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D20 Past
''d20 Past'' is a d20 based role-playing game released by Wizards of the Coast in 2005. It was meant to be a supplement to ''d20 Modern'', providing framework and new rules for campaigns based on historical events from the Renaissance to World War II, including new character options and rules for early modern firearms. It begins with an exploration of the historical period between 1450 and 1950, then provides rules for creating characters and campaigns that blend realism and fantasy. ''d20 Past'' also presents alternative campaign models, along with all the rules needed to play swashbuckling pirate adventures, Victorian horror investigations, thrilling Pulp Era escapades, and more, including three ready-to-play campaign modules. Synopsis The book itself is divided into an introduction and five chapters: * Chapter One - How Real Is Your Past? is a short essay on the different views on history and a discussion of the different modes of playing historical games. * Chapter Two - R ...
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James Wyatt (game Designer)
James Wyatt () is a game designer and a former United Methodist minister. He works for Wizards of the Coast, where he has designed supplements and adventures for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. He is the author of sci-fi and fantasy novels, including Forgotten Realms books, and the 4th edition ''Dungeon Master's Guide''. Biography Wyatt grew up in Ithaca, New York where he attended Ithaca High School, graduating in 1986.The Bulletin: Ithaca High School 20th Reunion 1986/2006
July 1, 2006. Pg. 29
Archive copy
at .
He had ...
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Sherlock Holmes
Sherlock Holmes () is a fictional detective created by British author Arthur Conan Doyle. Referring to himself as a " consulting detective" in the stories, Holmes is known for his proficiency with observation, deduction, forensic science and logical reasoning that borders on the fantastic, which he employs when investigating cases for a wide variety of clients, including Scotland Yard. First appearing in print in 1887's ''A Study in Scarlet'', the character's popularity became widespread with the first series of short stories in ''The Strand Magazine'', beginning with " A Scandal in Bohemia" in 1891; additional tales appeared from then until 1927, eventually totalling four novels and 56 short stories. All but one are set in the Victorian or Edwardian eras, between about 1880 and 1914. Most are narrated by the character of Holmes's friend and biographer Dr. John H. Watson, who usually accompanies Holmes during his investigations and often shares quarters with him at the ad ...
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D20 System Publications
D, or d, is the fourth letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''dee'' (pronounced ), plural ''dees''. History The Semitic letter Dāleth may have developed from the logogram for a fish or a door. There are many different Egyptian hieroglyphs that might have inspired this. In Semitic, Ancient Greek and Latin, the letter represented ; in the Etruscan alphabet the letter was archaic, but still retained (see letter B). The equivalent Greek letter is Delta, Δ. Architecture The minuscule (lower-case) form of 'd' consists of a lower-story left bowl and a stem ascender. It most likely developed by gradual variations on the majuscule (capital) form 'D', and today now composed as a stem with a full lobe to the right. In handwriting, it was common to start the arc to the left of the vertical stroke, resulting in a serif at the top of the arc. This serif w ...
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GURPS
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by " Game Masters" (often referred to as simply "GMs"). ''GURPS'' won the Origins Award for ''Best Roleplaying Rules of 1988'', and in 2000 it was inducted into the Origins Hall of Fame. Many of its expansions have also won awards. History Prior RPG history Prior to ''GURPS'', most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were lar ...
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Bill Slavicsek
Bill Slavicsek is a game designer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products for ''Dungeons & Dragons'', ''Star Wars'', ''Alternity'', ''Torg'', ''Paranoia'' and ''Ghostbusters''. Biography Early life Bill Slavicsek was born and raised in New York City. Slavicsek was a comic book, horror, and science fiction fan as a boy: "Some of my earliest memories involve looking at issues of Marvel Comics, drawing my own comics, and watching old SF and horror movies on TV". Interested in gaming from an early age, Slavicsek was introduced to roleplaying games in 1977 when he discovered Dungeons & Dragons. Originally intending to pursue a career as a comic book artist, Slavicsek switched to journalism and communication at St. John's University. West End Games After working for a year at a community newspaper, Slavicsek was hired by West End Games as an editor in 1986. In ...
