Banjo And Kazooie
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Banjo & Kazooie are a pair of fictional video game characters and the eponymous protagonists of the video game series '' Banjo-Kazooie'', created by British video game developer Rare. Banjo and Kazooie were both introduced as player characters in the original '' Banjo-Kazooie'' (1998). Banjo is a honey bear accompanied by Kazooie, a bird who is often seen seeking shelter in Banjo's backpack and emerging to perform various moves and attacks. The pair have gone on numerous adventures together, fighting against the sinister plans of the evil witch Gruntilda. Banjo first made his debut as one of the playable characters in ''
Diddy Kong Racing ''Diddy Kong Racing'' is a 1997 racing video game developed and published by Rare for the Nintendo 64. The game is set on Timber's Island and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizar ...
'' (1997). Decades after the release of the original game, Banjo and Kazooie gained widespread attention for their playable appearance in Nintendo's ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeed ...
'' fighting game. Banjo and Kazooie received positive reviews for their humor in the ''Banjo-Kazooie'' series and appearance in ''Super Smash Bros.'', having been one of the most requested choices for inclusion in the series.


Concept and design

Gregg Mayles Gregg Mayles (born 29 April) is a British video game designer currently working for video game company Rare as creative director. He is one of the longest-serving members of the company, having worked there since 1989. Career Mayles began h ...
served as the head designer for both of the characters."The Making of Banjo-Kazooie".
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
. No. 36. Imagine Publishing. March 2007. pp. 18–25.
According to Rare, "We wanted the characters to primarily appeal to a younger audience but, at the same time, give them enough humour and attitude not to discourage older players." The early prototype of the characters called ‘Dream’, where players would control a boy through a prehistoric land with a sword, was morphed into Banjo and Kazooie. When making the game, Rare decided to totally focus on Banjo and his abilities. Kazooie was later conceived during the planning of such abilities. According to Mayles, "We came up with the ..idea that a pair of wings could appear from his backpack to help him perform a second jump. We also wanted Banjo to be able to run very fast when required owe added a pair of 'fast-running' legs that appeared from the bottom of the backpack. nd soon afterwe came up with the logical conclusion that these could belong to another character, one that actually lived in Banjo's backpack." The character was named after a kazoo, which was considered an annoying instrument, "much like the personality of the bird," Mayles explained. Instead of actual dialogue, all the characters in the game feature "mumbling" voices. This choice was made to convey their personalities without them actually speaking, as Rare felt the actual speech "could ruin the player's perception of the characters," as well as due to the limited development time available to implement the feature. The game's sequel, ''Banjo-Tooie'', introduced the ability for the characters to separate and be controlled independently of one another, with each one able to perform unique abilities that they would not otherwise be able to while joined. When Rare became a first-party developer for
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washin ...
's
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, character trademarks such as Banjo and Kazooie were retained by Rare. When redesigning the characters of Banjo and Kazooie for '' Banjo-Kazooie: Nuts & Bolts'', Mayles and Bryan initially designed high-resolution characters for the protagonists, but Bryan recalled that they lacked "the charm" the original game held. Later during development, Bryan suggested that the characters in the game should appear cuboid, and thus finalized the designs with smooth edges, whilst retaining the two characters' original appearances. ''Banjo-Kazooie'' lead programmer Chris Sutherland has voiced both characters in all of their appearances.


