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Yusuke Naora
(born January 9, 1971) is a Japanese video game art director and character designer who worked for Square Enix (formerly Square). A former member of Toaplan,Translationby Gamengai. by Gaijin Punch. ). Naora served as the art director for several ''Final Fantasy'' and ''Compilation of Final Fantasy VII'' titles. He also served as the producer of the ''Code Age'' franchise. On October 1, 2016 he announced on Twitter that he had left the company, but would continue to contribute to Square Enix games as a freelancer. Biography ''Final Fantasy X'' Naora described the game as a "journey", and the Besaid Village from the game was heavily influenced by his trip to Bali, Indonesia, where he saw seaside towns, temples, people handing out tropical flowers, and distinctive dress. ''Code Age Commanders'' Naora worked on the game ''Code Age Commanders'' for three years, in cooperation with a group he assembled for this project called "War Head". The game was conceived to be a new game, unlike ' ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Color Correction
Color correction is a process used in stage lighting, photography, television, cinematography, and other disciplines, which uses color gels, or filters, to alter the overall color of the light. Typically the light color is measured on a scale known as color temperature, as well as along a green–magenta axis orthogonal to the color temperature axis. Without color correction gels, a scene may have a mix of various colors. Applying color correction gels in front of light sources can alter the color of the various light sources to match. Mixed lighting can produce an undesirable aesthetic when displayed on a television or in a theatre. Conversely, gels may also be used to make a scene ''appear'' more natural by simulating the mix of color temperatures that occur naturally. This application is useful, especially where ''motivated lighting'' (lending the impression that it is diegetic) is the goal. Color gels may also be used to tint lights for artistic effect. Correlated color ...
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Minstrel Song
A minstrel was an entertainer, initially in medieval Europe. It originally described any type of entertainer such as a musician, juggler, acrobat, singer or fool; later, from the sixteenth century, it came to mean a specialist entertainer who sang songs and played musical instruments. Description Minstrels performed songs which told stories of distant places or of existing or imaginary historical events. Although minstrels created their own tales, often they would memorize and embellish the works of others. Frequently they were retained by royalty and high society. As the courts became more sophisticated, minstrels were eventually replaced at court by the troubadours, and many became wandering minstrels, performing in the streets; a decline in their popularity began in the late 15th century. Minstrels fed into later traditions of travelling entertainers, which continued to be moderately strong into the early 20th century, and which has some continuity in the form of today's ...
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Front Mission 4
''Front Mission 4'', also known in Japan as is a tactical role-playing game developed and published by Square Enix Co., Ltd. as the fourth main entry and sixth entry overall in the ''Front Mission'' series. Like other ''Front Mission'' titles, ''Front Mission 4'' is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as ''wanzers''. The game takes place in the late 21st century where superstates compete for the world's resources, and two individuals are sent to investigate when five bases of one nation are attacked unprovoked by persons unknown. The game was developed to sound different musically than previous titles, with South American instruments like the pan flute were used to compose a more dynamic musical structure. The title was the top selling game of Christmas 2003 in Japan and sold over 160,000 copies. It received generally positive reviews, highlighting the high production values and customization of ...
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Unlimited Saga
''Unlimited Saga'' is a 2002 role-playing video game developed and published by Square (rebranded as Square Enix in 2003) for the PlayStation 2 as the ninth game in the ''SaGa'' series. It was released in 2002 in Japan and 2003 in North America and Europe; its European version was published by Atari Europe. The story follows seven characters as they explore mysteries connected to the Seven Wonders, artifacts left by an ancient civilization said to be capable of triggering a golden age. Battles carry over the skill-based levelling systems and nonlinear structure of earlier ''SaGa'' titles, with an exploration structure similar to a board game. Production at Square's Product Development Division 2 lasted two years, involving a staff of fifty people. Several staff members returned from earlier entries including series creator Akitoshi Kawazu as producer and director, designer Kyouji Koizumi, and composer Masashi Hamauzu. The characters were designed by newcomer Yusuke Naora, with vet ...
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Final Fantasy X
is a role-playing video game developed and published by Square as the tenth main entry in the ''Final Fantasy'' series. Originally released in 2001 for PlayStation 2, the game was re-released as ''Final Fantasy X/X-2 HD Remaster'' for PlayStation 3 and PlayStation Vita in 2013, for PlayStation 4 in 2015, Microsoft Windows in 2016, and for Nintendo Switch and Xbox One in 2019. The game marks the ''Final Fantasy'' series transition from entirely pre-rendered backdrops to fully three-dimensional areas (though some areas were still pre-rendered), and is also the first in the series to feature voice acting. ''Final Fantasy X'' replaces the Active Time Battle (ATB) system with the "Conditional Turn-Based Battle" (CTB) system, and uses a new leveling system called the "Sphere Grid". Set in the fantasy world of Spira, a setting influenced by the South Pacific, Thailand and Japan, the game's story revolves around a group of adventurers and their quest to defeat a rampaging monster kno ...
