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Reki-jo
are Japanese female history buffs, who may also use the speech and mannerisms of pre-industrial Japan in their social gatherings. ''Reki-jo'' are a kind of otaku, people obsessed with a particular interest. Economic activity relating to the fad generates US$725 million per year. Etymology Reki-jo is a contraction of . Persons of interest The Shinsengumi are a common interest of ''reki-jo''. Other historical figures commonly of interest to ''reki-jo'' include: * Date Masamune * Sanada Yukimura * Ishida Mitsunari * Naoe Kanetsugu * Sakamoto Ryōma * Iwamoto Tetsuzō. Notable ''reki-jo'' Model Anne Watanabe, daughter of actor Ken Watanabe, is a notable ''reki-jo''. The manga and anime character from the ''Genshiken'' franchise is an example of a reki-jo in popular fiction. In the series ''Girls und Panzer'', the Hippo Team is made up of Ooarai Girls High School's reki-jo clique. See also *Anime and manga fandom *Cosplay *''Sengoku Basara is a series of video games develo ...
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Otaku
is a Japanese word that describes people with consuming interests, particularly in anime, manga, video games, or computers. Its contemporary use originated with a 1983 essay by Akio Nakamori in ''Manga Burikko''. may be used as a pejorative with its negativity stemming from a stereotypical view of as social outcasts and the media's reporting on Tsutomu Miyazaki, "The Otaku Murderer", in 1989. According to studies published in 2013, the term has become less negative, and an increasing number of people now identify themselves as , both in Japan and elsewhere. Out of 137,734 teens surveyed in Japan in 2013, 42.2% self-identified as a type of . subculture is a central theme of various anime and manga works, documentaries and academic research. The subculture began in the 1980s as changing social mentalities and the nurturing of traits by Japanese schools combined with the resignation of such individuals to what was then seen as inevitably becoming social outcasts. The subcu ...
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Otaku
is a Japanese word that describes people with consuming interests, particularly in anime, manga, video games, or computers. Its contemporary use originated with a 1983 essay by Akio Nakamori in ''Manga Burikko''. may be used as a pejorative with its negativity stemming from a stereotypical view of as social outcasts and the media's reporting on Tsutomu Miyazaki, "The Otaku Murderer", in 1989. According to studies published in 2013, the term has become less negative, and an increasing number of people now identify themselves as , both in Japan and elsewhere. Out of 137,734 teens surveyed in Japan in 2013, 42.2% self-identified as a type of . subculture is a central theme of various anime and manga works, documentaries and academic research. The subculture began in the 1980s as changing social mentalities and the nurturing of traits by Japanese schools combined with the resignation of such individuals to what was then seen as inevitably becoming social outcasts. The subcu ...
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Japanese Values
Japanese values are cultural goals, beliefs and behaviors that are considered important in Japanese culture. Global perspective From a global perspective, Japanese culture scores higher on ''emancipative values'' (individual freedom and equality between individuals) and individualism than most other cultures, including those from the Middle East and Northern Africa, sub-Saharan Africa, India and other South Asian countries, Central Asia, South-East Asia, Central Asia, Eastern Europe, Central America and South America. Cultures from Western Europe score higher than Japanese culture in emancipative values and individualism. There is a similar level of emancipative values and individualism in the cultures of United States and Japan. According to the theory of ''flexibility cultures'' and ''monumentalist cultures'' elaborated by social anthropologist Michael Minkov, certain societies emphasize adaptation to change and self-improvement (flexibility cultures) while others prioritize ...
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Fandom
A fandom is a subculture composed of fans characterized by a feeling of empathy and camaraderie with others who share a common interest. Fans typically are interested in even minor details of the objects of their fandom and spend a significant portion of their time and energy involved with their interest, often as a part of a social network with particular practices, differentiating fandom-affiliated people from those with only a casual interest. A fandom can grow around any area of human interest or activity. The subject of fan interest can be narrowly defined, focused on something like an individual celebrity, or encompassing entire hobbies, genres or fashions. While it is now used to apply to groups of people fascinated with any subject, the term has its roots in those with an enthusiastic appreciation for sports. Merriam-Webster's dictionary traces the usage of the term back as far as 1903. Many fandoms overlap. There are a number of large conventions that cater to fandom s ...
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Sengoku Basara
is a series of video games developed and published by Capcom, and a bigger media franchise based on it, including four anime shows, an anime movie, a live action show, a magazine series, a trading card game, and numerous drama CDs, light novels, manga, and stage plays. Its story is loosely based on real events of the titular Sengoku period in the history of feudal Japan. ''Sengoku Basara'' is considered to be popular in Japan with the franchise getting good reviews and sales, winning some awards, becoming a cultural phenomenon, having the video games being cited as an example of games as art, and gaining a passionate fanbase. While ''Sengoku Basara'' remains popular in Japan, it has gained some popularity in other Asian countries such as Indonesia, Malaysia, Singapore, South Korea, and Taiwan. Despite ''Sengoku Basara'' being considered obscure outside of Asia, it does maintain a small following in countries such as Australia, Brazil, France, Germany, Italy, Russia, the Unit ...
