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King's Graph
In graph theory, a king's graph is a graph that represents all legal moves of the king chess piece on a chessboard where each vertex represents a square on a chessboard and each edge is a legal move. More specifically, an n \times m king's graph is a king's graph of an n \times m chessboard. It is the map graph formed from the squares of a chessboard by making a vertex for each square and an edge for each two squares that share an edge or a corner. It can also be constructed as the strong product of two path graphs. For an n \times m king's graph the total number of vertices is n m and the number of edges is 4nm -3(n + m) + 2. For a square n \times n king's graph this simplifies so that the total number of vertices is n^2 and the total number of edges is (2n-2)(2n-1). The neighbourhood of a vertex in the king's graph corresponds to the Moore neighborhood for cellular automata. A generalization of the king's graph, called a kinggraph, is formed from a squaregraph (a planar graph ...
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Graph Theory
In mathematics, graph theory is the study of ''graphs'', which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of '' vertices'' (also called ''nodes'' or ''points'') which are connected by '' edges'' (also called ''links'' or ''lines''). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics. Definitions Definitions in graph theory vary. The following are some of the more basic ways of defining graphs and related mathematical structures. Graph In one restricted but very common sense of the term, a graph is an ordered pair G=(V,E) comprising: * V, a set of vertices (also called nodes or points); * E \subseteq \, a set of edges (also called links or lines), which are unordered pairs of vertices (that is, an edge is associated with t ...
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Squaregraph
In graph theory, a branch of mathematics, a squaregraph is a type of undirected graph that can be drawn in the plane in such a way that every bounded face is a quadrilateral and every vertex with three or fewer neighbors is incident to an unbounded face. Related graph classes The squaregraphs include as special cases trees, grid graphs, gear graphs, and the graphs of polyominos. As well as being planar graphs, squaregraphs are median graphs, meaning that for every three vertices ''u'', ''v'', and ''w'' there is a unique median vertex ''m''(''u'',''v'',''w'') that lies on shortest paths between each pair of the three vertices.. See for a discussion of planar median graphs more generally. As with median graphs more generally, squaregraphs are also partial cubes: their vertices can be labeled with binary strings such that the Hamming distance between strings is equal to the shortest path distance between vertices. The graph obtained from a squaregraph by making a vertex for each ...
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Lattice Graph
In graph theory, a lattice graph, mesh graph, or grid graph is a graph whose drawing, embedded in some Euclidean space , forms a regular tiling. This implies that the group of bijective transformations that send the graph to itself is a lattice in the group-theoretical sense. Typically, no clear distinction is made between such a graph in the more abstract sense of graph theory, and its drawing in space (often the plane or 3D space). This type of graph may more shortly be called just a lattice, mesh, or grid. Moreover, these terms are also commonly used for a finite section of the infinite graph, as in "an 8 × 8 square grid". The term lattice graph has also been given in the literature to various other kinds of graphs with some regular structure, such as the Cartesian product of a number of complete graphs. Square grid graph A common type of a lattice graph (known under different names, such as square grid graph) is the graph whose vertices correspond to the p ...
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Bishop's Graph
In mathematics, a bishop's graph is a graph that represents all legal moves of the chess piece the bishop on a chessboard. Each vertex represents a square on the chessboard and each edge represents a legal move of the bishop; that is, there is an edge between two vertices (squares) if they occupy a common diagonal. When the chessboard has dimensions m\times n, then the induced graph is called the m\times n bishop's graph. Properties The fact that the chessboard has squares of two colors, say red and black, such that squares that are horizontally or vertically adjacent have opposite colors, implies that the bishop's graph has two connected components, whose vertex sets are the red and the black squares, respectively. The reason is that the bishop's diagonal moves do not allow it to change colors, but by one or more moves a bishop can get from any square to any other of the same color. The two components are isomorphic if the board has a side of even length, but not if both side ...
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Rook's Graph
In graph theory, a rook's graph is a graph that represents all legal moves of the rook chess piece on a chessboard. Each vertex of a rook's graph represents a square on a chessboard, and each edge connects two squares on the same row (rank) or on the same column (file) as each other, the squares that a rook can move between. These graphs can be constructed for chessboards of any rectangular shape, and can be defined mathematically as the Cartesian product of two complete graphs, as the two-dimensional Hamming graphs, or as the line graphs of complete bipartite graphs. Rook's graphs are highly symmetric, having symmetries taking every vertex to every other vertex. In rook's graphs defined from square chessboards, more strongly, every two edges are symmetric, and every pair of vertices is symmetric to every other pair at the same distance (they are distance-transitive). For chessboards with relatively prime dimensions, they are circulant graphs. With one exception, they can be dist ...
