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Mergesort
In computer science, merge sort (also commonly spelled as mergesort) is an efficient, general-purpose, and comparison-based sorting algorithm. Most implementations produce a stable sort, which means that the order of equal elements is the same in the input and output. Merge sort is a divide-and-conquer algorithm that was invented by John von Neumann in 1945. A detailed description and analysis of bottom-up merge sort appeared in a report by Goldstine and von Neumann as early as 1948. Algorithm Conceptually, a merge sort works as follows: #Divide the unsorted list into ''n'' sublists, each containing one element (a list of one element is considered sorted). #Repeatedly merge sublists to produce new sorted sublists until there is only one sublist remaining. This will be the sorted list. Top-down implementation Example C-like code using indices for top-down merge sort algorithm that recursively splits the list (called ''runs'' in this example) into sublists until sublist size i ...
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Timsort
Timsort is a hybrid, stable sorting algorithm, derived from merge sort and insertion sort, designed to perform well on many kinds of real-world data. It was implemented by Tim Peters in 2002 for use in the Python programming language. The algorithm finds subsequences of the data that are already ordered (runs) and uses them to sort the remainder more efficiently. This is done by merging runs until certain criteria are fulfilled. Timsort has been Python's standard sorting algorithm since version 2.3. It is also used to sort arrays of non-primitive type in Java SE 7, on the Android platform, in GNU Octave, on V8, Swift, and Rust. It uses techniques from Peter McIlroy's 1993 paper "Optimistic Sorting and Information Theoretic Complexity". Operation Timsort was designed to take advantage of ''runs'' of consecutive ordered elements that already exist in most real-world data, ''natural runs''. It iterates over the data collecting elements into runs and simultaneously putting those ...
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Merge Algorithm
Merge algorithms are a family of algorithms that take multiple sorted lists as input and produce a single list as output, containing all the elements of the inputs lists in sorted order. These algorithms are used as subroutines in various sorting algorithms, most famously merge sort. Application The merge algorithm plays a critical role in the merge sort algorithm, a comparison-based sorting algorithm. Conceptually, the merge sort algorithm consists of two steps: # Recursively divide the list into sublists of (roughly) equal length, until each sublist contains only one element, or in the case of iterative (bottom up) merge sort, consider a list of ''n'' elements as ''n'' sub-lists of size 1. A list containing a single element is, by definition, sorted. # Repeatedly merge sublists to create a new sorted sublist until the single list contains all elements. The single list is the sorted list. The merge algorithm is used repeatedly in the merge sort algorithm. An example merge s ...
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Divide-and-conquer Algorithm
In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem. The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort, merge sort), multiplying large numbers (e.g., the Karatsuba algorithm), finding the closest pair of points, syntactic analysis (e.g., top-down parsers), and computing the discrete Fourier transform (FFT). Designing efficient divide-and-conquer algorithms can be difficult. As in mathematical induction, it is often necessary to generalize the problem to make it amenable to a recursive solution. The correctness of a divide-and-conquer algorithm is usually proved by mathematical induction, and its computational cost is o ...
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Quicksort
Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961, it is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. Quicksort is a divide-and-conquer algorithm. It works by selecting a 'pivot' element from the array and partitioning the other elements into two sub-arrays, according to whether they are less than or greater than the pivot. For this reason, it is sometimes called partition-exchange sort. The sub-arrays are then sorted recursively. This can be done in-place, requiring small additional amounts of memory to perform the sorting. Quicksort is a comparison sort, meaning that it can sort items of any type for which a "less-than" relation (formally, a total order) is defined. Most implementations of quicksort are not stable, meaning that the relative order of equal ...
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Sorting Algorithm
In computer science, a sorting algorithm is an algorithm that puts elements of a List (computing), list into an Total order, order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending. Efficient sorting is important for optimizing the Algorithmic efficiency, efficiency of other algorithms (such as search algorithm, search and merge algorithm, merge algorithms) that require input data to be in sorted lists. Sorting is also often useful for Canonicalization, canonicalizing data and for producing human-readable output. Formally, the output of any sorting algorithm must satisfy two conditions: # The output is in monotonic order (each element is no smaller/larger than the previous element, according to the required order). # The output is a permutation (a reordering, yet retaining all of the original elements) of the input. For optimum efficiency, the input data should be stored in a data structure which allows random access ...