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The Bouncer (video Game)
is a 2000 beat 'em up video game for the PlayStation 2 co-developed by Squaresoft and DreamFactory. It was published in Japan by Squaresoft in December 2000, in North America by Square Electronic Arts in March 2001, and in Europe by Sony Computer Entertainment Europe in June 2001. The game was produced by Shinji Hashimoto, co-directed by Takashi Tokita and Seiichi Ishii, and features character designs by Tetsuya Nomura, and music by Noriko Matsueda and Takahito Eguchi. The game tells the story of three bouncers in the fictional city of Edge on a rescue mission to save their young friend from the Mikado Group, a solar technology megacorporation owned by the megalomaniacal Dauragon C. Mikado. The game is structured like a "playable action movie," with the plot unfolding differently depending on which character the player chooses for specific gameplay sequences. ''The Bouncer'' was Square's first game released internationally on the PlayStation 2, and although it received cons ...
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Vagrant Story
is an action role-playing game developed and published by Square (video game company), Square (now Square Enix) for the PlayStation (console), PlayStation video game console. The game was released in 2000, and has been re-released through the PlayStation Network for the PlayStation 3, PlayStation Portable and PlayStation Vita consoles. ''Vagrant Story'' was primarily developed by the team responsible for ''Final Fantasy Tactics'', with Yasumi Matsuno serving as producer, writer and director. The game takes place in the fictional country, fictional kingdom of Valendia and the ghost town, ruined city of Leá Monde. The story centers on Ashley Riot, an elite agent known as a Riskbreaker, who must travel to Leá Monde to investigate the link between a cult leader and a senior Valendian Parliament member, Duke Bardorba. In the prologue, Ashley is blamed for murdering the duke, and the game discloses the events that happen one week before the murder. ''Vagrant Story'' is unique as a ...
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Final Fantasy VIII
is a role-playing video game developed and published by Square for the PlayStation console. Released in 1999, it is the eighth main installment in the ''Final Fantasy'' series. Set on an unnamed fantasy world with science fiction elements, the game follows a group of young mercenaries, led by Squall Leonhart, as they are drawn into a conflict sparked by a sorceress who seized control of a powerful military state. During the quest to defeat the sorceress and the forces manipulating her, Squall struggles with his role as leader and develops a romance with one of his comrades, Rinoa Heartilly. Development began in 1997, during the English localization of '' Final Fantasy VII''. The game builds on the visual changes brought to the series by ''Final Fantasy VII'', including the use of 3D graphics and pre-rendered backgrounds, while also departing from many ''Final Fantasy'' traditions. It is the first ''Final Fantasy'' to use realistically proportioned characters consistently, ...
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Final Fantasy VII
is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was released in other regions by Sony Computer Entertainment and is the first in the main series with a PAL release. The game's story follows Cloud Strife, a mercenary who joins an eco-terrorist organization to stop a world-controlling megacorporation from using the planet's life essence as an energy source. Events send Cloud and his allies in pursuit of Sephiroth, a former member of the corporation who seeks to destroy the planet. During the journey, Cloud builds close friendships with his party members, including Aerith Gainsborough, who holds the secret to saving their world. Development began in 1994, originally for the Super Famicom. After delays and technical difficulties from experimenting on several real-time rendering platforms, Square moved production to pre-rendered video, necessi ...
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Treasure Conflix
Treasure (from la, thesaurus from Greek language ''thēsauros'', "treasure store") is a concentration of wealth — often originating from ancient history — that is considered lost and/or forgotten until rediscovered. Some jurisdictions legally define what constitutes treasure, such as in the British Treasure Act 1996. The phrase "blood and treasure" has been used to refer to the human and monetary costs associated with massive endeavours such as war that expend both. Searching for hidden treasure is a common theme in legend; treasure hunters do exist, and can seek lost wealth for a living. Burial Buried treasure is an important part of the popular mythos surrounding pirates. According to popular conception, pirates often buried their stolen fortunes in remote places, intending to return for them later (often with the use of treasure maps). There are three well-known stories that helped popularize the myth of buried pirate treasure: "The Gold-Bug" by Edgar Allan Poe, ...
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Chrono Trigger
is a 1995 role-playing video game developed and published by Square. It was originally released for the Super Nintendo Entertainment System as the first game in the ''Chrono'' series. The game's development team included three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, creator of Square's ''Final Fantasy'' series; Yuji Horii, creator of Enix's '' Dragon Quest'' series; and Akira Toriyama, character designer of ''Dragon Quest'' and author of the '' Dragon Ball'' manga series. In addition, Takashi Tokita co-directed the game and co-wrote the scenario, Kazuhiko Aoki produced the game, Masato Kato wrote most of the story, while composer Yasunori Mitsuda wrote most of the soundtrack before falling ill and deferring the remaining tracks to ''Final Fantasy'' series composer Nobuo Uematsu. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe. ''Chrono Trigger'' was a critical and commercial success upon re ...
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