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''Resident Evil'', known in Japan as is a Japanese
horror game A horror game is a video game genre centered on horror fiction and typically designed to scare the player. Unlike most other video game genres, which are classified by their gameplay, horror games are nearly always based on narrative or visual pr ...
series and
media franchise A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program or ...
created by
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
. It consists of
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
,
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
and
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
games, with players typically surviving in environments filled with zombies and other creatures. The franchise has expanded into a live-action film series,
animated film Animation is a method by which image, still figures are manipulated to appear as Motion picture, moving images. In traditional animation, images are drawn or painted by hand on transparent cel, celluloid sheets to be photographed and exhibited ...
s,
television series A television show – or simply TV show – is any content produced for viewing on a television set which can be broadcast via over-the-air, satellite television, satellite, or cable television, cable, excluding breaking news, television adverti ...
,
comic book A comic book, also called comicbook, comic magazine or (in the United Kingdom and Ireland) simply comic, is a publication that consists of comics art in the form of sequential juxtaposed panels that represent individual scenes. Panels are of ...
s,
novel A novel is a relatively long work of narrative fiction, typically written in prose and published as a book. The present English word for a long work of prose fiction derives from the for "new", "news", or "short story of something new", itsel ...
s,
audio drama Radio drama (or audio drama, audio play, radio play, radio theatre, or audio theatre) is a dramatized, purely acoustic performance. With no visual component, radio drama depends on dialogue, music and sound effects to help the listener imagine t ...
s, and other media and merchandise. ''Resident Evil'' is the highest-grossing horror franchise. The first ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' was created by
Shinji Mikami is a Japanese video game designer, director, and producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the first installment of the ''Resident Evil'' series in 1996 and the f ...
and
Tokuro Fujiwara , sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter ''Commando'' (1985), the platf ...
and released for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
in 1996. It is credited for defining the survival horror genre and returning
zombie A zombie (Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in whic ...
s to popular culture. With ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government special ...
'' (2005), the franchise shifted to more dynamic shooting action; it influenced the evolution of the survival horror and third-person genres, popularizing the "over-the-shoulder"
third-person view In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; m ...
. '' Resident Evil 7: Biohazard'' (2017) moved the series to a
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller, ...
. Capcom has also released three ''Resident Evil''
remakes A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the sam ...
: ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' (2002), ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens are transformed into zom ...
'' (2019) and ''
Resident Evil 3 ''Resident Evil 3: Nemesis'' is a 1999 survival horror video game developed and published by Capcom originally for the PlayStation (console), PlayStation. It is the third game in the ''Resident Evil'' series and takes place almost concurrently ...
'' (2020), with the upcoming ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government special ...
'' scheduled for 2023. ''Resident Evil'' is Capcom's best-selling franchise, with copies sold worldwide as of October 2022, and is the best-selling
horror game A horror game is a video game genre centered on horror fiction and typically designed to scare the player. Unlike most other video game genres, which are classified by their gameplay, horror games are nearly always based on narrative or visual pr ...
series. The first ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' film was released in 2002, followed by five sequels and a 2021 reboot, ''
Welcome to Raccoon City ''Resident Evil: Welcome to Raccoon City'' is a 2021 action horror film written and directed by Johannes Roberts. Adapted from the stories of the first and second games by Capcom, it serves as a reboot of the ''Resident Evil'' film series ...
''. The films have received mixed-to-negative reviews, but have grossed more than $1.2 billion, making ''Resident Evil'' the second highest-grossing video game film series.