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Sorting Algorithm
In computer science, a sorting algorithm is an algorithm that puts elements of a List (computing), list into an Total order, order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending. Efficient sorting is important for optimizing the Algorithmic efficiency, efficiency of other algorithms (such as search algorithm, search and merge algorithm, merge algorithms) that require input data to be in sorted lists. Sorting is also often useful for Canonicalization, canonicalizing data and for producing human-readable output. Formally, the output of any sorting algorithm must satisfy two conditions: # The output is in monotonic order (each element is no smaller/larger than the previous element, according to the required order). # The output is a permutation (a reordering, yet retaining all of the original elements) of the input. For optimum efficiency, the input data should be stored in a data structure which allows random access ...
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Comparison Sort
A comparison sort is a type of sorting algorithm that only reads the list elements through a single abstract comparison operation (often a "less than or equal to" operator or a three-way comparison) that determines which of two elements should occur first in the final sorted list. The only requirement is that the operator forms a total preorder over the data, with: # if ''a'' ≤ ''b'' and ''b'' ≤ ''c'' then ''a'' ≤ ''c'' (transitivity) # for all ''a'' and ''b'', ''a'' ≤ ''b'' or ''b'' ≤ ''a'' ( connexity). It is possible that both ''a'' ≤ ''b'' and ''b'' ≤ ''a''; in this case either may come first in the sorted list. In a stable sort, the input order determines the sorted order in this case. A metaphor for thinking about comparison sorts is that someone has a set of unlabelled weights and a balance scale. Their goal is to line up the weights in order by their weight without any information except that obtained by placing two weights on the scale and seeing which one i ...
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Tournament Sort
Tournament sort is a sorting algorithm. It improves upon the naive selection sort by using a priority queue to find the next element in the sort. In the naive selection sort, it takes O(''n'') operations to select the next element of ''n'' elements; in a tournament sort, it takes O(log ''n'') operations (after building the initial tournament in O(''n'')). Tournament sort is a variation of heapsort. Common application Tournament replacement selection sorts are used to gather the initial runs for external sorting algorithms. Conceptually, an external file is read and its elements are pushed into the priority queue until the queue is full. Then the minimum element is pulled from the queue and written as part of the first run. The next input element is read and pushed into the queue, and the min is selected again and added to the run. There's a small trick that if the new element being pushed into the queue is less than the last element added to the run, then the element's s ...
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Binary Logarithm
In mathematics, the binary logarithm () is the power to which the number must be raised to obtain the value . That is, for any real number , :x=\log_2 n \quad\Longleftrightarrow\quad 2^x=n. For example, the binary logarithm of is , the binary logarithm of is , the binary logarithm of is , and the binary logarithm of is . The binary logarithm is the logarithm to the base and is the inverse function of the power of two function. As well as , an alternative notation for the binary logarithm is (the notation preferred by ISO 31-11 and ISO 80000-2). Historically, the first application of binary logarithms was in music theory, by Leonhard Euler: the binary logarithm of a frequency ratio of two musical tones gives the number of octaves by which the tones differ. Binary logarithms can be used to calculate the length of the representation of a number in the binary numeral system, or the number of bits needed to encode a message in information theory. In computer ...
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Stack (abstract Data Type)
In computer science, a stack is an abstract data type that serves as a collection of elements, with two main operations: * Push, which adds an element to the collection, and * Pop, which removes the most recently added element that was not yet removed. Additionally, a peek operation can, without modifying the stack, return the value of the last element added. Calling this structure a ''stack'' is by analogy to a set of physical items stacked one atop another, such as a stack of plates. The order in which an element added to or removed from a stack is described as last in, first out, referred to by the acronym LIFO. As with a stack of physical objects, this structure makes it easy to take an item off the top of the stack, but accessing a datum deeper in the stack may require taking off multiple other items first. Considered as a linear data structure, or more abstractly a sequential collection, the push and pop operations occur only at one end of the structure, referred to ...
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Queue (abstract Data Type)
In computer science, a queue is a collection of entities that are maintained in a sequence and can be modified by the addition of entities at one end of the sequence and the removal of entities from the other end of the sequence. By convention, the end of the sequence at which elements are added is called the back, tail, or rear of the queue, and the end at which elements are removed is called the head or front of the queue, analogously to the words used when people line up to wait for goods or services. The operation of adding an element to the rear of the queue is known as ''enqueue'', and the operation of removing an element from the front is known as ''dequeue''. Other operations may also be allowed, often including a ''peek'' or ''front'' operation that returns the value of the next element to be dequeued without dequeuing it. The operations of a queue make it a first-in-first-out (FIFO) data structure. In a FIFO data structure, the first element added to the queue will b ...
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