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Bsearch
In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search algorithm that finds the position of a target value within a sorted array. Binary search compares the target value to the middle element of the array. If they are not equal, the half in which the target cannot lie is eliminated and the search continues on the remaining half, again taking the middle element to compare to the target value, and repeating this until the target value is found. If the search ends with the remaining half being empty, the target is not in the array. Binary search runs in logarithmic time in the worst case, making O(\log n) comparisons, where n is the number of elements in the array. Binary search is faster than linear search except for small arrays. However, the array must be sorted first to be able to apply binary search. There are specialized data structures designed for fast searching, such as hash tables, that can be searched mor ...
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Search Algorithm
In computer science, a search algorithm is an algorithm designed to solve a search problem. Search algorithms work to retrieve information stored within particular data structure, or calculated in the search space of a problem domain, with either discrete or continuous values. algorithms are Although search engines use search algorithms, they belong to the study of information retrieval, not algorithmics. The appropriate search algorithm often depends on the data structure being searched, and may also include prior knowledge about the data. Search algorithms can be made faster or more efficient by specially constructed database structures, such as search trees, hash maps, and database indexes. Search algorithms can be classified based on their mechanism of searching into three types of algorithms: linear, binary, and hashing. Linear search algorithms check every record for the one associated with a target key in a linear fashion. Binary, or half-interval, searches repeatedly ...
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Binary Search Tree
In computer science, a binary search tree (BST), also called an ordered or sorted binary tree, is a rooted binary tree data structure with the key of each internal node being greater than all the keys in the respective node's left subtree and less than the ones in its right subtree. The time complexity of operations on the binary search tree is directly proportional to the height of the tree. Binary search trees allow binary search for fast lookup, addition, and removal of data items. Since the nodes in a BST are laid out so that each comparison skips about half of the remaining tree, the lookup performance is proportional to that of binary logarithm. BSTs were devised in the 1960s for the problem of efficient storage of labeled data and are attributed to Conway Berners-Lee and David Wheeler. The performance of a binary search tree is dependent on the order of insertion of the nodes into the tree since arbitrary insertions may lead to degeneracy; several variations of the bi ...
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Range Query (data Structures)
In data structures, a range query consists of preprocessing some input data into a data structure to efficiently answer any number of queries on any subset of the input. Particularly, there is a group of problems that have been extensively studied where the input is an array of unsorted numbers and a query consists of computing some function, such as the minimum, on a specific range of the array. Definition A range query q_f(A,i,j) on an array A= _1,a_2,..,a_n/math> of ''n'' elements of some set , denoted A ,n/math>, takes two indices 1\leq i\leq j\leq n, a function defined over arrays of elements of and outputs f(A ,j= f(a_i,\ldots,a_j). For example, for f = \sum and A ,n/math> an array of numbers, the range query \sum_ A computes \sum A ,j= (a_i+\ldots + a_j), for any 1 \leq i \leq j \leq n. These queries may be answered in constant time and using O(n) extra space by calculating the sums of the first elements of and storing them into an auxiliary array , such that B /mat ...
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Nearest Neighbor Search
Nearest neighbor search (NNS), as a form of proximity search, is the optimization problem of finding the point in a given set that is closest (or most similar) to a given point. Closeness is typically expressed in terms of a dissimilarity function: the less similar the objects, the larger the function values. Formally, the nearest-neighbor (NN) search problem is defined as follows: given a set ''S'' of points in a space ''M'' and a query point ''q'' ∈ ''M'', find the closest point in ''S'' to ''q''. Donald Knuth in vol. 3 of ''The Art of Computer Programming'' (1973) called it the post-office problem, referring to an application of assigning to a residence the nearest post office. A direct generalization of this problem is a ''k''-NN search, where we need to find the ''k'' closest points. Most commonly ''M'' is a metric space and dissimilarity is expressed as a distance metric, which is symmetric and satisfies the triangle inequality. Even more common, ''M'' is taken ...