History

The development of the first ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'', released as ''Biohazard'' in Japan, began in 1993 when
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's
Tokuro Fujiwara , sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter ''Commando'' (1985), the platf ...
told
Shinji Mikami is a Japanese video game designer, director, and producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the first installment of the ''Resident Evil'' series in 1996 and the f ...
and other co-workers to create a game using elements from Fujiwara's 1989 game ''
Sweet Home Sweet Home or Sweethome may refer to: Places in the United States * Sweet Home, Arkansas * Sweet Home Central School District in Amherst and Tonawanda, New York ** Sweet Home High School (Amherst, New York), a New York State public high school * ...
''.Resident Evil Creator Shinji Mikami Reflects on the Series' Roots
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
(March 22, 2016)
When in late 1994 marketing executives were setting up to release ''Biohazard'' in the United States, it was pointed out that securing the rights to the name ''Biohazard'' would be very difficult as a DOS game had been registered under that name, as well as a New York hardcore punk band called
Biohazard A biological hazard, or biohazard, is a biological substance that poses a threat to the health of living organisms, primarily humans. This could include a sample of a microorganism, virus or toxin that can adversely affect human health. A bioh ...
. A contest was held among company personnel to choose a new name; this competition turned up ''Resident Evil'', the name under which it was released in the west. ''Resident Evil'' made its debut on the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
in 1996 and was later ported to the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
. The first entry in the series was the first game to be dubbed a "
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
", a term coined for the new genre it initiated, and its critical and commercial success led to the production of two sequels, ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens are transformed into zom ...
'' in 1998 and '' Resident Evil 3: Nemesis'' in 1999, both for the PlayStation. A port of ''Resident Evil 2'' was released for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Au ...
. In addition, ports of all three were released for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
. The fourth game in the series, '' Resident Evil – Code: Veronica'', was developed for the
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, N ...
and released in 2000, followed by ports of ''Resident Evil 2'' and ''Resident Evil 3: Nemesis''. ''Resident Evil – Code: Veronica'' was later re-released for Dreamcast in Japan in an updated form as ''Code: Veronica Complete'', which included slight changes, many of which revolved around story cutscenes. This updated version was later ported to the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
and
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
under the title ''Code: Veronica X''. Despite earlier announcements that the next game in the series would be released for the PlayStation 2, which resulted in the creation of an unrelated game titled ''
Devil May Cry is a series of action-adventure games created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante and his efforts to thwart various demon invasions of Earth. Its gameplay consists o ...
'', series' creator and producer Shinji Mikami decided to make the series exclusively for the GameCube. The next three games in the series—a remake of the original ''Resident Evil'' and the prequel ''
Resident Evil Zero ''Resident Evil Zero'' (or ''Resident Evil 0'') is a survival horror game developed and published by Capcom for the GameCube in 2002. It is a prequel to ''Resident Evil'' (1996), covering the ordeals experienced in the Arklay Mountains by spec ...
'', both released in 2002, as well as ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government special ...
'' (2005)—were all released initially as GameCube exclusives. ''Resident Evil 4'' was later released for Windows, PlayStation 2, and
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
. A trilogy of
GunCon The , known as the G-Con in Europe, is a family of gun peripheral A peripheral or peripheral device is an auxiliary device used to put information into and get information out of a computer. The term ''peripheral device'' refers to all hardware ...
-compatible
light gun A light gun is a pointing device for computers and a control device for arcade and video games, typically shaped to resemble a pistol. Early history The first light guns were produced in the 1930s, following the development of light-sensing ...
games known as the ''Gun Survivor'' series featured first-person gameplay. The first, ''
Resident Evil Survivor ''Resident Evil Survivor'' is a first-person light gun shooter video game developed by Tose and published by Capcom. It was released on the PlayStation in Japan on January 27, 2000, in Europe on March 31, 2000 and in North America on August 30, 2 ...
'', was released in 2000 for the PlayStation and PC but received mediocre reviews. The subsequent games, '' Resident Evil Survivor 2 – Code: Veronica'' and '' Resident Evil: Dead Aim'', fared somewhat better. ''Dead Aim'' is the fourth ''Gun Survivor'' game in Japan, with ''Gun Survivor 3'' being the ''
Dino Crisis is a survival horror and action-adventure video game series created by Shinji Mikami and developed and published by Capcom. The plot focuses on recurring outbreaks of deadly dinosaurs in closed environments, such as a laboratory on an island. ...
'' spin-off ''
Dino Stalker ''Dino Stalker'' is a Horror fiction, horror light gun shooter video game developed by TOSE and published by Capcom exclusively for the PlayStation 2. It is an offshoot of the ''Resident Evil'' light gun shooter games, but based on the story of t ...
''. In a similar vein, the ''Chronicles'' series features first-person gameplay, albeit on an on-rails path. '' Resident Evil: The Umbrella Chronicles'' was released in 2007 for the Wii, with a sequel, '' Resident Evil: The Darkside Chronicles'' released in 2009 (both were later ported to the PlayStation 3 in 2012). Also in 2009, ''
Resident Evil 5 ''Resident Evil 5'' is a third-person shooter video game developed and published by Capcom. It is a major installment in the ''Resident Evil'' series, and was announced in 2005—the same year its predecessor ''Resident Evil 4'' was released. ' ...
'' was released for
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
,
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
, becoming the best selling game of the franchise despite mixed fan reception. ''
Resident Evil Outbreak ''Resident Evil Outbreak'' is a survival horror video game with online playability for the PlayStation 2. Initially released in 2003, it was developed by Capcom Production Studio 1 and was the first entry in the ''Resident Evil'' video game seri ...
'' is an
online game An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PC game, PCs, Console game, consoles and ...
