Computer Engineering Compendium
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Computer Engineering Compendium
This is a list of the individual topics in Electronics, Mathematics, and Integrated Circuits that together make up the Computer Engineering field. The organization is by topic to create an effective Study Guide for this field. The contents match the full body of topics and detail information expected of a person identifying themselves as a Computer Engineering expert as laid out by the National Council of Examiners for Engineering and Surveying. It is a comprehensive list and superset of the computer engineering topics generally dealt with at any one time. Part 1 - Basics Character Encoding :Character (computing) :Universal Character Set :IEEE 1394 :ASCII Math :Bitwise operation :Signed number representations :IEEE floating point :Operators in C and C++ :De Morgan's laws :Booth's multiplication algorithm :Binary multiplier : Wallace tree : Dadda multiplier : Multiply–accumulate operation :Big O notation :Euler's identity Basic Electronics :Series and parallel circuits :RLC ci ...
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Electronics
Electronics is a scientific and engineering discipline that studies and applies the principles of physics to design, create, and operate devices that manipulate electrons and other Electric charge, electrically charged particles. It is a subfield of physics and electrical engineering which uses Passivity (engineering), active devices such as transistors, diodes, and integrated circuits to control and amplify the flow of electric current and to convert it from one form to another, such as from alternating current (AC) to direct current (DC) or from analog signal, analog signals to digital signal, digital signals. Electronic devices have significantly influenced the development of many aspects of modern society, such as telecommunications, entertainment, education, health care, industry, and security. The main driving force behind the advancement of electronics is the semiconductor industry, which continually produces ever-more sophisticated electronic devices and circuits in respo ...
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Dadda Multiplier
The Dadda multiplier is a hardware binary multiplier design invented by computer scientist Luigi Dadda in 1965. It uses a selection of Adder (electronics), full and half adders to sum the partial products in stages (the Dadda tree or Dadda reduction) until two numbers are left. The design is similar to the Wallace multiplier, but the different reduction tree reduces the required number of Logic gate, gates (for all but the smallest operand sizes) and makes it slightly faster (for all operand sizes). Both Dadda and Wallace multipliers have the same three steps for two bit strings w_1 and w_2 of lengths \ell_1 and \ell_2 respectively: # Multiply (Logical conjunction, logical AND) each bit of w_1, by each bit of w_2, yielding \ell_1\cdot\ell_2 results, grouped by weight in columns # Reduce the number of partial products by stages of Adder (electronics), full and half adders until we are left with at most two bits of each weight. # Add the final result with a conventional adder. As ...
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