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Master Theorem (analysis Of Algorithms)
In the analysis of algorithms, the master theorem for divide-and-conquer recurrences provides an asymptotic analysis (using Big O notation) for recurrence relations of types that occur in the Analysis of algorithms, analysis of many divide and conquer algorithms. The approach was first presented by Jon Bentley (computer scientist), Jon Bentley, Dorothea Blostein (née Haken), and James B. Saxe in 1980, where it was described as a "unifying method" for solving such recurrences. The name "master theorem" was popularized by the widely used algorithms textbook ''Introduction to Algorithms'' by Thomas H. Cormen, Cormen, Charles E. Leiserson, Leiserson, Ron Rivest, Rivest, and Clifford Stein, Stein. Not all recurrence relations can be solved with the use of this theorem; its generalizations include the Akra–Bazzi method. Introduction Consider a problem that can be solved using a recursive algorithm such as the following: procedure p(input ''x'' of size ''n''): if ''n'' 1). C ...
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Analysis Of Algorithms
In computer science, the analysis of algorithms is the process of finding the computational complexity of algorithms—the amount of time, storage, or other resources needed to execute them. Usually, this involves determining a function that relates the size of an algorithm's input to the number of steps it takes (its time complexity) or the number of storage locations it uses (its space complexity). An algorithm is said to be efficient when this function's values are small, or grow slowly compared to a growth in the size of the input. Different inputs of the same size may cause the algorithm to have different behavior, so best, worst and average case descriptions might all be of practical interest. When not otherwise specified, the function describing the performance of an algorithm is usually an upper bound, determined from the worst case inputs to the algorithm. The term "analysis of algorithms" was coined by Donald Knuth. Algorithm analysis is an important part of a broad ...
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Recursive Algorithm
In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. Recursion solves such recursive problems by using functions that call themselves from within their own code. The approach can be applied to many types of problems, and recursion is one of the central ideas of computer science. Most computer programming languages support recursion by allowing a function to call itself from within its own code. Some functional programming languages (for instance, Clojure) do not define any looping constructs but rely solely on recursion to repeatedly call code. It is proved in computability theory that these recursive-only languages are Turing complete; this means that they are as powerful (they can be used to solve the same problems) as imperative languages based on control structures such as and . Repeatedly calling a function from within itself may cause the call stack to have a ...
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Theorems In Computational Complexity Theory
In mathematics, a theorem is a statement that has been proved, or can be proved. The ''proof'' of a theorem is a logical argument that uses the inference rules of a deductive system to establish that the theorem is a logical consequence of the axioms and previously proved theorems. In the mainstream of mathematics, the axioms and the inference rules are commonly left implicit, and, in this case, they are almost always those of Zermelo–Fraenkel set theory with the axiom of choice, or of a less powerful theory, such as Peano arithmetic. A notable exception is Wiles's proof of Fermat's Last Theorem, which involves the Grothendieck universes whose existence requires the addition of a new axiom to the set theory. Generally, an assertion that is explicitly called a theorem is a proved result that is not an immediate consequence of other known theorems. Moreover, many authors qualify as ''theorems'' only the most important results, and use the terms ''lemma'', ''proposition'' and ...
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Asymptotic Analysis
In mathematical analysis, asymptotic analysis, also known as asymptotics, is a method of describing limiting behavior. As an illustration, suppose that we are interested in the properties of a function as becomes very large. If , then as becomes very large, the term becomes insignificant compared to . The function is said to be "''asymptotically equivalent'' to , as ". This is often written symbolically as , which is read as " is asymptotic to ". An example of an important asymptotic result is the prime number theorem. Let denote the prime-counting function (which is not directly related to the constant pi), i.e. is the number of prime numbers that are less than or equal to . Then the theorem states that \pi(x)\sim\frac. Asymptotic analysis is commonly used in computer science as part of the analysis of algorithms and is often expressed there in terms of big O notation. Definition Formally, given functions and , we define a binary relation f(x) \sim g(x) \q ...
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Roberto Tamassia
Roberto Tamassia is an American Italian computer scientist, the Plastech Professor of Computer Science at Brown University, and served as the chair of the Brown Computer Science department from 2007 to 2014.Curriculum vitae
from Tamassia's web site, retrieved 2009-07-16.