for the PlayStation 2, released in 2003, depicting a series of episodic storylines in Raccoon City set during the same period as ''Resident Evil 2'' and ''Resident Evil 3: Nemesis''. It was the first in the series and the first survival horror title to feature
cooperative gameplay Cooperative game may refer to: * Cooperative board game, board games in which players work together to achieve a common goal * Cooperative game theory, in game theory, a game with competition between groups of players and the possibility of cooperat ...
. It was followed by a sequel, '' Resident Evil Outbreak: File #2''. Raccoon City is a metropolis located in the Arklay Mountains of the Midwestern United States that succumbed to the deadly T-virus outbreak and was consequently destroyed via a nuclear missile attack issued by the United States government. The town served as a critical junction for the series' progression as one of the main catalysts to Umbrella's downfall and the entry point for some of the series' most notable characters. ''
Resident Evil Gaiden ''Resident Evil Gaiden'' is an action-adventure game for the Game Boy Color developed by Capcom and M4, and first released on December 14, 2001. Receiving generally mixed reviews by critics, the game marks a departure from other entries in the Res ...
'' is an
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
for the
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
featuring a
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
-style combat system. There have been several downloadable
mobile games A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to ...
based on the ''Resident Evil'' series in Japan. Some of these mobile games have been released in North America and Europe through T-Mobile. At the
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
press conference during
E3 2009 The Electronic Entertainment Expo 2009 (E3 2009) was the 15th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 2, 2009, and ended on June 4, 2009, with 41,000 total attendees. Majo ...
, ''Resident Evil Portable'' was announced for the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
, described as an all-new title being developed with "the
PSP Go The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
in mind" and "totally different for a ''Resident Evil'' game". No further announcements have been made, and the game is considered to have been canceled. Capcom revealed the
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
'' Resident Evil: Operation Raccoon City'', which was developed by
Slant Six Games Slant Six Games was a Canadian independent video game developer founded in 2005. The company's name is derived from the 1959 Chrysler engine of the same name. Slant Six Games' studio was based in Vancouver, British Columbia, Canada. They were vot ...
for the PlayStation 3, Xbox 360 and Windows and released in March 2012. A
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
game for the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
, '' Resident Evil: Revelations'', was released in February 2012. In October of the same year, the next numbered entry in the main series, ''
Resident Evil 6 ''Resident Evil 6'' is a 2012 third-person shooter video game developed and published by Capcom. A major installment in the ''Resident Evil'' series, ''Resident Evil 6'' was released for the PlayStation 3 and Xbox 360 in October 2012, and for W ...
'', was released to mixed reviews, but enthusiastic pre-order sales. In 2013, producer Masachika Kawata said the ''Resident Evil'' franchise would return to focus on elements of horror and suspense over action, adding that "survival horror as a genre is never going to be on the same level, financially, as shooters and much more popular, mainstream games. At the same time, I think we need to have the confidence to put money behind these projects, and it doesn't mean we can't focus on what we need to do as a survival horror game to meet fan's needs." '' Resident Evil: Revelations 2'', an episodic game set between ''Resident Evil 5'' and ''Resident Evil 6'', was released in March 2015. A series of team-based multiplayer games were developed beginning with the poorly-received ''
Umbrella Corps ''Umbrella Corps'' is a 2016 tactical shooter game developed and published by Capcom. Released for Microsoft Windows and PlayStation 4, it is a spin-off of the ''Resident Evil'' series and was released worldwide in June 2016. The game recei ...
'', which was released in June 2016. '' Resident Evil: Resistance'' was released in April 2020, followed by ''Resident Evil Re:Verse'' in October 2022, with both being available for free to those who bought ''Resident Evil 3'' and ''Village'' respectively. Using the new
RE Engine RE Engine, also known as Reach for the Moon Engine, is a video game engine created by Capcom. Originally designed for ''Resident Evil 7: Biohazard'', it has since been used in a variety of the company's games such as ''Devil May Cry 5'', ''Monste ...
, which would develop the next generation of ''Resident Evil'' games, the series continued to shift back towards more horror elements. The next mainline game, '' Resident Evil 7: Biohazard'' was released for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in January 2017. Set in a dilapidated mansion in Louisiana, the game uses a
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller, ...
and emphasizes horror and exploration over action, unlike previous installments. The first-person perspective continued in the eighth mainline game ''
Resident Evil Village ''Resident Evil Village'' is a 2021 survival horror game developed and published by Capcom. It is the sequel to '' Resident Evil 7: Biohazard'' (2017). Players control Ethan Winters, who searches for his kidnapped daughter in a village filled wit ...
.'' Released in May 2021, the game, set in a mysterious European village, is a direct sequel to ''Resident Evil 7: Biohazard'' although it incorporates more action elements inspired from ''Resident Evil 4''. The game also marked the franchise's debut on
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North Ame ...
and
Xbox Series X/S The Xbox Series X/S are home video game consoles developed by Microsoft. They were both released on November 10, 2020, as the fourth generation Xbox, succeeding the Xbox One. Along with Sony's PlayStation 5, also released in November 2020, t ...
A new generation of remakes of older entries began in 2019 with a remake of ''Resident Evil 2'', being released for the PlayStation 4, Windows, and Xbox One. The remake outsold the original game within a year, selling over five million copies. Following in the success of the ''Resident Evil 2'' remake, Capcom revealed a remake of ''Resident Evil 3: Nemesis'' in December 2019, known as ''
Resident Evil 3 ''Resident Evil 3: Nemesis'' is a 1999 survival horror video game developed and published by Capcom originally for the PlayStation (console), PlayStation. It is the third game in the ''Resident Evil'' series and takes place almost concurrently ...
''. It was released in April 2020. In June 2022, a remake of ''Resident Evil 4'' was announced and is expected to be released on March 24, 2023 for PlayStation 4, PlayStation 5, Xbox Series X/S, and PC.


