Yotsunoha Screenshot
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Yotsunoha Screenshot
is a Japanese visual novel developed by Haikuo Soft, and was originally released in Japan as an Eroge, erotic game on January 27, 2006, for Microsoft Windows. A PlayStation 2 version titled ''Yotsunoha: A Journey of Sincerity'', published by Gadget Soft with adult content removed, was released in 2008, and an English version for Windows was released by Sol Press in 2018. The story in ''Yotsunoha'' focuses on the appeal of the four female main characters. The gameplay follows a linear plot line, which offers pre-determined scenarios and courses of interaction. ''Yotsunoha'' has since then spawned two Spin-off (media), spin-off titles, ''Osananajimi to no Kurashi Kata'' and ''Nono to Kuraso'', and has made several transitions to other media. A manga adaptation illustrated by Japanese people, Japanese Mangaka, artist Bow Ditama was first serialized in the ''Megami Magazine'' on January 30, 2008. It was followed by an original video animation series animated by Hal Film Maker. Thi ...
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Drama
Drama is the specific mode of fiction represented in performance: a play, opera, mime, ballet, etc., performed in a theatre, or on radio or television.Elam (1980, 98). Considered as a genre of poetry in general, the dramatic mode has been contrasted with the epic and the lyrical modes ever since Aristotle's '' Poetics'' (c. 335 BC)—the earliest work of dramatic theory. The term "drama" comes from a Greek word meaning "deed" or " act" (Classical Greek: , ''drâma''), which is derived from "I do" (Classical Greek: , ''dráō''). The two masks associated with drama represent the traditional generic division between comedy and tragedy. In English (as was the analogous case in many other European languages), the word ''play'' or ''game'' (translating the Anglo-Saxon ''pleġan'' or Latin ''ludus'') was the standard term for dramas until William Shakespeare's time—just as its creator was a ''play-maker'' rather than a ''dramatist'' and the building was a ''play-house'' r ...
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Manga
Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is used in Japan to refer to both comics and cartooning. Outside of Japan, the word is typically used to refer to comics originally published in the country. In Japan, people of all ages and walks of life read manga. The medium includes works in a broad range of genres: action, adventure, business and commerce, comedy, detective, drama, historical, horror, mystery, romance, science fiction and fantasy, erotica ('' hentai'' and ''ecchi''), sports and games, and suspense, among others. Many manga are translated into other languages. Since the 1950s, manga has become an increasingly major part of the Japanese publishing industry. By 1995, the manga market in Japan was valued at (), with annual sales of 1.9billion manga books and manga magazi ...
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Sexual Intercourse
Sexual intercourse (or coitus or copulation) is a sexual activity typically involving the insertion and thrusting of the penis into the vagina for sexual pleasure or reproduction.Sexual intercourse most commonly means penile–vaginal penetration for sexual pleasure or sexual reproduction; dictionary sources state that it especially means this, and scholarly sources over the years agree. See, for example; * * * * * * * * * This is also known as vaginal intercourse or vaginal sex. Other forms of penetrative sexual intercourse include anal sex (penetration of the anus by the penis), oral sex (penetration of the mouth by the penis or oral penetration of the female genitalia), fingering (sexual penetration by the fingers) and penetration by use of a dildo (especially a strap-on dildo). These activities involve physical intimacy between two or more individuals and are usually used among humans solely for physical or emotional pleasure and can contribute to human bonding. Ther ...
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Hentai
Hentai is anime and manga pornography. A loanword from Japanese, the original term ( ) does not describe a genre of media, but rather an abnormal sexual desire or act, as an abbreviation of . In addition to anime and manga, hentai works exist in a variety of media, including artwork and video games (commonly known as ''eroge''). The development of hentai has been influenced by Japanese cultural and historical attitudes toward sexuality. Hentai works, which are often self-published, form a significant portion of the market for ''doujin'' works, including ''doujinshi''. Numerous subgenres exist depicting a variety of sexual acts and relationships, as well as novel Sexual fetishism, fetishes. Terminology ''Hentai'' is a kanji compound of (; 'change' or 'weird') and (; 'appearance' or 'condition'), and means "metamorphosis" or "transformation". In sexual contexts, it carries additional meanings of "perversion" or "abnormality", especially when used as an adjective; in thes ...
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Top-down Perspective
A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions such as the processing power of central or graphics processing units. Text-based Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics. Examples include MUDs (''multi-user dungeons''), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and environmental effects, as well as an emphasis on randomization, replayability and permanent death. Some of the earliest text games were developed for computer systems which had no video display at all. Text games are typically easier to write and require less process ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Dialogue
Dialogue (sometimes spelled dialog in American English) is a written or spoken conversational exchange between two or more people, and a literary and theatrical form that depicts such an exchange. As a philosophical or didactic device, it is chiefly associated in the West with the Socratic dialogue as developed by Plato, but antecedents are also found in other traditions including Indian literature. Etymology The term dialogue stems from the Greek διάλογος (''dialogos'', conversation); its roots are διά (''dia'': through) and λόγος (''logos'': speech, reason). The first extant author who uses the term is Plato, in whose works it is closely associated with the art of dialectic. Latin took over the word as ''dialogus''. As genre Antiquity and the Middle Ages Dialogue as a genre in the Middle East and Asia dates back to ancient works, such as Sumerian disputations preserved in copies from the late third millennium BC, Rigvedic dialogue hymns and the ''Mahab ...
