Functional Presence Engine
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Functional Presence Engine
A Functional Presence Engine, or FPE, is a probabilistic parsing mechanism that uses at least four components to respond to input patterns. It comprises a lexing system, a probabilistic fitness function, a knowledge base, and a library of functions that the knowledge base can trigger. The lexing system accepts and parses inputs and or query patterns. The probabilistic fitness mechanism determines close approximations and viable responses to the input patterns from a given knowledge base and then selects one or more functions that produce appropriate responses. A Functional Presence Engines is, subsequently, a stimulus-response mechanism that allows for a higher variability of inputs to elicit response patterns with a high likelihood of correctness, even from incomplete training. The system predates SIRI by six years. Such systems allow conversational AI and virtual assistant platforms to respond correctly to new inputs outside their training sets – The US Army's Sgt Star being ...
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Probabilistic Parsing
Grammar theory to model symbol strings originated from work in computational linguistics aiming to understand the structure of natural languages. Probabilistic context free grammars (PCFGs) have been applied in probabilistic modeling of RNA structures almost 40 years after they were introduced in computational linguistics. PCFGs extend context-free grammars similar to how hidden Markov models extend regular grammars. Each production is assigned a probability. The probability of a derivation (parse) is the product of the probabilities of the productions used in that derivation. These probabilities can be viewed as parameters of the model, and for large problems it is convenient to learn these parameters via machine learning. A probabilistic grammar's validity is constrained by context of its training dataset. PCFGs have application in areas as diverse as natural language processing to the study the structure of RNA molecules and design of programming languages. Designing efficient PC ...
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Lexing
In computer science, lexical analysis, lexing or tokenization is the process of converting a sequence of characters (such as in a computer program or web page) into a sequence of ''lexical tokens'' (strings with an assigned and thus identified meaning). A program that performs lexical analysis may be termed a ''lexer'', ''tokenizer'', or ''scanner'', although ''scanner'' is also a term for the first stage of a lexer. A lexer is generally combined with a parser, which together analyze the syntax of programming languages, web pages, and so forth. Applications A lexer forms the first phase of a compiler frontend in modern processing. Analysis generally occurs in one pass. In older languages such as ALGOL, the initial stage was instead line reconstruction, which performed unstropping and removed whitespace and comments (and had scannerless parsers, with no separate lexer). These steps are now done as part of the lexer. Lexers and parsers are most often used for compilers, but ...
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Fitness Function
{{no footnotes, date=May 2015 A fitness function is a particular type of objective function that is used to summarise, as a single figure of merit, how close a given design solution is to achieving the set aims. Fitness functions are used in genetic programming and genetic algorithms to guide simulations towards optimal design solutions. Genetic programming and algorithms In particular, in the fields of genetic programming and genetic algorithms, each design solution is commonly represented as a string of numbers (referred to as a chromosome). After each round of testing, or simulation, the idea is to delete the ''n'' worst design solutions, and to breed ''n'' new ones from the best design solutions. Each design solution, therefore, needs to be awarded a figure of merit, to indicate how close it came to meeting the overall specification, and this is generated by applying the fitness function to the test, or simulation, results obtained from that solution. The reason that genetic al ...
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Stimulus–response Model
The stimulus–response model is a characterization of a statistical unit (such as a neuron). The model allows the prediction of a quantitative response to a quantitative stimulus, for example one administered by a researcher. In psychology, stimulus response theory concerns forms of classical conditioning in which a stimulus becomes paired response in a subject's mind. Fields of application Stimulus–response models are applied in international relations, psychology, risk assessment, neuroscience, neurally-inspired system design, and many other fields. Pharmacological dose response relationships are an application of stimulus-response models. Mathematical formulation The object of a stimulus–response model is to establish a mathematical function that describes the relation ''f'' between the stimulus ''x'' and the expected value (or other measure of location) of the response ''Y'':Meyer, A. F., Williamson, R. S., Linden, J. F., & Sahani, M. (2017). Models of neuronal stimu ...
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Siri
Siri ( ) is a virtual assistant that is part of Apple Inc.'s iOS, iPadOS, watchOS, macOS, tvOS, and audioOS operating systems. It uses voice queries, gesture based control, focus-tracking and a natural-language user interface to answer questions, make recommendations, and perform actions by delegating requests to a set of Internet services. With continued use, it adapts to users' individual language usages, searches and preferences, returning individualized results. Siri is a spin-off from a project developed by the SRI International Artificial Intelligence Center. Its speech recognition engine was provided by Nuance Communications, and it uses advanced machine learning technologies to function. Its original American, British and Australian voice actors recorded their respective voices around 2005, unaware of the recordings' eventual usage. Siri was released as an app for iOS in February 2010. Two months later, Apple acquired it and integrated into iPhone 4S at its release on ...
