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Xardion
is a platform game where the player controls robots with different skills in order to defeat the enemy and reach goals. Story The inhabitants of the three worlds in the Alpha 1 Solar System have been at war for seven months before hostilities upon the threat of invaders from the artificial world NGC-1611. The Alpha 1 Federation has gathered together the system's best defenses in an effort to repel the invasion. Two mechas and a self-aware robot are dispatched to NGC-1611, charged with the task of destroying the invaders' power source and, if possible, locate the legendary weapon, Xardion, in the process. The History of NGC-1611 Planet NGC-1611 is a typical world in all ways, omitting that it was constructed from raw materials by an unnamed scientist. His desire was to create a planet which could not die. His work was dubbed "Project New Frontier." The project was a failure, and violent monsters rapidly evolved, making NGC-1611 uninhabitable by humans. The scientist's final inst ...
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Kohei Tanaka (composer)
is a Japanese composer, arranger, conductor and singer-songwriter. He is affiliated with the music production company Imagine. He has created numerous musical scores for anime television series, OVAs, films, video games and ''tokusatsu'' series including ''Gunbuster'', ''Sakura Wars'' and ''One Piece''. Biography Tanaka was a student at Berklee College of Music. While employed playing the piano in a hotel lounge, he was requested to arrange a song in '' Arcadia of My Youth: Endless Orbit SSX'', a 1982 TV anime, and it became his first work as a composer. Afterwards, he produced some songs and arrangements for the Super Sentai series and his first work as a lead composer was for the television anime ''Konpora Kids'' in 1985. Notably, the background music in ''Gunbuster'' made his name and talent very famous among anime fans and is recognized as one of his most important works. He also handled the composition of ''Diebuster'', a sequel series of ''Gunbuster'', and showed a peculi ...
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Jorudan
is a Japanese company headquartered in Shinjuku, Tokyo. It has been involved in the publishing and developing of video games since 1991, and is currently primarily known for operating jorudan.co.jp, a public transport route navigation website.About Us
" Jorudan. Retrieved on July 12, 2016. ;'''' * GD Leen (May 28, 1991) * (1992) * Xardion (March 20, 1992) *
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Super Nintendo Entertainment System Games
The Super Nintendo has a library of games, which were released in plastic encased ROM cartridges. The cartridges are shaped differently for different regions; North American cartridges have a rectangular bottom with inset grooves matching protruding tabs in the console, while other regions' cartridges are narrower with a smooth curve on the front and no grooves. The physical incompatibility can be overcome with use of various adapters, or through modification of the console. Internally, a regional lockout chip within the console and in each cartridge prevents PAL region games from being played on Japanese or North American consoles and vice versa. This can be overcome through the use of adapters, typically by inserting the imported cartridge in one slot and a cartridge with the correct region chip in a second slot. Alternatively, disconnecting one pin of the console's lockout chip will prevent it from locking the console, although hardware in later games can detect this situatio ...
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Hajime Katoki
is a Japanese mecha In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the mean ... designer. A member of the studio Sunrise (company), Sunrise, he worked on the Gundam, ''Gundam'' series as well as his work on video games, such as the ''Virtual On'' series and ''Policenauts''. Biography Born in 1963, Katoki created designs for the graphic novel ''Gundam Sentinel''. He then worked in the OVA series ''Gundam 0083'', where he designed the majority of the mobile suits in the series, including the RX-78GP03 Gundam Dendrobium Stamen and Orchis mobile weapons. His next prominent work was ''V Gundam'', where he was the main mechanical designer, creating the main mobile suits Victory Gundam, V2 Gundam and the V2 Assault Buster Gundam. After that, he worked on ''G Gundam'', now in design of the antag ...
