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Yodo1
Yodo1, Ltd. is a Chinese mobile game publisher based in Beijing. Founded in November 2011, it is headed by co-founders Henry Fong and James LaLonde as chief executive officer and chief growth officer, respectively, and publishes games with a focus on the Chinese market. As of October 2019, games published by Yodo1 have been played by one billion users. History Yodo1 was founded in November 2011 by a group of video game entrepreneurs. Founders include chief executive officer Henry Fong and chief growth officer James LaLonde. In a June 2012 round of seed funding led by Chang You Fund managing partner Zhi Tan, Yodo1 raised from Chang You Fund. In June and August 2012, Yodo1 partnered with Robot Entertainment and HandyGames, respectively, to release their games in China. The company raised a further in a series A round from SingTel Group (the leader) and Chang You Fund in April 2013, and in a series B round A venture round is a type of funding round used for venture capital ...
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Robot Entertainment
Robot Entertainment is an American video game development and publishing company created by the founders of the defunct Ensemble Studios, after being shut down by Microsoft. Other members of the company founded another studio, Bonfire Studios. Robot Entertainment was responsible for maintaining and updating ''Halo Wars'' until February 28, 2010, when Microsoft Studios assumed control of the game servers and updates. Also, in January 2011, Microsoft Studios took over updates and servers for ''Age of Empires III''. Robot Entertainment have since released games including '' Orcs Must Die!'', '' Orcs Must Die! 2'', '' Hero Academy'', ''Echo Prime'', ''Orcs Must Die! Unchained'', ''Hero Academy 2'' and ''ReadySet Heroes''. History On July 10, 2010, the company announced that they were working on two games; the first of which was published by Microsoft Studios, and is a real-time strategy game, similar to the '' Age of Empires'' series. On August 17, 2010, the company announced the new ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Video Game Companies Established In 2011
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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2011 Establishments In China
Eleven or 11 may refer to: *11 (number), the natural number following 10 and preceding 12 * one of the years 11 BC, AD 11, 1911, 2011, or any year ending in 11 Literature * ''Eleven'' (novel), a 2006 novel by British author David Llewellyn *''Eleven'', a 1970 collection of short stories by Patricia Highsmith *''Eleven'', a 2004 children's novel in The Winnie Years by Lauren Myracle *''Eleven'', a 2008 children's novel by Patricia Reilly Giff *''Eleven'', a short story by Sandra Cisneros Music *Eleven (band), an American rock band * Eleven: A Music Company, an Australian record label * Up to eleven, an idiom from popular culture, coined in the movie ''This Is Spinal Tap'' Albums * ''11'' (The Smithereens album), 1989 * ''11'' (Ua album), 1996 * ''11'' (Bryan Adams album), 2008 * ''11'' (Sault album), 2022 * ''Eleven'' (Harry Connick, Jr. album), 1992 * ''Eleven'' (22-Pistepirkko album), 1998 * ''Eleven'' (Sugarcult album), 1999 * ''Eleven'' (B'z album), 2000 * ''Eleven'' (Reamonn ...
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GGV Capital
GGV Capital is a global venture capital firm that invests in seed-to-growth stage investments across Consumer/New Retail, Social/Internet, Enterprise/Cloud and Smart Tech sectors. The firm was established in 2000 in Singapore and Silicon Valley, and manages $9.2 billion in capital across 17 funds. Background Formerly known as Granite Global Ventures, GGV Capital was founded in 2000. The firm is led by six managing partners - Jixun Foo, Jenny Lee, Hans Tung, Glenn Solomon, Eric Xu and Jeff Richards. The investment team consists of over a dozen investment professionals around the world. Investments Since its founding, GGV has invested in more than 200 active companies across the United States, Latin America, Israel, Southeast Asia, China and India, with over 56 of which are valued at over $1 billion. GGV is focused on partnering with founders and companies that use technology to create transformative social and economic opportunities in emerging markets. In December 2020, GGV ...
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Series B Round
A venture round is a type of funding round used for venture capital financing, by which startup companies obtain investment, generally from venture capitalists and other institutional investors. The availability of venture funding is among the primary stimuli for the development of new companies and technologies. Features Parties *Founders or stakeholders. Introduce companies to investors. *A lead investor, typically the best known or most aggressive venture capital firm that is participating in the investment, or the one contributing the largest amount of cash. The lead investor typically oversees most of the negotiation, legal work, due diligence, and other formalities of the investment. It may also introduce the company to other investors, generally in an informal unpaid capacity. *Co-investors, other major investors who contribute alongside the lead investor *Follow-on or piggyback investors. Typically angel investors, high-net worth individuals, family offices, institut ...