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Gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it. Video game gameplay is distinct from graphics and audio elements. In card games, the equivalent term is play. Overview Arising alongside video game development in the 1980s, the term ''gameplay'' was used solely within the context of video games, though now its popularity has begun to see use in the description of other, more traditional, game forms. Generally, gameplay is considered the overall experience of playing a video game, excluding factors like graphics and sound. Game mechanics, on the other hand, is the sets of rules in a game that are intended to produce an enjoyable gaming experience. Academic discussions tend to favor ''game mechanics'' specifically to avoid ''gameplay'' since the latter is too vagu ...
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Yotsunoha Screenshot
is a Japanese visual novel developed by Haikuo Soft, and was originally released in Japan as an Eroge, erotic game on January 27, 2006, for Microsoft Windows. A PlayStation 2 version titled ''Yotsunoha: A Journey of Sincerity'', published by Gadget Soft with adult content removed, was released in 2008, and an English version for Windows was released by Sol Press in 2018. The story in ''Yotsunoha'' focuses on the appeal of the four female main characters. The gameplay follows a linear plot line, which offers pre-determined scenarios and courses of interaction. ''Yotsunoha'' has since then spawned two Spin-off (media), spin-off titles, ''Osananajimi to no Kurashi Kata'' and ''Nono to Kuraso'', and has made several transitions to other media. A manga adaptation illustrated by Japanese people, Japanese Mangaka, artist Bow Ditama was first serialized in the ''Megami Magazine'' on January 30, 2008. It was followed by an original video animation series animated by Hal Film Maker. Thi ...
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Yui Sakakibara
is a Japanese voice actress, choreographer, dancer and singer from Hyōgo Prefecture.Doi, Hitoshi"Sakakibara Yui" ''Seiyuu Database''. January 3, 2011. Retrieved January 12, 2011. She appeared on Kōhaku Uta Gassen as background dancer behind Ami Suzuki in 1999 and 2000. She used the name and others in her previous roles. She is also credited as ''FES'' from the band in the ''Science Adventure'' visual novel series, which is a stage name of her character Ayase Kishimoto from ''Chaos;Head''. Filmography Anime * '' Happiness!'' (2006), Haruhi Kamisaka * ''Otome wa Boku ni Koishiteru'' (2006), Hisako Kajiura * '' Super Robot Wars Original Generation: Divine Wars'' (2006), Leona Garstein * ''Prism Ark'' (2007), Priecia * ''Chaos;Head'' (2008), Ayase Kishimoto * '' H2O: Footprints in the Sand'' (2008), Hamaji Yakumo * ''Nyan Koi!'' (2009), Kumaneko * '' Super Robot Wars Original Generation: The Inspector'' (2010), Leona Garstein * '' Koi to Senkyo to Chocolate'' (2012), Mieru ...
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Internet Radio
Online radio (also web radio, net radio, streaming radio, e-radio, IP radio, Internet radio) is a digital audio service transmitted via the Internet. Broadcasting on the Internet is usually referred to as webcasting since it is not transmitted broadly through wireless means. It can either be used as a stand-alone device running through the Internet, or as a software running through a single computer. Internet radio is generally used to communicate and easily spread messages through the form of talk. It is distributed through a wireless communication network connected to a switch packet network (the internet) via a disclosed source. Internet radio involves streaming media, presenting listeners with a continuous stream of audio that typically cannot be paused or replayed, much like traditional broadcast media; in this respect, it is distinct from on-demand file serving. Internet radio is also distinct from podcasting, which involves downloading rather than streaming. Internet ra ...
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Radio Drama In Japan
Radio drama (or audio drama, audio play, radio play, radio theatre, or audio theatre) is a dramatized, purely acoustic performance. With no visual component, radio drama depends on dialogue, music and sound effects to help the listener imagine the characters and story: "It is auditory in the physical dimension but equally powerful as a visual force in the psychological dimension." Radio drama includes plays specifically written for radio, docudrama, dramatized works of fiction, as well as plays originally written for the theatre, including musical theatre, and opera. Radio drama achieved widespread popularity within a decade of its initial development in the 1920s. By the 1940s, it was a leading international popular entertainment. With the advent of television in the 1950s radio drama began losing its audience. However, it remains popular in much of the world. Recordings of OTR (old-time radio) survive today in the audio archives of collectors, libraries and museums, as well as ...
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