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Robot Juggling
A juggling robot is a robot designed to be able to successfully carry out bounce or toss juggling. Robots capable of juggling are designed and built both to increase and test understanding and theories of human movement, juggling, and robotics. Juggling robots may include sensors to guide arm/hand movement or may rely on physical methods such as tracks or funnels to guide prop movement. Since true juggling requires more props than hands, many robots described as capable of juggling are not. Bounce juggling A toss juggling robot that can do more than a two ball column has only recently been built. However, Claude Shannon built the first juggling robot, a 3-ball bounce juggler, from an Erector Set, in the 1970s.) "Bounce juggling is easier to accomplish than is toss juggling because the balls are grabbed at the top of their trajectories, when they are moving the slowest," and Shannon's machine tendency to correct throwing errors was through tracks on its hands. By 1992, Christopher G ...
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Robot
A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may be constructed to evoke human form, but most robots are task-performing machines, designed with an emphasis on stark functionality, rather than expressive aesthetics. Robots can be autonomous or semi-autonomous and range from humanoids such as Honda's ''Advanced Step in Innovative Mobility'' ( ASIMO) and TOSY's ''TOSY Ping Pong Playing Robot'' (TOPIO) to industrial robots, medical operating robots, patient assist robots, dog therapy robots, collectively programmed ''swarm'' robots, UAV drones such as General Atomics MQ-1 Predator, and even microscopic nano robots. By mimicking a lifelike appearance or automating movements, a robot may convey a sense of intelligence or thought of its own. Autonomous things are expected to proliferate in ...
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Columns (juggling)
In toss juggling, columns, also known as One-up Two-up, is a juggling trick or pattern where the balls are thrown upwards without any sideways motion, distinguishing it from the fountain. The simplest version involves having three balls, with two going up simultaneously on either side, followed by one going up in the middle.Dancey, Charlie. ''Charlie Dancey's Encyclopædia of Ball Juggling'' p.111. Butterfingers: Bath, England 1994. One way to accomplish this is to juggle 2 balls in one hand and one ball in the other, so one hand has to move faster and further than in a regular pattern (cascade), whilst the other remains almost stationary. The hand juggling the center ball can alternate with each repeat to make the pattern symmetric. Variations The two-in-one is a variant using two balls in one hand (the hand with the "lone" ball is unused), "where the balls travel vertically in their own separate paths...Columns is really just a Two-in-One in one hand with a third ball thrown ...
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Servomechanism
In control engineering a servomechanism, usually shortened to servo, is an automatic device that uses error-sensing negative feedback to correct the action of a mechanism. On displacement-controlled applications, it usually includes a built-in encoder or other position feedback mechanism to ensure the output is achieving the desired effect. The term correctly applies only to systems where the feedback or error-correction signals help control mechanical position, speed, attitude or any other measurable variables. For example, an automotive power window control is not a servomechanism, as there is no automatic feedback that controls position—the operator does this by observation. By contrast a car's cruise control uses closed-loop feedback, which classifies it as a servomechanism. Applications Position control A common type of servo provides ''position control''. Commonly, servos are electric, hydraulic, or pneumatic. They operate on the principle of negative feedback, wh ...
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Negative Feedback
Negative feedback (or balancing feedback) occurs when some function (Mathematics), function of the output of a system, process, or mechanism is feedback, fed back in a manner that tends to reduce the fluctuations in the output, whether caused by changes in the input or by other disturbances. Whereas positive feedback tends to lead to instability via exponential growth, oscillation or chaos theory, chaotic behavior, negative feedback generally promotes stability. Negative feedback tends to promote a settling to List of types of equilibrium, equilibrium, and reduces the effects of perturbations. Negative feedback loops in which just the right amount of correction is applied with optimum timing can be very stable, accurate, and responsive. Negative feedback is widely used in mechanical and electronic engineering, and also within living organisms, and can be seen in many other fields from chemistry and economics to physical systems such as the climate. General negative feedback ...
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Motion Capture
Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robots. In filmmaking and video game development, it refers to recording actions of human actors, and using that information to animate digital character models in 2-D or 3-D computer animation.Andrew Harris Salomon, Feb. 22, 2013, Backstage MagazineGrowth In Performance Capture Helping Gaming Actors Weather Slump Accessed June 21, 2014, "..But developments in motion-capture technology, as well as new gaming consoles expected from Sony and Microsoft within the year, indicate that this niche continues to be a growth area for actors. And for those who have thought about breaking in, the message is clear: Get busy...."Ben Child, 12 August 2011, The GuardianAndy Serkis: why won't Oscars go ape over motion-capture acting? Star of Rise of the Planet ...
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IEEE
The Institute of Electrical and Electronics Engineers (IEEE) is a 501(c)(3) professional association for electronic engineering and electrical engineering (and associated disciplines) with its corporate office in New York City and its operations center in Piscataway, New Jersey. The mission of the IEEE is ''advancing technology for the benefit of humanity''. The IEEE was formed from the amalgamation of the American Institute of Electrical Engineers and the Institute of Radio Engineers in 1963. Due to its expansion of scope into so many related fields, it is simply referred to by the letters I-E-E-E (pronounced I-triple-E), except on legal business documents. , it is the world's largest association of technical professionals with more than 423,000 members in over 160 countries around the world. Its objectives are the educational and technical advancement of electrical and electronic engineering, telecommunications, computer engineering and similar disciplines. History Origin ...
