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Nearest neighbor search (NNS), as a form of proximity search, is the
optimization problem In mathematics, engineering, computer science and economics Economics () is a behavioral science that studies the Production (economics), production, distribution (economics), distribution, and Consumption (economics), consumption of goo ...
of finding the point in a given set that is closest (or most similar) to a given point. Closeness is typically expressed in terms of a dissimilarity function: the less similar the objects, the larger the function values. Formally, the nearest-neighbor (NN) search problem is defined as follows: given a set ''S'' of points in a space ''M'' and a query point ''q'' âˆˆ ''M'', find the closest point in ''S'' to ''q''.
Donald Knuth Donald Ervin Knuth ( ; born January 10, 1938) is an American computer scientist and mathematician. He is a professor emeritus at Stanford University. He is the 1974 recipient of the ACM Turing Award, informally considered the Nobel Prize of comp ...
in vol. 3 of '' The Art of Computer Programming'' (1973) called it the post-office problem, referring to an application of assigning to a residence the nearest post office. A direct generalization of this problem is a ''k''-NN search, where we need to find the ''k'' closest points. Most commonly ''M'' is a
metric space In mathematics, a metric space is a Set (mathematics), set together with a notion of ''distance'' between its Element (mathematics), elements, usually called point (geometry), points. The distance is measured by a function (mathematics), functi ...
and dissimilarity is expressed as a distance metric, which is symmetric and satisfies the
triangle inequality In mathematics, the triangle inequality states that for any triangle, the sum of the lengths of any two sides must be greater than or equal to the length of the remaining side. This statement permits the inclusion of Degeneracy (mathematics)#T ...
. Even more common, ''M'' is taken to be the ''d''-dimensional
vector space In mathematics and physics, a vector space (also called a linear space) is a set (mathematics), set whose elements, often called vector (mathematics and physics), ''vectors'', can be added together and multiplied ("scaled") by numbers called sc ...
where dissimilarity is measured using the
Euclidean distance In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, and therefore is o ...
,
Manhattan distance Taxicab geometry or Manhattan geometry is geometry where the familiar Euclidean distance is ignored, and the distance between two point (geometry), points is instead defined to be the sum of the absolute differences of their respective Cartesian ...
or other distance metric. However, the dissimilarity function can be arbitrary. One example is asymmetric Bregman divergence, for which the triangle inequality does not hold.


Applications

The nearest neighbor search problem arises in numerous fields of application, including: *
Pattern recognition Pattern recognition is the task of assigning a class to an observation based on patterns extracted from data. While similar, pattern recognition (PR) is not to be confused with pattern machines (PM) which may possess PR capabilities but their p ...
– in particular for
optical character recognition Optical character recognition or optical character reader (OCR) is the electronics, electronic or machine, mechanical conversion of images of typed, handwritten or printed text into machine-encoded text, whether from a scanned document, a photo ...
*
Statistical classification When classification is performed by a computer, statistical methods are normally used to develop the algorithm. Often, the individual observations are analyzed into a set of quantifiable properties, known variously as explanatory variables or ''f ...
– see k-nearest neighbor algorithm *
Computer vision Computer vision tasks include methods for image sensor, acquiring, Image processing, processing, Image analysis, analyzing, and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical ...
– for point cloud registration * Computational geometry – see Closest pair of points problem *
Cryptanalysis Cryptanalysis (from the Greek ''kryptós'', "hidden", and ''analýein'', "to analyze") refers to the process of analyzing information systems in order to understand hidden aspects of the systems. Cryptanalysis is used to breach cryptographic se ...
– for lattice problem *
Database In computing, a database is an organized collection of data or a type of data store based on the use of a database management system (DBMS), the software that interacts with end users, applications, and the database itself to capture and a ...
s – e.g. content-based image retrieval *
Coding theory Coding theory is the study of the properties of codes and their respective fitness for specific applications. Codes are used for data compression, cryptography, error detection and correction, data transmission and computer data storage, data sto ...
– see maximum likelihood decoding * Semantic Search *
Data compression In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compressi ...
– see MPEG-2 standard * Robotic sensing * Recommendation systems, e.g. see Collaborative filtering *
Internet marketing The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a network of networks that consists of private, publ ...
– see
contextual advertising Contextual advertising (also called contextual targeting) is a form of targeted digital advertising. Contextual advertising is also called "In-Text" advertising or "In-Context" technology. Contextual targeting involves the use of linguistic fact ...
and
behavioral targeting Targeted advertising or data-driven marketing is a form of advertising, including online advertising, that is directed towards an audience with certain traits, based on the product or person the advertiser is promoting. These traits can either ...
*
DNA sequencing DNA sequencing is the process of determining the nucleic acid sequence – the order of nucleotides in DNA. It includes any method or technology that is used to determine the order of the four bases: adenine, thymine, cytosine, and guanine. The ...
* Spell checking – suggesting correct spelling * Plagiarism detection * Similarity scores for predicting career paths of professional athletes. *
Cluster analysis Cluster analysis or clustering is the data analyzing technique in which task of grouping a set of objects in such a way that objects in the same group (called a cluster) are more Similarity measure, similar (in some specific sense defined by the ...
– assignment of a set of observations into subsets (called clusters) so that observations in the same cluster are similar in some sense, usually based on
Euclidean distance In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, and therefore is o ...
* Chemical similarity * Sampling-based motion planning