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Cosplay
Cosplay, a portmanteau of "costume play", is an activity and performance art in which participants called cosplayers wear costumes and fashion accessories to represent a specific character. Cosplayers often interact to create a subculture, and a broader use of the term "cosplay" applies to any costumed role-playing in venues apart from the stage. Any entity that lends itself to dramatic interpretation may be taken up as a subject. Favorite sources include anime, cartoons, comic books, manga, television series, and video games. The term is composed of the two aforementioned counterparts – costume and role play. Cosplay grew out of the practice of fan costuming at science fiction conventions, beginning with Morojo's "futuristicostumes" created for the 1st World Science Fiction Convention held in New York City in 1939. The Japanese term was coined in 1984. A rapid growth in the number of people cosplaying as a hobby since the 1990s has made the phenomenon a significant asp ...
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Anime And Manga Fandom
Anime and manga fandom (otherwise known as fan community) is a worldwide community of fans of anime and manga. Anime includes animated series, films and videos, while manga includes manga, graphic novels, drawings and related artworks. The anime and manga fandom traces back to the 1970s, with numerous countries such as the United States, United Kingdom, France, Italy, Spain, Germany, Japan and Malaysia participating in it. Otaku ''Otaku'' is a Japanese term for people with obsessive interests, including anime or manga. In its original context, the term ''otaku'' is derived from a Japanese term for another's house or family ( ''otaku''), which is also used as an honorific second-person pronoun. The modern slang form, which is distinguished from the older usage by being written only in hiragana (おたく) or katakana (オタク or, less frequently, ヲタク), or rarely in rōmaji, appeared in the 1980s. In the anime Macross, first aired in 1982, the term was used by Lynn Minmay a ...
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Girls Und Panzer
, abbreviated as ''GuP'' or ''Garupan'' , is a Japanese anime franchise created by Actas which depicts a competition between girls' high schools practicing tank warfare as a sport. The series was directed by Tsutomu Mizushima, written by Reiko Yoshida and produced by Kiyoshi Sugiyama. Takaaki Suzuki, who had earlier acted as a military history advisor for ''Strike Witches'' and ''Upotte!!'', was involved in the production of the anime. The TV series initially aired in Japan between October and December 2012, with two additional episodes that aired in March 2013 and an original video animation released in July 2014. Nine manga series and a light novel adaptation have been published by Media Factory. An animated film was released in Japanese theaters on November 21, 2015. A six-part theatrical anime series premiered in 2017. Story Setting The story takes place in a world where historical World War II–era tanks are maintained for sport-style warfa ...
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Genshiken
is a Japanese manga series by Shimoku Kio about a college club for ''otaku'' (extremely obsessed fans of various media) and the lifestyle its members pursue. The title is a shortening of the club's official name, , or "The Society for the Study of Modern Visual Culture". The series has also been adapted into an anime directed by Tsutomu Mizushima. The manga originally ran in Kodansha's monthly manga anthology ''Afternoon (magazine), Afternoon'' from April 2002 to May 2006, and has been reprinted in nine tankōbon, bound volumes. The ninth and final volume was released in Japan in December 2006. A two-part short bonus story was included across both volumes of the ''Kujibiki Unbalance (2006 series), Kujibiki Unbalance'' manga, published 2006/7. In December 2009, a new chapter was released in ''Monthly Afternoon, Afternoon'' to celebrate the release of the ''Genshiken 2'' DVD box-set. In October 2010, the series resumed serialization as . Overview Themes The series fo ...
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Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
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Manga
Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is used in Japan to refer to both comics and cartooning. Outside of Japan, the word is typically used to refer to comics originally published in the country. In Japan, people of all ages and walks of life read manga. The medium includes works in a broad range of genres: action, adventure, business and commerce, comedy, detective, drama, historical, horror, mystery, romance, science fiction and fantasy, erotica ('' hentai'' and ''ecchi''), sports and games, and suspense, among others. Many manga are translated into other languages. Since the 1950s, manga has become an increasingly major part of the Japanese publishing industry. By 1995, the manga market in Japan was valued at (), with annual sales of 1.9billion manga books and manga magazi ...
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:Category:Japanese Words And Phrases
{{Commons Words and phrases by language Words Words Words A word is a basic element of language that carries an objective or practical meaning, can be used on its own, and is uninterruptible. Despite the fact that language speakers often have an intuitive grasp of what a word is, there is no consen ...
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