Weekly Shōnen Jump
   HOME
*



picture info

Weekly Shōnen Jump
is a weekly ''shōnen'' manga anthology published in Japan by Shueisha under the ''Jump'' line of magazines. The manga series within the magazine consist of many action scenes and a fair amount of comedy. The chapters of the series that run in ''Weekly Shōnen Jump'' are collected and published in ''tankōbon'' volumes under the ''Jump Comics'' imprint every two to three months. It is one of the longest-running manga magazines, with the first issue being released with a cover date of August 1, 1968. The magazine has sold over 7.5billion copies since 1968, making it the best-selling comic/manga magazine, ahead of competitors such as ''Weekly Shōnen Magazine'' and ''Weekly Shōnen Sunday''. The mid-1980s to the mid-1990s represents the era when the magazine's circulation was at its highest, 6.53million copies per week, with a total readership of people in Japan. Throughout 2021, it had an average circulation of over copies per week. Many of the best-selling manga series or ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Anime News Network
Anime News Network (ANN) is a news website that reports on the status of anime, manga, video games, Japanese popular music and other related cultures within North America, Australia, Southeast Asia and Japan. The website offers reviews and other editorial content, forums where readers can discuss current issues and events, and an encyclopedia that contains many anime and manga with information on the staff, cast, theme music, plot summaries, and user ratings. The website was founded in July 1998 by Justin Sevakis, and operated the magazine ''Protoculture Addicts'' from 2005 to 2008. Based in Canada, it has separate versions of its news content aimed toward audiences in four separate regions: the United States and Canada, Australia and New Zealand, and Southeast Asia. History The website was founded by Justin Sevakis in July 1998. In May 2000, CEO Christopher Macdonald joined the website editorial staff, replacing editor-in-chief Isaac Alexander. On June 30, 2002, Anime News N ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


List Of Best-selling Manga
The following is a list of the best-selling Japanese manga series to date in terms of the number of collected ''tankōbon'' volumes sold. All series in this list have at least 20 million copies in circulation. This list is limited to Japanese manga and does not include manhwa, manhua or original English-language manga. The series are listed according to the highest circulation (copies in print) estimate of their collected ''tankōbon'' volumes as reported in reliable sources unless indicated otherwise. As for the series with the same total number of circulation or sales, they are arranged in alphabetical order. Note that most manga series are first sold as part of manga magazines, where most manga series are first serialized, before being sold separately as individual collected ''tankōbon'' volumes. This list only includes the number of collected ''tankōbon'' volumes sold. For sales of manga magazines which includes these series, see ''List of Japanese manga magazines by circu ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Oricon
, established in 1999, is the holding company at the head of a Japanese corporate group that supplies statistics and information on music and the music industry in Japan and Western music. It started as, which was founded by Sōkō Koike in November 1967 and became known for its music charts. Oricon Inc. was originally set up as a subsidiary of Original Confidence and took over the latter's Oricon record charts in April 2002. The charts are compiled from data drawn from some 39,700 retail outlets (as of April 2011) and provide sales rankings of music CDs, DVDs, electronic games, and other entertainment products based on weekly tabulations. Results are announced every Tuesday and published in ''Oricon Style'' by subsidiary Oricon Entertainment Inc. The group also lists panel survey-based popularity ratings for television commercials on its official website. Oricon started publishing Combined Chart, which includes CD sales, digital sales, and streaming together, on December 19, 2 ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Famicom Jump
is a 1989 role-playing video game for the Family Computer (Famicom/NES) published by Bandai. The game commemorates the 20th anniversary of Shueisha's manga anthology ''Weekly Shōnen Jump''. The game is set in a world that brings together many of the long-running titles, which include stories of the past and present at the time of their release, that had appeared in the magazine. The game consists of a main character wandering and encountering the many ''Jump'' heroes as they try to save the world from an alliance of many of the most powerful and evil of the ''Jump'' villains. The game sold 1.1 million cartridges for the Famicom in Japan. It was the first title in the ''Jump'' video game series. It had a sequel, '' Famicom Jump II: Saikyō no Shichinin''. Due to it being based on a magazine specifically localized for the Japanese market, the game was never released outside Japan. The 16 Heroes One of the main objectives of the game is to recruit 16 notable ''Jump'' hero ch ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Jump Crossover Video Games
Jumping is a form of locomotion or movement in which an organism or non-living (e.g., robotic) mechanical system propels itself through the air along a ballistic trajectory. Jump or Jumping also may refer to: Places * Jump, Kentucky or Jump Station, an unincorporated community in Floyd County * Jump, Ohio, a community in Hardin County * Jump, South Yorkshire, a village in Barnsley, England Science and engineering * Jump discontinuity, a change in value of a mathematical function * Jump, a step in a statistical jump process * Jump, a step in a jump diffusion process * Hydraulic jump, a phenomenon in fluid dynamics Computing * Jump instruction, used to alter the control flow of a program * JumpDrive, a brand of, or a generic term for, USB flash drives * Turing jump, an operator in recursion theory Media * ''Jump'' (magazine line), a line of manga magazines ** Weekly Shōnen Jump, the best-selling magazine of the line, often referred to as just ''Jump'' * Jump (musical), a Kore ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Media Franchise
A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program or a video game. Bob Iger, chief executive of the Walt Disney Company, defined the word ''franchise'' as “something that creates value across multiple businesses and across multiple territories over a long period of time.” Transmedia franchise A media franchise often consists of cross-marketing across more than one medium. For the owners, the goal of increasing profit through diversity can extend the commercial profitability of the franchise and create strong feelings of identity and ownership in its consumers. Those large groups of dedicated consumers create the franchise's fandom, which is the community of fans that indulge in many of its mediums and are committed to interacting with and keeping up with other consumers. Large franch ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Weekly Shonen Jump (American Magazine)
''Weekly Shonen Jump'' was a online magazine, digital ''shōnen manga, shōnen'' manga anthology published in North America by Viz Media, and the successor to their monthly print media, print anthology ''Shonen Jump (magazine), Shonen Jump''. It began serialization on January 30, 2012, as ''Weekly Shonen Jump Alpha'' (officially stylized as ''Weekly SHONEN JUMP αlpha'' or ''Weekly SHONEN JUMP Alpha''), with two free preview issues published in the buildup to its launch. Based on Shueisha's Weekly Shōnen Jump, popular Japanese magazine of the same name, ''Weekly Shonen Jump'' was an attempt to provide English-speaking readers with easily accessible, affordable, and officially licensed editions of the latest installments of popular ''Shōnen Jump'' manga soon after their publication in Japan, as an alternative to popular copyright infringement, bootleg scanlation services which were illegal and often poorly translated. It attempts to copy the Japanese magazine. The anthology l ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Saikyō Jump
is a Japanese monthly Shōnen manga, ''shōnen'' manga magazine published by Shueisha. The magazine was started on December 3, 2010 with three completely original titles and seven spin-off (media), spin-off manga from series in ''Weekly Shōnen Jump'' and ''V Jump''. Originally a quarterly magazine, ''Saikyō Jump'' became a monthly publication in December 2011, before switching to publishing once every 2 months with the November 2014 issue. It switched back to a monthly schedule with the September 2021 issue. The magazine's mascot was created by Eiichiro Oda. Shueisha estimated that the vast majority of ''Saikyō Jump'' readers are elementary school aged children; 58.5% being upper elementary school aged, and 28% being lower elementary school aged. Features Current series YouTube series Former series References External links

