Robot Collision Avoidance
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Robot Collision Avoidance
In robotics, obstacle avoidance is the task of satisfying some control objective subject to non-intersection or non-collision position constraints. What is critical about obstacle avoidance concept in this area is the growing need of usage of unmanned aerial vehicles in urban areas for especially military applications where it can be very useful in city wars. Normally obstacle avoidance is considered to be distinct from motion planning, path planning in that one is usually implemented as a reactive control law while the other involves the pre-computation of an obstacle-free path which a controller will then guide a robot along. With recent advanced in the autonomous vehicles sector, a good and dependable obstacle avoidance feature of a driverless platform is also required to have a robust obstacle detection module. Reactive planning, Reactive obstacle avoidance is a behavior based control strategy in a robot. It is a task similar to the navigation problem and produces a collision f ...
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Robotics
Robotics is an interdisciplinary branch of computer science and engineering. Robotics involves design, construction, operation, and use of robots. The goal of robotics is to design machines that can help and assist humans. Robotics integrates fields of mechanical engineering, electrical engineering, information engineering, mechatronics, electronics, bioengineering, computer engineering, control engineering, software engineering, mathematics, etc. Robotics develops machines that can substitute for humans and replicate human actions. Robots can be used in many situations for many purposes, but today many are used in dangerous environments (including inspection of radioactive materials, bomb detection and deactivation), manufacturing processes, or where humans cannot survive (e.g. in space, underwater, in high heat, and clean up and containment of hazardous materials and radiation). Robots can take any form, but some are made to resemble humans in appearance. This is claim ...
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Obstacle
An obstacle (also called a barrier, impediment, or stumbling block) is an object, thing, action or situation that causes an obstruction. Different types of obstacles include physical, economic, biopsychosocial, cultural, political, technological and military. Types Physical As physical obstacles, we can enumerate all those physical barriers that block the action and prevent the progress or the achievement of a concrete goal. Examples: * architectural barriers that hinder access to people with reduced mobility; * doors, gates, and access control systems, designed to keep intruders or attackers out; * large objects, fallen trees or collapses through passageways, paths, roads, railroads, waterways or airfields, preventing mobility; * sandbanks, rocks or coral reefs, preventing free navigation; * hills, mountains and weather phenomena preventing the free traffic of aircraft; * meteors, meteorites, micrometeorites, cosmic dust, comets, space debris, strong electromagnetic radiatio ...
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Motion Planning
Motion planning, also path planning (also known as the navigation problem or the piano mover's problem) is a computational problem to find a sequence of valid configurations that moves the object from the source to destination. The term is used in computational geometry, computer animation, robotics and computer games. For example, consider navigating a mobile robot inside a building to a distant waypoint. It should execute this task while avoiding walls and not falling down stairs. A motion planning algorithm would take a description of these tasks as input, and produce the speed and turning commands sent to the robot's wheels. Motion planning algorithms might address robots with a larger number of joints (e.g., industrial manipulators), more complex tasks (e.g. manipulation of objects), different constraints (e.g., a car that can only drive forward), and uncertainty (e.g. imperfect models of the environment or robot). Motion planning has several robotics applications, such ...
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Pre-computation
In algorithms, precomputation is the act of performing an initial computation before run time to generate a lookup table that can be used by an algorithm to avoid repeated computation each time it is executed. Precomputation is often used in algorithms that depend on the results of expensive computations that don't depend on the input of the algorithm. A trivial example of precomputation is the use of hardcoded mathematical constants, such as π and e, rather than computing their approximations to the necessary precision at run time. In databases, the term materialization is used to refer to storing the results of a precomputation, such as in a materialized view. Overview Precomputing a set of intermediate results at the beginning of an algorithm's execution can often increase algorithmic efficiency substantially. This becomes advantageous when one or more inputs is constrained to a small enough range that the results can be stored in a reasonably sized block of memory. Bec ...