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Series A Round
A series A round (also known as series A financing or series A investment) is the name typically given to a company's first significant round of venture capital financing. The name refers to the class of preferred stock sold to investors in exchange for their investment. It is usually the first series of stock after the common stock and common stock options issued to company founders, employees, friends and family and angel investors. Series A rounds are traditionally a critical stage in the funding of new companies. Series A investors typically purchase 10% to 30% of the company. The capital raised during a series A is usually intended to capitalize the company for 6 months to 2 years as it develops its products, performs initial marketing and branding, hires its initial employees, and otherwise undertakes early stage business operations. It may be followed by more rounds ( Series B, Series C, etc). Sources of capital Because there are no public exchanges listing their securi ...
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Adweek
''Adweek'' is a weekly American advertising trade publication that was first published in 1979. ''Adweek'' covers creativity, client–agency relationships, global advertising, accounts in review, and new campaigns. During this time, it has covered various shifts in technology, including cable television, the shift away from commission-based agency fees, and the Internet. As the second-largest advertising-trade publication, its main competitor is ''Advertising Age''. ''Adweek'' also operates various blogs focusing on the advertising and mass media industry, including its flagship ''AdFreak'' blog and the Adweek Blog Network, which was formed from the assets of Mediabistro. Related publications include ''Adweek Magazine's Technology Marketing'' (ISSN 1536-2272), and ''Adweek's Marketing Week'' (ISSN 0892-8274).
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HandyGames
www.handy-games.com GmbH, doing business as HandyGames, is a German video game developer and publisher based in Giebelstadt. In July 2018, the company was acquired by THQ Nordic. History The company was founded in 2000 by brothers Christopher and Markus Kassulke along with Udo Bausewein. In 2006, HandyGames released its first free, ad-funded game and began the gradual transition to a largely ad-funded business model. Since 2010, all new HandyGames mobile titles are either free or freemium. By 2014 HandyGames had 150,000 app downloads per month and more than 100 million downloads in total. In 2012, HandyGames expanded onto other platforms like PC or Smart TVs. In January 2014 and 2015, the company were main sponsors for the "HandyGames Charity Day" in Würzburg, which aimed to raise funds for cancer research. On both occasions the event was able to raise roughly 50000 Euros. HandyGames was one of the first companies to launch games for wearable technology in 2014. The games are ...
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Managing Partner
A partner in a law firm, accounting firm, consulting firm, or financial firm is a highly ranked position, traditionally indicating co-ownership of a partnership in which the partners were entitled to a share of the profits as "equity partners". The title can also be used in corporate entities where equity is held by shareholders. Law firms In law firms, partners are primarily those senior lawyers who are responsible for generating the firm's revenue. The standards for equity partnership vary from firm to firm. Many law firms have a "two-tiered" partnership structure, in which some partners are designated as "salaried partners" or "non-equity" partners, and are allowed to use the "partner" title but do not share in profits. This position is often given to lawyers on track to become equity partners so that they can more easily generate business; it is typically a "probationary" status for associates (or former equity partners who do not generate enough revenue to maintain equity part ...
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Video Game Industry
The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , video games generated annually in global sales. In the US, it earned about in 2007, in 2008, and 2010, according to the ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022; the industry is not recession-proof. The industry has influenced the advance of personal computers with sound cards, graphics cards and 3D graphic accelerators, CPUs, and co-processors like PhysX. Sound cards, for example, were originally developed for games and then improved for the music industry. Industry overview Size In 2017 in the United Stat ...
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Seed Funding
Seed money, sometimes known as seed funding or seed capital, is a form of securities offering in which an investor invests capital in a startup company in exchange for an equity stake or convertible note stake in the company. The term ''seed'' suggests that this is a very early investment, meant to support the business until it can generate cash of its own (see cash flow), or until it is ready for further investments. Seed money options include friends and family funding, seed venture capital funds, angel funding, and crowdfunding. Usage Traditionally, companies that have yet to meet listing requirements or qualify for bank loans, recognize VC as providers of financial support and value added services. Seed money can be used to pay for preliminary operations such as market research and product development. Investors can be the founders themselves, using savings and loans. They can be family members and friends of the founders. Investors can also be outside angel investors, ventu ...
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