Appearances

Banjo is depicted as an affable male honey bear from the Spiral Mountain region of the Isle O' Hags. He is constantly accompanied by his best friend, Kazooie, a foul-tempered female bird of the fictional "Red-Crested Breegull" species who lives in his backpack. The pair first appeared together as the protagonists of 1998's '' Banjo-Kazooie'', in which they worked together to rescue Banjo's younger sister Tooty from the evil witch Gruntilda. Banjo and Kazooie returned in ''
Banjo-Tooie ''Banjo-Tooie'' is a platform video game developed by Rare and originally released for the Nintendo 64 console in 2000. It is the second game in the '' Banjo-Kazooie'' series and the sequel to '' Banjo-Kazooie''. The game follows the returnin ...
'', working to prevent Gruntilda from draining the life force from the Isle O' Hags and get revenge for the death of their friend Bottles. In '' Banjo-Kazooie: Grunty's Revenge'', set between ''Kazooie'' and ''Tooie'', Banjo and Kazooie travel back in time to stop Gruntilda when she attempts to prevent the two from ever meeting. Both Banjo and Kazooie appear as individual playable characters in the racing game ''
Banjo-Pilot ''Banjo-Pilot'' is a 2005 kart racing video game for the Game Boy Advance (GBA) and the fourth instalment in Rare (company), Rare's ''Banjo-Kazooie'' series. It plays similarly to the ''Mario Kart'' series by Nintendo: the player races one of n ...
''. In '' Banjo-Kazooie: Nuts & Bolts'', Banjo and Kazooie must compete with Gruntilda for ownership of Spiral Mountain in a contest organized by the Lord of Games. Outside of ''Banjo-Kazooie'' series, Banjo was included as a playable racer in ''
Diddy Kong Racing ''Diddy Kong Racing'' is a 1997 racing video game developed and published by Rare for the Nintendo 64. The game is set on Timber's Island and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizar ...
'', prior to the release of ''Banjo-Kazooie''. Banjo and Kazooie also appear as a playable racer in the Xbox 360 version of ''
Sonic & Sega All-Stars Racing is a 2010 kart racing video game, produced for Wii, Xbox 360, PlayStation 3, Nintendo DS (February 23, 2010), and Microsoft Windows (March 3, 2010), featuring characters from multiple List of Sega video game franchises, Sega franchises. The game ...
''. Developer
Sumo Digital is a form of competitive full-contact wrestling where a ''rikishi'' (wrestler) attempts to force his opponent out of a circular ring (''dohyō'') or into touching the ground with any body part other than the soles of his feet (usually by thr ...
collaborated with Rare for the character's inclusion, with Rare giving Sumo access to their asset library as well as designing and modeling Banjo and Kazooie's in-game vehicle. A character skin based on Banjo is available as downloadable content in various versions of ''
Minecraft ''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java (programming language), Java programming language. Following several early private testing versions, it was first made pub ...
''. Banjo and Kazooie made an appearance in an arm-waving SXSW crowd game in 2015. Banjo and Kazooie also appear as a single playable fighter via
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
in the 2018 crossover fighting game, ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeed ...
''. Phil Spencer, head of the Xbox brand, stated that negotiating the characters' inclusion was an "easy deal to make" due to their strong third-party relationship with Nintendo. The characters were released on September 4, 2019 alongside a stage based on Spiral Mountain and ''Banjo-Kazooie'' musical arrangements, including one by original composer
Grant Kirkhope Grant Kirkhope is a Scottish-American composer and voice actor for video games and film. Some of his notable works include '' GoldenEye 007'', ''Banjo-Kazooie'', ''Donkey Kong 64'', and '' Perfect Dark'', among many others. He has been nominate ...
. ''Diddy Kong Racing'' artist Paul Cunningham was responsible for Banjo and Kazooie's design in ''Ultimate''. Rare studio head Craig Duncan explained that he had met with Nintendo at
E3 2018 The Electronic Entertainment Expo 2018 (E3 2018) was the 24th E3, during which hardware manufacturers, software developers, and publishers from the video game industry presented new and upcoming products to the attendees, primarily retailers a ...
to discuss the characters' inclusion, then connected their teams because they thought it seemed like a great opportunity. In a later interview, Duncan shared that ''Minecraft'' had paved the way for the relationship between Nintendo and Microsoft that allowed for Banjo and Kazooie's inclusion.
Masahiro Sakurai is a Japanese video game director and game designer best known as the creator of the '' Kirby'' and '' Super Smash Bros.'' series. Apart from his work on those series, he also led the design of '' Meteos'' in 2005 and directed '' Kid Icarus: U ...
noted that the addition of Banjo and Kazooie as a playable fighter in ''Super Smash Bros. Ultimate'' happened "quite easily", despite their ownership by
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washin ...
. According to Sakurai, in an officially-sanctioned fan ballot held for ''
Super Smash Bros. for Nintendo 3DS and Wii U and (colloquially and collectively referred to as ''Super Smash Bros. 4'' or ''Smash 4'') is a group of two 2014 crossover fighting video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS ...
'' in 2015, Banjo and Kazooie were the second most requested characters after Sora from '' Kingdom Hearts'', which led to the characters' inclusion in ''Ultimate''.