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Autonomous Vehicle
Vehicular automation involves the use of mechatronics, artificial intelligence, and multi-agent systems to assist the operator of a vehicle (car, aircraft, watercraft, or otherwise).Hu, J.; Bhowmick, P.; Lanzon, A.,Group Coordinated Control of Networked Mobile Robots with Applications to Object Transportation IEEE Transactions on Vehicular Technology, 2021.Hu, J.; Bhowmick, P.; Jang, I.; Arvin, F.; Lanzon, A.,A Decentralized Cluster Formation Containment Framework for Multirobot Systems IEEE Transactions on Robotics, 2021. These features and the vehicles employing them may be labeled as ''intelligent'' or ''smart''. A vehicle using automation for difficult tasks, especially navigation, to ease but not entirely replace human input, may be referred to as ''semi-autonomous'', whereas a vehicle relying solely on automation is called robotic or autonomous. Both of these types are instantiated in today's various self-driving cars, unmanned surface vehicles, autonomous trains, advan ...
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Reactive Planning
In artificial intelligence, reactive planning denotes a group of techniques for action selection by autonomous agents. These techniques differ from classical planning in two aspects. First, they operate in a timely fashion and hence can cope with highly dynamic and unpredictable environments. Second, they compute just one next action in every instant, based on the current context. Reactive planners often (but not always) exploit reactive plans, which are stored structures describing the agent's priorities and behaviour. Although the term ''reactive planning'' goes back to at least 1988, the term "reactive" has now become a pejorative{{says who, date=January 2016 used as an antonym for proactive. Since nearly all agents using reactive planning ''are'' proactive, some researchers have begun referring to reactive planning as dynamic planning. Reactive plan representation There are several ways to represent a reactive plan. All require a basic representational unit and a mea ...
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Robotics
Robotics is an interdisciplinary branch of computer science and engineering. Robotics involves design, construction, operation, and use of robots. The goal of robotics is to design machines that can help and assist humans. Robotics integrates fields of mechanical engineering, electrical engineering, information engineering, mechatronics, electronics, bioengineering, computer engineering, control engineering, software engineering, mathematics, etc. Robotics develops machines that can substitute for humans and replicate human actions. Robots can be used in many situations for many purposes, but today many are used in dangerous environments (including inspection of radioactive materials, bomb detection and deactivation), manufacturing processes, or where humans cannot survive (e.g. in space, underwater, in high heat, and clean up and containment of hazardous materials and radiation). Robots can take any form, but some are made to resemble humans in appearance. This is claim ...
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Robot Control
Robotic control is the system that contributes to the movement of robots. This involves the mechanical aspects and programmable systems that makes it possible to control robots. Robotics could be controlled in various ways, which includes using manual control, wireless control, semi-autonomous (which is a mix of fully automatic and wireless control), and fully autonomous (which is when it uses artificial intelligence to move on its own, but there could be options to make it manually controlled). In the present day, as technological advancements progress, robots and their methods of control continue to develop and advance. Modern robots (2000-present) Medical and surgical In the medical field, robots are used to make precise movements that are humanly difficult. Robotic surgery involves the use of less-invasive surgical methods, which are “procedures performed through tiny incisions”. Currently, robots use the da Vinci surgical method, which involves the robotic arm (whic ...
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Point Cloud
Point or points may refer to: Places * Point, Lewis, a peninsula in the Outer Hebrides, Scotland * Point, Texas, a city in Rains County, Texas, United States * Point, the NE tip and a ferry terminal of Lismore, Inner Hebrides, Scotland * Points, West Virginia, an unincorporated community in the United States Business and finance *Point (loyalty program), a type of virtual currency in common use among mercantile loyalty programs, globally *Point (mortgage), a percentage sometimes referred to as a form of pre-paid interest used to reduce interest rates in a mortgage loan * Basis point, 1/100 of one percent, denoted ''bp'', ''bps'', and ''‱'' * Percentage points, used to measure a change in percentage absolutely * Pivot point (technical analysis), a price level of significance in analysis of a financial market that is used as a predictive indicator of market movement * "Points", the term for profit sharing in the American film industry, where creatives involved in making the fil ...
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Control Theory
Control theory is a field of mathematics that deals with the control of dynamical systems in engineered processes and machines. The objective is to develop a model or algorithm governing the application of system inputs to drive the system to a desired state, while minimizing any ''delay'', ''overshoot'', or ''steady-state error'' and ensuring a level of control stability; often with the aim to achieve a degree of optimality. To do this, a controller with the requisite corrective behavior is required. This controller monitors the controlled process variable (PV), and compares it with the reference or set point (SP). The difference between actual and desired value of the process variable, called the ''error'' signal, or SP-PV error, is applied as feedback to generate a control action to bring the controlled process variable to the same value as the set point. Other aspects which are also studied are controllability and observability. Control theory is used in control system eng ...
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