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Queen's Graph
In mathematics, a queen's graph is a graph that represents all legal moves of the queen—a chess piece—on a chessboard. In the graph, each vertex represents a square on a chessboard, and each edge is a legal move the queen can make, that is, a horizontal, vertical or diagonal move by any number of squares. If the chessboard has dimensions m\times n, then the induced graph is called the m\times n queen's graph. Independent sets of the graphs correspond to placements of multiple queens where no two queens are attacking each other. They are studied in the eight queens puzzle, where eight non-attacking queens are placed on a standard 8\times 8 chessboard. Dominating sets represent arrangements of queens where every square is attacked or occupied by a queen; five queens, but no fewer, can dominate the 8\times 8 chessboard. Colourings of the graphs represent ways to colour each square so that a queen cannot move between any two squares of the same colour; at least ''n'' colours are ...
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Planar Graph
In graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. Such a drawing is called a plane graph or planar embedding of the graph. A plane graph can be defined as a planar graph with a mapping from every node to a point on a plane, and from every edge to a plane curve on that plane, such that the extreme points of each curve are the points mapped from its end nodes, and all curves are disjoint except on their extreme points. Every graph that can be drawn on a plane can be drawn on the sphere as well, and vice versa, by means of stereographic projection. Plane graphs can be encoded by combinatorial maps or rotation systems. An equivalence class of topologically equivalent drawings on the sphere, usually with additional assumptions such as the absence of isthmuses, is called a pl ...
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Crossing Number (graph Theory)
In graph theory, the crossing number of a graph is the lowest number of edge crossings of a plane drawing of the graph . For instance, a graph is planar if and only if its crossing number is zero. Determining the crossing number continues to be of great importance in graph drawing, as user studies have shown that drawing graphs with few crossings makes it easier for people to understand the drawing. The study of crossing numbers originated in Turán's brick factory problem, in which Pál Turán asked for a factory plan that minimized the number of crossings between tracks connecting brick kilns to storage sites. Mathematically, this problem can be formalized as asking for the crossing number of a complete bipartite graph. The same problem arose independently in sociology at approximately the same time, in connection with the construction of sociograms. Turán's conjectured formula for the crossing numbers of complete bipartite graphs remains unproven, as does an analogous formu ...
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Moore Neighborhood
In cellular automata, the Moore neighborhood is defined on a two-dimensional square lattice and is composed of a central cell and the eight cells that surround it. Name The neighborhood is named after Edward F. Moore, a pioneer of cellular automata theory. Importance It is one of the two most commonly used neighborhood types, the other one being the von Neumann neighborhood, which excludes the corner cells. The well known Conway's Game of Life, for example, uses the Moore neighborhood. It is similar to the notion of 8-connected pixels in computer graphics. The Moore neighbourhood of a cell is the cell itself and the cells at a Chebyshev distance of 1. The concept can be extended to higher dimensions, for example forming a 26-cell cubic neighborhood for a cellular automaton in three dimensions, as used by 3D Life. In dimension ''d,'' where 0 \le d, d \in \mathbb, the size of the neighborhood is 3''d'' − 1. In two dimensions, the number of cells in an ''ex ...
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Graph (discrete Mathematics)
In discrete mathematics, and more specifically in graph theory, a graph is a structure amounting to a Set (mathematics), set of objects in which some pairs of the objects are in some sense "related". The objects correspond to mathematical abstractions called ''Vertex (graph theory), vertices'' (also called ''nodes'' or ''points'') and each of the related pairs of vertices is called an ''edge'' (also called ''link'' or ''line''). Typically, a graph is depicted in diagrammatic form as a set of dots or circles for the vertices, joined by lines or curves for the edges. Graphs are one of the objects of study in discrete mathematics. The edges may be directed or undirected. For example, if the vertices represent people at a party, and there is an edge between two people if they shake hands, then this graph is undirected because any person ''A'' can shake hands with a person ''B'' only if ''B'' also shakes hands with ''A''. In contrast, if an edge from a person ''A'' to a person ''B'' m ...
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Neighbourhood (graph Theory)
In graph theory, an adjacent vertex of a vertex in a graph is a vertex that is connected to by an edge. The neighbourhood of a vertex in a graph is the subgraph of induced by all vertices adjacent to , i.e., the graph composed of the vertices adjacent to and all edges connecting vertices adjacent to . The neighbourhood is often denoted or (when the graph is unambiguous) . The same neighbourhood notation may also be used to refer to sets of adjacent vertices rather than the corresponding induced subgraphs. The neighbourhood described above does not include itself, and is more specifically the open neighbourhood of ; it is also possible to define a neighbourhood in which itself is included, called the closed neighbourhood and denoted by . When stated without any qualification, a neighbourhood is assumed to be open. Neighbourhoods may be used to represent graphs in computer algorithms, via the adjacency list and adjacency matrix representations. Neighbourhoods are also ...
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