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Alternity
''Alternity'' is a science fiction role-playing game (RPG) published by TSR in 1998. Following the acquisition of TSR by Wizards of the Coast, the game was discontinued in 2000 as part of a broader rationalisation of TSR's business holdings, but it retains a small and devoted fanbase. Parts of ''Alternity'' as well as TSR's classic '' Star Frontiers'' game have been incorporated into the ''d20 Modern'' game, especially the ''d20 Future'' setting. The first campaign setting for the ''Alternity'' game, the ''Star*Drive'' setting, was introduced in 1998. A new game called ''Alternity'' was crowdfunded on Kickstarter in June 2018 by Sasquatch Game Studio but it ultimately failed to get published. System Characters were created with a point-based system, and could be either humans, mutants, one of several alien species presented in the core books, or original aliens created by the GM. Classes were replaced by professions, which dictated what skills and abilities were cheaper for an ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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D20 Future
''d20 Future'' is an accessory for the ''d20 Modern'' role-playing game written by Christopher Perkins, Rodney Thompson, and JD Wiker. It facilitates the playing of campaigns in the far future, using elements such as cybernetics, mecha, mutations, robotics, space travel, starships, and xenobiology. ''d20 Future'' is one of the most extensive of science-fiction d20 games and has its own SRD, which is a source for many other sci-fi d20 games. New rules ''d20 Future'' introduced a number of new elements to ''d20 Modern'', including: * New classes, occupations, feats, and skill applications * New equipment, include cybernetics and mecha * Rules for robot player characters * Rules for mutations * Rules for scientific engineering, spaceships, and constructs * Hazards and environments, including vacuum and radiation * Progress levels, describing global levels of technological development Campaigns The book presented a number of campaign models, which provided a framework for ...
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Society
A society is a group of individuals involved in persistent social interaction, or a large social group sharing the same spatial or social territory, typically subject to the same political authority and dominant cultural expectations. Societies are characterized by patterns of relationships (social relations) between individuals who share a distinctive culture and institutions; a given society may be described as the sum total of such relationships among its constituent of members. In the social sciences, a larger society often exhibits stratification or dominance patterns in subgroups. Societies construct patterns of behavior by deeming certain actions or concepts as acceptable or unacceptable. These patterns of behavior within a given society are known as societal norms. Societies, and their norms, undergo gradual and perpetual changes. Insofar as it is collaborative, a society can enable its members to benefit in ways that would otherwise be difficult on an individua ...
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Technology
Technology is the application of knowledge to reach practical goals in a specifiable and reproducible way. The word ''technology'' may also mean the product of such an endeavor. The use of technology is widely prevalent in medicine, science, industry, communication, transportation, and daily life. Technologies include physical objects like utensils or machines and intangible tools such as software. Many technological advancements have led to societal changes. The earliest known technology is the stone tool, used in the prehistoric era, followed by fire use, which contributed to the growth of the human brain and the development of language in the Ice Age. The invention of the wheel in the Bronze Age enabled wider travel and the creation of more complex machines. Recent technological developments, including the printing press, the telephone, and the Internet have lowered communication barriers and ushered in the knowledge economy. While technology contributes to econom ...
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King Kong
King Kong is a fictional giant monster resembling a gorilla, who has appeared in various media since 1933. He has been dubbed The Eighth Wonder of the World, a phrase commonly used within the franchise. His first appearance was in the novelization of the 1933 film ''King Kong (1933 film), King Kong'' from RKO Pictures, with the film premiering a little over two months later. Upon its initial release and subsequent re-releases, the film received universal acclaim. A sequel quickly followed that same year with ''Son of Kong, The Son of Kong'', featuring Little Kong. Toho produced ''King Kong vs. Godzilla'' (1962) featuring a giant Kong battling Toho's Godzilla and ''King Kong Escapes'' (1967), a film loosely based on Rankin/Bass Animated Entertainment, Rankin/Bass' ''The King Kong Show'' (1966-1969). In 1976, Dino De Laurentiis produced a King Kong (1976 film), modern remake of the original film directed by John Guillermin. A sequel, ''King Kong Lives'', followed a decade later fea ...
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Nazi
Nazism ( ; german: Nazismus), the common name in English for National Socialism (german: Nationalsozialismus, ), is the far-right totalitarian political ideology and practices associated with Adolf Hitler and the Nazi Party (NSDAP) in Nazi Germany. During Hitler's rise to power in 1930s Europe, it was frequently referred to as Hitlerism (german: Hitlerfaschismus). The later related term " neo-Nazism" is applied to other far-right groups with similar ideas which formed after the Second World War. Nazism is a form of fascism, with disdain for liberal democracy and the parliamentary system. It incorporates a dictatorship, fervent antisemitism, anti-communism, scientific racism, and the use of eugenics into its creed. Its extreme nationalism originated in pan-Germanism and the ethno-nationalist '' Völkisch'' movement which had been a prominent aspect of German nationalism since the late 19th century, and it was strongly influenced by the paramilitary groups that ...
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