Methods

Various solutions to the NNS problem have been proposed. The quality and usefulness of the algorithms are determined by the time complexity of queries as well as the space complexity of any search data structures that must be maintained. The informal observation usually referred to as the curse of dimensionality states that there is no general-purpose exact solution for NNS in high-dimensional Euclidean space using polynomial preprocessing and polylogarithmic search time.


Exact methods


Linear search

The simplest solution to the NNS problem is to compute the distance from the query point to every other point in the database, keeping track of the "best so far". This algorithm, sometimes referred to as the naive approach, has a running time of ''O''(''dN''), where ''N'' is the
cardinality The thumb is the first digit of the hand, next to the index finger. When a person is standing in the medical anatomical position (where the palm is facing to the front), the thumb is the outermost digit. The Medical Latin English noun for thum ...
of ''S'' and ''d'' is the dimensionality of ''S''. There are no search data structures to maintain, so the linear search has no space complexity beyond the storage of the database. Naive search can, on average, outperform space partitioning approaches on higher dimensional spaces. The absolute distance is not required for distance comparison, only the relative distance. In geometric coordinate systems the distance calculation can be sped up considerably by omitting the square root calculation from the distance calculation between two coordinates. The distance comparison will still yield identical results.


Space partitioning

Since the 1970s, the
branch and bound Branch and bound (BB, B&B, or BnB) is a method for solving optimization problems by breaking them down into smaller sub-problems and using a bounding function to eliminate sub-problems that cannot contain the optimal solution. It is an algorithm ...
methodology has been applied to the problem. In the case of Euclidean space, this approach encompasses spatial index or spatial access methods. Several space-partitioning methods have been developed for solving the NNS problem. Perhaps the simplest is the k-d tree, which iteratively bisects the search space into two regions containing half of the points of the parent region. Queries are performed via traversal of the tree from the root to a leaf by evaluating the query point at each split. Depending on the distance specified in the query, neighboring branches that might contain hits may also need to be evaluated. For constant dimension query time, average complexity is ''O''(log ''N'') in the case of randomly distributed points, worst case complexity is ''O''(''kN''^(1-1/''k'')) Alternatively the
R-tree R-trees are tree data structures used for spatial access methods, i.e., for indexing multi-dimensional information such as geographical coordinates, rectangles or polygons. The R-tree was proposed by Antonin Guttman in 1984 and has found s ...
data structure was designed to support nearest neighbor search in dynamic context, as it has efficient algorithms for insertions and deletions such as the R* tree. R-trees can yield nearest neighbors not only for Euclidean distance, but can also be used with other distances. In the case of general metric space, the branch-and-bound approach is known as the metric tree approach. Particular examples include vp-tree and BK-tree methods. Using a set of points taken from a 3-dimensional space and put into a BSP tree, and given a query point taken from the same space, a possible solution to the problem of finding the nearest point-cloud point to the query point is given in the following description of an algorithm. (Strictly speaking, no such point may exist, because it may not be unique. But in practice, usually we only care about finding any one of the subset of all point-cloud points that exist at the shortest distance to a given query point.) The idea is, for each branching of the tree, guess that the closest point in the cloud resides in the half-space containing the query point. This may not be the case, but it is a good heuristic. After having recursively gone through all the trouble of solving the problem for the guessed half-space, now compare the distance returned by this result with the shortest distance from the query point to the partitioning plane. This latter distance is that between the query point and the closest possible point that could exist in the half-space not searched. If this distance is greater than that returned in the earlier result, then clearly there is no need to search the other half-space. If there is such a need, then you must go through the trouble of solving the problem for the other half space, and then compare its result to the former result, and then return the proper result. The performance of this algorithm is nearer to logarithmic time than linear time when the query point is near the cloud, because as the distance between the query point and the closest point-cloud point nears zero, the algorithm needs only perform a look-up using the query point as a key to get the correct result.