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Approximate Matches
An approximation is anything that is intentionally similar but not exactly equal to something else. Etymology and usage The word ''approximation'' is derived from Latin ''approximatus'', from ''proximus'' meaning ''very near'' and the prefix ''ad-'' (''ad-'' before ''p'' becomes ap- by assimilation) meaning ''to''. Words like ''approximate'', ''approximately'' and ''approximation'' are used especially in technical or scientific contexts. In everyday English, words such as ''roughly'' or ''around'' are used with a similar meaning. It is often found abbreviated as ''approx.'' The term can be applied to various properties (e.g., value, quantity, image, description) that are nearly, but not exactly correct; similar, but not exactly the same (e.g., the approximate time was 10 o'clock). Although approximation is most often applied to numbers, it is also frequently applied to such things as mathematical functions, shapes, and physical laws. In science, approximation can refer to u ...
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Hermann Bottenbruch
Hermann Bottenbruch (14 September 1928 – 20 May 2019) was a German mathematician and computer scientist. Bottenbruch grew up in . Toward the end of World War II, he served as a . In 1947, he began the study of mathematics at the where he graduated in 1951. Following graduation, he joined the staff of the Institute for Applied Mathematics at the (TU Darmstadt). The institute was founded by Alwin Walther. Bottenbruch earned his doctorate there in 1957. In the same year on Walther's recommendation he joined the international working group to develop a new programming language. This language was intended to combine then current understanding of programming languages into one standard. According to Friedrich Bauer, Bottenbruch coined the name ''ALGOL'', at least for Germany, from the English ''Algorithmic Language''. In 1958, the members of the working group met at the Swiss Federal Institute of Technology in Zurich (ETH Zurich), including Friedrich L. Bauer, Bottenbruch, Heinz R ...
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Journal Of The ACM
The ''Journal of the ACM'' is a peer-reviewed scientific journal covering computer science in general, especially theoretical aspects. It is an official journal of the Association for Computing Machinery. Its current editor-in-chief is Venkatesan Guruswami. The journal was established in 1954 and "computer scientists universally hold the ''Journal of the ACM'' in high esteem". See also * ''Communications of the ACM ''Communications of the ACM'' is the monthly journal of the Association for Computing Machinery (ACM). It was established in 1958, with Saul Rosen as its first managing editor. It is sent to all ACM members. Articles are intended for readers with ...'' References External links * Publications established in 1954 Computer science journals Association for Computing Machinery academic journals Bimonthly journals English-language journals {{compu-journal-stub ...
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Floor Function
In mathematics and computer science, the floor function is the function that takes as input a real number , and gives as output the greatest integer less than or equal to , denoted or . Similarly, the ceiling function maps to the least integer greater than or equal to , denoted or . For example, , , , and . Historically, the floor of has been–and still is–called the integral part or integer part of , often denoted (as well as a variety of other notations). Some authors may define the integral part as if is nonnegative, and otherwise: for example, and . The operation of truncation generalizes this to a specified number of digits: truncation to zero significant digits is the same as the integer part. For an integer, . Notation The ''integral part'' or ''integer part'' of a number ( in the original) was first defined in 1798 by Adrien-Marie Legendre in his proof of the Legendre's formula. Carl Friedrich Gauss introduced the square bracket notation in hi ...
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Pseudocode
In computer science, pseudocode is a plain language description of the steps in an algorithm or another system. Pseudocode often uses structural conventions of a normal programming language, but is intended for human reading rather than machine reading. It typically omits details that are essential for machine understanding of the algorithm, such as variable declarations and language-specific code. The programming language is augmented with natural language description details, where convenient, or with compact mathematical notation. The purpose of using pseudocode is that it is easier for people to understand than conventional programming language code, and that it is an efficient and environment-independent description of the key principles of an algorithm. It is commonly used in textbooks and scientific publications to document algorithms and in planning of software and other algorithms. No broad standard for pseudocode syntax exists, as a program in pseudocode is not an executa ...
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Floor And Ceiling Functions
In mathematics and computer science, the floor function is the function that takes as input a real number , and gives as output the greatest integer less than or equal to , denoted or . Similarly, the ceiling function maps to the least integer greater than or equal to , denoted or . For example, , , , and . Historically, the floor of has been–and still is–called the integral part or integer part of , often denoted (as well as a variety of other notations). Some authors may define the integral part as if is nonnegative, and otherwise: for example, and . The operation of truncation generalizes this to a specified number of digits: truncation to zero significant digits is the same as the integer part. For an integer, . Notation The ''integral part'' or ''integer part'' of a number ( in the original) was first defined in 1798 by Adrien-Marie Legendre in his proof of the Legendre's formula. Carl Friedrich Gauss introduced the square bracket notation in his ...
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