Story

Earlier installments in the franchise primarily concerns a group of people who battle against the
Umbrella Corporation This is a list of ''Resident Evil'' characters, which includes playable and recurring characters that were introduced in ''Resident Evil'', a series of survival horror video games. Appearances P - Playable character (campaign/unlockab ...
, a pharmaceutical company which develops the T-virus and other
mutagen In genetics, a mutagen is a physical or chemical agent that permanently changes nucleic acid, genetic material, usually DNA, in an organism and thus increases the frequency of mutations above the natural background level. As many mutations can ca ...
s for their secret "bio-organic weapons" research. The mutagens can transform humans into
zombie A zombie (Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in whic ...
s as well as mutate other animals and plants into horrifying monsters. The original game and many franchise entries are set in and around Raccoon City, a fictional
midwestern The Midwestern United States, also referred to as the Midwest or the American Midwest, is one of four census regions of the United States Census Bureau (also known as "Region 2"). It occupies the northern central part of the United States. I ...
American city. The city and its outlying areas house several
bioengineering Biological engineering or bioengineering is the application of principles of biology and the tools of engineering to create usable, tangible, economically-viable products. Biological engineering employs knowledge and expertise from a number o ...
laboratories belonging to the Umbrella Corporation, which develop viruses intended for use in
biological warfare Biological warfare, also known as germ warfare, is the use of biological toxins or infectious agents such as bacteria, viruses, insects, and fungi with the intent to kill, harm or incapacitate humans, animals or plants as an act of war. Bio ...
. One of the laboratories, unnamed throughout the video game series and referred to as "The Hive" in the film adaptations, is located underneath Raccoon City and is where the T-virus is developed. As Umbrella's mutagen testing grows in scale and the virus has leaked into Raccoon City, STARS officers and other characters fight through the monsters ravaging the city to investigate Umbrella's involvement in the disaster. Raccoon City is ultimately destroyed by a thermobaric missile strike initiated by the United States government to contain the viral outbreak. An ensuing government investigation leads to Umbrella's downfall. However, the proliferation of Umbrella's biological weapons and viruses leads to other outbreaks across the world. The protagonists of each subsequent entry continue to fight new factions that engage in bio-terrorism and also face new types of creatures. Several major characters are members of Raccoon City's
police tactical unit A police tactical unit (PTU) is a specialized police unit trained to handle situations that are beyond the capabilities of ordinary law enforcement units because of the level of violence (or risk of violence) involved. A police tactical unit's tas ...
,
STARS A star is an astronomical object comprising a luminous spheroid of plasma held together by its gravity. The nearest star to Earth is the Sun. Many other stars are visible to the naked eye at night, but their immense distances from Earth ma ...
, including
Chris Redfield is a character (arts), character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. Chris debuted as one of the two player character, playable characters of the original Resid ...
,
Jill Valentine Jill Valentine is a character (arts), character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was introduced as one of two player characters in the original ''Residen ...
, and
Rebecca Chambers is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was first introduced as a supporting character in the original ''Resident Evil'' (1996) and became pla ...
. The head of the STARS department is
Albert Wesker is a fictional character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. He is first introduced in the original ''Resident Evil'' (1996), in which he is the captain of the R ...
, who also secretly works for Umbrella and is a primary antagonist in the series. Other notable characters of the franchise include police officer and later US special agent
Leon S. Kennedy is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. He debuted as one of the two player characters of the video game ''Resident Evil 2'' (1998), alongside Claire ...
, Chris' sister
Claire Redfield is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was introduced as one of two player characters in ''Resident Evil 2'' (1998), alongside Leon S. Kennedy. C ...
, corporate spy Ada Wong, and systems engineer Ethan Winters with his daughter Rose Winters.


Gameplay

The ''Resident Evil'' franchise has had a variety of control schemes and gameplay mechanics throughout its history. Puzzle-solving has figured prominently throughout the series.


Tank controls

The first game introduced a control scheme that the player community has come to refer to as "tank controls" to the series. In a game with tank controls, players control movement relative to the position of the player character, rather than relative to the fixed Virtual camera system, virtual camera from which the player views the current scene. Pressing up (for example on a D-pad, analog stick, or Arrow keys, cursor movement keys) on the game controller moves the character in the direction being faced, pressing down backpedals, and left and right rotates the character. This can feel counter-intuitive when the character is facing the camera, as the controls are essentially reversed in this state. This differs from many 3D games, in which characters move in the direction the player pushes the controls from the perspective of the camera. Some critics have posited that the control scheme is intentionally clumsy, meant to enhance stress and exacerbate difficulty. While the first three entries in the series featured this control scheme, the third, ''Resident Evil 3: Nemesis'', saw some action-oriented additions. These included a 180 degree turn and dodge command that, according to ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'', "hinted at a new direction that the series would go in." Later games in the series, like ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government special ...
'', would feature a more fluid over-the-shoulder third-person camera instead of a fixed camera for each room, while ''Resident Evil 7'' and ''
Resident Evil Village ''Resident Evil Village'' is a 2021 survival horror game developed and published by Capcom. It is the sequel to '' Resident Evil 7: Biohazard'' (2017). Players control Ethan Winters, who searches for his kidnapped daughter in a village filled wit ...
'' are played from the
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller, ...
.


