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Zine Zag
A zine ( ; short for ''magazine'' or ''fanzine'') is a small-circulation self-published work of original or appropriated texts and images, usually reproduced via a copy machine. Zines are the product of either a single person or of a very small group, and are popularly photocopied into physical prints for circulation. A fanzine ( blend of '' fan'' and ''magazine'') is a non-professional and non-official publication produced by enthusiasts of a particular cultural phenomenon (such as a literary or musical genre) for the pleasure of others who share their interest. The term was coined in an October 1940 science fiction fanzine by Russ Chauvenet and popularized within science fiction fandom, entering the Oxford English Dictionary in 1949. Popularly defined within a circulation of 1,000 or fewer copies, in practice many zines are produced in editions of fewer than 100. Among the various intentions for creation and publication are developing one's identity, sharing a niche ski ...
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SF Punk Zines At Prelinger Library
SF may refer to: Locations * San Francisco, California, United States * Sidi Fredj, Algeria * South Florida, an urban region in the United States * Suomi Finland, former vehicular country code for Finland In arts and entertainment Genres * Speculative fiction (usually ''sf'') ** Science fiction or sci-fi (usually ''SF'') In film and television * , the Swedish film industry ** SF Film Finland, a Finnish film distributor * SF Channel (Australia) * , a German-language television network in Switzerland * , a Finnish film production company In music * Sforzando (musical direction) or sf, a musical accent * ''Subito forte'', a musical notation for dynamics (music) * Switchfoot, a band * Sasha Fierce, on-stage alter ego of American entertainer Beyoncé, and namesake of her album '' I Am... Sasha Fierce'' Other media * Saikoro Fiction, a Japanese role-playing game system * ''Street Fighter'', a series of fighting video games by Capcom Businesses and organizations In ...
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Comics
a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartooning and other forms of illustration are the most common image-making means in comics; '' fumetti'' is a form that uses photographic images. Common forms include comic strips, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, and ' have become increasingly common, while online webcomics have proliferated in the 21st century. The histo ...
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Surrealism
Surrealism is a cultural movement that developed in Europe in the aftermath of World War I in which artists depicted unnerving, illogical scenes and developed techniques to allow the unconscious mind to express itself. Its aim was, according to leader André Breton, to "resolve the previously contradictory conditions of dream and reality into an absolute reality, a super-reality", or ''surreality.'' It produced works of painting, writing, theatre, filmmaking, photography, and other media. Works of Surrealism feature the element of surprise, unexpected juxtapositions and '' non sequitur''. However, many Surrealist artists and writers regard their work as an expression of the philosophical movement first and foremost (for instance, of the "pure psychic automatism" Breton speaks of in the first Surrealist Manifesto), with the works themselves being secondary, i.e. artifacts of surrealist experimentation. Leader Breton was explicit in his assertion that Surrealism was, above all, a ...
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Fluxus
Fluxus was an international, interdisciplinary community of artists, composers, designers and poets during the 1960s and 1970s who engaged in experimental art performances which emphasized the artistic process over the finished product. Fluxus is known for experimental contributions to different artistic media and disciplines and for generating new art forms. These art forms include intermedia, a term coined by Fluxus artist Dick Higgins; conceptual art, first developed by Henry Flynt, an artist contentiously associated with Fluxus; and video art, first pioneered by Nam June Paik and Wolf Vostell. Dutch gallerist and art critic describes Fluxus as "the most radical and experimental art movement of the sixties".. 1979. ''Fluxus, the Most Radical and Experimental Art Movement of the Sixties'' Amsterdam: Editions Galerie A. They produced performance "events", which included enactments of scores, "Neo-Dada" noise music, and time-based works, as well as concrete poetry, visual art, ...
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