Network Simplex Algorithm
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Network Simplex Algorithm
In mathematical optimization, the network simplex algorithm is a graph theoretic specialization of the simplex algorithm. The algorithm is usually formulated in terms of a minimum-cost flow problem. The network simplex method works very well in practice, typically 200 to 300 times faster than the simplex method applied to general linear program of same dimensions. History For a long time, the existence of a provably efficient network simplex algorithm was one of the major open problems in complexity theory, even though efficient-in-practice versions were available. In 1995 Orlin provided the first polynomial algorithm with runtime of O(V^2 E \log(VC)) where C is maximum cost of any edges. Later Tarjan improved this to O(VE \log V \log(VC)) using dynamic trees in 1997. Strongly polynomial dual network simplex algorithms for the same problem, but with a higher dependence on the numbers of edges and vertices in the graph, have been known for longer. Overview The network simplex ...
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Mathematical Optimization
Mathematical optimization (alternatively spelled ''optimisation'') or mathematical programming is the selection of a best element, with regard to some criterion, from some set of available alternatives. It is generally divided into two subfields: discrete optimization and continuous optimization. Optimization problems of sorts arise in all quantitative disciplines from computer science and engineering to operations research and economics, and the development of solution methods has been of interest in mathematics for centuries. In the more general approach, an optimization problem consists of maxima and minima, maximizing or minimizing a Function of a real variable, real function by systematically choosing Argument of a function, input values from within an allowed set and computing the Value (mathematics), value of the function. The generalization of optimization theory and techniques to other formulations constitutes a large area of applied mathematics. More generally, opti ...
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Partially Ordered Set
In mathematics, especially order theory, a partially ordered set (also poset) formalizes and generalizes the intuitive concept of an ordering, sequencing, or arrangement of the elements of a Set (mathematics), set. A poset consists of a set together with a binary relation indicating that, for certain pairs of elements in the set, one of the elements precedes the other in the ordering. The relation itself is called a "partial order." The word ''partial'' in the names "partial order" and "partially ordered set" is used as an indication that not every pair of elements needs to be comparable. That is, there may be pairs of elements for which neither element precedes the other in the poset. Partial orders thus generalize total orders, in which every pair is comparable. Informal definition A partial order defines a notion of Comparability, comparison. Two elements ''x'' and ''y'' may stand in any of four mutually exclusive relationships to each other: either ''x''  ''y'', ...
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Polynomial-time Problems
In computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor. Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity, which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is generally expresse ...
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Network Theory
Network theory is the study of graphs as a representation of either symmetric relations or asymmetric relations between discrete objects. In computer science and network science, network theory is a part of graph theory: a network can be defined as a graph in which nodes and/or edges have attributes (e.g. names). Network theory has applications in many disciplines including statistical physics, particle physics, computer science, electrical engineering, biology, archaeology, economics, finance, operations research, climatology, ecology, public health, sociology, and neuroscience. Applications of network theory include logistical networks, the World Wide Web, Internet, gene regulatory networks, metabolic networks, social networks, epistemological networks, etc.; see List of network theory topics for more examples. Euler's solution of the Seven Bridges of Königsberg problem is considered to be the first true proof in the theory of networks. Network optimization Network pr ...
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Mathematical Problems
A mathematical problem is a problem that can be represented, analyzed, and possibly solved, with the methods of mathematics. This can be a real-world problem, such as computing the orbits of the planets in the solar system, or a problem of a more abstract nature, such as Hilbert's problems. It can also be a problem referring to the nature of mathematics itself, such as Russell's Paradox. Real-world problems Informal "real-world" mathematical problems are questions related to a concrete setting, such as "Adam has five apples and gives John three. How many has he left?". Such questions are usually more difficult to solve than regular mathematical exercises like "5 − 3", even if one knows the mathematics required to solve the problem. Known as word problems, they are used in mathematics education to teach students to connect real-world situations to the abstract language of mathematics. In general, to use mathematics for solving a real-world problem, the first ste ...
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Network Flow Problem
In combinatorial optimization, network flow problems are a class of computational problems in which the input is a flow network (a graph with numerical capacities on its edges), and the goal is to construct a flow, numerical values on each edge that respect the capacity constraints and that have incoming flow equal to outgoing flow at all vertices except for certain designated terminals. Specific types of network flow problems include: *The maximum flow problem, in which the goal is to maximize the total amount of flow out of the source terminals and into the sink terminals *The minimum-cost flow problem, in which the edges have costs as well as capacities and the goal is to achieve a given amount of flow (or a maximum flow) that has the minimum possible cost *The multi-commodity flow problem, in which one must construct multiple flows for different commodities whose total flow amounts together respect the capacities * Nowhere-zero flow, a type of flow studied in combinatorics in ...