Approximation methods

An approximate nearest neighbor search algorithm is allowed to return points whose distance from the query is at most c times the distance from the query to its nearest points. The appeal of this approach is that, in many cases, an approximate nearest neighbor is almost as good as the exact one. In particular, if the distance measure accurately captures the notion of user quality, then small differences in the distance should not matter.


Greedy search in proximity neighborhood graphs

Proximity graph methods (such as navigable small world graphs and HNSW) are considered the current state-of-the-art for the approximate nearest neighbors search. The methods are based on greedy traversing in proximity neighborhood graphs G(V,E) in which every point x_i \in S is uniquely associated with vertex v_i \in V . The search for the nearest neighbors to a query ''q'' in the set ''S'' takes the form of searching for the vertex in the graph G(V,E). The basic algorithm – greedy search – works as follows: search starts from an enter-point vertex v_i \in V by computing the distances from the query q to each vertex of its neighborhood \, and then finds a vertex with the minimal distance value. If the distance value between the query and the selected vertex is smaller than the one between the query and the current element, then the algorithm moves to the selected vertex, and it becomes new enter-point. The algorithm stops when it reaches a local minimum: a vertex whose neighborhood does not contain a vertex that is closer to the query than the vertex itself. The idea of proximity neighborhood graphs was exploited in multiple publications, including the seminal paper by Arya and Mount, in the VoroNet system for the plane, in the RayNet system for the \mathbb^n, and in the Navigable Small World, Metrized Small World and HNSW algorithms for the general case of spaces with a distance function. These works were preceded by a pioneering paper by Toussaint, in which he introduced the concept of a ''relative neighborhood'' graph.


Locality sensitive hashing

Locality sensitive hashing (LSH) is a technique for grouping points in space into 'buckets' based on some distance metric operating on the points. Points that are close to each other under the chosen metric are mapped to the same bucket with high probability.


Nearest neighbor search in spaces with small intrinsic dimension

The cover tree has a theoretical bound that is based on the dataset's doubling constant. The bound on search time is ''O''(''c''12 log ''n'') where ''c'' is the expansion constant of the dataset.


Projected radial search

In the special case where the data is a dense 3D map of geometric points, the projection geometry of the sensing technique can be used to dramatically simplify the search problem. This approach requires that the 3D data is organized by a projection to a two-dimensional grid and assumes that the data is spatially smooth across neighboring grid cells with the exception of object boundaries. These assumptions are valid when dealing with 3D sensor data in applications such as surveying, robotics and stereo vision but may not hold for unorganized data in general. In practice this technique has an average search time of ''O''(''1'') or ''O''(''K'') for the ''k''-nearest neighbor problem when applied to real world stereo vision data.


Vector approximation files

In high-dimensional spaces, tree indexing structures become useless because an increasing percentage of the nodes need to be examined anyway. To speed up linear search, a compressed version of the feature vectors stored in RAM is used to prefilter the datasets in a first run. The final candidates are determined in a second stage using the uncompressed data from the disk for distance calculation.


Compression/clustering based search

The VA-file approach is a special case of a compression based search, where each feature component is compressed uniformly and independently. The optimal compression technique in multidimensional spaces is Vector Quantization (VQ), implemented through clustering. The database is clustered and the most "promising" clusters are retrieved. Huge gains over VA-File, tree-based indexes and sequential scan have been observed. Also note the parallels between clustering and LSH.


Variants

There are numerous variants of the NNS problem and the two most well-known are the ''k''-nearest neighbor search and the ε-approximate nearest neighbor search.


''k''-nearest neighbors

''k''-nearest neighbor search identifies the top ''k'' nearest neighbors to the query. This technique is commonly used in
predictive analytics Predictive analytics encompasses a variety of Statistics, statistical techniques from data mining, Predictive modelling, predictive modeling, and machine learning that analyze current and historical facts to make predictions about future or other ...
to estimate or classify a point based on the consensus of its neighbors. ''k''-nearest neighbor graphs are graphs in which every point is connected to its ''k'' nearest neighbors.