Third-person shooter gameplay

''Resident Evil 4'' saw significant changes to the established gameplay, including switching from Virtual camera system#Third-person view, fixed camera perspectives to a tracking camera, and more action-oriented gameplay and mechanics. This was complemented by an abundance of ammunition and revised aiming and melee mechanics. Some critics claimed that this overhauled control scheme "made the game less scary." The next two games in the franchise furthered the action-oriented mechanics: ''Resident Evil 5'' featured cooperative play and added strafing, while ''Resident Evil 6'' allowed players to move while aiming and shooting for the first time, fully abandoning the series' signature tank controls.


First-person gameplay and VR

''Resident Evil 7'' is the first main ''Resident Evil'' game to use the first-person perspective and to use virtual reality. It drew comparisons to modern survival horror games such as ''Outlast'' and ''P.T. (video game), PT''. The eighth main-series game, ''
Resident Evil Village ''Resident Evil Village'' is a 2021 survival horror game developed and published by Capcom. It is the sequel to '' Resident Evil 7: Biohazard'' (2017). Players control Ethan Winters, who searches for his kidnapped daughter in a village filled wit ...
'', also features a first-person perspective. A VR version of ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government special ...
'' was released on the Oculus Quest 2 on October 21, 2021.


Other media

The ''Resident Evil'' franchise features video games and tie-in merchandise and products, including various live-action and animated films, comic books, and novels.


Films


Live-action films

From 2002 to 2016, six live-action ''Resident Evil'' films were produced, all written and produced by Paul W. S. Anderson. The films do not follow the games' premise but feature some game characters. The series' protagonist is Alice (Resident Evil), Alice, an original character created for the films portrayed by Milla Jovovich. Despite a negative reaction from critics, the live-action film series has made over $1 billion worldwide. They are, to date, the only video game adaptations to increase the amount of money made with each successive film. The series holds the record for the "Most Live-Action Film Adaptations of a Video Game" in the 2012 ''Guinness World Records Gamer's Edition'', which also described it as "the most successful movie series to be based on a video game." A reboot, ''Resident Evil: Welcome to Raccoon City,'' was released on November 24, 2021, with Johannes Roberts as writer/director.


Animated films

The first Computer animation, computer animated film for the franchise was ''Biohazard 4D-Executer''. It was a short 3D film produced for Japanese theme parks and did not feature any characters from the game. Starting in 2008, a series of feature-length computer animated films have been released. These films take place in the same continuity with the games of the series, and feature characters such as Leon S. Kennedy, Leon Kennedy,
Claire Redfield is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was introduced as one of two player characters in ''Resident Evil 2'' (1998), alongside Leon S. Kennedy. C ...
, Ada Wong,
Chris Redfield is a character (arts), character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. Chris debuted as one of the two player character, playable characters of the original Resid ...
and
Rebecca Chambers is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was first introduced as a supporting character in the original ''Resident Evil'' (1996) and became pla ...
.


Television

''Resident Evil: Infinite Darkness'', a four-part CG anime series, premiered on July 8, 2021, on Netflix. Starring the ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens are transformed into zom ...
'' protagonists Leon S. Kennedy and Claire Redfield, the series features both uncovering a worldwide plot. The series released on July 8, 2021 on Netflix. Resident Evil (TV series), ''Resident Evil'' premiered on July 14, 2022, on Netflix. An eight episode live-action series, two plotlines set in 2022 and 2036 follow Albert Wesker and his daughters navigating Umbrella's experiments in New Raccoon City.