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Bipedal Robot
Bipedalism is a form of terrestrial locomotion where an organism moves by means of its two rear limbs or legs. An animal or machine that usually moves in a bipedal manner is known as a biped , meaning 'two feet' (from Latin ''bis'' 'double' and ''pes'' 'foot'). Types of bipedal movement include walking, running, and hopping. Several groups of modern species are habitual bipeds whose normal method of locomotion is two-legged. In the Triassic period some groups of archosaurs (a group that includes crocodiles and dinosaurs) developed bipedalism; among the dinosaurs, all the early forms and many later groups were habitual or exclusive bipeds; the birds are members of a clade of exclusively bipedal dinosaurs, the theropods. Within mammals, habitual bipedalism has evolved multiple times, with the macropods, kangaroo rats and mice, springhare, hopping mice, pangolins and hominin apes (australopithecines, including humans) as well as various other extinct groups evolving the trait ...
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Northwestern University
Northwestern University is a private research university in Evanston, Illinois. Founded in 1851, Northwestern is the oldest chartered university in Illinois and is ranked among the most prestigious academic institutions in the world. Chartered by the Illinois General Assembly in 1851, Northwestern was established to serve the former Northwest Territory. The university was initially affiliated with the Methodist Episcopal Church but later became non-sectarian. By 1900, the university was the third largest university in the United States. In 1896, Northwestern became a founding member of the Big Ten Conference, and joined the Association of American Universities as an early member in 1917. The university is composed of eleven undergraduate, graduate, and professional schools, which include the Kellogg School of Management, the Pritzker School of Law, the Feinberg School of Medicine, the Weinberg College of Arts and Sciences, the Bienen School of Music, the McCormick ...
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Contact Juggling
Contact juggling is a form of object manipulation that focuses on the movement of objects such as balls in contact with the body. Although often used in conjunction with "toss juggling", it differs in that it involves the rolling of one or more objects without releasing them into the air. History Many of the techniques found in contact juggling, such as balancing or rolling a single ball or palm spinning (see " Baoding Balls"), have been performed for centuries. More variations were introduced by vaudevillians such as Paul Cinquevalli. In 1986, American juggler Tony Duncan was reported to be holding audiences spellbound with an act that involved rolling a single ball all over his body. Michael Moschen brought the form to a new level with his performance, "Light", developed in the 1980s. In this performance he used 75mm clear crystal balls, palm spinning up to eight balls simultaneously. He finished the act by rolling a single clear ball so that it appeared to float over his ha ...
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Human–computer Interaction
Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways. A device that allows interaction between human being and a computer is known as a "Human-computer Interface (HCI)". As a field of research, human–computer interaction is situated at the intersection of computer science, behavioral sciences, design, media studies, and several other fields of study. The term was popularized by Stuart K. Card, Allen Newell, and Thomas P. Moran in their 1983 book, ''The Psychology of Human–Computer Interaction.'' The first known use was in 1975 by Carlisle. The term is intended to convey that, unlike other tools with specific and limited uses, computers have many uses which often involve an open-ended dialogue between the user and t ...
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Pass Juggling
Passing is the act of juggling between two or more people. It is most commonly seen as a subset of toss juggling. Passing Passing can be performed with three or more juggling props but is most commonly performed with six objects such as balls, rings or clubs. "This is the basic part of team juggling and it requires two pretty smooth jugglers."Cassidy, John and Rimbeaux, B.C. (1988). ''Juggling for the Complete Klutz'', p.38. Klutz Press. Third edition. . Jugglers can perform passing one person standing behind the other, back to back, or side by side but the most usual stance is where the jugglers face each other. Props Clubs are the prop of choice for passing because of the larger surface area available for catching (most often the handle), the variety of possible tricks that can be performed and the higher visibility of the props for an audience. Rings are sometimes chosen for numbers passing because of their light weight and reduced chance of collisions in the air during ...
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Disney Research
Disney Research is a network of research labs supporting The Walt Disney Company. Its purpose is to pursue scientific and technological innovation to advance the company's broad media and entertainment efforts. It has facilities in Los Angeles, Zurich and Edinburgh. Research topics include computer graphics, video processing, computer vision, robotics, radio and antenna (radio), antennas, wireless, wireless communications, human-computer interaction, display device, displays, data mining, machine learning, and behavioral sciences. The lab in Cambridge, Massachusetts was closed in January 2016. Disney Research is managed by an internal Disney Research Council co-chaired by Disney-Pixar's Ed Catmull and including the directors of the individual labs. Notable works BB-8 was a physical prop developed by Disney Research, created by special effects artist Neal Scanlan. See also *Walt Disney Imagineering References External links

* * Carnegie Mellon University Disney te ...
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