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Asmik Ace Entertainment
, formerly is a Japanese film production and distribution company. In the past, the company has distributed video games. It was formed in 1997 through a merger between the Asmik Corporation and Ace Entertainment, both of Japan. The name Asmik comes from its three founding companies: Ask (formerly ASK-Kodansha), Sumitomo and Kodansha. The company is headquartered on the third floor of the Lapiross Roppongi building in Minato, Tokyo, and is a wholly owned division of Jupiter Telecommunications (J:COM). Asmik Corporation was founded in 1985 as a subsidiary to the Sumitomo Corporation of Japan. Its focus was in the area of video games for the video game console market, specifically the NES. It quickly moved on to distribute motion pictures in Japan, and won several awards for doing so. It once had a North American subsidiary, Asmik Corporation of America. Ace Pictures Inc. was founded in 1981 as a division of Nippon Herald Films to produce Japanese films and distribute forei ...
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Robert Woodhead
Robert J. Woodhead is an entrepreneur, software engineer and former game programmer. He claims that a common thread in his career is "doing weird things with computers". Career In 1979 he co-founded Sirotech (later known as Sir-Tech) with Norman Sirotek and Robert Sirotek. Along with Andrew C. Greenberg, he created the Apple II game '' Wizardry: Proving Grounds of the Mad Overlord'', one of the first role-playing video games written for a personal computer, as well as several of its sequels. Woodhead designed the 1982 Apple II arcade game ''Star Maze'', which was programmed by Gordon Eastman and sold through Sir-Tech. He told ''TODAY'' magazine in 1983, "I have loads of arcade game ideas, but lack the patience to do the actual coding. I'm sort of a big project person; I like the challenge of a program like ''Wizardry''." Later, he authored Interferon and Virex, two of the earliest anti-virus applications for the Macintosh, and co-founded AnimEigo, one of the first US anime ...
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Science Fiction Video Games
Science is a systematic endeavor that builds and organizes knowledge in the form of testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earliest archeological evidence for scientific reasoning is tens of thousands of years old. The earliest written records in the history of science come from Ancient Egypt and Mesopotamia in around 3000 to 1200 BCE. Their contributions to mathematics, astronomy, and medicine entered and shaped Greek natural philosophy of classical antiquity, whereby formal attempts were made to provide explanations of events in the physical world based on natural causes. After the fall of the Western Roman Empire, knowledge of Greek conceptions of the world deteriorated in Western Europe during the early centuries (400 to 1000 CE) of the Middle Ages, but was preserved in the Muslim world during the Islamic Golden Age and later by the efforts of Byzantine Greek scholars who brought Greek ma ...
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Video Games About Mecha
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Super Nintendo Entertainment System-only Games
Super may refer to: Computing * SUPER (computer program), or Simplified Universal Player Encoder & Renderer, a video converter / player * Super (computer science), a keyword in object-oriented programming languages * Super key (keyboard button) Film and television * ''Super'' (2005 film), a Telugu film starring Nagarjuna, Anushka Shetty and Ayesha Takia * ''Super'' (2010 Indian film), a Kannada language film starring Upendra and Nayantara * ''Super'' (2010 American film), a film written and directed by James Gunn, and starring Rainn Wilson and Elliot Page * "Super" (''Person of Interest''), an episode of the TV series ''Person of Interest'' Music * "Super" (Cordae song), a 2021 song by American rapper Cordae * "Super" (Neu! song), a 1972 song by German band Neu! * " Super (1, 2, 3)", a 2000 song by Italian DJ Gigi D'Agostino * ''Super'' (album), a 2016 album by Pet Shop Boys Other uses * Super!, an Italian television network * Super (gamer) (born 2000), America ...
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Platform Games
Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or structure that carries weapons * Web platform * Platform economy (or Platform capitalism, Platformization), a structure of internet business Physical objects and features * Carbonate platform, a type of sedimentary body * Cargo platform, a pallet used to ship cargo and heavy machines by forklift or manual lift * Diving platform, used in diving * Jumping platform, naturally occurring platforms, or platforms made in an ''ad hoc'' way for cliff jumping * Oil platform, a structure built for oil production * Platform, a component of scaffolding * Platform (geology), the part of a continental craton that is covered by sedimentary rocks * Platform (shopping center) in Culver City, Greater Los Angeles, California * Theatre platform, a standa ...
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Action Video Games
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the g ...
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