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Linear Programming
Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements are represented by linear function#As a polynomial function, linear relationships. Linear programming is a special case of mathematical programming (also known as mathematical optimization). More formally, linear programming is a technique for the mathematical optimization, optimization of a linear objective function, subject to linear equality and linear inequality Constraint (mathematics), constraints. Its feasible region is a convex polytope, which is a set defined as the intersection (mathematics), intersection of finitely many Half-space (geometry), half spaces, each of which is defined by a linear inequality. Its objective function is a real number, real-valued affine function, affine (linear) function defined on this polyhedron. A linear programming algorithm finds a point in the polytope where ...
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Optimization Algorithms And Methods
Mathematical optimization (alternatively spelled ''optimisation'') or mathematical programming is the selection of a best element, with regard to some criterion, from some set of available alternatives. It is generally divided into two subfields: discrete optimization and continuous optimization. Optimization problems of sorts arise in all quantitative disciplines from computer science and engineering to operations research and economics, and the development of solution methods has been of interest in mathematics for centuries. In the more general approach, an optimization problem consists of maximizing or minimizing a real function by systematically choosing input values from within an allowed set and computing the value of the function. The generalization of optimization theory and techniques to other formulations constitutes a large area of applied mathematics. More generally, optimization includes finding "best available" values of some objective function given a define ...
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Bipartite Graph
In the mathematical field of graph theory, a bipartite graph (or bigraph) is a graph whose vertices can be divided into two disjoint and independent sets U and V, that is every edge connects a vertex in U to one in V. Vertex sets U and V are usually called the ''parts'' of the graph. Equivalently, a bipartite graph is a graph that does not contain any odd-length cycles. The two sets U and V may be thought of as a coloring of the graph with two colors: if one colors all nodes in U blue, and all nodes in V red, each edge has endpoints of differing colors, as is required in the graph coloring problem.. In contrast, such a coloring is impossible in the case of a non-bipartite graph, such as a triangle: after one node is colored blue and another red, the third vertex of the triangle is connected to vertices of both colors, preventing it from being assigned either color. One often writes G=(U,V,E) to denote a bipartite graph whose partition has the parts U and V, with E denoting ...
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System Of Distinct Representatives
In mathematics, particularly in combinatorics, given a family of sets, here called a collection ''C'', a transversal (also called a cross-section) is a set containing exactly one element from each member of the collection. When the sets of the collection are mutually disjoint, each element of the transversal corresponds to exactly one member of ''C'' (the set it is a member of). If the original sets are not disjoint, there are two possibilities for the definition of a transversal: * One variation is that there is a bijection ''f'' from the transversal to ''C'' such that ''x'' is an element of ''f''(''x'') for each ''x'' in the transversal. In this case, the transversal is also called a system of distinct representatives (SDR). * The other, less commonly used, does not require a one-to-one relation between the elements of the transversal and the sets of ''C''. In this situation, the members of the system of representatives are not necessarily distinct. In computer science, comp ...
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Assignment Problem
The assignment problem is a fundamental combinatorial optimization problem. In its most general form, the problem is as follows: :The problem instance has a number of ''agents'' and a number of ''tasks''. Any agent can be assigned to perform any task, incurring some ''cost'' that may vary depending on the agent-task assignment. It is required to perform as many tasks as possible by assigning at most one agent to each task and at most one task to each agent, in such a way that the ''total cost'' of the assignment is minimized. Alternatively, describing the problem using graph theory: :The assignment problem consists of finding, in a weighted bipartite graph, a matching of a given size, in which the sum of weights of the edges is minimum. If the numbers of agents and tasks are equal, then the problem is called ''balanced assignment''. Otherwise, it is called ''unbalanced assignment''. If the total cost of the assignment for all tasks is equal to the sum of the costs for each agent ...
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Graph Theory
In mathematics, graph theory is the study of ''graphs'', which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of '' vertices'' (also called ''nodes'' or ''points'') which are connected by '' edges'' (also called ''links'' or ''lines''). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics. Definitions Definitions in graph theory vary. The following are some of the more basic ways of defining graphs and related mathematical structures. Graph In one restricted but very common sense of the term, a graph is an ordered pair G=(V,E) comprising: * V, a set of vertices (also called nodes or points); * E \subseteq \, a set of edges (also called links or lines), which are unordered pairs of vertices (that is, an edge is associated with t ...
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