Merchandise

Over the years, various toy companies have acquired the ''Resident Evil'' license, with each producing their own unique line of ''Resident Evil'' action figures or models. These include, but are not limited to, Toy Biz, Palisades Toys, National Entertainment Collectibles Association, NECA, and Hot Toys. Tokyo Marui also produced replicas of the guns used in the ''Resident Evil'' series in the form of gas blow-back airsoft guns. Some models included the STARS Beretta featured in ''Resident Evil 3'', and the Desert Eagle in a limited edition that came with other memorabilia in a wooden case, along with the Gold Luger (pistol), Lugers from ''Code: Veronica'' and the "Samurai Edge" pistol from the ''Resident Evil'' remake. Other merchandise includes an energy drink called "T-virus Antidote." ''Resident Evil Archives'' is a reference guide of the ''Resident Evil'' series written by staff members of Capcom. It was translated into English and published by BradyGames. The guide describes and summarizes all of the key events that occur in ''
Resident Evil Zero ''Resident Evil Zero'' (or ''Resident Evil 0'') is a survival horror game developed and published by Capcom for the GameCube in 2002. It is a prequel to ''Resident Evil'' (1996), covering the ordeals experienced in the Arklay Mountains by spec ...
'', ''Resident Evil'', ''Resident Evil 2'', ''Resident Evil 3: Nemesis'', and ''Code: Veronica''. The main plot analysis also contains character relationship charts, artwork, item descriptions, and file transcripts for all five games. A second Archives book was later released in December 2011 and covers ''Resident Evil 4'', ''Resident Evil 5'', the new scenarios detailed in ''Resident Evil: The Umbrella Chronicles'' and ''Resident Evil: The Darkside Chronicles'', and the 2008 CGI movie, ''Resident Evil: Degeneration''. The second Archives volume was also translated by Capcom and published by BradyGames. A ''Resident Evil'' theme restaurant called Biohazard Cafe & Grill S.T.A.R.S. opened in Tokyo in 2012. Halloween Horror Nights 2013, held at Universal Orlando, featured a haunted house titled ''Resident Evil: Escape from Raccoon City'', based on ''Resident Evil 2'' and ''Resident Evil 3: Nemesis''.


Novels

The first ''Resident Evil'' novel was Hiroyuki Ariga's novella ''Biohazard: The Beginning'', published in 1997 as a portion of the book ''The True Story of Biohazard'', which was given away as a pre-order bonus with the Sega Saturn version of ''Biohazard''. The story serves as a prelude to the original ''Resident Evil'', in which Chris investigates the disappearance of his missing friend, Billy Rabbitson. S. D. Perry has written novelizations of the first five games, as well as two original novels taking place between games. The novels often take liberties with the games' plot by exploring events occurring outside and beyond the games. This often meant that the games would later contradict the books on a few occasions. One notable addition from the novels is the original character Trent, who often served as a mysterious behind-the-scenes string-puller who aided the main characters. Perry's novels were translated and released in Japan with new cover arts by Wolfina. Perry's novels, particularly ''The Umbrella Conspiracy'', also alluded to events in ''Biohazard: The Beginning'', such as the disappearance of Billy Rabbitson and Brian Irons' bid to run for Mayor. A reprinting of Perry's novels with new cover artwork began in 2012 to coincide with the release of ''Resident Evil: Retribution'' and its respective novelization. There are a trilogy of original ''Biohazard'' novels in Japan. was published in 1998 and was written by Kyū Asakura and the staff of Flagship. Two additional novels were published in 2002, ''To the Liberty'' by Sudan Kimura and ''Rose Blank'' by Tadashi Aizawa. While no official English translation of these novels has been published yet, the last two books were translated into German and published in 2006. Novelizations of three of the six Paul Anderson films; ''Genesis'', ''Apocalypse'', and ''Extinction'', were written by Keith DeCandido. ''Afterlife'' did not receive a novelization due to Capcom's decision to discontinue working with Pocket Books, who had been their primary source of publishing books up to that point, Capcom would later make Titan Books their primary publisher going forth. ''Retribution'' was written by John Shirley, while ''The Final Chapter'' was written by Tim Waggoner. ''Genesis'' was published over two years after that film's release and coincided with the publication of ''Apocalypse'', ''Genesis'' being marketed as a prequel to ''Apocalypse'', while the ''Extinction'' novel was released in late July 2007, two months before the film's release. ''The Final Chapter'' was published in December 2016 alongside the film's theatrical release. There was also a Japanese novelization of the first film, unrelated to DeCandido's version, written by Osamu Makino. Makino also wrote two novels based on the game ''Resident Evil: The Umbrella Chronicles''. The books are a two-part direct novelization of the game and are published in Japanese and German only. The first novel, titled ''Biohazard: The Umbrella Chronicles Side A'' in Japan and ''Resident Evil: The Umbrella Chronicles 1'' in Germany, was released on December 22, 2007. The second novel, titled ''Biohazard: The Umbrella Chronicles Side B'' in Japan and ''Resident Evil: The Umbrella Chronicles 2'' in Germany, was published in January 2008.