Approximate nearest neighbor

In some applications it may be acceptable to retrieve a "good guess" of the nearest neighbor. In those cases, we can use an algorithm which doesn't guarantee to return the actual nearest neighbor in every case, in return for improved speed or memory savings. Often such an algorithm will find the nearest neighbor in a majority of cases, but this depends strongly on the dataset being queried. Algorithms that support the approximate nearest neighbor search include locality-sensitive hashing, best bin first and balanced box-decomposition tree based search.


Nearest neighbor distance ratio

Nearest neighbor distance ratio does not apply the threshold on the direct distance from the original point to the challenger neighbor but on a ratio of it depending on the distance to the previous neighbor. It is used in CBIR to retrieve pictures through a "query by example" using the similarity between local features. More generally it is involved in several matching problems.


Fixed-radius near neighbors

Fixed-radius near neighbors is the problem where one wants to efficiently find all points given in
Euclidean space Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, in Euclid's ''Elements'', it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are ''Euclidean spaces ...
within a given fixed distance from a specified point. The distance is assumed to be fixed, but the query point is arbitrary.


All nearest neighbors

For some applications (e.g. entropy estimation), we may have ''N'' data-points and wish to know which is the nearest neighbor ''for every one of those N points''. This could, of course, be achieved by running a nearest-neighbor search once for every point, but an improved strategy would be an algorithm that exploits the information redundancy between these ''N'' queries to produce a more efficient search. As a simple example: when we find the distance from point ''X'' to point ''Y'', that also tells us the distance from point ''Y'' to point ''X'', so the same calculation can be reused in two different queries. Given a fixed dimension, a semi-definite positive norm (thereby including every Lp norm), and ''n'' points in this space, the nearest neighbour of every point can be found in ''O''(''n'' log ''n'') time and the ''m'' nearest neighbours of every point can be found in ''O''(''mn'' log ''n'') time..


See also

* Ball tree * Closest pair of points problem *
Cluster analysis Cluster analysis or clustering is the data analyzing technique in which task of grouping a set of objects in such a way that objects in the same group (called a cluster) are more Similarity measure, similar (in some specific sense defined by the ...
* Content-based image retrieval * Curse of dimensionality *
Digital signal processing Digital signal processing (DSP) is the use of digital processing, such as by computers or more specialized digital signal processors, to perform a wide variety of signal processing operations. The digital signals processed in this manner are a ...
* Dimension reduction * Fixed-radius near neighbors *
Fourier analysis In mathematics, Fourier analysis () is the study of the way general functions may be represented or approximated by sums of simpler trigonometric functions. Fourier analysis grew from the study of Fourier series, and is named after Joseph Fo ...
* Instance-based learning * ''k''-nearest neighbor algorithm * Linear least squares * Locality sensitive hashing * Maximum inner-product search * MinHash * Multidimensional analysis * Nearest-neighbor interpolation * Neighbor joining *
Principal component analysis Principal component analysis (PCA) is a linear dimensionality reduction technique with applications in exploratory data analysis, visualization and data preprocessing. The data is linearly transformed onto a new coordinate system such that th ...
* Range search * Similarity learning *
Singular value decomposition In linear algebra, the singular value decomposition (SVD) is a Matrix decomposition, factorization of a real number, real or complex number, complex matrix (mathematics), matrix into a rotation, followed by a rescaling followed by another rota ...
* Sparse distributed memory * Statistical distance *
Time series In mathematics, a time series is a series of data points indexed (or listed or graphed) in time order. Most commonly, a time series is a sequence taken at successive equally spaced points in time. Thus it is a sequence of discrete-time data. ...
* Voronoi diagram * Wavelet


References


Citations


Sources

* * * * * *


Further reading

*


External links


Nearest Neighbors and Similarity Search
– a website dedicated to educational materials, software, literature, researchers, open problems and events related to NN searching. Maintained by Yury Lifshits
Similarity Search Wiki
– a collection of links, people, ideas, keywords, papers, slides, code and data sets on nearest neighbours {{DEFAULTSORT:Nearest Neighbor Search Approximation algorithms Classification algorithms Data mining Discrete geometry Geometric algorithms Mathematical optimization Search algorithms