* {{DEFAULTSORT:Saikyo Jump 2010 establishments in Japan Bi-monthly manga magazines published in Japan Magazines established in 2010 Sh ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Shōnen Jump+
is a Japanese online magazine for manga created by Shueisha, spin-off from its ''Jump'' line of magazines. Launched on September 22, 2014, the magazine operates as a free mobile app and website. The magazine serializes original titles and titles from other Shueisha manga magazines, and also carries digital editions of ''Weekly Shōnen Jump''. Notable titles serialized in ''Shōnen Jump+'' include '' Fire Punch'', ''World's End Harem'', ''Astra Lost in Space'', '' Hell's Paradise: Jigokuraku'', ''Spy × Family'', '' Kaiju No. 8'' and '' Dandadan''. Outside of Japan, Shueisha releases the original manga from the platform on ''Manga Plus''. Starting in 2023, every new manga series launched on ''Shōnen Jump+'' will receive a simultaneous English release on ''Manga Plus''. History Pre-launch Shueisha's ''Weekly Shōnen Jump'' reached a peak weekly circulation of 6.53 million copies in the 1990s, though its readership has since steadily declined as a result of the broader decline ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Weekly Young Jump
is a Japanese ''seinen'' manga magazine published by Shueisha. Launched in 1979, it is published under Shueisha's ''Jump'' line of magazines. The chapters of series that run in ''Weekly Young Jump'' are collected and published in ''tankōbon'' volumes under the "Young Jump Comics" imprint every four months. Many of the featured series are known to contain heavy violence and a fair amount of sexual content. The magazine is headquartered in Tokyo. History ''Young Jump'' was launched in May 1979 as biweekly magazine and switched to a weekly release schedule in 1981. The "young" in its name denotes its target demographic as a ''seinen'' manga magazine, aimed at young adult men. In 2008, an offshoot issue similar to ''Monthly Shōnen Jump'' was released called ''Monthly Young Jump''; the magazine was rebranded as ''Miracle Jump'' in 2011, and was suspended in 2017. Features Series There are currently twenty-five manga titles being regularly serialized in ''Weekly Young Jump''. Out o ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]