Comics

In 1997, Marvel Comics published a single-issue prologue comic based on the original ''Resident Evil'', released through a promotional giveaway alongside the original PlayStation game. In 1998, WildStorm began producing a monthly comic book series based on the first two games, titled ''Resident Evil: The Official Comic Magazine'', which lasted five issues. The first four issues were published by Image Comics, Image, while Wildstorm themselves published the fifth and final issue. Each issue was a compilation of short stories that were both adaptations of events from the games and related side stories. Like the Perry novels, the comics also explored events occurring beyond ''Resident Evil 2'' (the latest game during the series' publication) and thus were contradicted by later games. Wildstorm also published a four-issue miniseries titled ''Resident Evil: Fire & Ice'', which depicted the ordeal of Charlie Team, a third STARS team created specifically for the comic. In 2009, Wildstorm reprinted ''Fire & Ice'' in a trade paperback collection. In Hong Kong, there has been officially licensed ''Biohazard'' manhua adaptations of ''Biohazard 0'' by publisher Yulang Group, ''Biohazard 2'' by Kings Fountain, ''Biohazard 3 Supplemental Edition'' by Cao Zhihao and, ''Biohazard 3 The Last Escape'', and ''Biohazard Code: Veronica'' by Lee Chung Hing published by Tinhangse Publishing. The Code: Veronica manhua was translated into English, formatted to look like an American comic and distributed by WildStorm as a series of four graphic novel collections. In 2009, Wildstorm began publishing a comic book prequel to ''Resident Evil 5'', titled ''Resident Evil'', which centers around two original members of the BSAA named Mina Gere and Holiday Sugarman. Written by Ricardo Sanchez and illustrated by Kevin Sharpe and Jim Clark, the first issue was published on March 11, 2009. On November 11, 2009, the third issue was released, and the fourth was released March 24, 2010. The sixth and final book was finally published in February 2011.


Plays

In the summer of 2000, ''Bioroid: Year Zero'' was performed in Japan. It was a musical horror-comedy but took the perspective of the infected. Super Eccentric Theater put on the production under the direction of Osamu Yagihashi. The stage play was performed from early July to late August. ''Biohazard The Stage'' was released in Japan in 2015. The play focused on iconic characters, Chris Redfield and Rebecca Chambers, as Philosophy University in Australia is experiencing a bioterrorist attack. The production was handled by Avex Live Creative and Ace Crew Entertainment, under supervision from Capcom. The following year, ''Musical Biohazard ~Voice of Gaia~'' was released in September. It was produced by Umeda Arts Theater by director G2 and composer, Shunsuke Wada. ''Biohazard the Experience'' was the second ''Resident Evil'' play produced by Avex Live Creative and Ace Crew Entertainment. The story is set in 2015 and follows a cast of thirteen survivors who were abducted and woke up in a mansion during an outbreak.


Reception and legacy

Most of the games in the prominent ''Resident Evil'' series have been released to positive reviews. Some of the games, most notably ''Resident Evil'', ''Resident Evil 2'' and ''Resident Evil 4'', have been bestowed with multiple List of Game of the Year awards, Game of the Year honors and often placed on lists of the best video games ever made. In 1999, ''Next Generation (magazine), Next Generation'' listed the ''Resident Evil'' series as number 13 on their "Top 50 Games of All Time", commenting that, "Flawless graphics, excellent music, and a top-notch storyline all combined to make a game of unparalleled atmosphere and suspense." In 2012, ''Complex (magazine), Complex'' ranked ''Resident Evil'' at number 22 on the list of the best video game franchises. That same year, G4tv called it "one of the most successful series in gaming history."


Commercial performance

As of September 30, 2021, the series has sold units worldwide. The first two ''Resident Evil'' games had collectively sold approximately units worldwide by March 1999. By early 2001, the series had sold units worldwide, earning more than . By 2011, it had sold about units and was estimated to have grossed at least more than in video game sales. It is recognized by ''Guinness World Records'' as the best-selling survival horror series, with ''Resident Evil 5'' the best-selling survival horror game, . Seven of the top ten best-selling horror games in North America are ''Resident Evil'' titles, with ''Resident Evil 5'' the best-selling horror game, . The ''Resident Evil'' film adaptations also went on to become the highest-grossing List of films based on video games, film series based on video games by 2012. By 2011, the films had grossed over at the box office, bringing the franchise's estimated revenue to at least more than in combined video game sales and box office gross up until then. , the films have grossed more than in box office and home video sales. The success of the video games and films have made ''Resident Evil'' the List of highest-grossing media franchises, highest-grossing franchise in the Horror fiction, horror and zombie genres.


