependencies and other territories in three major archipelagos: the Greater A ...
on the paternal side and
Canada Canada is a country in North America. Its ten provinces and three territories extend from the Atlantic Ocean to the Pacific Ocean and northward into the Arctic Ocean, covering over , making it the world's second-largest country by tot ...
on the maternal side. The game features a burlap pillow simulating an earthen mound covered by 26 pieces of grass, each representing a county in Ireland. In a talk given at the Austin Game Developers Conference in September 2009, Romero noted that the burlap was filled with mementos of her upbringing and her heritage, including photographs of her great grandfather, Paddy Donovan, and one of her mother's rosaries. On her blog, Romero notes that "the game is signed in many ways and is highly autobiographical. It is my history and it also reveals my feelings about its present state."


Works


Bibliography

* ''Sex in Video Games'' is a nonfiction book about the history of sex content in video games. * ''Challenges for Game Designers'' is a non-fiction book that aims to challenge and improves your game design abilities. * ''Game Balance'' is a nonfiction book about balancing computer, video and non-digital games. * ''Breaking Into the Game Industry: Advice for a Successful Career From Those Who Have Done It'' is a non-fiction book about how to get into the game industry with advice from several game industry professionals.


References


External links


Romero Games

Brenda Romero
at
Twitter Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ...

Brenda Romero's personal site

Romero's "Applied Game Design" blog
*
MTV Interview with Romero

Gamasutra Book Review

Gamasutra Interview with Romero
* {{DEFAULTSORT:Romero, Brenda 1966 births Living people American video game designers Free speech activists People from Ogdensburg, New York Clarkson University alumni Women video game designers Women video game developers Game Developers Conference Ambassador Award recipients