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Conversational AI
A chatbot or chatterbot is a software application used to conduct an on-line chat conversation via text or text-to-speech, in lieu of providing direct contact with a live human agent. Designed to convincingly simulate the way a human would behave as a conversational partner, chatbot systems typically require continuous tuning and testing, and many in production remain unable to adequately converse, while none of them can pass the standard Turing test. The term "ChatterBot" was originally coined by Michael Mauldin (creator of the first Verbot) in 1994 to describe these conversational programs. Chatbots are used in dialog systems for various purposes including customer service, request routing, or information gathering. While some chatbot applications use extensive word-classification processes, natural-language processors, and sophisticated AI, others simply scan for general keywords and generate responses using common phrases obtained from an associated library or database. M ...
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Virtual Assistant
An intelligent virtual assistant (IVA) or intelligent personal assistant (IPA) is a software agent that can perform tasks or services for an individual based on commands or questions. The term "chatbot" is sometimes used to refer to virtual assistants generally or specifically accessed by online chat. In some cases, online chat programs are exclusively for entertainment purposes. Some virtual assistants are able to interpret human speech and respond via synthesized voices. Users can ask their assistants questions, control home automation devices and media playback via voice, and manage other basic tasks such as email, to-do lists, and calendars with verbal commands. A similar concept, however with differences, lays under the dialogue systems. As of 2017, the capabilities and usage of virtual assistants are expanding rapidly, with new products entering the market and a strong emphasis on both email and voice user interfaces. Apple and Google have large installed bases of users ...
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SGT STAR
SGT STAR, also known as Sgt. Star or Sergeant Star, was a chatbot operated by the United States Army to answer questions about recruitment. Background After the September 11 attacks, traffic increased significantly to chatrooms on the U.S. Army's website, goarmy.com, increasing costs of staffing the live chatrooms. As a cost-cutting measure, the SGT STAR project was initiated as a partnership between the United States Army Accessions Command and Spectre AI, a wholly owned subsidiary of Next IT. Next IT, a Spokane, Washington-based company deploys "intelligent virtual assistants," using its software dubbed "ActiveAgent" which is a framework for functional presence engines. Testing began in 2003, and SGT STAR launched to the public in 2006. "STAR" is an acronym for "strong, trained and ready." SGT STAR was launched as a chat interface on goarmy.com, but has since been developed as a mobile application, as well as a life-size animated projection that has appeared live at public ...
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Spectre AI Incorporated
Spectre AI Incorporated was a private software company that served various government agencies and defense contractors in the early 2000s. The company is notable for having developed and deployed the first functional presence engine in 2001 (the system predated SIRI by six years). Spectre AI's initial contract with Raytheon was the direct result of a request on the floor of the United States Congress on September 13, 2001 by Senators Judd Gregg and Ernest Hollings. This was a surprising amount of access given the company was started one year earlier in Spokane, Washington. Spectre AI went on to create a suite of agent-based software products that were deployed for various government agencies and defense contractors. In late 2002 the company merged with Next-IT where it continued to operate as a wholly owned subsidiary. In 2004, the company revealed that it was working on public facing technology and developed the US Army's first AI recruiter, SGT STAR. The project later became co ...
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Artificial Intelligence Markup Language
AIML, or Artificial Intelligence Markup Language, is an XML dialect for creating natural language software agents. History The XML dialect called AIML was developed by Richard Wallace and a worldwide free software community between 1995 and 2002. AIML formed the basis for what was initially a highly extended Eliza called "A.L.I.C.E." ("Artificial Linguistic Internet Computer Entity"), which won the annual Loebner Prize Competition in Artificial Intelligence three times, and was also the Chatterbox Challenge Champion in 2004. Because the A.L.I.C.E. AIML set was released under the GNU GPL, and because most AIML interpreters are offered under a free or open source license, many "Alicebot clones" have been created based upon the original implementation of the program and its AIML knowledge base. Free AIML sets in several languages have been developed and made available by the user community. There are AIML interpreters available in Java, Ruby, Python, C++, C#, Pascal, and othe ...
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Verint Systems
Verint Systems is a Melville, New York-based analytics company which was founded in 2002. The company sells software and hardware products for customer engagement management and business intelligence. Their products are designed to assist clients in data analysis, specifically large data sets. In 2021, Verint has 9,800+ clients in more than 175 countries, and has 4,300+ employees in various locations internationally. The company was previously a majority-owned subsidiary of Comverse Technology and it was formerly known as Comverse Infosys. As with Comverse, approximately half of Verint's employees have been located in Israel."Verint to raise $75m. in ...
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Chatbots
A chatbot or chatterbot is a software application used to conduct an on-line chat conversation via text or text-to-speech, in lieu of providing direct contact with a live human agent. Designed to convincingly simulate the way a human would behave as a conversational partner, chatbot systems typically require continuous tuning and testing, and many in production remain unable to adequately converse, while none of them can pass the standard Turing test. The term "ChatterBot" was originally coined by Michael Mauldin (creator of the first Verbot) in 1994 to describe these conversational programs. Chatbots are used in dialog systems for various purposes including customer service, request routing, or information gathering. While some chatbot applications use extensive word-classification processes, natural-language processors, and sophisticated AI, others simply scan for general keywords and generate responses using common phrases obtained from an associated library or database. ...
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