Reception

Critics have praised the characters' unique and diverse speech patterns in the '' Banjo-Kazooie'' series. ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' remarked that the characters "have more of a loud-mouthed attitude than
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
and crew." In ''
Banjo-Pilot ''Banjo-Pilot'' is a 2005 kart racing video game for the Game Boy Advance (GBA) and the fourth instalment in Rare (company), Rare's ''Banjo-Kazooie'' series. It plays similarly to the ''Mario Kart'' series by Nintendo: the player races one of n ...
'', ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
'' and ''VideoGamer'' both noted that characters such as Banjo were relatively obscure and would likely only be recognized by those who played the N64 Banjo games. In '' Banjo-Kazooie: Grunty's Revenge'', ''GameZone'' appreciated that Rare brought "Banjo's hilarious and indescribable jibber-jabber" back. ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed ...
'' claimed that its characters are "impossible to dislike." Samuel James Riley of ''GamesRadar'' listed Banjo and Kazooie as the best video game duo, and further stated that, unlike some duos, Banjo and Kazooie's particular quirks really do work to improve one another. Nick Gillett of ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers ''The Observer'' and ''The Guardian Weekly'', ''The Guardian'' is part of the Gu ...
'' listed Kazooie as the best video game sidekick, and further stated that Kazooie's relationship with Banjo is a pleasing inversion of the normally acquiescent sidekick schtick. Gus Turner of '' Complex Networks'' listed Banjo and Kazooie as the one of the best-forgotten video game heroes, and further stated that "Rare's animal duo caught on in a big way with N64 gamers." Ravi Sinha of ''GamingBolt'' listed Banjo & Kazooie's designs in ''Banjo Kazooie: Nuts and Bolts'' at fourth in their "Worst Video Game Character Design" list, stating that "If you played Banjo Kazooie and their intermittent sequel, the dynamic duo came across as cute but not overbearingly so. Kazooie's biting wit and Banjo's friendly nature felt just right. So of course, Banjo Kazooie: Nuts and Bolts had to turn them into more "cutting edge" figures. Kazooie is practically dripping sass while Banjo looks, well, shady. Thanks, Microsoft!" Fan art and numerous fan games featuring the characters have been created over the years. Before being announced for ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeed ...
'', Banjo and Kazooie were a popular choice for inclusion in the roster, and were suggested for addition by fans as well as gaming websites, including '' Screen Rant'', ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'', ''
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'', and '' Paste''. Banjo and Kazooie's popularity has increased, particularly due to the reactions their fans had to their addition to the ''Super Smash Bros. Ultimate'' roster. Steve Mayles, a former artist at Rare and the original artist of the characters, said that the addition of the Banjo and Kazooie to the ''Super Smash Bros.'' series could end up saving the ''Banjo-Kazooie'' series. Mayles also praised the artwork and animation of the duo in ''Smash Bros. Ultimate'', and was surprised by the reception that fans had to the addition of the characters. Cecilia D'Anastasio of '' Kotaku'' said that Banjo and Kazooie's appearances in ''Smash Bros.'' are puzzling, criticizing their slow moves and lag, and deemed that the characters aren't as good as they seem. Bryce Johnson of ''Screen Rant'' put Banjo and Kazooie in eighth on his ranked list of ''Super Smash Bros. Ultimate'' DLC characters. Mitchell Saltzman of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' praised the design of the characters, saying that it "stays true to their N64 designs while simultaneously making them more expressive than ever." David Lozada of ''
GameRevolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshot ...
'' claimed that Banjo and Kazooie's reveal was "weird". Various merchandise of the characters has been released, including an amiibo released in 2020, a figure by Totaku, and collectibles and vinyl figures by Youtooz.


References

{{DEFAULTSORT:Banjo and Kazooie Banjo-Kazooie Video game characters introduced in 1998 Fictional duos Animal characters in video games Anthropomorphic video game characters Super Smash Bros. fighters Microsoft protagonists Rare (company) characters