His research specialty is in the design and analysis of for , computational geometry, and

Michael T
Michael may refer to: People * Michael (given name), a given name * Michael (surname), including a list of people with the surname Michael Given name "Michael" * Michael (archangel), ''first'' of God's archangels in the Jewish, Christian and Islamic religions * Michael (bishop elect), English 13th-century Bishop of Hereford elect * Michael (Khoroshy) (1885–1977), cleric of the Ukrainian Orthodox Church of Canada * Michael Donnellan (1915–1985), Irish-born London fashion designer, often referred to simply as "Michael" * Michael (footballer, born 1982), Brazilian footballer * Michael (footballer, born 1983), Brazilian footballer * Michael (footballer, born 1993), Brazilian footballer * Michael (footballer, born February 1996), Brazilian footballer * Michael (footballer, born March 1996), Brazilian footballer * Michael (footballer, born 1999), Brazilian footballer Rulers =Byzantine emperors= * Michael I Rangabe (d. 844), married the daughter of Emperor Nikephoro ...
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Ronald L
Ronald is a masculine given name derived from the Old Norse ''Rögnvaldr'',#H2, Hanks; Hardcastle; Hodges (2006) p. 234; #H1, Hanks; Hodges (2003) § Ronald. or possibly from Old English ''Regenweald''. In some cases ''Ronald'' is an Anglicised form of the Gaelic ''Raghnall'', a name likewise derived from ''Rögnvaldr''. The latter name is composed of the Old Norse elements ''regin'' ("advice", "decision") and ''valdr'' ("ruler"). ''Ronald'' was originally used in England and Scotland, where Scandinavian influences were once substantial, although now the name is common throughout the English-speaking world. A short form of ''Ronald'' is ''Ron''. Pet forms of ''Ronald'' include ''Roni'' and ''Ronnie (given name), Ronnie''. ''Ronalda'' and ''Rhonda'' are feminine forms of ''Ronald''. ''Rhona (other), Rhona'', a modern name apparently only dating back to the late nineteenth century, may have originated as a feminine form of ''Ronald''.#H2, Hanks; Hardcastle; Hodges (2006) pp ...
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Asymptotic Complexity
In computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem. The study of the complexity of explicitly given algorithms is called analysis of algorithms, while the study of the complexity of problems is called computational complexity theory. Both areas are highly related, as the complexity of an algorithm is always an upper bound on the complexity of the problem solved by this algorithm. Moreover, for designing efficient algorithms, it is often fundamental to compare the complexity of a specific algorithm to the complexity of the problem to be solved. Also, in most cases, the only thing that is known about the complexity of a problem is that it is lower than the com ...
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Merge Sort
In computer science, merge sort (also commonly spelled as mergesort) is an efficient, general-purpose, and comparison-based sorting algorithm. Most implementations produce a stable sort, which means that the order of equal elements is the same in the input and output. Merge sort is a divide-and-conquer algorithm that was invented by John von Neumann in 1945. A detailed description and analysis of bottom-up merge sort appeared in a report by Goldstine and von Neumann as early as 1948. Algorithm Conceptually, a merge sort works as follows: #Divide the unsorted list into ''n'' sublists, each containing one element (a list of one element is considered sorted). #Repeatedly merge sublists to produce new sorted sublists until there is only one sublist remaining. This will be the sorted list. Top-down implementation Example C-like code using indices for top-down merge sort algorithm that recursively splits the list (called ''runs'' in this example) into sublists until sublist si ...
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Binary Search
In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search algorithm that finds the position of a target value within a sorted array. Binary search compares the target value to the middle element of the array. If they are not equal, the half in which the target cannot lie is eliminated and the search continues on the remaining half, again taking the middle element to compare to the target value, and repeating this until the target value is found. If the search ends with the remaining half being empty, the target is not in the array. Binary search runs in logarithmic time in the worst case, making O(\log n) comparisons, where n is the number of elements in the array. Binary search is faster than linear search except for small arrays. However, the array must be sorted first to be able to apply binary search. There are specialized data structures designed for fast searching, such as hash tables, that can be searched ...
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Big O Notation
Big ''O'' notation is a mathematical notation that describes the limiting behavior of a function when the argument tends towards a particular value or infinity. Big O is a member of a family of notations invented by Paul Bachmann, Edmund Landau, and others, collectively called Bachmann–Landau notation or asymptotic notation. The letter O was chosen by Bachmann to stand for '' Ordnung'', meaning the order of approximation. In computer science, big O notation is used to classify algorithms according to how their run time or space requirements grow as the input size grows. In analytic number theory, big O notation is often used to express a bound on the difference between an arithmetical function and a better understood approximation; a famous example of such a difference is the remainder term in the prime number theorem. Big O notation is also used in many other fields to provide similar estimates. Big O notation characterizes functions according to their growth rates: d ...
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