Cultural impact

GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
listed the original ''Resident Evil'' as one of the fifteen most influential video games of all time. It is credited with defining and popularizing the
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
genre of games. It is also credited with taking video games in a cinematic direction with its B-movie style cut-scenes, including live-action full-motion video (FMV) footage. Its live-action opening, however, was controversial; it became one of the first action games to receive the "Mature 17+" (M) rating from the Entertainment Software Rating Board (ESRB), despite the opening cutscene being censored in North America. The ''Resident Evil'' franchise is credited with sparking a revival of the zombie genre in popular culture, leading to a renewed interest in zombie films during the 2000s. ''Resident Evil'' also helped redefine the zombie genre, playing an important role in its shift from supernatural themes to scientific themes by using science to explain the origins of zombies. According to Kim Newman in the book ''Nightmare Movies'' (2011), "the zombie revival began in the Far East" mainly due to the 1996 Japanese zombie games ''Resident Evil'' and ''The House of the Dead''. George Romero, in 2013, said it was the video games ''Resident Evil'' and ''House of the Dead'' "more than anything else" that popularised his zombie concept in early 21st-century popular culture. In a 2015 interview with ''Huffington Post'', screenwriter-director Alex Garland credited the ''Resident Evil'' series as a primary influence on his script for the horror film ''28 Days Later'' (2002), and credited the first ''Resident Evil'' game for revitalizing the zombie genre. Screenwriter Edgar Wright cited ''Resident Evil 2'' as a primary influence on his zombie comedy film ''Shaun of the Dead'' (2004), with the film's star and co-writer Simon Pegg also crediting the first game with starting the zombie revival in popular culture. The Walking Dead (comic book), ''The Walking Dead'' comic book creator Robert Kirkman cited ''Resident Evil'' as his favorite zombie game, while The Walking Dead (TV series), ''The Walking Dead'' television series director Greg Nicotero credited ''Resident Evil'' and ''The House of the Dead'' with introducing the zombie genre "to a whole generation of younger people who didn’t grow up watching ''Night of the Living Dead'' and ''Dawn of the Dead''." The ''Resident Evil'' Apocalypse zombies were conceptualized and choreographed by Sharon B. Moore and Derek Aasland. Through script analysis and movement research a “scientific logic” was devised for the T-Virus accounting for each Zombie behaviour envisioned in Wes Anderson script. Sharon B. Moore and Derek Aasland then wrote the so-called Undead Bible - a Handbook for the Undead - used as the guide for the nearly 1000 cast under the choreographic department (stunt performers, actors, dancers, extras) to ensure the Undead physicality was performed in a unified way across the picture.  The Stunt and Core teams participated in the “Undead Bootcamp”.  See also 2007 Documentary ''Undead Bootcamp'' starring producer Jeremy Bolt, director Alexander Witt, and choreographers Sharon B. Moore and Derek Aasland. On the DVD Featurette ‘''Resident Evil; Game Over''’ RE2 Apocalypse director Alexander Witt said the zombies needed to be "more aggressive and more dangerous" than the original film, so they were created by the film’s choreographers Sharon B. Moore and Derek Aasland as "liquid zombie[s]’ in terms of their relentless forward motion: unstoppable, flowing around any kind of resistance, and then rushing in on the final attack. This is also detailed in the University of Liverpool book Biopunk Dystopias Genetic Engineering, Society, and Science Fiction (Lars Schmeink, 2016, p.214)  Additionally, the first ''Resident Evil'' film adaptation also contributed to the revival of zombie films, with the success of the film and the games resulting in zombies achieving greater mainstream prominence and several zombie films being greenlit, such as the video game film adaptation ''House of the Dead (film), House of the Dead'' (2003), the remake ''Dawn of the Dead (2004 film), Dawn of the Dead'' (2004) and Romero's ''Land of the Dead'' (2004). The ''Resident Evil'' films, ''28 Days Later'' and the ''Dawn of the Dead'' remake all set box office records for the zombie genre, reaching levels of commercial success not seen since the original ''Dawn of the Dead (1978 film), Dawn of the Dead'' (1978). They were followed by other zombie films such as ''28 Weeks Later'' (2007), ''Zombieland'' (2009), ''Cockneys vs Zombies'' (2012), and ''World War Z (film), World War Z'' (2013), as well as zombie-themed graphic novels and television shows such as ''The Walking Dead (franchise), The Walking Dead'' and ''The Returned (French TV series), The Returned'', and books such as ''World War Z'' (2006), ''Pride and Prejudice and Zombies'' (2009) and ''Warm Bodies'' (2010). The zombie revival trend was popular across different media up until the mid-2010s. Since then, zombie films have declined in popularity during the late 2010s, but List of zombie video games, zombie video games have remained popular, as seen with the commercial success of the ''Resident Evil 2'' remake and ''Days Gone'' in 2019.


See also

* Genetics in fiction#Genetic engineering, Genetic engineering in fiction * List of fictional diseases * List of zombie video games * ''
Dino Crisis is a survival horror and action-adventure video game series created by Shinji Mikami and developed and published by Capcom. The plot focuses on recurring outbreaks of deadly dinosaurs in closed environments, such as a laboratory on an island. ...
'', another horror series by Capcom * ''
Devil May Cry is a series of action-adventure games created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante and his efforts to thwart various demon invasions of Earth. Its gameplay consists o ...
'', another series by Capcom, initially conceived as the fourth title in the series * ''Onimusha'', another series by Capcom with similar gameplay, initially conceived as a spin-off * ''The Evil Within'', other horror game made by Shinji Mikami


Notes


References


External links

* *
Undead Bootcamp - Resident Evil Apocalypse - (2007 - Documentary)
{{Authority control Resident Evil, Biopunk Capcom franchises Experimental medical treatments in fiction Genetic engineering in fiction Horror video games Survival video games Video game franchises introduced in 1996 Video games about viral outbreaks Video games adapted into television shows Video games adapted into comics Video games adapted into films Video games adapted into novels Video games about zombies Human experimentation in fiction